Dear all,
a fantastic virtual Eurographics and EuroVis conference is coming to an end.
To keep the discussion on the great work that has been presented going, the
Eurographics association has set up a sub-reddit,
<https://urldefense.proofpoint.com/v2/url?u=https-3A__www.reddit.com_r_Eurog
raphics_&d=DwMFaQ&c=XYzUhXBD2cD-CornpT4QE19xOJBbRy-TBPLK0X9U2o8&r=8Euuacgka_
GBtMm8W-vn83w_1niVaUU0hfbfttxw26o&m=ID2vkPIpNXyU0tuWKFjsoUD1A5YqNpQk2Ke9B9a7
cHM&s=KTszXV1fQddnHw0wZQGaZ3u95uolXy8tNAIWUpAMcOk&e=>
https://www.reddit.com/r/Eurographics/ for discussion of Eurographics
publications. To start, we have created threads for all publications of this
conference and will continue to do so as new publications appear. Please
have a look and participate. We hope to see active participation to further
increase the visibility and impact of your research!
Sincerely yours,
Thomas Höllt
--
Thomas Höllt,
Eurographics online chair
<https://urldefense.proofpoint.com/v2/url?u=https-3A__www.eg.org&d=DwMFaQ&c=
XYzUhXBD2cD-CornpT4QE19xOJBbRy-TBPLK0X9U2o8&r=8Euuacgka_GBtMm8W-vn83w_1niVaU
U0hfbfttxw26o&m=ID2vkPIpNXyU0tuWKFjsoUD1A5YqNpQk2Ke9B9a7cHM&s=nf9gWr3lZramPV
OL0ogp6LR--ikdru0Fv48PLy1Azv8&e=> https://www.eg.org
Assistant Professor
Computer Graphics and Visualization
<https://graphics.tudelft.nl/> https://graphics.tudelft.nl
Delft University of Technology
The visualization cluster at TU Eindhoven.
We are looking for a motivated PhD candidate that wants to develop new
methods on the cross-border between Visual Analytics (VA), Machine Learning
(ML) and explainable AI. The candidate will be developing new VA methods and
strategies for making sense and comparing image-to-image ML models.
<https://jobs.tue.nl/en/vacancy/phd-visual-analytics-for-deep-imagetoimage-m
odels-in-medical-imaging-850661.html>
https://jobs.tue.nl/en/vacancy/phd-visual-analytics-for-deep-imagetoimage-mo
dels-in-medical-imaging-850661.html
Contact me or apply if you are interested. We will appreciate if you can
distribute these vacancy to potential candidates.
Thank you very much in advance,
Anna Vilanova
Professor Visual Analytics. Visualization Group
Department of Mathematics and Computer Science
TU Eindhoven
T +31 (0)40 247 8333
<mailto:a.vilanova@tue.nl> a.vilanova(a)tue.nl
De Zaale, Metaforum MF 4.062
PO Box 513, 5600 MB Eindhoven
Apologies for cross-posting.
This is a quick reminder that the paper submission for CGVC2020 is due next Friday, 5 June.
Thanks to our sponsor MDPI, there will be a best paper award this year. Also, selected papers will be published in a special issue in the open access journal Computers: https://www.mdpi.com/journal/computers/special_issues/CGVC_2020
The details will soon be added to the CGVC2020 website (https://cgvc.org.uk/CGVC2020/), together with the updated PC member list.
Looking forward to your participation!
Rita Borgo, Alfie Abdul-Rahman, Panagiotis D. Ritsos, and Kai Xu
------------------------
CGVC 2020, hosted by King's College London in London UK, is the 38th annual computer graphics, visualization, and visual computing gathering organized by the Eurographics UK Chapter. The objective of Computer Graphics & Visual Computing (CGVC) is to foster greater exchange between visual computing researchers and practitioners, and to draw more researchers and industry partners in the UK, Europe, and abroad to enter this rapidly growing area of research. CGVC has an expanded scope to include all areas of visual computing, and a steadily more wide-spread visibility that achieves a more wide-spread impact.
Given the corona virus situation we currently live in, to allow maximum interaction, we are planning for various levels of virtual and interactive attendance.
# Important Dates
Submission deadline: Friday, 5th June 202
Notification of Acceptance: Tuesday, 21 July 2020
Camera Ready: Friday, 7 August 2020
Conference: 10-11 September 2020 (Thursday - Friday)
# Topics include, but are not limited to:
• Computer Graphics
• Visualization
• Virtual Reality and Augmented Reality
• Computer Animation
• Computer Vision
• Acquisition and Reconstruction Techniques
• Graphics Architectures and Acceleration Hardware
• Image processing
• Rendering Techniques
• Medical Imaging
• Multimedia Visualisation
• Information Visualization and Visual Analytics
• Visual Data Science
• Visual computing-related machine learning
• Visualisation and Big Data
• Geospatial Visualisation
• Mobile Apps and Interactive Devices
• Human Computer Interaction, Robotics, and Haptics
• Computer-based Arts and Entertainment
• Computer Games
# Paper Types
We seek contributions in the form of full papers, short papers, viewpoint papers and extended abstracts (posters). Optional single-blind or double-blind - reviewers’ identities are not revealed. Authors may choose whether to anonymize their submission or not.
Full papers - a paper of up to 8 pages describing completed research, plus 1 page of references only. Papers are refereed, by members of the EGUK programme committee. Authors of accepted papers are expected to give a 20 minute presentation at the conference. Accepted papers will appear in the Eurographics digital library and will serve as full paper publications.
Short papers -The purpose of short papers is to present late-breaking results, work-in -progress, and follow-up extensions or evaluations of existing methods. Short papers will be peer-reviewed in a one-stage process by an international program committee. They will be electronically archived and are fully citable publications. Submissions for the short paper track should be at most 4 pages, with an additional page allowed for references. Accepted short papers will be presented orally at the conference in (approximately) 12-15 minute presentations.
Viewpoint Papers - CGVC also features a viewpoint paper track (also known as position paper) which enables researchers a new possibility to publish their ideas. Viewpoints articles offer detailed technical opinions on trends in visual computing or reports on how visual computing has contributed to the comprehension of data or phenomena. We encourage discussions of challenges or limitations in today's methods and areas of potential new topics of research. We are also interested in application discussions that focus on the physical, life or social sciences, engineering, or commerce, for example, or related to the process of visual computing in general. We encourage an emphasis on lessons learned from practical experience for application discussions, particularly where visual computing has been employed in a real, working environment. Viewpoint papers are submitted with author names and affiliations. Accepted viewpoint papers will be electronically archived, are fully citable publications and will be presented orally at the conference in (approximately) 12-15 minute presentations.
Extended Abstracts / Posters - The purpose of this track is to present late-breaking results, work in progress, and follow-up extensions or evaluations of existing methods. In particular, it provides young researchers, especially postgraduate students, with valuable opportunities to receive feedback from other researchers, and engage in stimulating discussions. The poster track will be managed by the co-chair team and the International Program Committee (IPC). We solicit poster submissions in the form of an extended abstract of at most 2 pages (with an additional page allowed for references only). Posters will be peer-reviewed in a one-stage process. Accepted posters, size A1 recommended, will be presented at the poster viewing session of the conference.
In addition to directly submitted posters, some submissions to the full, short and viewpoint paper tracks, that are not accepted for publication but are deemed suitable, will be offered an opportunity to be presented as posters. Such submissions will not require an additional review process.
Traditionally, the materials in a poster/sketch can be reused later by the original authors for a more extensive publication (e.g., a full paper) with more detailed content and mature results. This should not be considered as self-plagiarism. However, as posters/sketches are citable, researchers are encouraged to acknowledge novel ideas and results presented in posters/sketches. A poster may describe a piece of work in any aspect of visual computing. For posters, we particularly encourage a summary report of collaborative projects, work-in-progress, and application case studies.
Accepted abstracts do not appear in the Eurographics digital library. An extended abstract and industrial project abstract are not considered as a paper publication, instead being similar to a SIGGRAPH one‐page sketch or to a conference poster without an associated paper. As such, presenting an extended abstract at this conference has no effect on your ability to publish a fuller version of the same work in another venue.
Mae croeso i chi gysylltu gyda'r Brifysgol yn Gymraeg neu Saesneg
You are welcome to contact the University in Welsh or English
Rhif Elusen Gofrestredig 1141565 - Registered Charity No. 1141565
Gall y neges e-bost hon, ac unrhyw atodiadau a anfonwyd gyda hi, gynnwys deunydd cyfrinachol ac wedi eu bwriadu i'w defnyddio'n unig gan y sawl y cawsant eu cyfeirio ato (atynt). Os ydych wedi derbyn y neges e-bost hon trwy gamgymeriad, rhowch wybod i'r anfonwr ar unwaith a dilewch y neges. Os na fwriadwyd anfon y neges atoch chi, rhaid i chi beidio a defnyddio, cadw neu ddatgelu unrhyw wybodaeth a gynhwysir ynddi. Mae unrhyw farn neu safbwynt yn eiddo i'r sawl a'i hanfonodd yn unig ac nid yw o anghenraid yn cynrychioli barn Prifysgol Bangor. Nid yw Prifysgol Bangor yn gwarantu bod y neges e-bost hon neu unrhyw atodiadau yn rhydd rhag firysau neu 100% yn ddiogel. Oni bai fod hyn wedi ei ddatgan yn uniongyrchol yn nhestun yr e-bost, nid bwriad y neges e-bost hon yw ffurfio contract rhwymol - mae rhestr o lofnodwyr awdurdodedig ar gael o Swyddfa Cyllid Prifysgol Bangor.
This email and any attachments may contain confidential material and is solely for the use of the intended recipient(s). If you have received this email in error, please notify the sender immediately and delete this email. If you are not the intended recipient(s), you must not use, retain or disclose any information contained in this email. Any views or opinions are solely those of the sender and do not necessarily represent those of Bangor University. Bangor University does not guarantee that this email or any attachments are free from viruses or 100% secure. Unless expressly stated in the body of the text of the email, this email is not intended to form a binding contract - a list of authorised signatories is available from the Bangor University Finance Office.
Dear all,
For the first time, the Eurographics and EuroVis joint conference is hosting
a "women lunch". As it should be, it will be organized as a remote social
event on zoom. You can show your interest by filling out the free
registration form on the conference website.
<https://conferences.eg.org/egev20/> https://conferences.eg.org/egev20/
We encourage you to participate. It will take place this Thursday from 12:30
p.m. to 1:30 p.m. Dr Min Lu, from the University of Shenzhen, will give a
brief introduction to her work experience as a researcher in China. The rest
of the "lunch" session will be around virtual tables to allow discussions
and exchanges.
Sincerely yours,
Céline Loscos.
--
CÉLINE LOSCOS
Professeure en informatique
Université de Reims Champagne-Ardenne (URCA) - CReSTIC EA3804
Responsable de l'équipe de recherche RVM
Responsable du CMI Informatique High-Performance Visual Computing
IUT de Reims, Chemin des Rouliers, CS 30012, 51687 Reims Cedex 2, France
Tél.: +33 (0)3.26.91.85.76
<https://crestic.univ-reims.fr/fr/celine.loscos>
https://crestic.univ-reims.fr/fr/celine.loscos
<https://rvm.univ-reims.fr/> https://rvm.univ-reims.fr/
Dear all,
This is to information you that the full program of SPM 2020 and SMI 2020 is now online. The registration is free for students and postdocs. You can find more information about the program and the registration here (https://spm2020.sciencesconf.org/) and here (https://smi2020.sciencesconf.org/).
SPM 2020 and SMI 2020 will be organised as a teleconference due to the coronavirus outbreak. The conference program will be exactly the same as previously years; it will include paper presentations, keynote talks and several workshops but everything will be done using remote conferencing services. All attendees will participate to the conference remotely with video/audio and slide sharing; there will be no on-site participation.
Kind regards,
Frederic
Welcome to the joint virtual conferences, Eurographics & Eurovis 2020 (EGEV 2020)
Norrköping, Sweden, May 25-29, 2020
Dear colleagues, co-workers, and friends,
As you will all be aware, we are in the final steps towards the EuroGraphics and EuroVis conference 2020 (EGEV 2020), held in virtual Norrköping this year. Due to the current outbreak of Covid-19, we needed to switch the conference from a physical concept into a virtual conference instead. The organizing committee participated in other conferences that have “gone virtual” this season and we learned a lot from their experiences. The switch to a virtual conference means a number of changes for the presenters, chairs, and, the audience. One of the biggest changes is that contrary to previous years, the conference will be entirely free for attendees.
You can find more information about the conference and a program here (https://egev2020.se). All of the sessions of this event-packed week will be streamed on the EGEV2020 YouTube channel (http://youtube.egev2020.se) audience can follow along and ask questions to the presenters and interact with each other.
Another common hub for creating the “conference feeling” will this year be Discord, for which you can sign up for free and join here (https://discord.gg/nTQwrp4). Discord is a widely used communications platform that supports multiple parallel discussion streams, both text and voice, and will allow the serendipitous “running into someone in the hallway” moments that add to every conference. We strongly recommend you to sign into the Discord server and participate as much as possible throughout the week to try and avoid the experience of “just watching videos”. For the Discord we recommend everyone to use their proper name however they see fit as a large portion of the interaction will be through this platform and seeing familiar names will make it easier to create these serendipitous encounters.
We, the conference organizers, have worked hard to create the facilities to enable a conference feeling for all attendees even in these difficult times, but we cannot create this feeling without all of your help and we believe that all of us together can make this years Eurographics and EuroVis conference a very enjoyable and interactive experience.
Conference Structure
As you can see from the program, the conference is still organized by sessions/tracks, with up to 8 parallel sessions. Each session will be showing in a separate YouTube stream on the EGEV 2020 YouTube channel here (http://youtube.egev2020.se). The session chair collects questions from the YouTube chat and the appropriate Discord channel during the presentation and will ask the question to the presenters at the end of the presentation. To minimize internet dangers, all presentations will be streamed from a prerecorded video file, but the presenters will be online during their talks and answer questions on the stream in a Q&A session live after the presentation.
Social events are organized this year through a combination of Zoom and YouTube streaming. Information about the individual events is available on the webpage. We have had some great ideas that people will truly enjoy. Participants of Eurographics 2010 can surely think of a few things that might happen again.
TL;DR
1.
2.
3. Subscribe to the EGEV 2020 YouTube channel to see the session events and
4. be notified when new ones will be added throughout the week <http://youtube.egev2020.se>
5. http://youtube.egev2020.se
6.
7.
8.
9. Create an account for Discord and register the EGEV 2020 Discord server
10. here ( <https://discord.gg/nTQwrp4> https://discord.gg/nTQwrp4).
11. You can then access the server at <http://discord.egev2020.se>
12. http://discord.egev2020.se
13.
14.
15.
16. Checkout the landing page at
17. http://virtual.egev2020.se and choose the sessions that you are interested in and start interacting with other participants on the Discord server.
18.
19.
20.
21. Watch the sessions on the YouTube channel and ask questions in the YouTube
22. chat or in the session’s channel on the Discord server
23.
24.
25.
26. Interact, interact, interact, interact
27.
At http://virtual.egev2020.se you can find a landing page that will serve as the central hub for your conference experience with links. This page will be constantly updated before and throughout the conference.
We have an entire week packed with interesting talks, eight keynote speakers, and many social events throughout the week to make this conference as engaging as it would have been if we had all interacted with each other in person.
Co-located Events
EGPGV - Eurographics Symposium on Parallel Graphics and Visualization
The Eurographics Symposium on Parallel Graphics and Visualization (EGPGV) aims to foster the exchange of experiences and knowledge on exploiting and defining new trends in parallel graphics and visualization. This area is of growing importance due to the rapidly increasing availability of multi-core CPUs, GPUs, and cluster systems. Computationally demanding and data-intensive applications in graphics and visualization are strongly affected by this trend and require novel, efficient parallel solutions.
<https://www.egpgv.org/egpgv20/> https://www.egpgv.org/egpgv20/
Visual Forum
Visual Forum is an outstanding Swedish visualization conference for the industry as well as the public authorities—this year with the theme Digital twins.
<https://visualforum.se/> https://visualforum.se
MLVis - International Workshop on Machine Learning in Visualisation for Big Data 2020
The Workshop on Machine Learning in Visualisation for Big Data targeted toward machine learning methods in visualisation from both the machine learning and visualisation communities, addressing how the two technologies can be used together to provide greater insight to end users.
The fifth edition of this co-located event will be part-tutorial and part-workshop so as to increase the interaction between researchers.
<https://www.tuni.fi/mlvis2020/> https://www.tuni.fi/mlvis2020/
EuroVA - International Eurovis Workshop on Visual Analytics
EuroVA 2020 is the premier workshop to present and discuss fresh ideas on new methods and theories, novel applications, designs, and studies on the use of Visual Analytics methods and systems. The workshop will accept a wide range of contributions within the broad area of Visual Analytics, including novel techniques, systems, applications, evaluation studies and methods, and theoretical foundations, as well as fresh viewpoints on future challenges and critical reflections.
<https://www.eurova.org/eurova-2020> https://www.eurova.org/eurova-2020
EnvirVis - Visualization in Environmental Sciences Workshop
Research in environmental sciences has become more and more important as we are faced with increasing problems concerning climate change, water scarcity, pollution of the environment, or changes in biodiversity. The workshop on Visualization in Environmental Sciences (EnvirVis) invites contributions with a broad application area in environmental research from both visualization and environmental sciences. Our goal is to raise awareness to the importance of visualization for this domain and to establish a forum for interdisciplinary discussions.
<https://www.informatik.uni-leipzig.de/bsv/envirvis2020/> https://www.informatik.uni-leipzig.de/bsv/envirvis2020/
VisGap
The VisGap Symposium aims to shed a light on the gap between research and practical applicability, examine the obstacles every researcher faces, and propose solutions to overcome this problem as a community.
VisGap’20 aims at gathering experts from all over the visualization community in order to advance the way our field works with software, sustains software, and values the effort our members put into developing said software.
<https://visgap.gitlab.io/visgap20/> https://visgap.gitlab.io/visgap20/
MolVA- Workshop on Molecular Graphics and Visual Analysis of Molecular Data
Molecular visualization and graphics is one of the oldest branches of scientific visualization, which has been developing for over 50 years. Due to the continuous advances in both computational biology and computer graphics techniques, molecular graphics and visualization are very active areas of research. Not only the ever-increasing dataset sizes yield a constant challenge for visual analysis, but also new technologies like advances in web-based graphics or augmented and virtual reality open new possibilities.
This half-day multidisciplinary workshop – which is held in conjunction with Eurovis for the third time and with Eurographics for the first time – brings together visualization and computer graphics researchers working with molecular data. Whereas molecular graphics is an established topic for many years, the hybrid-dimensional visual analysis of molecular structures is still a quite new research field with a lot of potential. We would like to encourage submissions especially using new technologies, such as immersive analytics or ML-related approaches.
We invite short papers as well as full papers. All papers will undergo a single-stage, double-blind peer review by an international program committee. Accepted papers will be published in the EG digital library.
<https://tinyurl.com/molva> https://tinyurl.com/molva
WICED - Workshop on Intelligent Cinematography and Editing
The intelligent analysis and computation of cinematic elements including placement of virtual cameras, transitions between shots and lighting, shows great promise to extend the communicative power of the film arts into the artificial environments of games and virtual worlds. When paired with emerging depth-sensing cameras and computer vision algorithms, intelligent cinematography algorithms increasingly find applications in real-world cinematography as well.
This workshop intends to bring together leading researchers from fields including 3D graphics, artificial intelligence, computer vision, visualization, interactive narrative, cognitive and perceptual psychology, computational linguistics, computational aesthetics, visual effects, augmented reality, virtual reality and others related to aspects of automatic camera control and film editing.
<https://project.inria.fr/wiced2020/> https://project.inria.fr/wiced2020/
Committee
Local Organizing Committee
General Chair, Anders Ynnerman, Linköping University
General Co-Chair, Matthew Cooper, Linköping University
Eurographics Chair, Jonas Unger, Linköping University
EuroVis Co-Chair, Ingrid Hotz, Linköping University
EuroVis Co-Chair, Patric Ljung, Linköping University
Administrative Coordinator, Eva Skärblom, Linköping University
Administrative Coordinator, Gun-Britt Löfgren, Linköping University
Virtual Technologies Coordinator, Alexander Bock, Linköping University & University of Utah
Communications Lead, Martin Falk, Linköping University
Publicity Coordinator, Aida Nordman, Linköping University
Co-located Events Coordinator, Jimmy Johansson, Linköping University
Social Events Coordinator, Katerina Vrotsou, Linköping University
Social Events Co-chair, Camilla Forsell, Linköping University
Student Volunteers Coordinator, Niklas Rönnberg, Linköping University
Sponsorship Coordinator, Anders Carlsson, Linköping University
Eurographics Program Chairs
Full Papers
Daniele Panozzo, New York University
Ulf Assarsson, Chalmers University of Technology
State-of-the-art reports
Rafal Mantiuk, University of Cambridge
Veronica Sundstedt, Blekinge Tekniska Högskola
Posters
Tobias Ritschel, University College London
Gabriel Eilertsen, Linköping University
Short papers
Alexander Wilkie, Charles University
Francesco Banterle, CNR-ISTI
Tutorials
Morten Fjeld, Chalmers University of Technology
Jeppe Frisvald, Denmark Technical University
Education papers
Mario Romero, Royal Institute of Technology
Beatriz Sousa Santos, Universidade de Aveiro
EG Doctoral Consortium
Michael Doggett, Lund University
Eurovis Program Chairs
Papers
Ivan Viola, King Abdullah University of Science and Technology
Michael Gleicher, University of Wisconsin
Tatiana Landesberger von Antburg, Karlsruhe Institute of Technology
STARs Chairs
Noeska Smit, University of Bergen
Steffen Oeltze-Jafra, University of Magdeburg
Bei Wang, University of Utah
Short Papers Chair
Andreas Kerren, Linnaeus University
Christoph Garth, University of Kaiserslautern
G. Elisabeta Marai, University of Illinois at Chicago
Posters Chairs
Jan Byška, Masaryk University Brno
Stefan Jänicke, University of Southern Denmark
Industrial sessions/exhibit
Anders Calsson, Visual Sweden
Matthew Cooper, Linköping University
***************************************
* XVIII Eurographics Workshop *
* on *
* Graphics and Cultural Heritage *
* EG GCH2020 *
* Granada, 18-20 november 2020 *
* *
* <https://www.gch2020.eu> https://www.gch2020.eu *
***************************************
CALL FOR PAPERS
===============
Regular Paper Deadline: September 4, 2020
## COVID-19 NOTE ########
Given the developing COVID-19 situation, it is unclear yet if the conference can take place in a physical format. We will turn to a virtual format if needed. We encourage authors to submit work to GCH2020 even if they do not think they will be able or willing to attend in person due to the virus situation and/or potential travel restrictions. In any of the scenarios, we will seek to publish the proceedings and make them available in the Eurographics Digital Library.
#######################
The 18th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH 2020) aims to engage practitioners and researchers across the world working at the interface of novel 3D digital technologies and cultural heritage. This year, EG GCH will take place in the historical and UNESCO World Heritage city of Granada, whose university is almost 500 years old and, at the same time, has one of the leading Computer Sciences faculties in Europe.
The event will explore the role of computer graphics and digital technologies in cultural heritage preservation and dissemination, linking its development with other economic and scientific areas, such as conservation and restoration, or with the role of technologies in sustainable tourism.
GCH2020 welcomes presentations of projects and applications that demonstrate how computer graphics and other digital technologies could impact to cultural heritage. Specific sessions will be organized for active networking to seek new challenges and projects involving different stakeholders of the European Heritage ecosystem. Hence, interdisciplinary and multidisciplinary approaches are particularly welcome to the event.
For the research community, GCH 2020 will provide, as always, an excellent scientific forum to exchange novel ideas and developments as well as to identify future research and application opportunities. For the practitioner community, GCH 2020 will provide a unique opportunity to feed into technical developments as well as to identify new techniques and ideas which can be transferred into practice.
The event seeks different types of contributions including:
1. Research papers: original and innovative research (maximum 10 pages)
2. Short papers: update of ongoing research activities or projects (maximum 4 pages)
3. Posters: overview of activities (500 words abstract)
4. Tutorials of solutions available to the community. Text and class material prepared for 2h to 6h of teaching. It will be held on the pre-conference day.
5. Special sessions on topics of interest to the workshop
6. Panel sessions for international research projects
Topics
======
Contributions are solicited (but not limited to) in the following topics:
● Digitisation of Cultural Heritage resources, such as 3D scanning, motion capture, multispectral imaging, X-ray, terahertz imaging
● Visual data analysis, processing and fusion
● Digital libraries, archiving and long-term preservation of 3D documents
● Visual data analysis and modelling, including semantic-aware representation of digital artefacts (metadata, classification schemes, annotation), similarity search and browsing
● Visualization and virtual museums, including serious games and storytelling
● Multi-modal and interactive environments
● Spatial and mobile augmentation of physical collections with digital presentations
● Digital fabrication, including subtractive and additive methods such as 3D printing
● Computer Graphics related technologies applied to sustainable tourism solutions.
Important deadlines
===============
Deadline
Research papers 4th september 2020
Tutorials 15th september 2020
Panel Sessions 30th june 2020
Short papers 9th october 2020
Poster 30th october 2020
Submission instructions
=======================
Research papers, short papers and posters
------------------------------------------
Please submit your work via the SRM conference management system:https://srmv2.eg.org/COMFy/Conference/GCH_2020
If you have any problems using these format templates, please contact the programme chairs directly at chairs-gch2020(a)eg.org <mailto:chairs-gch2020@eg.org>
For posters, please submit a 500 word abstract.
Tutorials and special sessions
------------------------------
Please submit the name of the proposer, a summary of the planned activity as well as list of speakers to chairs-gch2020(a)eg.org <mailto:chairs-gch2020@eg.org>
Proceedings
===========
All accepted research and short papers will be published by the Eurographics Association and archived in the EG Digital Library. The authors of the five selected best papers will be invited to submit an extended version to the ACM Journal on Computing and Cultural Heritage (JOCCH, see http://jocch.acm.org/).
We will seek to publish other contributions in collaboration with proposers of tutorials and special sessions.
Organization
============
CONFERENCE CHAIRS
● Carlos Andujar (Universitat Politècnica de Catalunya) -WS chair-
● Francisco Javier Melero (Universidad de Granada) -local chair
PROGRAMME CHAIRS
● Michela Spagnuolo (CNR-IMATI)
● Francisco Javier Melero (Universidad de Granada)
TUTORIAL CHAIRS
● Carlos Ureña (Universidad de Granada)
● Sofia Pescarin, CNR-ITAB
PROGRAMME COMMITTEE (TO BE ANNOUNCED)
2020 INTERNATIONAL CONFERENCE ON CYBERWORLDS (CW2020)
29 September - 1 October, 2020.
Organized by Universite Caen Normandie, Caen, France.
In cooperation with Eurographics Association, ACM SIGGRAPH,
and Normandie Univ, ENSICAEN, CNRS, Region Normandie, Caen-la-mer
Conference web page: https://cyberworlds2020.sciencesconf.org
<https://cyberworlds2020.sciencesconf.org/> , www.cyberworlds-conference.org
<http://www.cyberworlds-conference.org/>
Follow us on Facebook: https://www.facebook.com/cw.cyberworlds
Due to the COVID-19, the paper submission deadline is postponed to June 1,
2020.
Please register your title and abstract as early as possible.
CW2020 will be held as an ONLINE CONFERENCE with the same publisher IEEE
CPS.
The author's registration fee then will be significantly lower to mostly pay
for the
proceeding preparation and related costs.
We are going to organise the real conference CW2021 in Caen one year later
in 2021.
CW 2020 SCOPE:
Created intentionally or spontaneously, cyberworlds are information spaces
and communities that
use computer technologies to augment the way we interact, participate in
business and receive
information throughout the world. CW 2020 is the 19th conference organized
annually since 2002.
CW 2020 will consider the following tracks and topics:
VISUAL AND INTERACTIVE COMPUTING:
Applications of virtual and augmented reality in cyberspace; Art and
heritage in cyberspace;
Color theory and image recoloring for color vision defect support;
Computer vision for augmented and mixed reality; Electronic education in
cyberspace;
Image processing and computer vision for vision enhancement; Image-based
ophthalmologic diagnosis;
Multi-user games in cyberspace; Multimodal interaction; Shape modeling in
cyberspace;
Virtual and augmented reality for smart cities and smart manufacturing;
Virtual city modelling, processing and simulation; Virtual collaborative
spaces;
Virtual humans and avatars; Visual analytics in cyberspace; Visual computing
for active ageing;
Virtual and augmented reality for the vision impaired.
COGNITIVE HUMAN-MACHINE INTERACTION:
Affective computing; BCI applications; Cognitive informatics; EEG-based
neuroimaging;
Emotion artificial intelligence; Game innovation for active living;
Human factors in transportation, maritime, and industry 4.0;
Human and machine intelligence coexistence; Human-robot interaction;
Machine and deep learning for biosignal-based algorithms; Machine-assisted
cognitive enhancement;
Mobile and adaptive BCIs; Multimodal interfaces; Neurofeedback systems and
games;
Neurorehabilitation and neuroplasticity; Signal processing;
Virtual and augmented reality and human factors.
CYBERSECURITY AND BIOMETRICS:
Authentication protocols; Behavioral biometrics; Biometric template
protection;
Content protection and digital rights management; Emerging biometrics;
Identity and trust management;
Information hiding and anonymity; Multi-biometrics; Password security;
Performance evaluation of biometric systems; Presentation attack detection;
Privacy protocols;
Privacy, security and trust in social media; Quality of biometric data; Risk
and reputation management;
Security of embedded systems; Security of personal data; Security protocols.
SUMISSION CATEGORIES: full paper (up to 8 pages), short paper (up to 4
pages),
poster paper (up to 4 pages with publication in the proceeding) and
poster only (1 page abstract without publication in the proceedings).
CONFERENCE PROCEEDINGS with all accepted poster papers will be published by
Conference Publishing Services as well as submitted to the IEEE Xplore
Digital Library,
IEEE Computer Society Digital Library and reference databases of all major
referencing indices
including EI Compendex, Scopus, and SCI
IMPORTANT DATES:
Friday 24 April June 01, 2020 Papers (Full/Short) submission
extension
Monday 01 June June 29, 2020 Papers (Full/Short) notification
Friday 12 June July 05, 2020 Poster papers submission
Wednesday 29 July July 15, 2020 Poster papers notification
Friday 17 July July 29, 2020 Author registration
Friday 17 July July 29, 2020 Camera-ready papers submission to
CPS
Paper submission page:
https://cyberworlds2020.sciencesconf.org/resource/page/id/6
ORGANIZATION COMMITTEE:
GENERAL CHAIRS
Christophe Rosenberger, ENSICAEN
Frederic Jurie, University de Caen Normandie, France
PROGRAM CHAIRS
Christophe Charrier, University de Caen Normandie, France
Christine Fernandez-Maloigne, Universite de Poitiers, France
Alexei Sourin, Nanyang Technological University, Singapore
TRACK CHAIRS
Alexei Sourin, Nanyang Technological University, Singapore
Olga Sourina, Fraunhofer Singapore, Singapore
Matthias Woelfel, Karlsruhe University of Applied Sciences, Germany
Jianhua Zhang, Oslo Metropolitan University, Norway
Christophe Rosenberger, Normandy University, France
Marina Gavrilova, University of Calgary, Canada
Conference flyer for downloading:
<https://cyberworlds2020.sciencesconf.org/data/pages/CW20_flyer_V1.pdf>
https://cyberworlds2020.sciencesconf.org/data/pages/CW20_flyer_V1.pdf
CONTACT: cw2020(a)easychair.org <mailto:cw2020@easychair.org>
cyberworlds2020(a)sciencesconf.org <mailto:cyberworlds2020@sciencesconf.org>
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