Attention: VMV Deadline extended to July 4th! Abstract due June 28th
Final Call for paper extended to July 4th: Vision, Modeling, Visualisation
2010 in Siegen, Germany ( <http://vmv2010.uni-siegen.de>
http://vmv2010.uni-siegen.de)
Vision, Modeling and Visualization are symbiotic disciplines. Although they
are different in terminology and formalism, they profit from the synergy of
jointly encountered problems and jointly used technologies.
Special interest topics range from image-based modeling and rendering,
future directions of photography, hardware graphics up to medical and
information visualization.
Authors are encouraged to submit their recent research results, practice and
experience reports, or novel applications relating to the topics of the VMV
2010 Workshop.
Topics may relate to any area in Computer Graphics, Computer Vision and
Visualization.
Important Dates: (Upload closes July 4th, 23.59 CET, no further extension)
Submission of Abstract: June 28th (EXTENDED)
Submission of full papers and supplement material: July 4th, 23.59 CET
(EXTENDED)
Notification of acceptance: September 4th
Workshop in Siegen: November 15-17th
A non-exclusive list containing the topic scope of the conference is listed
below:
* Animation
* Modeling and Simulation
* Image-based Modeling and Rendering
* Real-time Rendering
* Realistic Rendering
* Statistical Methods, Learning
* 3D Imaging
* GPGPU
* Virtual, Mixed, and Augmented Reality
* Geometric Modeling
* Human Computer Interaction
* Medical Image Processing and Visualization
* Volume, Flow, Vector and Tensor Visualization
* Information Visualization
* Image/Video Processing
* Motion Capture and Tracking
* Graphics & Perception
* Multi-Sensor Fusion
* Structure from Motion and Stereo
* Computational Photography
* Optical Flow
* Object Recognition
* Dynamic 3D Acquisition and Processing
* Image and Video Coding
* Applications (medicine, robotics, communications, ...)
This years VMV will be held in cooperation with the DFG Research Training
Group 1564 /Imaging New Modalities/ < <http://www.grk1564.uni-siegen.de>
http://www.grk1564.uni-siegen.de> and with the workshop series on Dynamic 3D
Imaging (Dyn3D) < <http://www.zess.uni-siegen.de/pmd-home/dyn3d>
http://www.zess.uni-siegen.de/pmd-home/dyn3d>.
Therefore, a special session on dynamic and multimodal imaging is planned
and paper submission focusing on the following topics are highly
welcome:
* Dynamic 3D Imaging using time-of-flight sensors
* Fusion and information retrieval for multi-modal imaging
* Image processing and analysis for new imaging modalities like THz or
multi-spectral imaging
Contact Information: <http://vmv2010.uni-siegen.de>
http://vmv2010.uni-siegen.de Reinhard Koch, Andreas Kolb, Christof
Rezk-Salama
email: <mailto:vmv2010@uni-siegen.de> vmv2010(a)uni-siegen.de
>>> Call for Papers GraVisMa 2010 - Gentle REMINDER<<<
>>> in cooperation with EUROGRAPHICS ASSOCIATION <<<
>>> Deadline for paper & tutorial proposal submission: June 28, 2010
<<<
>>> Communications and posters: July 26, 2010 <<<<
>>> Venue (expected): Technical University BRNO, Czech Republic, September 7
- 10, 2010 <<<
Dear friend,
this is just to let you know that the GraVisMa 2010 workshop will be held in
September 7-10, 2010.
Please, see GraVisMa 2010 WEB page: http://GraVisMa.zcu.cz
<http://gravisma.zcu.cz/> and feel free to inspect GraVisMa 2009 as well.
GraVisMa 2010 papers should be, properly formatted, submited to the WEB
server by June 28, 2010.
Please, register your paper (Title, Authors and Abstract etc. as soon as
possible).
Submitted papers will be peer-to-peer reviewed, accepted and presented
papers will be published in the GraVisMa proceedings with ISBN and sent for
indexing to ISI/WoS, Scopus and others.
Keynote speakers
------------------
Alyn Rockwood (KAUST, Saudi Arabia)
Gerik Scheuermann (Mathematical Visualization, University of Leipzig)
Hongbo Li (Geometric Algebra Computing, Chinese Academy of Science, Beijing)
Several tutorials on GA and computer graphics, applications of GA in
information processing, and on CUDA (by NVIDIA experts) are in preparation.
Conference proceedings - papers will be anonymously reviewed. After
revision, the accepted and presented papers will be published in GraVisMa
proceedings with ISBN. They will be sent for indexing by ISI and others.
Post-workshop DVD will be produced. Proceedings will be available on-line on
WEB with no-access restrictions. Negotiations are under way with Springer to
publish extended versions of selected papers in book form
Main topics of workshops (but not limited to):
--------------------------------------------
- Computer Science fields:
--------------------------
Computer Graphics (modeling, rendering, 3D imaging etc.), Computer Vision
(3D reconstruction, non-linear image transformations etc.), Algorithms and
Data Structures Human Computer Interaction, 3DTV, Scientific and Medical
Visualization, Scientific Computing Applications
- Mathematical fields:
---------------------
Numerical Computation, Projective Geometry, Geometric Algebra, Conformal
Algebra, Grassmann Algebra, Clifford Algebra, other Mathematical Aspects
- Technology issues:
--------------------
GPU/CUDA/TESLA/Fermi technology, Intel Single Chip Cluster Computing
technology, Parallel & Distributed processing, Signal Processing processors
- Interesting applications:
---------------------------
Influence Mathematics to Computer Science related fields, Computer Science
inspiration to Mathematics, Educational Aspects, Programming Tools and
Systems
- Educational aspects and other related topics
---------------------
Yours
Vaclav Skala skala(a)kiv.zcu.cz Subj. GraVisMa
http://Graphics.zcu.cz <http://graphics.zcu.cz/>
Please, feel free to visit
- Research activities http://GeometryAlgebra.zcu.cz
<http://geometryalgebra.zcu.cz/> , http://Graphics.zcu.cz
<http://graphics.zcu.cz/>
- on-line paper repository of WSCG -
International Conferences in Central Europe on Computer Graphics,
Visualization and Computer Vision since 1992
http://wscg.zcu.cz <http://wscg.zcu.cz/>
---------------------------------------------- ABOUT GraVisMa
------------------
- GraVisMa workshop is a unique forum for researchers, practitioners,
developers and academia experts to discuss new approaches and methods in
Computer Graphics, Computer Vision, Scientific Computation, Scientific,
Medical and Information Visualization with applications of the latest
developments in Mathematics and Physics.
- Goals of the GraVisMa workshops is to bring theory of the Projective
Geometry, Geometric Algebra and Conformal Geometry to practice especially in
the fields related to Computer Graphics and Computer Vision, Scientific
Computation and Visualization.
- GraVisMa workshop will bring new impulses to related fields of computer
science, especially in development of new approaches to algorithms and data
structures, will stimulate research activities between mathematicians and
computer science experts.
Informal atmosphere of the GraVisMa workshops will stimulate discussions
between researchers and practitioners that will lead to further
international research collaborations and projects proposals as well.
Call for participation
8th Eurographics Symposium on Geometry Processing 2010
July 5-7 in Lyon, France
<http://geometryprocessing.org>
http://geometryprocessing.org
**
CALL FOR PARTICIPATION
The Symposium on Geometry Processing is the premier venue for
disseminating new research ideas and cutting-edge results in
computerized processing of geometric models. In this emerging
area, concepts from applied mathematics, computer science,
and engineering are used to design efficient algorithms for
acquisition, reconstruction, manipulation, simulation and
transmission of complex 3D models.
----------------------------------------------------------------------
IMPORTANT DATES
Early registration deadline: June 22, 2010
Conference: July 5-7, 2010
----------------------------------------------------------------------
INVITED SPEAKERS
<http://sgp2010.liris.cnrs.fr/ispeakers.php>
http://sgp2010.liris.cnrs.fr/ispeakers.php
Naoki Saito (University of California, Davis)
Karan Singh (University of Toronto)
SCIENTIFIC PROGRAM
24 full paper presentations and a poster session.
<http://sgp2010.liris.cnrs.fr/program.php>
http://sgp2010.liris.cnrs.fr/program.php
Looking forward to meeting you in Lyon at SGP2010.
EVENT CHAIRS
Raphaëlle Chaine
Pierre-Marie Gandoin
Sébastien Valette
PROGRAM CO-CHAIRS
Olga Sorkine
Bruno Levy
================================
Eurographics Italian Chapter Conference 2010
(EG-IT 2010)
"Computer graphics meets computer vision"
Call for papers
================================
October 7-8, 2010
Genova (Italy)
Important dates:
Full paper submission: August 6, 2010
Reviews due: August 31, 2010
Notification of acceptance: September 6, 2010
Final paper due: September 10, 2010
The Eurographics Italian Chapter Conference (EG-IT) is the main Italian
conference on Computer Graphics. Organized by the EUROGRAPHICS Italian
Chapter, the 8th EG-IT will be held in Genova on the 7th and 8th of
October, 2010.
The scientific program of the conference will consist of both invited
talks by distinguished speakers and contributions by participants.
Contributed papers will be peer reviewed; accepted papers will be
published in the proceedings of the conference by Eurographics and held
on the EG digital library.
The theme of 8th EG-IT will be "Computer graphics meets computer
vision": contributions will be accepted from all areas of Computer
Graphics, Geometric Modeling, Computer Vision, Image Processing and
Multimedia. Interdisciplinary contributions on topics at the frontier
between Computer graphics and such other disciplines will be
particularly welcome.
For more information, please visit the Conference web site at:
http://www.eg-it.org/egit2010/
EG-IT 2010 Organising Committee:
Enrico Puppo - Dept. of Computer and Information Sciences - University
of Genova
Andrea Brogni - Dept. of Advanced Robotics - Italian Institute of Technology
Leila De Floriani - Dept. of Computer and Information Sciences -
University of Genova
High-Performance Graphics 2010
Algorithms, Hardware, Systems
***EARLY REGISTRATION NOW OPEN***
Announcement
Registration is now open for High-Performance Graphics 2010. Come join us
for a strong set of technical papers, keynote talks by Turner Whitted
(Microsoft Research) and Cevat Yerli & Anton Kaplanyan (Crytek), a
reinvigorated poster session and the always exciting Hot 3D systems track.
See the end of this message for a complete paper list and abstract of the
keynote talks.
Early registration runs through June 8th and online registration is open
until June 22nd. There are discounts for ACM SIGGRAPH and Eurographics
members as well as for full-time students. The reduced rate for early
registration expires in just over a week, so reserve your spot today! Visit
<http://www.highperformancegraphics.org/>
http://www.highperformancegraphics.org/ for full details of registration and
for travel and accommodation information. This year we are co-located with
Eurographics Rendering Symposium. Please consider taking full advantage of
your travel costs by attending both conferences.
Introduction
We are pleased to announce High-Performance Graphics 2010. This conference
continues last year's success at synthesizing two important and cutting-edge
topics in computer graphics:
* Graphics Hardware, represented since 1986 by an annual conference of that
name focusing on graphics hardware, architecture, and systems since 1986.
* Interactive Ray Tracing, represented since 2006 in an innovative symposium
focusing on the emerging field of interactive ray tracing and global
illumination techniques.
By combining these two communities, we bring to authors and attendees the
best of both, while extending the scope of the conference to cover the
overarching field of performance-oriented graphics systems covering
innovative algorithms, efficient implementations, and hardware architecture.
This broader focus offers a common forum bringing together researchers,
engineers, and architects to discuss the complex interactions of massively
parallel hardware, novel programming models, efficient graphics algorithms,
and innovative applications.
Conference Info
Corporate sponsorship by AMD and Intel
Additional corporate sponsorship by Microsoft Research and NVIDIA Sponsored
by ACM SIGGRAPH and Eurographics
The program features three days of paper and industry presentations, with
ample time for discussions during breaks, lunches, and the conference
banquet.
The conference, which will take place on June 25-27, is co-located with
Eurographics Rendering Symposium on the campus of the Max-Planck Institut
Informatik, Saarland University, Saarbrucken, Germany.
The conference website is located at
<http://www.highperformancegraphics.org/>
http://www.highperformancegraphics.org/
Keynote Talks
Turner Whitted, Microsoft Research
* Title: Disaggregated Graphics: Rich Clients for Clouds
* Abstract: We sometimes forget that the famous "wheel of
reincarnation" translates as it rotates, transporting us to unfamiliar
technological territory even if we recognize historical similarities.
So it is with the emergence of cloud computing with its concentrated
computation and wide bandwidth interconnection. It is not, however, a return
to the mainframe computer centers of the 1960s or the client/ server model
of the 1980s. Instead we are offered more computation, more pixels, more
modes of interaction, .... more of everything. We are given so much more
that the change of experience is qualitative, not merely quantitative.
Microsoft Research's vX project is an experiment devised to explore
the client side of this new computing environment. Radically rich visual
computing calls for radically new architectures, programming models, and
approaches to interaction. We are re-examining these venues simultaneously
rather than independently. At the highest level, the vX model insists on
interaction being local even if it is shared among a heterogeneous
collection of devices. At a lower level, the vX programming model emphasizes
local memory access within each of many processing cores. This philosophy
extends to the lowest level of the graphics engine with memory intensive
passive representations being replaced with processor intensive functional
representations.
As we progress with this project we find our alignment with
technological trends for processing and interconnection takes us far from
conventional graphics practice. This should be no surprise. It is time for
change.
Cevat Yerli & Anton Kaplanyan, Crytek
* Title: Crytek's Future Game Graphics
* Abstract: We want to share our ten-year expertise of making a
generalized and balanced real-time rendering pipeline on consoles.
Different algorithms for image synthesis will be discussed as well as
different architectures for different workloads. The problems of the current
rendering pipeline and the current generation of consoles will be discussed.
Also we will talk about the new possible applications for real-time graphics
such as movies industry and server-side rendering.
Accepted Papers
Micropolygons I
* Hardware Implementation of Micropolygon Rasterization with Motion and
Defocus Blur
John Brunhaver, Kayvon Fatahalian, Pat Hanrahan
* Space-Time Hierarchical Occlusion Culling for Micropolygon Rendering
with Motion Blur
Solomon Boulos, Edward Luong, Kayvon Fatahalian, Henry Moreton, Pat
Hanrahan
Micropolygons II
* A Lazy Object-Space Shading Architecture With Decoupled Sampling
Christopher A. Burns, Kayvon Fatahalian, William R. Mark
* Task Management for Irregular-Parallel Workloads on the GPU
Stanley Tzeng, Anjul Patney, John Owens
Rendering with Volumes
* Real Time Volumetric Shadows using Polygonal Light Volumes
Markus Billeter, Erik Sintorn, Ulf Assarsson
* Ambient Occlusion Volumes
Morgan McGuire
* Large Data Visualization on Distributed Memory Multi-GPU Clusters
Thomas Fogal, Hank Childs, Siddharth Shankar, Jens Krueger, Dan
Bergeron, Philip J. Hatcher
Ray tracing I
* Edge Avoiding A-Trous Wavelet Transform for fast Global Illumination
Filtering
Holger Dammertz, Daniel Sewtz, Johannes Hanika, Hendrik P. Lensch
* Parallel SAH k-D Tree Construction
Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Sung, Robert L.
Bocchino, Sarita V. Adve, John C. Hart
* HLBVH: Hierarchical LBVH Construction for Real-Time Ray Tracing of
Dynamic Geometry
Jacopo Pantaleoni, David Luebke
Ray tracing II
* AnySL: Efficient and Portable Shading for Ray Tracing
Ralf Karrenberg, Dmitri Rubinstein, Philipp Slusallek, Seabastian
Hack
* Restart Trail for Stackless BVH Traversal
Samuli Laine
* Architecture Considerations for Tracing Incoherent Rays
Timo Aila, Tero Karras
GPU Algorithms
* A Work-Efficient GPU Algorithm for Level Set Segmentation
Mike Roberts, Jeff Packer, Mario Costa Sousa, Joseph Ross Mitchell
* Random Numbers and Noise via the Tiny Encryption Algorithm
Fahad Zafar, Marc Olano, Aaron Curtis
* Texture Compression of Light Maps using Smooth Profile Functions
Jim Rasmusson, Per Wennersten, Jacob Strom, Michael Doggett, Tomas
Akenine-Moller
Surfaces and rasterization
* Efficient Bounding of Displaced Bezier Patches
Jacob Munkberg, Jon Hasselgren, Robert Toth, Tomas Akenine-Moller
* Analytical Motion Blur Rasterization with Compression
Carl Johan Gribel, Michael Doggett, Tomas Akenine-Moller
* Real-time stochastic rasterization on conventional GPU architectures
Morgan McGuire, Eric Enderton, Peter Shirley, David Luebke
Register today at <http://www.highperformancegraphics.org/>
http://www.highperformancegraphics.org/ !!!
EGSR 2010: REGISTRATION OPEN - Early-bird deadline June 8th
The Eurographics Symposium on Rendering 2010 will take place in Saarbrücken,
Germany, from June 28 to June 30, 2010. This is the 21st annual event in the
series of very successful Eurographics Symposia on Rendering and
Eurographics Workshops on Rendering.
Up-to-date information about the conference is available on the official
EGSR 2010 web site: http://www.mpi-inf.mpg.de/egsr2010/
Detailed program is attached below.
We invite you to attend EGSR 2010. We have an exciting oral papers programme
and a number of high-quality posters presenting innovative research in the
field of rendering. We are honored to announce two invited talks to be
presented by George Drettakis and Kari Pulli.
Registration is now open:
http://www.mpi-inf.mpg.de/egsr2010/registration.html
The regsitration fees are stated below for your information. You can choose
to register as a non-member or member of ACM or EG. (We also offer student
prices for both options.)
Registration covers all lunches, a conference dinner with a visit to
well-known caves in Homburg, welcome reception, MPI Informatik/Saarland
University /DFKI reception&tour, proceedings and admission to the conference
programme 28-29 June.
In addition, since the EGSR 2010 and the High-Performance Graphics 2010 are
co-located at Saarbrücken campus, you may register for the full last day of
HPG (June 27, 2010) for an additional payment of 40 Euros (the lunch and
coffee break costs).
There is still time to register for the early bird discount deadline (8
June).
We look forward to seeing you in Saarbruecken!
Jason Lawrence and Marc Stamminger
EGSR 2010 Program Chairs
Elmar Eisemann and Karol Myszkowski
Local Oraganizers
--------------------------------------------------------
EGSR 2010 Programme:
Monday 09:00 Welcome Session
09:15 Invited Talk Kari Pulli
Better photorealistic pictures with cameras and computing
10:15 Coffee Break
11:00 Session: Computer Graphics Systems
Data-parallel Composite and Filter
Anjul Patney, Stanley Tzeng, and John Owens
An Optimizing Compiler for Automatic Shader Bounding
Petrik Clarberg and Tomas Akenine-Möller
SafeGI: Type Checking to Improve Correctness in Rendering System
Implementation
Jiawei Ou and Fabio Pellacini
12:30 Lunch
14:00 Session: Shadows and Order Independent Transparency
Interactive, Multiresolution Image-Space Rendering for Dynamic Area
Lighting
Gregory Nichols, Chris Wyman, and Penmatsa Rajeev
Adaptive Volumetric Shadow Maps
Aaron Lefohn, Marco Salvi, Kiril Vidimce, and Andrew Lauritzen
Dynamic Construction of Concurrent Linked-Lists for Real-Time Rendering
Jason Yang, Justin Hensley, Holger Gruen, and Nicolas Thibieroz
15:30 Coffee Break
16:00 Session: Indirect Lighting and Ambient Occlusion
Fast Estimation and Rendering of Indirect Highlights
Jurgen Laurijssen, Rui Wang, and Phil Dutré
Multi-Image Based Photon Tracing for Interactive Global Illumination of
Dynamic Scenes
Chunhui Yao, Bin Wang, Bin Chan, JunHai Yong, and Jean-Claude Paul
Two Methods for Accelerating Sampling-Based Ambient Occlusion
Samuli Laine and Tero Karras
17:30 MPI Informatics Building Model as Data for your Research (special
session)
Vlastimil Havran
18:00 MPI tour/Saarland University tour & reception
Tuesday
09:00 Session: Sparse Computing
Sparsely Precomputing The Light Transport Matrix for Real-Time Rendering
Fu-Chung Huang and Ravi Ramamoorthi
Spectralization: Reconstructing spectra from sparse data
Martin Rump and Reinhard Klein
Compressive estimation for signal integration in rendering
Pradeep Sen and Soheil Darabi
10:30 Coffee Break
11:00 Session: Scattering and Refraction
A Closed-Form Solution to Single Scattering for General Phase
Functions and Light Distributions
Vincent Pegoraro, Mathias Schott and Steven Parker
Interactive Rendering of Non-Constant, Refractive Media Using
the Ray Equations of Gradient-Index Optics
Chen Cao, Zhong Ren, Baining Guo, and Kun Zhou
Layered Particle-Based Fluid Model for Real-Time Rendering of Water
Florian Bagar, Daniel Scherzer, and Michael Wimmer
12:30 Lunch
13:30 Session: Computer Graphics Theory
Bounding the Albedo of the Ward Reflectance Model
David Geisler-Moroder and Arne Dür
On the Effective Dimension of Light Transport
Christian Lessig and Eugene Fiume
On Floating-Point Normal Vectors
Quirin Meyer, Gerd Sußner, Marc Stamminger, Jochen Süßmuth, and Günther
Greiner
15:00 Coffee Break
15:30 Session: Texture Generation
An Image-Based Approach for Stochastic Volumetric and Procedural Details
Guillaume Gilet and Jean-Michel Dischler
Patch-based Texture Interpolation
Roland Ruiters, Ruwen Schnabel, and Reinhard Klein,
Semi-Stochastic Tilings for Example-Based Texture Synthesis
Thomas Schlömer and Oliver Deussen
17:10 Conference Dinner Departure
Wednesday
09:00 Invited Talk George Drettakis
Twenty years of Rendering Research: past, present and future
10:00 Coffee Break
10:30 Session: Editing of Shadows and Materials
Visibility Editing For All-Frequency Shadow Design
Juraj Obert, Fabio Pellacini, and Sumanta Pattanaik
BendyLights: Artistic Control of Direct Illumination by Curving Light
Rays
William B. Kerr, Fabio Pellacini, and Jon Denning
Interactive Editing of Lighting and Materials using a Bivariate BRDF
Representation
Pitchaya Sitthi-amorn, Jason Lawrence, Todd Zickler, and Fabiano
Romeiro
A PCA Decomposition for Realtime BRDF Editing and Relighting with Global
Illumination
Nguyen Chuong and Min-Ho Kyung
12:30 Lunch
14:00 Session: Procedural Textures and Texture Atlases
Grammar-based Encoding of Facades
Simon Haegler, Peter Wonka, Pascal Mueller, Luc Van Gool
Invisible Seams
Nicolas Ray, Vincent Nivoliers, Bruno Levy and Sylvain Lefebvre
Dynamic Noise Primitive for Coherent Stylization
Pierre Benard, Joelle Thollot, Ares Lagae, George Drettakis,
and Peter Vangorp, Sylvain Lefebvre,
15:30 Symposium Closing
-----------------------------------------------------------
Invited Talks:
Kari Pulli
Title: Better photorealistic pictures with cameras and computing
Abstract
We can render almost any object indistinguishable from a photograph.
Complex scenes still provide challenges, mostly because modeling all
those irregularities that make a scene look natural is so tedious.
Images with increased perceived realism can be created by scanning the
existing reality: with texture maps, material properties,
illumination, object geometry, animation paths --- and reorganizing
the data to new images.
Maybe it is time to raise the bar of quality of photorealistic
imaging. We still have difficulties in capturing a real scene as we
experience it with our own eyes, due to limitations of physical
cameras, especially using consumer-level equipment outside of a
laboratory. In this talk we discuss interactive mobile computational
photography. We present several research projects done at Nokia that
capture the images on a camera phone, process them right after the
capture, and allows the users to even edit them and make an informed
decision whether more data is needed for the perfect picture. We also
discuss some fundamental tools for handheld computational photography,
and give an overview of a new camera control API that makes
implementation of such applications so much easier.
George Drettakis
Title: Twenty years of Rendering Research: past, present and future
Abstract
In this talk we will start with a retrospective of some key research
results developed by our group and others, which were presented at
the Eurographics workshops and symposia on Rendering in the last 20
years. These will cover topics such as global illumination (radiosity,
Monte Carlo and even PRT), point-based techniques, interactive/GPU
rendering and texture synthesis. We will then discuss four challenges
we consider important for current and future rendering research. First,
the development of theoretical foundations for recent interactive and
real-time algorithms. Second, the development of more powerful
image-based rendering solutions, building on the wealth of previous
simulation-based rendering research results. Third, further integration
of perceptual studies in core rendering research. Last but not least,
the expansion of rendering into the domain of user interaction
research, which we believe is an important and unlimited source of
important research challenges for the future. We will illustrate each
challenge with examples of recent or current research we have
developed, and our thoughts on future directions.
-------------------------------------
Registration Fees
Early Bird (before June 8th, 2010)
Non-Member 450 Euro
Student Non-Member 315 Euro
EG-Members / ACM-Members 350 Euro
Student EG-Members / Student ACM-Members 270 Euro
Regular Prices (after June 8th, 2010)
Non-Member 500 Euro
Student Non-Member 365 Euro
EG-Members / ACM-Members 400 Euro
Student EG-Members / Student ACM-Members 300 Euro
----------------------------------------
Call for paper: Vision, Modeling, Visualisation 2010 in Siegen, Germany
( <http://vmv2010.uni-siegen.de> http://vmv2010.uni-siegen.de)
Vision, Modeling and Visualization are symbiotic disciplines. Although they
are different in terminology and formalism, they profit from the synergy of
jointly encountered problems and jointly used technologies.
Special interest topics range from image-based modeling and rendering,
future directions of photography, hardware graphics up to medical and
information visualization.
Authors are encouraged to submit their recent research results, practice and
experience reports, or novel applications relating to the topics of the VMV
2010 Workshop.
Topics may relate to any area in Computer Graphics, Computer Vision and
Visualization.
Important Dates:
*Submission of Abstract: June 21st
Submission of full papers: June 28th*
Notification of acceptance: September 4th
Workshop in Siegen: November 15-17th
A non-exclusive list containing the topic scope of the conference is listed
below:
* Animation
* Modeling and Simulation
* Image-based Modeling and Rendering
* Real-time Rendering
* Realistic Rendering
* Statistical Methods, Learning
* 3D Imaging
* GPGPU
* Virtual, Mixed, and Augmented Reality
* Geometric Modeling
* Human Computer Interaction
* Medical Image Processing and Visualization
* Volume, Flow, Vector and Tensor Visualization
* Information Visualization
* Image/Video Processing
* Motion Capture and Tracking
* Graphics & Perception
* Multi-Sensor Fusion
* Structure from Motion and Stereo
* Computational Photography
* Optical Flow
* Object Recognition
* Dynamic 3D Acquisition and Processing
* Image and Video Coding
* Applications (medicine, robotics, communications, ...)
This years VMV will be held in cooperation with the DFG Research Training
Group 1564 /Imaging New Modalities/ < <http://www.grk1564.uni-siegen.de>
http://www.grk1564.uni-siegen.de> and with the workshop series on Dynamic 3D
Imaging (Dyn3D) < <http://www.zess.uni-siegen.de/pmd-home/dyn3d>
http://www.zess.uni-siegen.de/pmd-home/dyn3d>.
Therefore, a special session on dynamic and multimodal imaging is planned
and paper submission focusing on the following topics are highly
welcome:
* Dynamic 3D Imaging using time-of-flight sensors
* Fusion and information retrieval for multi-modal imaging
* Image processing and analysis for new imaging modalities like THz or
multi-spectral imaging
Contact Information: <http://vmv2010.uni-siegen.de>
http://vmv2010.uni-siegen.de Reinhard Koch, Andreas Kolb, Christof
Rezk-Salama
email: <mailto:vmv2010@uni-siegen.de> vmv2010(a)uni-siegen.de
CALL FOR PAPERS
-------------------
MEDIA RETARGETING WORKSHOP
in conjunction with ECCV 2010, September 10, Crete, Greece
<http://www.vision.ee.ethz.ch/MRW2010> http://www.vision.ee.ethz.ch/MRW2010
OVERVIEW
Media retargeting is the process of adapting media content such as
images or video to the characteristics of different output devices.
Media retargeting has received considerable attention in computer
vision and graphics research in the recent years due to the growing
variability in capture devices and displays (small displays in mobile
devices, large high resolution displays in home cinema systems) and
the availability of huge amounts of image and video data. Besides
converting video between different display sizes, the spectrum of
problems related to media retargeting also comprises issues such as
color adaptation between different dynamic ranges, or the automatic
conversion of 2D to 3D footage for upcoming stereoscopic consumer
display devices.
The goal of this workshop is to bring together researchers and
practitioners from all areas of computer vision, machine learning,
and computer graphics, and to stimulate the discussion about shared
concepts and recent progress on topics ranging from perceptual content
analysis over efficient optimization algorithms for retargeting to
systematic evaluation of already existing techniques.
CALL FOR PARTICIPATION
We invite high quality, original submissions for presentation during
the workshop. Contributions from the following areas are especially
welcome:
* video or image retargeting of aspect ratio and resolution
* color retargeting between low and high dynamic ranges
* visual saliency estimation
* attention estimation and perceptual metrics
* temporal retargeting and content summarization
* retargeting of stereoscopic content
* monocular video to stereo conversion
* relevant optimization techniques
* systematic evaluation and user studies of relevant methods
* perceptual studies of retargeting results
* multi-modal retargeting (e.g. video and sound)
DATES
* Full paper submission: June 16, 2010
* Notification of acceptance: July 9, 2010
* Camera ready version of accepted papers: July 13, 2010
KEYNOTE SPEAKER
* Ariel Shamir, Efi Arazi School of Computer Science, Herzliya
ORGANIZERS
* Thomas Deselaers, ETH Zurich
* Alexander Hornung, Disney Research Zurich
* Olga Sorkine, New York University
[Please feel free to distribute among your contacts -- We apologize for
duplicates.]
============================================================================
CALL FOR PARTICIPATION -- SCA 2010
CALL FOR ANIMATIONS
REGISTRATION IS NOW OPEN
ACM SIGGRAPH / Eurographics Symposium on Computer Animation
Madrid, Spain
July 2-4
<http://www.gmrv.es/sca2010/>
http://www.gmrv.es/sca2010/
============================================================================
The Symposium on Computer Animation (SCA) is the premier forum for
innovations in the software and technology of computer animation. The ninth
annual event unites researchers and practitioners working on all aspects of
time-based phenomena. Our
focused, intimate gathering, with single track program and emphasis on
community interaction, makes SCA the best venue to exchange research
results, get inspired, and set up collaborations. Don't miss out!
*CALL FOR ANIMATIONS*: *NEW THIS YEAR AT SCA* !!!!
We invite submissions to the SIGMAD Animation Festival for projection during
the festival, and during SCA. The Animation Festival is open to a wide
spectrum of computer generated animations: narrative animation, real-time
animation, video games trailers, music videos, visualization (...).
Accepted movies will receive a certificate and will participate to the best
videos contest in each category. They will be projected during the
festival, and the reel from the jury will be shown as a special event during
SCA 2010.
We encourage any of the following types of animation submissions:
* Short Animation Movie, Professional level
* Short Animation Movie, Amateur level
* Technical Video
* Game Demo
All details can be found on
<http://www.gmrv.es/animationFestival2010/af2010_home.html>
http://www.gmrv.es/animationFestival2010/af2010_home.html
(and <http://www.gmrv.es/sca2010/animations.html>
http://www.gmrv.es/sca2010/animations.html)
*SCA REGISTRATION*
Registration is now open. Be among the 100 first participants and get a
free mug ! Information on hotel booking with discount rates (until June
4th) is also available.
All details as well as the registration form can be found at
<http://www.gmrv.es/sca2010/registration.html>
http://www.gmrv.es/sca2010/registration.html
*** Conference co-Chairs ***
Francois Faure (Grenoble Universities, INRIA, LJK-CNRS)
Caroline Larboulette (Universidad Rey Juan Carlos, Madrid)
*** Program co-Chairs ***
Zoran Popovic (University of Washington)
Miguel A. Otaduy (Universidad Rey Juan Carlos, Madrid)
*** Posters Chair ***
Adam Bargteil (University of Utah)
*** Animation Festival co-Chairs ***
Caroline Larboulette (Madrid ACM SIGGRAPH Professional Chapter)
Laura Raya (Madrid Computer Graphics Students Chapter)
*** Important Dates ***
All deadlines are 11:59pm Central European Time (GMT+2).
4th of June 2010: Deadline for Movie Submission to the Animation Festival
1st of July 2010: Animation Festival
2nd-4th of July 2010: Symposium
Don't hesitate to contact us (see <http://www.gmrv.es/sca2010/>
http://www.gmrv.es/sca2010/) if you have any question.
We look forward to seeing you in Madrid!
--
Caroline Larboulette Associate Professor
Modeling and Virtual Reality Group
<mailto:caroline.larboulette@urjc.es> caroline.larboulette(a)urjc.es
Rey Juan Carlos University, Madrid <http://gmrv.es/~zabador/>
http://gmrv.es/~zabador/