***** Eurographics 2016, Lisbon, May 9-13 ******
http://eurographics2016.pt <http://eurographics2016.pt/>
https://www.youtube.com/watch?v=OA57ZrWYMho
This is just a reminder that the early-bird EG2016 registration will close
down tomorrow,
March 31.
75 Long Papers
16 Short Papers
7 State of The Art Reports
9 Tutorials
5 co-located workshops
Doctoral Consortium
Many Posters
All waiting for you. Register to attend!
Have a look at the EG2016 trailer on YouTube above.
Eurographics Symposium on Rendering 2016
CALL FOR PAPERS
The Eurographics Symposium on Rendering 2016 will take place in Trinity
College, Dublin, Ireland, over 22-24 June 2016. This 27th event continues
the series of highly successful Eurographics Symposia and Workshops on
rendering. It will be co-located with Eurographics High Performance
Graphics, which will be held 20-22 June 2016.
With the success of the last year's submission process, the "Experimental
Ideas & Implementations" track will be maintained in addition to the
traditional EGSR papers track (the "CGF track"). Authors will have the
choice of submitting their work to the CGF track, the experimental track, or
both.
The CGF submission track will remain as is, continuing the long tradition of
disseminating state-of-the-art scientific results in rendering and related
fields. Accepted papers in this track will be published as an issue of
Computer Graphics Forum after a full peer review, including a rebuttal and a
second review cycle.
The "Experimental Ideas & Implementations" conference-papers track has as an
explicit goal to solicit submissions that describe either exciting new ideas
that have not yet been validated according to the high academic standard of
the CGF track, or interesting implementation issues for known algorithms in
industry-scale uses. The requirements on comparisons to related work,
citations, and quality of results are relaxed in exchange for key questions
such as the following. Is the idea stimulating and interesting? Would it
spark discussion and give valuable insights to the rendering community?
Papers in this track will undergo full double-blind peer review using its
own review form, and will be published in the EGSR conference proceedings
series and in the Eurographics Digital Library, but not the CGF journal.
There is no rebuttal or second review cycle. Consistent with common
practice, authors would have the opportunity to build upon the conference
paper, add comparisons and validation, and submit the work to a journal
later. Please see below for FAQ regarding the new track.
For both tracks, we are looking for work that shapes the future of rendering
and related fields. In particular, we encourage submission in the related
topics of appearance modeling, virtual/augmented reality, computational
displays, fabrication, and hardware architectures.
Neither track imposes a fixed maximum paper length. However, submissions
over 12 pages in length will be treated as exceptional cases, and length
must be proportional to contribution.
If a paper is submitted to both tracks, the reviewers will be initially left
oblivious of this fact. Of those papers rejected from the CGF track, the
chairs at their discretion may select the strongest of those papers and
submit them for an accelerated review to EI&I.
Core conference topics include (but are not limited to):
Global illumination
Real-time and offline rendering
Acquisition, modeling, and manipulation of light transport & appearance
Realistic, non-photorealistic, 2D, and 3D image processing & synthesis
Mathematical techniques for image synthesis
Computational photography/optics/displays
Image synthesis for augmented or virtual reality
Software and hardware systems/architectures for rendering
Audio/sound rendering
Important dates (applying to both CGF and EI&I tracks unless specifically
indicated):
Abstract deadline Monday 28 March 2016
Papers deadline Friday 1 April 2016
Reviews due Wednesday 4 May 2016
Rebuttal due Monday 9 May 2016 (CGF track)
Author notification Tuesday 17 May 2016
Final papers due Tuesday 24 May 2016
Final notification Friday 27 May 2016 (CGF track)
All times are 23:59 (midnight) UTC.
More information can be found on the conference webpage:
http://egsr2016.scss.tcd.ie
We hope to see you and your work in Dublin!
Elmar Eisemann
Eugene Fiume
EGSR 2016 papers chairs
Frequently Asked Questions about the Experimental Ideas & Implementations
Track
Q: What's the process with the extended journal version?
A: Once you have a paper accepted in the new track and published in the
conference proceedings, many journals, CGF included, apply the rule by which
adding 30% new material and addressing any major issues that had precluded
journal publication would qualify the revised paper for consideration in the
journal. The authors should indicate the nature of the submission in a cover
letter.
In addition, the EGSR papers committee and CGF editors may, at their
discretion, invite select papers from the Experimental Ideas &
Implementations track to a fast-track second review cycle in Computer
Graphics Forum.
Q: Why would I submit to both tracks?
A: Should the committee decide your paper is not, in the form it was
submitted, suitable for the CGF track, it could then be forwarded to the
Experimental Ideas & Implementations track by the paper chairs. You, the
author, get a paper, valuable feedback, visibility for your ideas, and the
possibility of later extending your work into a journal paper if the work is
accepted in this second track.
However, if you feel your contribution clearly falls within the scope of the
Experimental Ideas & Implementations track but not the CGF track, please
only submit to the former. This makes the job of the reviewers and the
committee easier, which is of particular importance because the review
schedule is tight.
Q: What if my paper includes interesting system and implementation details
but less algorithmic or mathematical novelty?
A: We would love to consider your work for the Experimental Ideas &
Implementations track!
Q: What if I have an intriguing idea but I have no idea if it works or not,
or it only works in a certain special case?
A: We would love to consider your paper for the Experimental Ideas &
Implementations track! Come present it and we'll all talk about it together.
Q: Are Experimental Ideas & Implementations papers presented in separate
sessions?
A: No. In the spirit of promoting new and interesting ideas, all papers will
be presented alongside in sessions that fit their topic.
======================================
EuroVis Posters Call for Contributions
======================================
The posters track will present late-breaking results, work in progress, and
follow-up extensions or evaluations of existing methods. In particular, it
provides young researchers, especially postgraduate students, with valuable
opportunities to receive feedback from other researchers and engage in
stimulating discussions. A EuroVis poster may describe a piece of work in
any aspect of visualization. For directly submitted posters, we particularly
encourage summary reports of collaborative projects, work in progress, and
application case studies.
We solicit poster submissions in the form of a sketch (i.e., an extended
abstract of at most 2 pages, with an additional page allowed for references
only, see the template at
<http://www.cs.rug.nl/jbi/eurovis2016/uploads/ForSubmitters/EuroVis2016Poste
rs_latex2e.zip>
http://www.cs.rug.nl/jbi/eurovis2016/uploads/ForSubmitters/EuroVis2016Poster
s_latex2e.zip)
and an accompanying poster draft. The poster draft can be added as
additional material but is not mandatory for the submission. The final
posters should be printed on paper no larger than paper size A0 portrait
(84.1 cm x 118.9 cm = 33.1 in x 46.8 in, cf.
<http://en.wikipedia.org/wiki/Paper_size>
http://en.wikipedia.org/wiki/Paper_size). The reviewing will be based
primarily on the sketch content.
Posters are to be submitted using the SRM submission system at
<https://srmv2.eg.org/COMFy/Conference/EuroVis_2016_Posters>
https://srmv2.eg.org/COMFy/Conference/EuroVis_2016_Posters
The posters will be peer-reviewed in a one-stage double-blind process.
We expect that the submissions will clearly discuss novel and significant
contributions. Accepted posters will be presented at the poster session of
the conference. At least one author of an accepted poster must attend the
conference to present the work, and authors will also be required to present
a brief one-minute summary of their talk at the opening fast forward
session.
Both a PDF version of the poster and the extended abstract will be included
on the conference USB stick and also in the EG digital library with a DOI.
However, publication in the EG digital library can be omitted on request.
Traditionally, the material in a poster/sketch can later be reused by the
original authors for a more extensive publication (e.g., a full paper) with
more detailed content and mature results. This should not be considered
self-plagiarism. However, as posters/sketches are citable, researchers are
encouraged to acknowledge novel ideas and results presented in
posters/sketches.
Important Dates
* poster submission deadline: Friday, Apr. 8, 2016, 23:59 GMT
* notification: Friday, Apr. 22, 2016
* camera ready materials: Friday, Apr. 29, 2016
For detailed poster preparation and submission instructions, please refer to
the author guidelines and submission guidelines of the conference web pages
( <http://www.cs.rug.nl/jbi/eurovis2016/ForSubmitters/Posters>
http://www.cs.rug.nl/jbi/eurovis2016/ForSubmitters/Posters).
For any questions concerning poster submissions please contact the posters
co-chairs:
Tobias Isenberg, INRIA, France
Filip Sadlo, Heidelberg University, Germany
E-Mail:
<mailto:eurovis2016_posters@list.rug.nl*************************************
**> eurovis2016_posters(a)list.rug.nl
<mailto:eurovis2016_posters@list.rug.nl*************************************
**> ***************************************
CALL FOR PARTICIPATION
MOTION IN GAMES
in LISBON
<https://mig2015.inria.fr/> https://mig2015.inria.fr/
We are calling for participation in our ACM Motion in Games annual symposium
which will occur on
*** May 7-8 in Lisbon, Portugal *** as a satellite event of Eurographics
2016.
The symposium, initially scheduled in Paris in November and cancelled due to
the attacks, is re-organized in
the lively city of Lisbon, with the great support of Eurographics
organisation members as well as ACM.
The event will give the opportunity for MIG15 participants to presents their
papers, and for MIG and EG
participants to enjoy our annual conference program.
Games have become a very important medium for education, therapy and
entertainment. Motion plays a crucial role in computer games. Characters
move around, objects are manipulated or move due to physical constraints,
entities are animated, and the camera moves through the scene. Even the
motion of the player nowadays is used as input to games.
Motion is currently studied in many different areas of research, including
graphics and animation, game technology, robotics, simulation, computer
vision, and also physics, psychology, and urban studies. Cross-fertilization
between these communities can considerably advance the state-of-the-art in
the area.
The goal of the Motion in Games conference is to bring together researchers
from this variety of fields to present their most recent results, to
initiate collaborations, and to contribute to the establishment of the
research area. The conference will consist of regular paper sessions, poster
presentations, and as well as presentations by a selection of
internationally renowned speakers in all areas related to games and
simulation.
The full program is available here:
<https://mig2015.inria.fr/files/2016/03/MOTIONINGAMESEG2016-PROGRAM.pdf>
https://mig2015.inria.fr/files/2016/03/MOTIONINGAMESEG2016-PROGRAM.pdf
Registration rates are really low, especially for students, so don't
hesitate.
<https://mig2015.inria.fr/registration/>
https://mig2015.inria.fr/registration/
See you in Lisbon!
Catherine Pelachaud,
Mubbasir Kapadia,
Marc Christie
*************************************************************************
SIGRAD 2016
23-24 of May, 2016
Uppsala University, Campus Gotland, Visby, Sweden
<http://sigrad.se/sigrad2016/> http://sigrad.se/sigrad2016/
4th Call for Papers
Deadline is postponed:
Paper & Poster submission : 20 March ==> 27 March, 2016
*************************************************************************
#IMPORTANT#
Please make sure that the deadline of Poster submission is the same day as
Paper submission which is: 27th of March.
SIGRAD is the premier Nordic forum for computer graphics and visualization
advances for academia and industry, with a special focus on visualization
and interactive graphics in computer games and education in Sweden.
SIGRAD2016 welcomes paper submission from around the World, not only the
Nordic area.
SIGRAD2016 will be organized by the Department of Game Design, Uppsala
University, Campus Gotland (Sweden) in cooperation with EUROGRAPHICS and The
Society for Art And Science.
The topics covered by SIGRAD2016 will include Computer Graphics and
Visualization, but are not limited to:
- Interactive computer graphics and animation techniques
- Virtual collaboration spaces
- Visualization
- Computer Games and Multi-user web games
- Computer vision for augmented and mixed reality
- Virtual humans and avatars
- Art and heritage in cyberspace, cyber-museums
*PUBLICATION AND PRESENTATION*
Submission categories include paper (4 - 8 pages), and poster paper (1 -
2 pages). All papers will be published in the same conference proceedings.
Papers will be scheduled for oral presentation, Poster papers will also have
an opportunity to make a brief oral presentation (fast-foward format) in
addition to a Poster session.
*BEST PAPERS*
Authors of selected papers from the Technical Program will be invited to
submit significantly extended versions to be considered for publication in
Computers and Graphics:
<http://www.journals.elsevier.com/computers-and-graphics/>
http://www.journals.elsevier.com/computers-and-graphics/
*STUDENT REGISTRATION*
Undergraduate/Master level students may attend the conference and present
for a heavily discounted fee. In this case, they must be the first author on
the paper, implying that a significant amount of the work has been conducted
by a student. University identification cards will be requested at the time
of registration in order to provide proof of student status.
*NEW IMPORTANT DATES*
- Paper & Poster submission : 20 March ==> 27 March, 2016
- Authors notification : 5 April ==> 12 April, 2016
- Authors registration : 20 April ==> 26 April, 2016
- Camera-ready paper : 20 April ==> 26 April, 2016
- Conference date : 23-24 of May 2016 just after GGC(Gotland Game
Conference)
*PAPER/POSTER SUBMISSION FORMAT*
The Submissions in the form of paper (4 - 8 pages, A4) and Posters (1 or 2
pages, A4) will be accepted for review by an international committee of
experts.
In order to submit to SIGRAD 2016, authors should prepare their submissions
as a PDF file using the SIGRAD 2016 LaTeX2e style. This style follows
strictly the Eurographics authors・guidelines for workshop/symposium
proceedings.
LaTeX2e style: http://sigrad.se/onewebmedia/egPublStyle-SIGRAD2016.zip
*PAPER SUBMISSION CATEGORIES*
Authors should also include a short footnote in their papers categorising
the paper into one of the following submission
categories:
1) Academic Paper/Poster : Academic research papers
2) Industry Paper/Poster : Position and whitepapers relating to work being
conducted in industry
3) Education Paper/Poster : Papers concerning education and pedagogical
techniques
4) Special sessions: Papers/Poster concerning the thesis of Special
sessions
*PAPERS/POSTERS FIRST-AUTHORED BY STUDENTS* Additionally, papers
first-authored by a student should also be clearly labelled through an
additional footnote.
*PAPER SUBMISSION LINK*
Papers should be submitted in the PDF file format through EasyChair at the
following link:
<https://easychair.org/conferences/?conf=sigrad2016>
https://easychair.org/conferences/?conf=sigrad2016
*ORGANIZATION*
Honorary Chair:
-Hans Svensson (Uppsala University)
General Chair
-Steven Bachelder (Uppsala University)
Program Chair
-Masaki Hayashi (Uppsala University)
Finance Chair
-Masayuki Nakajima (Uppsala University)
*CONTACT*
For any question or inquire regarding this conference, please contact
Secretary Masayuki Nakajima:
nakajima.masayuki (AT) gmail.com
Apologies for cross-posting
----------------------------------------------------------------------------
-------------------------------
Call for Papers: Eurographics Workshop on Graphics for Digital Fabrication
(GraDiFab 2016)
Lisbon, May 8, 2016. Co-located with the 37th annual conference of the
European Association for Computer Graphics.
Workshop URL: http://www.gradifab.org/
Extended submissions deadline: March 25, 2016
** Aims and scope **
Digital fabrication technologies comprise a combination of programmable
digital tools, processes, materials and equipment which allow the creation
of physical objects of complexities not achievable by traditional
manufacturing processes. Computer graphics research is at the centre of
these developments, as it provides the underlying technologies which allow
creating, validating and processing the 3D shapes and textures to be
fabricated. We invite paper submission from a wide range of researchers and
experts investigating on the many aspects related to computer graphics and
digital fabrication technologies. This research is expected to contribute
towards the establishment of digital fabrication as a viable and effective
option for the creation of the objects of the future.
Topics include (but are not limited to) the following:
- 3D acquisition for digital fabrication
- Algorithms and design tools for digital fabrication
- Analysis for digital fabrication
- Computational architecture
- Multi-material fabrication
- Optimisation algorithms for 3D printing
- Validation tools
- Interactive techniques with fabricated objects
- User applications
The intended audience involves experts from a wide range of areas such as
computer graphics, additive manufacturing, computer aided design, material
engineering, human computer interaction as well as end users from a wide
range of applications including medicine, biology, engineering, arts and
architecture. Hence, papers will need to present innovative computer
graphics content but also refer to other areas or applications where they
have been, or are going to be, tested and evaluated.
** Submission instructions **
Submissions reporting new work or new ideas in a relevant research area
should be no longer than 10 pages and should follow the EG guidelines:
https://www.eg.org/index.php/publications/guidelines#WS_Authors
Authors are encouraged to submit printable 3D models along with their
submissions to demonstrate the application of their techniques and methods.
It is expected physical replicas will be exhibited during the workshop to
disseminate the research to the wider Eurographics audience.
Submissions will be reviewed by the International Programme Committee with a
minimum of three reviewers per paper. Successful submissions will be
presented at the workshop. Furthermore, proceedings of the workshop will be
published by EG Publishing in the EG Digital Library
** Important dates **
Paper submission: February 28th, 2016
Paper notification: March 15th, 2016
Camera-ready deadline: March 30th, 2016
Workshop: May 8th, 2016
Kind Regards,
Nico Pietroni, Karina Rodriguez and Asla Sa
Organisers of GraDiFab 2016
*Pacific Graphics 2016 Call For Papers (http://indico.oist.jp/PG16)
The 24th Pacific Conference on Computer Graphics and Applications (Pacific
Graphics 2016) will be hosted by Okinawa Institute of Science and Technology
(OIST) and held in Okinawa, Japan, during October 11-14, 2016. Pacific
Graphics is an annual international conference on computer graphics and
applications. As a highly successful conference series, Pacific Graphics
provides a premium forum for researchers, developers, practitioners in the
Pacific Rim and around the world to present and discuss new problems,
solutions, and technologies in computer graphics and related areas.
*Paper submission*
Original unpublished papers are invited in all areas of computer graphics
and its publications. The topics include (but are not limited to) modeling,
rendering, animation, and imaging, as well as visualization, human-computer
interaction, and graphics systems and applications. Any interesting new
ideas related to computer graphics and applications are welcome.
*Paper publication*
The conference will have a full paper track as well as a short paper track.
The full papers will be published in the conference proceedings which will
appear as a special issue of the Computer Graphics Forum (CGF). Short papers
will not appear in the CGF, but will be published electronically through the
EG Digital Library. Extended versions of selected, high-quality, short
papers will be invited to a SpringerOpen journal, Computational Visual
Media.
Papers submitted to Pacific Graphics 2016 must be original, unpublished
work. Any work that has previously been published or simultaneously been
submitted in a substantially similar form to any other conference or journal
will be rejected. Contributions must be written and presented in English.
Authors may submit to either the full paper or short paper track. Authors
can also specify if they would be willing to have their full paper
submission considered for short paper in the event the paper is not
accepted. Full papers submission are limited to a maximum of 10 pages. Short
papers are limited to a maximum of 4 pages. The review process will be
double blind. Please remove all personal data (e.g. names, affiliation,
etc.) from your submission.
*Important Dates*
- Abstract Submission: May 27, 2016
- Paper Submission: June 3, 2016
- Author Notification: July 17
- Camera Ready: August 16, 2016
- Conference: October 11 (Tue) - 14 (Fri), 2016
*Conference Organization*
- Conference co-chairs
Chandrajit Bajaj (University of Texas Austin)
Thomas Ertl (University of Stuttgart, Germany)
Tomoyuki Nishita (Hiroshima Shudo University/UEI Research, Japan)
- Program co-chairs
Eitan Grinspun (Columbia University, USA)
Bernd Bickel (IST Austria)
Yoshinori Dobashi (Hokkaido University, Japan)
More information can be found here:
http://indico.oist.jp/PG16
[We apologize if you receive multiple copies of this message.]
-------------------------------------------------------------------------
>>>>CFP EGPGV 2016 VISUALIZATION SHOWCASES -- EXTENDED DEADLINE
-------------------------------------------------------------------------
Eurographics 2016 Symposium on Parallel Graphics and Visualization
(EGPGV 2016)
=========================================================================
June 6-7, 2016, Groningen, the Netherlands
Co-located with EuroVis 2016
www.egpgv.org
Second Call for Visualization Showcases -- Extended Deadline
=================================================
This year EGPGV presents the second edition of the Visualization Showcase.
This track provides a forum for the year's most instrumental movies in
parallel graphics and visualization. Finalists will compete for the Best
Visualization Award, and each finalist will present his or her movie during
a dedicated session at EGPGV '16 in a 10-minute presentation. Movies
are judged based on how they illuminate science, by the quality of the
movie,
and for innovations in the process used for creating the movie. Accepted
submissions will appear as short papers in the symposium proceedings.
Review and selection process for Visualization Showcases
================================================
Submissions need to include a movie (up to 150MB in size) and a short
paper (up to 4 pages including references). The short paper should describe
the scientific story conveyed by the movie, how the visualization helps
scientific discovery, and the "state-of-the-practice" information behind
making the movie.
Each showcase submission will be peer-reviewed by the EGPGV International
Program Committee. Criteria for revision include:
* Compelling visualization
* Visualizing data involving parallel graphics and/or parallel visualization
in a
significant way (e.g., data size, parallel processing, parallel rendering)
* Meaningful and compelling science story
* Description of visualization techniques necessary to accomplish the movie
Important Dates
=================
Showcase Submission: April 1, 2016
Author Notification: April 15, 2016
Camera-Ready Submission: April 25, 2016
Symposium: June 6-7, 2016
Submission Information
==================
To submit a visualization showcase, upload the paper (formatted using the
Latex
templates provided on the symposiums website) and the accompanying movie
in the Visualization Showcase track on the PCS system
(precisionconference.com/~vgtc). More information is available on the
symposium
website (http://www.vis.uni-stuttgart.de/egpgv/egpgv2016).
Symposium Chair
=================
Alexandru Telea, University of Groningen, the Netherlands
Program Chairs
===============
Wes Bethel, Lawrence Berkeley National Laboratory, USA
Enrico Gobbetti, CRS4, Italy
Program Committee
==================
Marco Ament, Karlsruhe Institute of Technology, Germany
Ulf Assarsson, Chalmers University, Sweden
Janine Bennett, SANDIA Labs, USA
Hank Childs, Lawrence Berkeley National Laboratory, USA
Kurt Debattista, University of Warwick, UK
Stefan Eilemann, École Polytechnique Fédérale de Lausanne, Switzerland
Elmar Eisemann, TU Delft, the Netherlands
Kelly Gaither, University Texas/Austin, USA
Christoph Garth, University of Kaiserslautern, Germany
Berk Geveci, Kitware, USA
Michael Guthe, University of Bayreuth, Germany
Andrei Jalba, TU Eindhoven, the Netherlands
Jens Krüger, University Duisburg-Essen, Germany
Torsten Kuhlen, RWTH Aachen University, Germany
Fabio Marton, CRS4, Italy
Patrick McCormick, Los Alamos National Laboratory, USA
Kenneth Moreland, Sandia National Laboratories, USA
Renato Pajarola, University of Zürich, Switzerland
Bruno Raffin, INRIA Grenoble, France
Filip Sadlo, University of Heidelberg, Germany
Daniel Weiskopf, University of Stuttgart, Germany
Michael Wimmer, Technische Universität Wien, Austria
Expressive 2016 - Call for Previously Published Papers
CAe, SBIM, NPAR:
. Computational Aesthetics 2016
<http://expressive.richardt.name/2016/CAe/Home> ,
. <http://expressive.richardt.name/2016/NPAR/Home> Non-Photorealistic
Animation and Rendering 2016, and
. <http://expressive.richardt.name/2016/SBIM/Home> Sketch-Based Interfaces
and Modelling 2016.
Date: May 7-9, 2016
Location: Lisbon, Portugal
URL: <http://expressive.graphics/2016/> http://expressive.graphics/2016/
As in previous events, we will include a submission category for the
presentation of work previously published in a journal. The intent of this
category is to allow authors who prefer (or need) to publish their work in
journal form the opportunity to present that work at Expressive. These
papers will not appear in the Expressive proceedings.
Requirements: The work should be published in the July 2015 - July 2016 time
frame, and not have been previously presented at a conference or symposium.
What to submit: A copy of the paper abstract and a link to the published
paper or a pre-print of it. The submission should be made via email to
<mailto:chairs-expressive2016@eg.org> chairs-expressive2016(a)eg.org.
Submissions will be reviewed by the program committee for suitability of
content. Note that accepted presentations are subject to the same rules as
regular papers, namely that at least one author must register for the
conference.
Deadline: rolling notification closes April 23, 2016.