Eurographics Workshop on Visual Computing for Biology and Medicine VCBM 2014
<http://www.vcbm.org/> http://www.vcbm.org/
Call for Posters
EG VCBM is an annual event addressing state-of-the-art visual computing
research with a strong focus on applications in biology and medicine. EG
VCBM is unique, as it provides a highly interdisciplinary forum for experts
from computer graphics, visualization, computer vision, visual analytics,
human computer interfaces and end users from biology and medicine jointly
working on next generation visual computing solutions for healthcare and the
biotechnology sector.
EG VCBM 2014 continues the poster track to enable researchers to present
their work in progress, minor improvements beyond the state-of-the-art, and
the best results of the undergraduate student projects in the area of visual
computing for biology and medicine. Accepted posters will be placed in the
workshop area during the time of the event, and the program will feature a
dedicated poster session where the authors have the opportunity to present
their research and lead fruitful discussions with peer researchers that will
inspire for future research and cooperation.
The submission to the poster track at EG VCBM consists of a ½ 1 page
abstract (12pt) optionally including pictures. The posters will be reviewed
by conference chairs and the abstracts of the accepted posters will be
included in the conference publications. The material from the poster can be
re-used for a full paper submission somewhere else and this act is not to be
considered as a self-plagiarism. Authors of the accepted posters are
expected to bring their poster to the conference, register for the
conference participation, and present their work at the poster at the time
of the poster session. Please submit your non-anonymized poster submissions
including authors names, affiliations, and acknowledgments to
<mailto:chairs-vcbm2014@eg.org> chairs-vcbm2014(a)eg.org.
Important Dates
Poster submission: August 07, 2014
Poster notification: August 14, 2014
Workshop: September 4.-5., 2014
All deadlines are at 23:59 CET (UTC + 1) (
<http://www.timeanddate.com/worldclock/converter.html> convert to your
timezone).
Best wishes,
Katja Bühler, Ivan Viola, Timo Ropinski
VCBM 2014 Chairs
Dear colleagues,
the 2015 Symposium Geometry Processing will take place in Graz, Austria,
July 6-8 2015. Scientific Chairs are Mirela Ben-Chen and Ligang Liu, and
local organizer is Johannes Wallner. For more details see
http://www.geometryprocessing.org.
SIGGRAPH Asia 2014 Workshop on
Indoor Scene Understanding: Where Graphics meets Vision.
December 3, 2014, Shenzhen, China
(Paper deadline: August 2, 2014)
The best paper will be invited to submit a full journal version of the paper
to Computers & Graphics (Elsevier). The proceedings of each workshop will
also be included in the ACM Digital Library.
==========
Call for Papers:
The importance of making computers understand the scene presented to them
cannot be understated. The ability to automatically infer the semantics and
geometry of any given scene would enable a variety of different applications
in the field of Augmented reality, Robotics, Image Processing and
Visualization. Understandably, a large amount of research effort has been
directed at this problem in the computer vision and machine learning
communities, with plenty of motivation and interest in computer graphics.
The availability of commodity depth sensors have led to a number of
breakthroughs to made in this space. Much of this success can be attributed
to the use of computer graphics for generating realistic sensor data.
We believe the time is ripe for extending this promising approach to the
more challenging problem of full scene understanding. However, to enable
this, we need close collaboration between researchers from machine learning,
computer vision, and computer graphics. This workshop is intended to bring
researchers from these communities together.
We are soliciting original contributions which employ shape analysis and
image processing for abstracting, representing, and manipulating raw depth
scans of indoor environments. Specific topics include, but are not limited,
to:
- Shape analysis
- Scene Classification + RGBD data analysis
- Modeling and recognition of scene-object interactions
- 3D Spatial Understanding from Images
- Physically Grounded Scene Interpretation
- Large-scale Data-driven approaches for shape collection analysis
- Understanding scenes from depth images and videos
- Interaction applications combining raw scenes with virtual objects
- Depth Datasets
- Computer Vision as Inverse Graphics
==========
Important Dates:
July 10, 2014: Paper submission deadline:
August 20, 2014: Notification of Acceptance
September 15, 2014: Camera-ready deadline
Please check
<http://geometry.cs.ucl.ac.uk/workshops/IndoorSceneUnderstanding_sigga14>
http://geometry.cs.ucl.ac.uk/workshops/IndoorSceneUnderstanding_sigga14 for
updates.
==========
Program committee
Gabriel J. Brostow, University College London
Peter Gehler, Max Planck Institut
Derek Hoiem, University of Illinois at Urbana-Champaign
Shi-Min Hu, Tsinghua University
Vladimir Kim, Stanford University
Ligang Liu, University of Science and Technology of China
Daniele Panozzo, ETH Zürich
Silvio Savarese, Stanford University
Nathan Silberman, New York University
Thorsten Thormaehlen, Philipps-Universität Marburg
WeiWei Xu, Microsoft Research Asia
Michael Wand, Utrecht University
==========
Paper Submission:
The manuscripts should be submitted as PDF files and should be no more than
8-10 pages in Siggraph paper format. All submissions must be prepared
according to the ACM SIGGRAPH publication guidelines. Each paper will be
peer-reviewed by at least two reviewers. Acceptance will be based on
relevance to the workshop, novelty, and technical quality. In submitting a
manuscript to this workshop, the authors acknowledge that no paper
substantially similar in content has been submitted to another workshop or
conference during the review period.
The best paper will be invited to submit a full journal version of the paper
to Computers & Graphics (Elsevier). The proceedings of each workshop will
also be included in the ACM Digital Library.
All workshop research papers must be original, unpublished work, written and
presented in English. All submissions must be prepared according to the
<http://www.siggraph.org/learn/instructions-authors> ACM SIGGRAPH
publication guidelines. At least one author of each accepted workshop paper
is to register for SIGGRAPH Asia 2014 (full conference pass) by 15 September
2014, and give a presentation at the workshop. To recognize the contribution
of workshop paper presenters, the presenters can apply for a 25% discount
per accepted paper submission.
==========
Program Co-Chairs:
Niloy J. Mitra, University College London
Pushmeet Kohli, Microsoft Research Cambridge
Shahram Izadi, Microsoft Research Cambridge
Casten Rother, TU Dresden
-- SECOND CALL FOR PAPERS --
SIACG 2014 Ibero-American Symposium in Computer Graphics
http://imaglabs.org/siagc/
October 20 - 22 2014
Bahia Blanca, Argentina
=== DEADLINE EXTENSION ===
Dear Colleague,
The purpose of SIACG is to promote the international cooperation between
researchers and professionals in Computer Graphics from the different
communities of the Iberian Peninsula and Latin America. This symposium is
the fifth of similar events organized every other year and alternating
between Europe and South America.
Organized by the Universidad Nacional del Sur, the Eurographics Portuguese
Chapter and the Eurographics Spanish Chapter in Cooperation.
Authors are invited to submit papers from all areas related to computer
graphics, multimedia and hardware, for review by the international Program
Committee. Both research and applications papers are of interest to
SIACG2014.
Those papers which are accepted and presented orally at the symposium by one
of the authors will appear in the SIACG'2014 proceedings, which will be
published as a special issue of Springer Communications in Computer and
Information Science. Also, the best papers will be invited to submit
extended versions of their work to a short-track evaluation for Computer
Graphics Forum.
Topics of interest include (but are not limited to):
Computer Graphics Systems and Hardware
Visualization
Computer Animation
Rendering Techniques and Global Illumination
Real-Time Rendering
Virtual, Augmented and Mixed Reality
Computer Human Interface
Computational Geometry
Geometric Computing and Solid Modeling
Game Design and Engine Development
Virtual Humans and Artificial Life
3D Reconstruction
Procedural Modeling
GPU Programming
Graphics and Multimedia
Computer Graphics in Arts, Education, Engineering,
Entertainment, Medicine and Science
Computer Graphics for Mobile Applications
Image Processing
Interactive Environments
Software and Web accessibility
CAGD/CAD/CAM Systems
Multimedia Design
Digital and Interactive Art
Educational Strategies in Computer Graphics
Digital Interfaces and Emotional Expressivity in Multimedia
Communication.
Graphics & Perception
Computational Photography
IMPORTANT DATES
Paper Submission: July 31, 2014 === DEADLINE EXTENSION ===
Notification of acceptance: September 19, 2014
Final version: September 30, 2014
Symposium: October 20-22, 2014
COMMITEES
International Program Committee Co-Chairs:
Luis Paulo Santos (Universidade do Minho, Portugal)
Gustavo Patow (Universidad de Girona, Spain)
Organizing Committee Chair
Claudio Delrieux, Universidad Nacional del Sur, Argentina (
<mailto:cad@uns.edu.ar> cad(a)uns.edu.ar)
Local Organizing Committee
Alejandro Vitale
Marina Cipolletti
Natalia Revollo
Andrea Silvetti
Andrés Repetto
Jonathan Vainstein
José Francisco Manera
Diego Marcovecchio
Juan Bajo
Felix Thomsen
Leonardo Molas
International Program Committee
Joaquim Madeira, Universidade de Aveiro
Holly Rushmeier, yale
Omaira Rodriguez, UCV
Alexandra La Cruz La Cruz, Universidad Simon Bolivar
Rhadamés Carmona, Universidad Central de Venezuela
Luis Matey, CEIT
A. Augusto Sousa, FEUP / INESC Porto
Francisco Seron, Universidad de Zaragoza
Abel Gomes, Univeristy of Beira Interior, Department of Computer
Science and Engineering
Luciano Soares, Tecgraf/Puc-Rio
Ernesto Coto, Centro de Computación Gráfica. Universidad Central de
Venezuela
Antonio Coelho, Faculdade de Engenharia da Universidade do Porto
Gonzalo Besuievsky, Universitat de Girona
Aderito Marcos, Portuguese Open University
Teresa Chambel, LaSIGE, Faculty of Sciences, University of Lisbon
Antonio Ramires Fernandes, Universidade do Minho
Carles Bosch, Barcelona Media
Belen Masia, Universidad de Zaragoza
Adolfo Muñoz, Universidad de Zaragoza
Robert Joan-Arinyo, Universitat Politecnica de Catalunya
Rui Rodrigues, FEUP
Pedro A Linares H, Universidad de Carabobo
Joao Madeiras Pereira, IST/INESC-ID
Pere Brunet, Universitat Politecnica de Catalunya
Miguel Chover, Universitat Jaume I
Frutuoso Silva, University of Beira Interior
Helder Araujo, University of Coimbra
Diego Gutierrez, Universidad de Zaragoza
Rafael Bidarra, Delft University of Technology
Miguel Otaduy, URJC Madrid
Alex J. Cuadros-Vargas, San Pablo Catholic University
Álvaro Pardo, Universidad Católica del Uruguay
Eduardo Fernández, Universidad de la República
Jorge Lopez-Moreno, Universidad Rey Juan Carlos
Joaquim Jorge, IST/UTL/INESC-ID
Juan Carlos Torres, University of Granada
Alejandro Clausse,
Marcelo Venere,
Nestor Calvo,
Juliana Gambini,
Fran Gonzalez Garcia, Next Limit Technologies
Luis Magalhaes, UTAD
Maximino Bessa, INESC TEC, ECT UTAD
Miguel Sales Dias, Microsoft
Veronica Orvalho, FCUP
PAPER SUBMISSION
Authors are invited to submit papers from all areas related to computer
graphics, multimedia and hardware, for review by the international Program
Committee. Both research and applications
papers are of interest to SIACG2014.
All the accepted and presented papers will be published as a special issue
of Springer Communications in Computer and Information Science. (
<http://www.springer.com/series/7899> http://www.springer.com/series/7899)
Submissions must be written in English, and can either be full papers (10-15
pages) or short papers (6-8 pages), following the authors instructions:
<http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0>
http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0
and should be uploaded through the specific EasyChair track:
<https://www.easychair.org/conferences/?conf=siacg2014>
https://www.easychair.org/conferences/?conf=siacg2014
Electronic versions of the proceedings will be available at a minimum cost,
and participants will have temporary free access to the online version of
the proceedings.
Authors of the best presentations will be invited to submit extended
versions of their work to a short-track evaluation for Computer Graphics
Forum.
(http://onlinelibrary.wiley.com/journal/10.1111/(ISSN)1467-8659)
<http://onlinelibrary.wiley.com/journal/10.1111/%28ISSN%291467-8659%29>
Call for Contributions to EuroVR 2014
The European Association for Virtual Reality and Augmented Reality
(www.eurovr-association.org)
announces the 2014 edition of its annual conference, EuroVR.
The Conference
The EuroVR 2014 conference follows up on the previous issues of the Joint
Virtual Reality Conferences (JVRC)
2009 through 2013, with a new format.
Expanding on the success of JVRC, EuroVR 2014 is designed as a communication
and networking event
for the industrial and scientific communities in virtual reality, augmented
reality and mixed reality (VR/AR/MR)
to exchange scientific research, novel developments in technology,
real-world use-cases, and best practices.
In addition, the conference will be co-located with the 24th International
Conference on Artificial Reality and
Telexistence (ICAT) and the 20th Eurographics Symposium on Virtual
Environments (EGVE)..
Call for Contributions
We invite the submission of presentations describing novel research,
leading-edge technology,
innovative applications, customer needs, best practices, and R&D project
results in the areas of
Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR).
We welcome submissions from both industry and academia, and in a range of
formats spanning the following categories:
- Paper: 4-6 pages
- Poster plus, optionally, short paper of 1-2 pages
- Demos (video or live presentation) plus, optionally, short paper of 1-2
pages
- Oral presentation plus, optionally, handout
All contributions must be presented by at least one of the authors at the
conference.
Topics
EuroVR 2014 seeks original, high-quality submissions in all areas related,
but not necessarily restricted to:
- Novel devices (both input and output) for VR, AR, MR, and haptics
- VR system architectures
- Collaborative and distributed VR
- Augmented reality and mobile devices
- Novel ways for applying VR/AR/MR, etc.
- Perception and human factors
- Multi-modal and 3D interaction
- Presence, cognition, and embodiment in VR/AR/MR
- Haptics, audio, and other non-visual modalities
- Cyber sickness and other issues
- Tracking, sensing, and processing sensor data
- Tele-operation, tele-immersion, tele-presence
- Novel data flow architectures
- Cost effectiveness and cost efficiency
- Serious games and edutainment using VR/AR/MR
- Applications in manufacturing and engineering, aerospace, logistics,
construction and architecture,
medical and rehabilitation, training and education, cultural heritage,
etc.
Details about the submission procedure can be found on the
conference web page: http://eurovr14.uni-bremen.de
Publication
Accepted submissions that consist of or are complemented by a paper will be
published
in the conference proceedings with an ISBN number.
Awards
This year, a best paper award will be given to the authors of the best paper
presented at the conference.
In addition, NVIDIA is happy to support this with the donation of a Quadro
6000 graphics card.
Important dates
- Submission deadline: 29 August 2014
- Notification of review results: 15 September 2014
- Camera-ready version due: 13 October 2014
- Conference starts: 8 December 2014
Conference Venue
University of Bremen, Germany
Organizing Committee
Prof. Gabriel Zachmann, University of Bremen, Germany
Prof. Angelos Amditis, ICCS, Greece
Program Chairs
Jérôme Perret (DE)
Mascha van der Voort (NL)
James Ritchie (UK)
Kaj Helin (FI)
Vincent Lepetit (AT)
Jacques Lefaucheux (FR)
Francesco Ferrise (IT)
Jacques Lefaucheux (FR)
About EuroVR
EuroVR is the European Association for Virtual Reality and Augmented Reality
(www.eurovr-association.org).
It is an international, non-profit association designed to bring together
all those interested in VR/AR/MR technologies and to further the development
and deployment of such technologies.