The Eurographics Symposium on Rendering 2020 (https://egsr2020.london/)
will take place in London, England from June 29th to July 2nd, 2020. This
31th event continues the series of highly successful Eurographics Symposia
and Workshops on Rendering.
This year, EGSR features two paper submission tracks: the Research Track
and the Industry Track (new as of last year). Information about both tracks
is available here: https://egsr2020.london/call-for-papers/.
Research Track
--------------
All accepted research papers will be presented at EGSR 2020 and archived in
the
Eurographics digital library (exact publication modalities pending).
Furthermore, a selection of them will be published in an issue of the
Computer
Graphics Forum (CGF) journal, based on both the recommendations of the
reviewers
and the outcome of a second cycle of review.
We are looking for work that shapes the future of rendering in computer
graphics
and related fields, such as virtual and augmented reality, deep learning,
and
computational photography.
There is no fixed minimum or maximum paper length. However, submissions over
12 pages in length will be treated as exceptional cases, and length must be
proportional to contribution.
For each submitted paper, a minimum of 3 reviews will be provided to the
authors, who will then be able to provide a rebuttal to clarify
misunderstandings and answer the reviewers' questions. The reviewers will
then
discuss and decide on the acceptance of the paper to the EGSR 2020 program.
In
the event of acceptance, the authors will submit a revised version of their
manuscript prior to the conference.
Topics of interest
------------------
We invite original contributions that advance the state-of-the-art in topics
related, but not limited, to:
* Physically-based rendering (PBR) and global illumination
* Monte Carlo sampling and integration
* Real-time rendering, including ray tracing, acceleration structures, and
GPU algorithms
* Image processing for rendering, including denoising
* Machine learning for rendering and rendering for machine learning
* Augmented/virtual reality, including rendering, input, and output
technologies
* Rendering software systems
* Procedural modelling, texture, geometry, and simulation
* Image-based rendering (IBR)
* Computational photography, optics & displays
* Expressive rendering and image manipulation (NPR)
* Material and scattering models
* Inverse and differentiable rendering
* Acquisition and modeling of geometry and appearance
* Human perception of rendered images
* Specialized rendering hardware
* Scientific visualization, e.g. large-scale data visualization and volume
rendering
* Audio/sound rendering
How to Submit Your Work
-----------------------
Please submit your work using the SRM online submission system
(https://srmv2.eg.org/COMFy/Conference/SR_2020).
The submission should use the EGSR 2020 LaTeX template available on SRM:
https://srmv2.eg.org/COMFy/Conference/SR_2020/Instruction.
(First create an account on the SRM system to download the template).
Important dates (All times are midnight, 23:59 UTC)
---------------------------------------------------
* Abstract deadline: April 2, 2020
* Papers deadline: April 7, 2020
* Reviews released to authors: May 10, 2020
* Rebuttals due: May 14, 2020
* Author notification: May 25, 2020
* Final papers due: June 15, 2020
Program chairs
* Carsten Dachsbacher, Karlsruhe Institute of Technology
* Matt Pharr, NVIDIA
Local organizing committee
* Abhijeet Ghosh, Imperial College London
* Tobias Ritschel, University College London
* Tim Weyrich, University College London
Program committee
Coming soon!
Dear computer graphics education practitioner:
**The deadline for the submission of papers to the EG Education Program is
the 21th of January**
There are now two weeks to prepare a submission showcasing amazing new
content, for all the ones of us working on education in Computer Graphics
(and related fields) and willing to share their experiences.
=== EG Education Papers: Call For Papers
We are seeking original contributions for presentation and publication in
the EG2019 education track. We wish to build and enhance a vibrant community
of Computer Graphics teachers who share their knowledge and experience of
bringing computer graphics to the classroom and getting others excited about
the field.
The scope of the track includes topics in education related to computer
graphics, computer graphics in education, teaching/classroom experience
related to computer graphics content, assignments and outstanding student
projects in computer graphics. We invite authors to submit papers, panels
and student projects related to the following topics:
* Teaching Computer Graphics to diverse audiences (e.g. computer science,
engineering, arts);
* Designing curricula for Computer Graphics and related disciplines (e.g.
image processing, visualization, animation and games);
* Designing and teaching online and hybrid courses in computer graphics;
* Classroom challenges in computer graphics (e.g. innovative and effective
assessment,
* Engaging student interest, managing diverse student backgrounds, teaching
mathematical foundations);
* Enabling and exploiting visual tools and techniques to teach in other
disciplines;
* Incorporating modern technology in Computer Graphics courses (e.g. VR, AR,
3D printing)
* Bringing Computer Graphics research into the classroom;
* Promoting undergraduate research in Computer Graphics.
The best papers will be recommended to the editors of prestigious journals
in the field, Computer Graphics Forum, Computers and Graphics and IEEE
Computer Graphics & * Applications, who may invite the authors of these
papers to submit extended versions to their journals. The best nifty
assignments may be published in the CGEMS.
* Education papers and experience reports should provide new insights or
experience that improve student learning and emphasize on how instructors
can directly use them in the classroom.
* Proposals for panels should state the problem and include a short
statement from proposed panelists.
* Assignments should explain the assignment; provide examples of handouts
and starter code and example student work. Authors may provide them as
supplementary materials during submission, and agree to provide access to
them online upon acceptance.
* Outstanding student projects (individual or group) should describe the
learning context for the project and show how the student(s) brought
creativity to the work. Upon acceptance, authors are expected to demonstrate
the project during their presentation.
=== Submission Details
Anonymous submissions of up to 8 pages for education papers, 4 page for
effective assignments or up to 2 pages for notes on assignments or
outstanding student projects, must be formatted according to the
Eurographics Author's guidelines. Submissions will be made electronically
through the Eurographics Submission and Review Management system and subject
to a review process.
Proposals for education panels should be emailed directly to the education
papers co-chairs at <mailto:chairs-eg2019edu@eg.org>
chairs-eg2019edu(a)eg.org.
===Timeline
Submission deadline: January 21, 2019
Notification to authors: February 28, 2019
Camera-ready: March 11, 2019