EUROGRAPHICS 2016 - Tutorials
May 9-10, 2016
Lisbon, Portugal
A noticeable set of eight tutorials is being offered in the context of the
EUROGRAPHICS 2016 conference. They explore current subjects of Computer
Graphics, teaching their technical background, as well as demonstrating
their potential for creative applications.
*** INFORMATION ***
Detailed information can be found in:
<http://eurographics2016.pt/tutorials-tracks/>
http://eurographics2016.pt/tutorials-tracks/
*** REGISTRATION ***
Participation in the tutorials is open to all the conference participants.
Registration is included in the conference registration:
<http://eurographics2016.pt/registration/>
http://eurographics2016.pt/registration/
*** CONFERENCE CHAIRS ***
Augusto Sousa, University of Porto, Portugal
Kadi Bouatouch, University of Rennes I, France
******** EUROVIS 2016 -- REGISTRATION IS OPEN! ********
EG/VGTC Conference on Visualization
June 6-10, 2016
Groningen, The Netherlands
<http://www.cs.rug.nl/jbi/eurovis2016> http://www.cs.rug.nl/jbi/eurovis2016
EuroVis 2016, hosted by the University of Groningen in the Netherlands, is
the 18th annual visualization gathering organized by the Eurographics
Working Group on Data Visualization and supported by the IEEE Visualization
and Graphics Technical Committee (IEEE VGTC). EuroVis has been a
Eurographics and IEEE co-supported international visualization symposium
held in Europe annually since 1999. EuroVis has been a conference since
2012.
EuroVis 2016 will take place from June 6th to June 10th in Groningen, The
Netherlands. June 6th-7th will be dedicated to co-located events, while the
main conference will open on Tuesday, June 7th and close on Friday, June
10th. The conference opening with the paper fast forward will be on the
afternoon of Tuesday, June 7th.
This year's co-located events are:
- EGPGV, the 16th Eurographics Symposium on Parallel Graphics and
Visualization
- EuroVA, the 7th international Eurovis workshop on Visual Analytics
- EnvirVis, the 4th EuroVis workshop on Visualization in Environmental
Sciences
- EuroRV3, the 4th international EuroVis Workshop on Reproducibility,
Verification, and Validation in Visualization
- Tutorial Machine Learning Methods in Visualization for Big Data
*** REGISTRATION IS NOW OPEN!
Please note: the discounted 'Early-bird' rates are available until May 15th.
After that date full conference rates will apply. Discounted rates are
available for students, EG members, and IEEE members.
Co-located events only, Conference only, and Full Week registration options
are available.
See <http://www.cs.rug.nl/jbi/eurovis2016/ForAttendees/Registration>
http://www.cs.rug.nl/jbi/eurovis2016/ForAttendees/Registration for details.
*** FURTHER INFORMATION
Full details on the conference, co-located events and (in due time) program
can be found through the conference web site at:
<http://www.cs.rug.nl/jbi/eurovis2016> http://www.cs.rug.nl/jbi/eurovis2016
Details on travel options to Groningen can be found here:
<http://www.cs.rug.nl/jbi/eurovis2016/Site/Venue>
http://www.cs.rug.nl/jbi/eurovis2016/Site/Venue
Conference Chair ( <mailto:eurovis2016@list.rug.nl> eurovis2016(a)list.rug.nl)
Jos Roerdink, University of Groningen, the Netherlands
Local Organization ( <mailto:eurovis2016@list.rug.nl>
eurovis2016(a)list.rug.nl)
Alex Telea, University of Groningen, the Netherlands
Jiri Kosinka, University of Groningen, the Netherlands
Congress Bureau ( <mailto:jellemieke@groningencongresbureau.nl>
jellemieke(a)groningencongresbureau.nl)
Jellemieke Ekens, Groningen, the Netherlands
Call for Papers: ACM SIGGRAPH / Eurographics Symposium on Computer Animation
(SCA) Zurich, July 11-13, 2016
Conference website: <https://sca2016.ethz.ch/> https://sca2016.ethz.ch
Submission deadline: March 30, 2016
Notification: May 4, 2016
The 15th annual Symposium on Computer Animation (SCA) will be held in
beautiful Zurich, Switzerland, July 11-13 2016, at the Swiss Federal
Institute of Technology (ETH Zurich). SCA is the premier forum for
innovations in the software and technology of computer animation. It unites
researchers and practitioners working on all aspects of time-based
phenomena. Our focused, intimate gathering, with single track program and
emphasis on community interaction, makes SCA the best venue to exchange
research results, get inspired, and set up collaborations.
Don't miss out!
**Papers**
We invite submission of original, high-quality papers on computer animation,
broadly defined as computation dealing with time-varying phenomena. Each
submission will be refereed on the basis of technical quality, novelty,
significance, and clarity. Note that this year, special care will be taken
with favoring the originality and importance of ideas, rather than polished
results. Authors of some declined papers with high potential will be invited
to submit their work to the combined posters and demos sessions.
All of the accepted papers will be archived in the EG and ACM digital
libraries.
Best paper awards will be made this year, and honorable mentions to the top
10% of submissions. We will also recommend a significant portion (up to 12
papers) of the accepted SCA 2016 papers to the TVCG journal and the CGF
journal.
We invite work on a broad range of topics, including:
- 2D, 3D, and N-D animation systems
- animation systems
- autonomous characters
- clothing animation and simulation
- expressive motion / communication
- facial animation
- group and crowd behavior
- intuitive interfaces for creating and editing animations
- mathematical foundations of animation
- methods of control and artistic direction of simulations
- nature in motion (natural phenomena, plants, clouds, ...)
- new time-based art forms on the computer
- novel time-varying phenomena
- perceptual metrics for animation
- perceptual foundations of animation
- physical realism / measuring the real world for animation
- physical simulation
- planning / learning / optimization for animation
- real-time and interactive methods
- sound and speech for animation
as well as on related problems in robotics, game development, human-computer
interaction, simulation, visualization, computer vision, and others.
**Posters**
We also invite submissions to the poster and demo session. As in
previous years, the poster and demo session will be an integral part of
the SCA program. Note that posters are not formal publications, so work
submitted as a poster is still eligible for later publication.
Posters will be included the ACM and EG digital libraries. Note however
that as usual, a SCA poster does not preclure subsequent publication of
a complete paper on the same topic by the same authors (however, a SCA
poster by other authors is considered prior art and should be cited as
such).
We encourage any of the following types of poster submissions:
- Up and coming computer animation research
- Technically novel production work
- Work done outside of SCA that would be of interest to the computer
animation community. This includes animation-related works recently
accepted to other conferences.
- Half-baked ideas and negative results
**Important Dates**
All deadlines are 23:59 GMT.
Paper submission: March 30, 2016
Paper notification: May 4, 2016
Camera-ready paper: June 10, 2016
Poster submussion: May 16, 2016
Poster notification: May 27, 2016
Camera-ready posters: June 10, 2016
Symposium: July 11-13, 2016
**Organization Committee**
Conference chairs:
Barbara Solenthaler, ETH Zurich, Switzerland
Matthias Teschner, University of Freiburg, Germany
Program chairs:
Ladislav Kavan, University of Utah, USA
Chris Wojtan, IST Austria, Austria
Poster chair:
Jan Bender, TU Darmstadt, Germany
--- Apologies if you receive multiple copies of this Call for Papers
Please feel free to circulate this message to any colleagues or
contacts you think may be interested ---
14th EUROGRAPHICS Workshop on Graphics and Cultural Heritage
Genova, Italy, 5-7 October 2016
<http://gch2016.ge.imati.cnr.it> http://gch2016.ge.imati.cnr.it
Call for Papers
The 14th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH 2016)
aims to foster an international dialogue between ICT experts and CH
scientists to have a better understanding of the critical requirements for
processing, managing, and delivering cultural information to a broader
audience. The objective of the workshop is to present and showcase new
developments within the overall process chain, from data acquisition,
analysis and synthesis, 3D documentation, and data management, to new forms
of interactive presentations and 3D printing solutions. Interdisciplinary
approaches for analysis, classification and interpretation of cultural
artefacts are particularly relevant to the event.
The intention of GCH 2016 is also to establish a scientific forum for
scientists and CH professionals to exchange and disseminate novel ideas and
techniques in research, education and dissemination of Cultural Heritage,
transfer them in practice, and trace future research and technological
directions. Therefore, we seek original, innovative and previously
unpublished contributions in the computer graphics area applied to digital
cultural heritage, challenging the state of the art solutions and leveraging
new ideas for future developments. Specific sessions will be devoted to
reports on applications, experiences and projects in this domain.
Contributions are solicited (but not limited to) in the following areas:
. 2/3/4D data acquisition and processing in Cultural Heritage
. Multispectral imaging and data fusion
. Digital acquisition, representation and communication of intangible
heritage
. Material acquisition analysis
. Heterogeneous data collection, integration and management
. 3D printing of cultural assets
. Shape analysis and interpretation
. Similarity and search of digital artefacts
. Visualization and Virtual Museums
. Multi-modal and interactive environments and applications for Cultural
Heritage
. Spatial and mobile augmentation of physical collections with digital
presentations
. Semantic-aware representation of digital artefacts (metadata,
classification schemes, annotation)
. Digital libraries and archiving of 3D documents
. Standards and documentation
. Serious games in Cultural Heritage
. Storytelling and design of heritage communications
_______________________________________________________________________
IMPORTANT DATES
May 2 Abstract
May 9 Full Papers, Short Papers
June 30 Notification
Sept 5 Final Camera Ready
________________________________________________________________________
Proceedings
All the accepted papers will be published by the Eurographics Association
and will be stored in the EG Digital Library.
The authors of selected best papers will be invited to submit an extended
version to the ACM Journal on Computing and Cultural Heritage (JOCCH, see at
<http://jocch.acm.org/> http://jocch.acm.org/).
Event Co-Chairs
Bianca Falcidieno - CNR IMATI, Italy
Dieter Fellner - TU Darmstadt/Fraunhofer IGD, Germany
Program Co-Chairs
Chiara Eva Catalano - CNR IMATI, Italy
Livio De Luca - MAP (Models and simulations for Architecture and Cultural
Heritage) Lab, CNRS, France
The computer graphics group of Telecom ParisTech is hiring an Associate
Professor in Computer Graphics.
The deadline for applying is May 1st, 2016. The complete call for
application is
<http://www.telecom-paristech.fr/~boubek/jobs/Faculty-Position_Computer-Grap
hics_Telecom-ParisTech_2016_En-Fr.pdf> here.
Interested applicants are invited to contact Pr. Tamy Boubekeur (
<mailto:tamy.boubekeur@telecom-paristech.fr>
tamy.boubekeur(a)telecom-paristech.fr).
Do not hesitate to forward this message to your colleagues.
--
Prof. Dr. Tamy Boubekeur
LTCI, CNRS, Telecom ParisTech, University Paris-Saclay
Room C13, Dpt. TSI, Telecom ParisTech, 46 rue Barrault, 75013 Paris
France
<mailto:tamy.boubekeur@telecom-paristech.fr>
tamy.boubekeur(a)telecom-paristech.fr
<http://www.telecom-paristech.fr/~boubek>
http://www.telecom-paristech.fr/~boubek
Call for Papers: ACM SIGGRAPH / Eurographics Symposium on Computer Animation
(SCA) Zurich, July 11-13, 2016
Conference website: <https://sca2016.ethz.ch> https://sca2016.ethz.ch
Submission deadline: March 30, 2016
Notification: May 4, 2016
The 15th annual Symposium on Computer Animation (SCA) will be held in
beautiful Zurich, Switzerland, July 11-13 2016, at the Swiss Federal
Institute of Technology (ETH Zurich). SCA is the premier forum for
innovations in the software and technology of computer animation. It unites
researchers and practitioners working on all aspects of time-based
phenomena. Our focused, intimate gathering, with single track program and
emphasis on community interaction, makes SCA the best venue to exchange
research results, get inspired, and set up collaborations.
Don't miss out!
**Papers**
We invite submission of original, high-quality papers on computer animation,
broadly defined as computation dealing with time-varying phenomena. Each
submission will be refereed on the basis of technical quality, novelty,
significance, and clarity. Note that this year, special care will be taken
with favoring the originality and importance of ideas, rather than polished
results. Authors of some declined papers with high potential will be invited
to submit their work to the combined posters and demos sessions.
All of the accepted papers will be archived in the EG and ACM digital
libraries.
Best paper awards will be made this year, and honorable mentions to the top
10% of submissions. We will also recommend a significant portion (up to 12
papers) of the accepted SCA 2016 papers to the TVCG journal and the CGF
journal.
We invite work on a broad range of topics, including:
- 2D, 3D, and N-D animation systems
- animation systems
- autonomous characters
- clothing animation and simulation
- expressive motion / communication
- facial animation
- group and crowd behavior
- intuitive interfaces for creating and editing animations
- mathematical foundations of animation
- methods of control and artistic direction of simulations
- nature in motion (natural phenomena, plants, clouds, ...)
- new time-based art forms on the computer
- novel time-varying phenomena
- perceptual metrics for animation
- perceptual foundations of animation
- physical realism / measuring the real world for animation
- physical simulation
- planning / learning / optimization for animation
- real-time and interactive methods
- sound and speech for animation
as well as on related problems in robotics, game development, human-computer
interaction, simulation, visualization, computer vision, and others.
**Posters**
We also invite submissions to the poster and demo session. As in
previous years, the poster and demo session will be an integral part of
the SCA program. Note that posters are not formal publications, so work
submitted as a poster is still eligible for later publication.
Posters will be included the ACM and EG digital libraries. Note however
that as usual, a SCA poster does not preclure subsequent publication of
a complete paper on the same topic by the same authors (however, a SCA
poster by other authors is considered prior art and should be cited as
such).
We encourage any of the following types of poster submissions:
- Up and coming computer animation research
- Technically novel production work
- Work done outside of SCA that would be of interest to the computer
animation community. This includes animation-related works recently
accepted to other conferences.
- Half-baked ideas and negative results
**Important Dates**
All deadlines are 23:59 GMT.
Paper submission: March 30, 2016
Paper notification: May 4, 2016
Camera-ready paper: June 10, 2016
Poster submussion: May 16, 2016
Poster notification: May 27, 2016
Camera-ready posters: June 10, 2016
Symposium: July 11-13, 2016
**Organization Committee**
Conference chairs:
Barbara Solenthaler, ETH Zurich, Switzerland
Matthias Teschner, University of Freiburg, Germany
Program chairs:
Ladislav Kavan, University of Pennsylvania, USA
Chris Wojtan, IST Austria, Austria
Poster chair:
Jan Bender, TU Darmstadt, Germany