<https://conferences.eg.org/eg2021/for-submitters/education-paper-submission/> Eurographics 2021 - Call for Education Papers
We are seeking original contributions for presentation and publication in the EG’2021 education track. We wish to build and enhance a vibrant community of Computer Graphics teachers who share their knowledge and experience of bringing computer graphics to the classroom and getting others excited about the field.
We invite authors to submit papers, panels and student projects related to the following topics:
* + Teaching Computer Graphics to diverse audiences (e.g. computer science, engineering, arts);
* + Designing curricula for Computer Graphics and related disciplines (e.g. image processing,
* visualization, animation and games);
* + Designing and teaching online and hybrid courses in computer graphics;
* + Classroom challenges in computer graphics (e.g. innovative and effective assessment, engaging
* student interest, managing diverse student backgrounds, teaching mathematical foundations);
* + Enabling and exploiting visual tools and techniques to teach in other disciplines;
* + Incorporating modern technology in Computer Graphics courses (e.g. VR, AR, XR, 3D printing);
* + Bringing Computer Graphics research into the classroom;
* + Promoting undergraduate research in Computer Graphics;
* + Harnessing Computer Graphics and Visualization in curricula for Data Science.
TIMELINE
January 24, 2021
Submission deadline
February 22, 2021
Notification to authors
March 14, 2021
Camera-ready
* All deadlines are at 23:59 UTC
EUROGRAPHICS EDUCATION PAPERS CHAIRS
Beatriz Sousa Santos, University of Aveiro, Portugal
Gitta Domik, Paderborn University, Germany
For any questions relating to submissions contact the chairs-eg2021edu(a)eg.org <mailto:chairs-eg2021edu@eg.org> .
More detail at https://conferences.eg.org/eg2021/for-submitters/education-paper-submission/
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Educators! Are you teaching computer graphics or using computer graphics to teach? Submit your innovations, experiences and insights to EUROGRAPHICS'2021 in VIENNA !! 3-7 May, 2021 <http://conferences.eg.org/eg2021> conferences.eg.org/eg2021
Prof. Dr. Gitta Domik-Kienegger
Fakultät Elektrotechnik, Informatik und Mathematik (EIM)
Universität Paderborn
<https://cs.uni-paderborn.de/cgvb/> https://cs.uni-paderborn.de/cgvb/
---------------------------------
Faculty for Computer Science, Electrical Engineering and Mathematics
Paderborn University
<https://cs.uni-paderborn.de/en/cgvb/> https://cs.uni-paderborn.de/en/cgvb/
===================================================================
New Post-Doctoral Position Opening
The Interactive Graphics and Simulation (IGS) Group, established in 2014
at University of Innsbruck, Austria, invites applications for the position
of a full-time post-doctoral researcher.
We are seeking a highly-qualified individual with interest and skill in
fields related to the research themes of the IGS group. This could include,
but is not limited to: medical training systems, virtual/augmented reality,
physically-based simulation, computer haptics.
Candidates should have earned a doctoral degree in a relevant field
(Computer Science, Applied Mathematics, Mechatronics, or other related
areas), possess a publication record commensurate with experience, and
have demonstrated strengths in some of the interest domains of the IGS
group, as outlined above. Knowledge and experience in programming in C/C++
is required, as well as a good level in English, both written and spoken.
Experience in teaching and project management is a benefit.
We seek a candidate showing enthusiasm for leading-edge research, team
spirit, and capability for independent problem-solving. Applicants are
expected to assume active roles in research projects, and in supervision
of junior researchers and students. Responsibilities also include teaching
at Bachelor and Master level. The research directions will be defined in
accordance with the interests of the candidate and the research group.
The position is open immediately, with applications being reviewed on an
ongoing basis. The initial stage deadline is September 20th, 2020. The
position is offered for a duration of up to six years, on the level of
non-permanent university research staff. Salaries are internationally
competitive and commensurate with qualification and experience.
Candidates should send electronically a motivation letter, a research
statement, their curriculum vitae with a publication list, URLs to
2-3 selected publications (online only), contact information of at least
three references, and scans of relevant degree documents. The compiled
material should be sent in PDF format to:
matthias.harders(a)uibk.ac.at
Please feel free to get in contact in case of questions. A description
of the opening in PDF format can be found here:
https://igs.uibk.ac.at/igs_document/PostDoc_Opening_UIBK.pdf
We are looking forward to hearing from you.
---
Prof. Dr. Matthias Harders
Interactive Graphics and Simulation Group
Department of Computer Science
University of Innsbruck
Technikerstrasse 21 A
6020 Innsbruck
Austria
Phone: +43 (0)512 507 53338
http://igs.uibk.ac.at/
*************************************
* XVIII Eurographics Workshop *
* on *
* Graphics and Cultural Heritage *
* EG GCH2020 *
* 18-20 november 2020 *
* *
* <https://www.gch2020.eu> https://www.gch2020.eu *
*************************************
## COVID-19 NEWS ########
NEW Regular Paper Deadline: September 28, 2020
Given the developing COVID-19 situation the conference has moved to a VIRTUAL FORMAT.
We encourage authors to submit work to GCH2020, as we will publish the proceedings and make them available in the Eurographics Digital Library.
#######################
The 18th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH 2020) aims to engage practitioners and researchers across the world working at the interface of novel 3D digital technologies and cultural heritage. This year, EG GCH will be ONLINE, organized by the University of Granada.
The event will explore the role of computer graphics and digital technologies in cultural heritage preservation and dissemination, linking its development with other economic and scientific areas, such as conservation and restoration, or with the role of technologies in sustainable tourism.
GCH2020 welcomes presentations of projects and applications that demonstrate how computer graphics and other digital technologies could impact to cultural heritage. Specific sessions will be organized for active networking to seek new challenges and projects involving different stakeholders of the European Heritage ecosystem. Hence, interdisciplinary and multidisciplinary approaches are particularly welcome to the event.
For the research community, GCH 2020 will provide, as always, an excellent scientific forum to exchange novel ideas and developments as well as to identify future research and application opportunities. For the practitioner community, GCH 2020 will provide a unique opportunity to feed into technical developments as well as to identify new techniques and ideas which can be transferred into practice.
The event seeks different types of contributions including:
1. Research papers: original and innovative research (maximum 10 pages)
2. Short papers: update of ongoing research activities or projects (maximum 4 pages)
3. Posters: overview of activities (500 words abstract)
4. Tutorials of solutions available to the community. Text and class material prepared for 2h to 6h of teaching. It will be held on the pre-conference day.
5. Special sessions on topics of interest to the workshop
6. Panel sessions for international research projects
Topics
======
Contributions are solicited (but not limited to) in the following topics:
● Digitisation of Cultural Heritage resources, such as 3D scanning, motion capture, multispectral imaging, X-ray, terahertz imaging
● Visual data analysis, processing and fusion
● Digital libraries, archiving and long-term preservation of 3D documents
● Visual data analysis and modelling, including semantic-aware representation of digital artefacts (metadata, classification schemes, annotation), similarity search and browsing
● Visualization and virtual museums, including serious games and storytelling
● Multi-modal and interactive environments
● Spatial and mobile augmentation of physical collections with digital presentations
● Digital fabrication, including subtractive and additive methods such as 3D printing
● Computer Graphics related technologies applied to sustainable tourism solutions.
Important deadlines
===============
Research papers 28th september 2020
Short papers 23th october 2020
Poster 14th november 2020
Submission instructions
=======================
Research papers, short papers and posters
------------------------------------------
Please submit your work via the SRM conference management system:https://srmv2.eg.org/COMFy/Conference/GCH_2020
If you have any problems using these format templates, please contact the programme chairs directly at chairs-gch2020(a)eg.org <mailto:chairs-gch2020@eg.org>
For posters, please submit a 500 word abstract.
Special sessions
------------------------------
Please submit the name of the proposer, a summary of the planned activity as well as list of speakers to chairs-gch2020(a)eg.org <mailto:chairs-gch2020@eg.org>
Proceedings
===========
All accepted research and short papers will be published by the Eurographics Association and archived in the EG Digital Library. The authors of the five selected best papers will be invited to submit an extended version to the ACM Journal on Computing and Cultural Heritage (JOCCH, see http://jocch.acm.org/).
We will seek to publish other contributions in collaboration with proposers of special sessions.
Organization
============
CONFERENCE CHAIRS
● Carlos Andujar (Universitat Politècnica de Catalunya) -WS chair-
● Francisco Javier Melero (Universidad de Granada) -local chair
PROGRAMME CHAIRS
● Michela Spagnuolo (CNR-IMATI)
● Francisco Javier Melero (Universidad de Granada)
TUTORIAL CHAIRS
● Carlos Ureña (Universidad de Granada)
● Sofia Pescarin, CNR-ITAB
--
<https://drive.google.com/uc?id=1_b8GR-4wveAxwEu6qxvJgWSitVzAzv1z>
Francisco Javier Melero Rus
Prof. Contratado Doctor
Dpt. Lenguajes y Sistemas Informáticos
Universidad de Granada
p:
+34958248426 m: +34 655 45 75 11
a:
ETSIIT. C/ Periodista Daniel Saucedo Aranda s/n
18071 Granada
w:
<http://lsi.ugr.es/fjmelero> lsi.ugr.es/fjmelero e: <mailto:fjmelero@ugr.es> fjmelero(a)ugr.es
<https://www.twitter.com/fj_melero> <https://www.linkedin.com/in/fjmelero/?lipi=urn%3Ali%3Apage%3Ad_flagship3_fe…>