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S O R R Y F O R D U P L I C A T E S !!!!!
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3IA'2010 INTERNATIONAL CONFERENCE
THE 13TH INTERNATIONAL CONFERENCE
ON COMPUTER GRAPHICS AND ARTIFICIAL INTELLIGENCE
Athens (GREECE), 28 - 29 of May, 2010
http://3ia.teiath.gr
In cooperation with Eurographics
FINAL CALL FOR PARTICIPATION
General Chair: Dimitri PLEMENOS (plemenos(a)numericable.com)
Local Chair: George MIAOULIS (gmiaoul(a)teiath.gr)
Invited speakers: Yves DUTHEN (France), Nikolaos AVOURIS (Greece),
Xavier PUEYO (Spain)
REGISTRATION FEES: 190 Euro (regular participants)
130 Euro (students)
Payment by Bank transfer (see http://3ia.teiath.gr)
CONFERENCE PROGRAM
Friday, May 28, 2010, Morning
09:15 a.m: Reception
09:50 a.m: Opening of the Conference
10:00 a.m: Invited speaker (Yves Duthen)
The Bio-Logic of the Artificial Creatures
Yves Duthen (FRANCE)
11:00 a.m: Coffee break
1st session: Virtual reality, Artificial life, Games
11:30 a.m.: Virtual Reality Advanced Editor For Crowded Worlds
Simulations
Martha E. Zavala Villa (MEXICO), Hervé Luga (FRANCE),
Victor M Larios Rosillo (MEXICO).
12:00 a.m.: Levels of Interaction: A User-Guided Experience in
Large-Scale Virtual Environments
David Panzoli (FRANCE), Christopher Peters (UK),
Ian Dunwell (UK), Stephane Sanchez (FRANCE),
Panagiotis Petridis (UK), Aristidis Protopsaltis (UK),
Vincent Scesa (FRANCE) and Sara de Freitas (UK)
SHORT PAPER
12:30 a.m.: A Multiple Level Behavioural System for Crowd Simulation
in Computer Games.
Christos Gatzoulis (CYPRUS).
13:00 a.m. Lunch
Friday, May 28, 2010, Afternoon
2nd session: Scene Modelling 1
02:30 p.m.: Vague modeling with fuzzy solid models
A.A Zaldivar (CUBA), J.C. Torres (SPAIN).
03:00 p.m.: A Computational Model to Develop Key Symmetry Patterns
Used in Islamic Geometric Patterns.
Ali Izadi, Azam Bastanfard, Mahdi Rezaei (IRAN).
03:30 p.m.: Virtual Globe Based Collaborative 3D City Modelling
Christos P. Yiakoumettis, Georgios Bardis,
Georgios Miaoulis (GREECE), Dimitri Plemenos,
Djamchid Ghazanfarpour (FRANCE)
04:00 p.m.: Coffee break
3rd session: Scene understanding
04:30 a.m.: Alternative visualization techniques for understanding
scenes with embedded objects.
Nancy Dandachy, Dimitri Plemenos, Safwan Chendeb
(FRANCE), Bachar El Hassan (LEBANON).
05:00 a.m.: Incorporating Viewpoint Entropy into the S-PDB viewer
for Selecting Optimal 3D object Views.
Nikolaos Doulamis, Evangelos Chronis, Anastasios Doulamis,
George Miaoulis (GREECE), Dimitri Plemenos (FRANCE).
05:30 p.m.: End of the 1st day;
Saturday, May 29, 2010, Morning
09:30 a.m.: Invited speaker (Xavier Pueyo)
Physically-Based Modeling and Rendering.
Improving Real World Applications
. Xavier Pueyo, Carles Bosch, Adria Fores, I. Martín,
A. Mas, G.Patow (SPAIN).
4th session: Rendering
10:30 a.m.: Interactive Volume-based Indirect Illumination of
Dynamic Scenes.
Athanasios Gaitatzes (CYPRUS), Pavlos Mavridis,
Georgios Papaioannou (GREECE).
11:00 a.m.: A comparison of two machine learning approaches for
Photometric Solids Compression.
Samuel Delepoulle, François Rousselle, Christophe Renaud,
Philippe Preux (FRANCE).
11:30 a.m.: Coffee break
5th session: Scene Modelling 2
12:00 a.m.: Declarative Disambiguation Using Knowledge-based Requirements
Transformation into a Formal Constraint Model.
Georgios Bardis, Dimitrios Makris, Vassilios Golfinopoulos,
Georgios Miaoulis (GREECE), Dimitri Plemenos (FRANCE).
12:30 a.m.: Growing Cells Meshing.
Hendrik Annuth, Christian Bohn (GERMANY).
13:00 a.m.: Lunch
PARALLEL SESSIONS
Saturday, May 29, 2010, Morning
6th session: Machine learning
10:40 a.m.: Robust Foreground Detection and Tracking using Dynamic
Foreground-Background Modeling Based on Adaptive Boosting.
Nikolaos Doulamis, Anastasios Doulamis, John Dragonas,
George Miaoulis (GREECE).
SHORT PAPER
11:10 a.m.: A self adaptive 3D search algorithm using
non-supervised relevance feedback.
Evaggelos Promponas, Nikolaos Doulamis, John Dragonas,
George Miaoulis (GREECE).
11:30 a.m.: Coffee break
7th session: Data visualization, Camera selection, GPU
SHORT PAPERS
12:00 a.m.: Plastic Material Selection By Intelligent Graphic Mode.
Urska Sancin, Bojan Dolsak (SLOVENIA).
12:20 a.m.: Camera Selection Using SCSPs.
Michael Janzen, Eric Neufeld, Michael Horsch (CANADA).
12:40 a.m.: Simulating Soft Tissues using a GPU approach of
the Mass-Spring Model.
Christian Andres Diaz Leon (COLOMBIA), Steven Eliuk (CANADA),
Helmuth Trefftz Gomez (COLOMBIA), Pierre Boulanger (CANADA).
13:00 a.m.: Lunch
Saturday, May 29, 2010, Afternoon
02:30 p.m.: Invited speaker (Nikolaos Avouris)
Design of interactive technologies for a mobile and
ubiquitous world
Nikolaos Avouris (GREECE)
8th session: GIS
03:30 p.m.: Application of the Pareto-Based Genetic Algorithm in Multi-
Objective Location Analysis.
Mirza Ponjavic, Almir Karabegovic (BOSNIA and HERZEGOVINA).
04:00 p.m.: GIS Scene Explorer, an Intelligent Navigation Tool for
Georeferenced Scenes.
Christos P. Yiakoumettis, Georgios Bardis, Georgios
Miaoulis (GREECE), Dimitri Plemenos, Djamchid Ghazanfarpour
(FRANCE).
04:30 p.m.: End of the conference
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(Apologies if you receive this more than once)
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Theory and Practice of Computer Graphics 2010
at the University of Sheffield, UK, 6-8th September 2010
* Submission deadline extended to May 24 *
Apologies if you receive multiple copies of this Call for Papers
Please forward this mail to anyone interested
=================================================================
CFP: The UK Chapter of the Eurographics Association (EGUK) presents:-
http://www.eguk.org.uk/TPCG10/
** Papers Deadline Extended to 24 May 2010 **
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The 28th Conference organised by the UK chapter of the Eurographics
Association will be the eighth Theory and Practice of Computer Graphics 2010
Conference (TP.CG.10) and takes place at Sheffield University on the 6-8
September 2010. With a paper deadline of May 5th, 2010. All accepted
papers will be published by Eurographics and held on the Digital Library,
and will be available at the conference.
This conference focuses on theoretical and practical aspects of Computer
Graphics and brings together top practitioners, users and researchers,
thereby inspiring further collaboration between
participants, particularly between academia and industry.
The Programme Committee is seeking refereed papers and work-in-progress
reports in all aspects of computer graphics and its applications. The topics
of interest include (but are not limited to):
* computer animation
* computer-based art and entertainment
* computational geometry
* display technologies
* fundamental algorithms
* graphics applications and graphics systems
* graphics architectures and acceleration hardware
* fractal and natural phenomena
* human computer interaction
* image processing
* Internet graphics and collaborative environments
* medical imaging
* modelling methods
* rendering techniques
* texture synthesis
* scientific visualization
* information visualization
* virtual reality and virtual environments
* volume graphics
* web graphics
See the website for more information: http://www.eguk.org.uk/TPCG10/
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NPAR 2010
REGISTRATION OPEN - Reminder Early-bird / discount deadline 10 May
8th ACM symposium on Non-Photorealistic Animation and Rendering (NPAR 2010)
June 7-10, Annecy, France
http://graphics.cs.williams.edu/sbim-npar10
We invite you to attend NPAR 2010, the 8th international symposium dedicated
to non-photorealistic animation and rendering,sponsored by INRIA and in
cooperation with ACM and Eurographics.
This year NPAR returns to its traditional home in Annecy, France. It will
be at the 50th anniversary Annecy International Animated Film Festival
and will be held in joint session with the Sketch Based Interfaces and
Modeling (SBIM) workshop.
We have an exciting oral papers programme and a number of high quality posters
for NPAR, show-casing high quality innovative research in NPAR. These will be
presented in a single track event with papers and demos from SBIM. The
co-located International Animation Festival is a fantastic opportunity
to network
with professionals in the creative industry, and to view great new
animation work.
Registration covers several lunches, a dinner cruise, proceedings and admission
to the conference programme 7-10 June. In addition there is a discount of 10%
on the Animation Festival for our attendees.
Further discounts are provided for students (sponsored by Adobe Systems).
Additional discounts for ACM and Eurographics members.
Registration is open now:
http://graphics.cs.williams.edu/sbim-npar10/registration.html
There is still time to register for the early bird discount deadline (10 May).
We look forward to seeing you in Annecy!
John Collomosse
Morgan McGuire
NPAR 2010 Chairmen
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CALL FOR PAPERS
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MEDIA RETARGETING WORKSHOP
in conjunction with ECCV 2010, September 10, Crete, Greece
http://www.vision.ee.ethz.ch/MRW2010
OVERVIEW
Media retargeting is the process of adapting media content such as
images or video to the characteristics of different output devices.
Media retargeting has received considerable attention in computer
vision and graphics research in the recent years due to the growing
variability in capture devices and displays (small displays in mobile
devices, large high resolution displays in home cinema systems) and
the availability of huge amounts of image and video data. Besides
converting video between different display sizes, the spectrum of
problems related to media retargeting also comprises issues such as
color adaptation between different dynamic ranges, or the automatic
conversion of 2D to 3D footage for upcoming stereoscopic consumer
display devices.
The goal of this workshop is to bring together researchers and
practitioners from all areas of computer vision, machine learning,
and computer graphics, and to stimulate the discussion about shared
concepts and recent progress on topics ranging from perceptual content
analysis over efficient optimization algorithms for retargeting to
systematic evaluation of already existing techniques.
CALL FOR PARTICIPATION
We invite high quality, original submissions for presentation during
the workshop. Contributions from the following areas are especially
welcome:
* video or image retargeting of aspect ratio and resolution
* color retargeting between low and high dynamic ranges
* visual saliency estimation
* attention estimation and perceptual metrics
* temporal retargeting and content summarization
* retargeting of stereoscopic content
* monocular video to stereo conversion
* relevant optimization techniques
* systematic evaluation and user studies of relevant methods
* perceptual studies of retargeting results
* multi-modal retargeting (e.g. video and sound)
DATES
* Full paper submission: June 16, 2010
* Notification of acceptance: July 9, 2010
* Camera ready version of accepted papers: July 13, 2010
KEYNOTE SPEAKER
* Ariel Shamir, Efi Arazi School of Computer Science, Herzliya
ORGANIZERS
* Thomas Deselaers, ETH Zurich
* Alexander Hornung, Disney Research Zurich
* Olga Sorkine, New York University
Please accept our apologies if you receive multiple copies of this email.
Computational Aesthetics 2010
You are invited to participate in the sixth annual Symposium on
Computational Aesthetics that will take place in London from the 14-15 June.
Call for Participation
Invited speakers: Maggie Boden and George Mallen.
Registration is now open at
http://graphics.uni-konstanz.de/cae2010/pmwiki.php/Main/Registration
Registration Fees:
Early Bird (before 15th May)
£155 Student (CAS/EG)
£205 Student (non-member)
£215 Regular (CAS/EG)
£315 Regular (non-member)
£125 Art contributor*
After 15th May
£205 Student (CAS/EG)
£255 Student (non-member)
£255 Regular (CAS/EG)
£355 Regular (non-member)
£175 Art contributor*
Program:
Monday 14th June 2010
9:20 Welcome
9:30 Keynote Computer Art and Emotions Maggie Boden
10:30 Coffee
Session 1 Weird Images
11:00 Realtime Aesthetic Image Retargeting, Ligang Liu and Jin
Yong.
11:20 The "In-Between" virtual neighborhood and the "Cellutopia"
engine, Nefeli Dimitriadi and Stavroula Zoi
11:40 Pannini: A New Projection for Rendering Wide Angle
Perspective Images, Daniel German, Thomas Sharpless and Bruno Postle.
12:00 A robust and universal gradient domain imaging solver using
gradient variables and locally varying metrics, Ramon Hegedus and Laszlo
Neumann.
12:20 Lunch
Session 2 Suggestive Lines
13:20 Suggestive Hatching, Mayank Singh and Scott Schaefer.
13:40 Two Computers at Leisure Playing Chess in a Park, Timothy
Devine
14:00 Recursive scene graphs, Neil Dodgson and Brian Wyvill.
14:20 Line Drawings vs. Curvature Shading: Scientific
Illustration of Range Scanned Artefacts, Christian Hörr, Guido Brunnett and
Christian Vix.
14:40 Coffee
15:10 Art Installation Exploration
16:30 Posters, art & drinks
17:50 Finish
Tuesday 15th June 2010
Session 3 Magic Brushes
9:10 Interactive volume illustration using intensity filtering,
Marc Ruiz, Imma Boada, Miquel Feixas and Mateu Sbert.
9:30 Arabic Calligraphy, Salman Alhajri.
9:50 Brush stroke ordering techniques for painterly rendering,
Lesley Northam, Joe Istead and Craig S. Kaplan.
10:10 Stroke Matching for Paint Dances, Simon Colton.
10:30 Coffee
Session 4 Freaky Geometry
11:00 Subdivision Beyond Smoothness, Michael Hansmeyer
11:20 A Planetary Order (Terrestrial Cloud Globe), Martin John
Callanan.
11:40 Procedural generation of surface detail for science fiction
spaceships, Craig S. Kaplan and Kate Kinnear.
12:00 Discretization of 3D models using voxel elements of
different shapes, Davide Cavagnino and Marco Gribaudo.
12:20 Lunch
13:20 Invited Talk Goose pimples are for humans,
what's for robots? George Mallen
Session 5 Mental to Metal
14:00 Bridging the Imaginal Gap: From Mental Image to Computer
Model, Nick Lambert
14:20 Toward Auvers Period: Evolution of van Gogh's Style, Jaume
Rigau, Miquel Feixas, Mateu Sbert and Christian Wallraven.
14:40 Coffee
Session 6 Crossover
15:10 The Needle Factory, Jeremy Radvan.
15:30 Learning about Shadows from Artists, Elodie Fourquet.
15:50 From Communication Game to Cities Tango, Ernest Edmonds and
Francesca Franco
16:10 Closing
=================================================================
Apologies if you receive multiple copies of this Call for Papers
Please forward this mail to anyone interested
=================================================================
CFP: The UK Chapter of the Eurographics Association (EGUK) presents:-
Theory and Practice of Computer Graphics 2010
at the University of Sheffield, UK, 6-8th September 2010
http://www.eguk.org.uk/TPCG10/
** Papers Deadline 5 May 2010 **
-----------------------------------------------------------------
The 28th Conference organised by the UK chapter of the Eurographics
Association will be the eighth Theory and Practice of Computer Graphics
2010 Conference (TP.CG.10) and takes place at Sheffield University on the
6-8 September 2010. With a paper deadline of May 5th, 2010. All accepted
papers will be published by Eurographics and held on the Digital Library,
and will be available at the conference.
This conference focuses on theoretical and practical aspects of
Computer Graphics and brings together top practitioners, users and
researchers, thereby inspiring further collaboration between
participants, particularly between academia and industry.
The Programme Committee is seeking refereed papers and work-in-progress
reports in all aspects of computer graphics and its applications. The
topics of interest include (but are not limited to):
* computer animation
* computer-based art and entertainment
* computational geometry
* display technologies
* fundamental algorithms
* graphics applications and graphics systems
* graphics architectures and acceleration hardware
* fractal and natural phenomena
* human computer interaction
* image processing
* Internet graphics and collaborative environments
* medical imaging
* modelling methods
* rendering techniques
* texture synthesis
* scientific visualization
* information visualization
* virtual reality and virtual environments
* volume graphics
* web graphics
See the website for more information: http://www.eguk.org.uk/TPCG10/
SUBMISSION DATELINE: 30 APRIL
2010 International Conference on Cyberworlds
20-22 October 2010, Singapore http://www3.ntu.edu.sg/SCE/cw2010
Organized by the School of Computer Engineering, Nanyang Technological
University, Singapore.
Technically Co-Sponsored by IEEE Computer Society.
In cooperation with Eurographics Association and Association for Computing
Machinery.
Supported by the Interactive Digital Media R&D Program Office, Media
Development Authority of Singapore.
Cyberworlds are information worlds or communities created on cyberspace by
collaborating participants either intentionally or spontaneously. As
information worlds, they accumulate information regardless whether or not
anyone is in, and they can be with or without 2D or 3D visual graphics
appearance. The examples of such cyberworlds are communities created in
different social networking services, 3D shared virtual environments, and
multiplayer online games. Cyberworlds are closely related to the real world
and have a serious impact on it. Cyberworlds have been created and applied
in such areas as e-business, e-commerce, e-manufacturing, e-learning,
e-medicine, and cultural heritage, etc. Cyberworlds augment and sometimes
replace the real life and become a significant component of real economy.
The international conferences on Cyberworlds have being organized annually
since 2002 with the proceedings published by IEEE Computer Society and
special issues published in The Visual Computer and other research journals.
10th in the series, CW2010 will consist of paper sessions, tutorials,
industrial seminars, exhibitions and hands-on demonstrations where
researchers, artists, and vendors will show the state-of-the-art in the
field. CW2010 will have several parallel tracks including but not limited to
the following topics:
Shared virtual worlds; Virtual collaborative spaces; Shape modeling for
cyberworlds; Virtual humans and avatars; Intelligent talking agents;
Networked collaboration; Haptic interaction and rendering; Computer
vision; Augmented, mixed and virtual reality; Human-computer interfaces;
Cognitive informatics; Brain-computer interfaces; EEG-based emotion
recognition; E-learning in virtual collaborative spaces; Multi-user web
games; Art and heritage in cyberspace; Cyber-museums; Cyberworlds and
their impact on the real worlds; Cyberethics and cyberlaws;
Cybersecurity; Data mining and warehousing in cyberworlds; Social
networking.
CW2010 will also have a special research and industrial track for Singapore
Media Development Authority Co-Space projects.
Key-note talks:
Tosiyasu L. Kunii "Modeling Cyberworlds"
Chief Technical Advisor of Morpho, Inc., Japan and Professor Emeritus of The
University of Tokyo, Japan.
Nadia Thalmann "A Comprehensive Methodology to Visualize Articulations for
the Physiological Human"
Professor and Director of MIRALab, University of Geneva and Director of the
Institute for Media Innovations, NTU, Singapore.
Michael Yap "The Future of Media: Co-Space and the Next Web"
Deputy CEO at Media Development Authority (MDA) of Singapore and an
Executive Director of the Interactive Digital Media (IDM) Programme Office.
André Gagalowicz "3D Tracking of non Verbal Facial Expressions from
Monocular Video Sequences"
Scientific Leader, Mirages, INRIA Paris - Rocquencourt research centre.
Dieter Fellner "3D Semantics Pipeline: Creating, Handling and Visualization
of Semantically-Enriched Models"
Professor at TU Darmstadt and Director of the Fraunhofer Institute for
Computer Graphics Research (IGD), Germany.
The conference proceedings will be published by the IEEE Computer Society,
placed in the IEEE Xplore and Computer Society digital libraries, and
submitted for indexing through INSPEC, EI (Compendex), Thomson ISI, and
other indexing services.
2 special issues of the following international journals will be formed from
the full conference papers:
- The Visual Computer (Springer)
- Transactions on Computational Science (Springer)
Important Dates:
Paper submission 30 April 2010
Notice of Acceptance 15 Jun 2010
Author registration 15 Jul 2010
Camera-ready paper 15 Jul 2010
Industrial Seminars/Exhibitions:
Key industrialists are invited to share their experience in creating and
applying cyberworlds to solve practical problems. Major research labs,
industrial companies and other institutions are invited to set up an
exhibition to present their group, the work and projects to the conference
participants. Please email your requests to cyberworlds{at}ntu.edu.sg or
call +65 6790-4292.
General Chair and Co-Chairs:
Alexei Sourin, NTU, Singapore.
Dieter Fellner, Fraunhofer IGD, Germany.
Daniel Thalmann, EPFL, Switzerland and NTU, Singapore.
Program Chair:
Olga Sourina, NTU, Singapore.
CONFIDENTIALITY: This email is intended solely for the person(s) named. The
contents may be confidential and/or privileged. If you are not the intended
recipient, please delete it, notify us, and do not copy or use it, nor
disclose its contents. Thank you.
Towards A Sustainable Earth: Print Only When Necessary
*** Apologies for cross-postings. Please send to interested colleagues and
students ***
Reminder: Call for papers:
The UK Chapter of the Eurographics Association conference: Theory and
Practice of Computer Graphics 2010 Conference (TP.CG.10) has moved - it is
now being held in September.
Paper Deadline May 5th
http://www.eguk.org.uk/TPCG10/
The 28th Conference organised by the UK chapter of the Eurographics
Association will be the eighth Theory and Practice of Computer Graphics 2010
Conference (TP.CG.10) and takes place at Sheffield University on the 6-8
September 2010. With a paper deadline of May 5th, 2010. All accepted papers
will be published by Eurographics and held on the Digital Library, and will
be available at the conference.
The aim of the conference is to focus on theoretical and practical aspects
of Computer Graphics and to bring together top practitioners, users and
researchers, which will hopefully inspire further collaboration between
participants particularly between academia and industry.
The Programme Committee is seeking refereed papers and work-in-progress
reports in all aspects of computer graphics and its applications. The topics
of interest include (but are not limited to): computer animation;
computer-based art and entertainment; computational geometry; display
technologies; fundamental algorithms; graphics applications and graphics
systems; graphics architectures and acceleration hardware; fractal and
natural phenomena; human computer interaction; image processing; Internet
graphics and collaborative environments; medical imaging; modelling methods;
rendering techniques; texture synthesis; scientific visualization;
information visualization; virtual reality and virtual environments; volume
graphics; web graphics.
** Apologies for cross-postings. Please send to interested colleagues and
students. **
First Call for Papers
The Third International Conference on Motion in Games 2010 (MIG 2010)
November 14-16, 2010, Zeist, the Netherlands
http://www.motioningames.org
Important Dates:
Paper submission: July 8, 2010
Notification of acceptance: August 24, 2010
Camera ready paper: September 3, 2010
Games have become a very important medium for both education and
entertainment. Motion plays a crucial role in computer games. Characters
move around, objects are manipulated or move due to physical constraints,
entities are animated, and the camera moves through the scene. Even the
motion of the player nowadays is used as input to games. Motion is currently
studied in many different areas of research, including graphics and
animation, game technology, robotics, simulation, computer vision, and also
physics, psychology, and urban studies. Cross-fertilization between these
communities can considerably advance the state-of-the-art in this area. The
goal of the Motion in Games conference is to bring together researchers from
this variety of fields to present the most recent results and to initiate
collaboration. The conference is organized by the Dutch research project
GATE. The conference will consist of a regular paper session, as well as
presentations by a selection of internationally renowned speakers in the
field of games and simulations.
Authors are invited to submit a paper of 6-10 pages in the Springer LNCS
format. The conference proceedings will be published as a volume in the
Lecture Notes in Computer Science series (Springer).
Topics include, but are not limited to:
Animation Systems
Animation Algorithms and Techniques
Character Animation
Behavioral Animation
Facial Animation
Particle Systems
Simulation of Natural Environments
Natural Motion Simulation
Virtual Humans
Crowd Simulation
Path Planning
Navigation and Way-finding
Flocking and Steering Behavior
Camera Motion
Object Manipulation
Motion Capture Techniques
Motion Analysis and Synthesis
Gesture Recognition
Physics-based Motion
Program Chairs:
Ronan Boulic - VRLab, EPFL, Lausanne, Switzerland
Yiorgos Chrysanthou - Dept. of Computer Science, University of Cyprus,
Nicosia, Cyprus
Taku Komura - Edinburgh University, UK
Local Chairs:
Roland Geraerts - Games and Virtual Worlds group, Utrecht University, the
Netherlands
Arjan Egges - Games and Virtual Worlds group, Utrecht University, the
Netherlands
Mark Overmars - Games and Virtual Worlds group, Utrecht University, the
Netherlands
======================================================
CALL FOR PARTICIPATION -- SCA 2010
ACM SIGGRAPH / Eurographics Symposium on Computer Animation
Madrid, Spain
July 2-4
http://www.gmrv.es/sca2010/
======================================================
In order to ensure the best possible quality, the submission deadline
for SCA has been extended by 3 more days.
The complete call for papers and submission instructions can be found
at http://www.gmrv.es/sca2010/call.html
*** Important Dates ***
All deadlines are 11:59pm Central European Time (GMT+2).
14th of Apr 2010: Deadline for papers submissions
9th of May 2010: Notification of papers acceptance
16th of May 2010: Deadline for posters submissions
23rd of May 2010: Camera-ready papers due
2nd-4th of Jul 2010: Symposium
The Symposium on Computer Animation (SCA) is the premier forum for
innovations in the software and technology of computer animation. The
ninth annual event unites researchers and practitioners working on all
aspects of time-based phenomena. Our focused, intimate gathering, with
single track program and emphasis on community interaction, makes SCA
the best venue to exchange research results, get inspired, and set up
collaborations. Don't miss out!
We invite submission of original, high-quality papers on computer
animation, broadly defined as computation dealing with time-varying
phenomena. Each submission will be refereed by the International Program
Committee members on the basis of technical quality, novelty,
significance, and clarity.
The SCA'10 electronic proceedings will be archived in the EG and ACM
digital libraries.
Extraordinarily good submissions will be invited to submit extended
papers to ACM Transaction on Graphics (TOG). Authors of some rejected
papers with high potential will be invited to submit their work to a
combined posters & demos track. In addition to the technical papers
and the posters & demos track, the conference program will also
include an animation track.
*** Conference co-Chairs ***
Francois Faure (Grenoble Universities, INRIA, LJK-CNRS)
Caroline Larboulette (Universidad Rey Juan Carlos, Madrid)
*** Program co-Chairs ***
Zoran Popovic (University of Washington)
Miguel A. Otaduy (Universidad Rey Juan Carlos, Madrid)
*** Posters Chair ***
Adam Bargteil (University of Utah)
We look forward to seeing you in Madrid!