We are pleased to invite you to the
<https://conference.stag2021.it/school/> Graduate School that will take
place on October 26th and 27th, 2021 and will be part of the
<https://conference.stag2021.it/> STAG 2021 conference!
Following the tradition of STAG, the colocated Graduate School features
several lectures in various topics in the field, held by world-class experts
and lead researchers in the respective discipline as described in the
<https://conference.stag2021.it/school/> Graduate School webpage. This year,
we are very pleased to host Rana Hanocka, Chris Wojtan, Nicholas Sharp, and
Tim Weyrich as our grad school speakers. Don't miss this occasion!
The school is addressed to PhD and postgraduate students, with an interest
in Computer Graphics. The grad school will be held remotely and registration
is mandatory. All the details can be found
<https://conference.stag2021.it/attend/> here.
We are also pleased to renew our invitation to submit your contribution to
STAG 2021!
We welcome papers addressing both theoretical and application-oriented
aspects of research, as well as papers describing open libraries and tools.
STAG also encourages dialogue and cross-fertilization between different
fields, including Computer Graphics, Computer Vision, Artificial
Intelligence, and Topological Data Analysis.
Authors are invited to submit original and unpublished research papers, in
the form of either long or short papers.
* Long papers (not exceeding 10 pages in length, excluding references) will
undergo a double-blind reviewing process. Accepted long papers will be
included in the STAG proceedings, published in the <https://diglib.eg.org/>
Eurographics Digital Library and indexed by Scopus. The authors of selected
best papers from the conference will be invited to submit extended versions
to a Special Issue of the
<https://www.journals.elsevier.com/computers-and-graphics> Computers &
Graphics Journal (Elsevier).
* Short papers (not exceeding 5 pages in length, excluding references) are
expected to present ongoing research, possibly not mature enough for
publication, but worth discussing with the community. The authors of
accepted short papers will present their research in a dedicated session
during the conference. The aim is to make the conference a meeting place
between younger and experienced researchers in Computers Graphics.
Important dates
* Paper submission: September 12, 2021
* Notification: October 7, 2021
* Camera ready: October 19, 2021
* Registration of speakers: October 19, 2021
* Registration of participants: October 22, 2021
* Conference days:
o Graduate school: October 26-27, 2021
o Conference: October 28-29, 2021
Additional details about the submission can be found
<https://conference.stag2021.it/submission> here.
Check the <https://conference.stag2021.it/> conference website for news and
updates! Stay tuned!
With kind regards,
The Program and Event Chairs
Daniela Giorgi, Patrizio Frosini, Emanuele Rodolà and Simone Melzi
Call for applications - Assistant Professor (Tenure Track) of AI for Visual
Computing at TU Wien, Austria The faculty of Informatics at TU Wien would
like to further strengthen its profile in various subdisciplines of Visual
Computing with special focus on Artificial Intelligence Techniques.
Detailed information is available at
https://informatics.tuwien.ac.at/news/2067.
Applications should be directed to https://jobs.tuwien.ac.at/Job/159081.
Application deadline: September 9, 2021.
--
Eduard Groeller mailto:groeller@cg.tuwien.ac.at
TU Wien http://www.cg.tuwien.ac.at/
(DVR: 0005886)
Special Section on Recent Advances in Graphics and Interaction
We invite submissions to the Computers & Graphics Journal, Special Section
on Recent Advances in Graphics and Interaction.
This Special Section is dedicated to the latest and promising research
related to interaction techniques, computer graphics, and its applications,
including software, hardware, visualization, and games. It covers the areas
of Computer Graphics, Image Processing, Computer Vision, Information
Visualization, Human-Computer Interaction, as well as related fields such as
Virtual and Augmented Reality, Modelling, Rendering, or Digital Arts.
Please follow the submission guidelines for the Computers & Graphics Journal
as detailed in the guide to authors available at
https://www.editorialmanager.com/cag/. Ensure that you read and follow the
instructions carefully before uploading your submission. The submission
website for this journal is located at:
https://www.editorialmanager.com/cag/default.aspx. Please select VSI: Adv
Graphics+Interaction in the Article Type step in the submission process.
All submissions will be fully peer-reviewed by at least three experts
according to the standards of Computers & Graphics. Authors of accepted
papers will have to present their work at the International Conference on
Graphics and Interaction (https://gpcg.pt/icgi2021/).
Important Dates
Submission Due: July 28, 2021
First Decision: within 4 weeks
Guest Editors
Nuno Rodrigues (ESTG, CIIC, Politécnico de Leiria)
Daniel Mendes (INESC TEC, FEUP)
Luís Paulo Santos (Universidade do Minho)
Kadi Bouatouch (IRISA)
Dear colleagues,
We have an open PhD position at the Rendering and Modeling Group (
https://www.cg.tuwien.ac.at/group/Rendering-and-Modeling ) of TU Wien (
https://www.tuwien.at in the area of Computer Graphics:
https://jobs.tuwien.ac.at/Job/159549
Possible research topics include real-time rendering, photorealistic
rendering, geometry processing and machine learning in computer graphics.
Please forward this announcement to potentially interested candidates.
Application deadline: August 5, 2021.
Thanks and best wishes,
Michael Wimmer
--
-- Prof. Michael
Wimmer------------------------------------------------------
Institut fuer Visual Computing & Human-Centered Technology
Technische Universitaet Wien tel: +43 (1) 58801
18687
Favoritenstr. 9-11/5/E193-02
http://www.cg.tuwien.ac.at
A-1040 Wien, Oesterreich
mailto:wimmer@cg.tuwien.ac.at
----------------------------------------------------------------------------
-
Hi, (please excuse cross posting)
We offer a postdoc position (1 year, extendable to 2/3) at the
intersection of physics-based simulation and computational haptics. The
position is funded by the ERC Consolidator Grant 'TouchDesign', and
admits ample freedom in the selection of research topics, as well as
unlimited possibility to collaborate with other local or external
researchers.
Details can be found here: http://mslab.es/jobs/postdoc/
<http://mslab.es/jobs/postdoc/>
The application deadline is August 13.
The start date is planned for January 1.
If you know possibly interested researchers and/or PhD students that are
about to graduate, please forward this announcement.
Best regards,
Miguel Otaduy
http://mslab.es <http://mslab.es>
The University of Vienna (20 faculties and centres, 178 fields of study,
approx. 9.800 members of staff, about 90.000 students) seeks to fill the
position from 15.10.2021 of a
University Assistant (prae doc)
at the Research Group Visualization and Data Analysis
Reference number: 12125
The research group Visualization and Data Analysis (Univ.-Prof. Dr.
Torsten Möller, Dr. Laura Koesten) at the Faculty of Computer Sciences
invites applications for the position of a research assistant aiming at
a PhD degree. We seek a highly motivated PhD researcher with a
background in computer science or a related field.
We expect a high motivation to learn and engage with real world data,
people and problems in an interdisciplinary setting. The successful
applicant has the opportunity to propose their own project idea or to
work in collaboration with the project “Transparent and explainable
models”, funded by the Vienna Science and Technology Fund (WWTF)
described below.
The applicant should be confident in engaging with different audiences
and bring motivation to write scientific papers for journals and
conferences. There will be the possibility to collaborate with other
students.
We offer a pleasant work environment within a friendly, dynamic,
international and young team in Vienna, one of the cities with the
highest quality of life worldwide. The working language is English, and
we are committed to diversity and inclusion. There are many
opportunities to grow academically as well as personally, including the
opportunity to act as possible team leads in research projects, engage
in exchanges on an international scale and develop contacts to industry.
We provide a close and supportive supervision of the thesis work and a
highly collaborative research environment. There is an option to extend
the contract after the PhD defense in the context of further academic
training.
The University of Vienna intends to increase the number of women on its
faculty, particularly in high-level positions, and therefore
specifically invites applications by women.
Your application: Applications including a letter of motivation (English
or German), your curriculum vitae (CV), a list of publications and
teaching experience (if applicable) and copies of degree certificates
should be submitted via the Job Center to the University of Vienna
(http://jobcenter.univie.ac.at <http://jobcenter.univie.ac.at>),
mentioning the reference number. We strongly encourage people from
underrepresented groups to apply.
For the full description of this position, please see:
https://univis.univie.ac.at/ausschreibungstellensuche/flow/bew_ausschreibun…
***Apologies for cross posting***
Please find below updated information regarding the call for papers for the
19th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH 2021)
with a deadline extension until
* 2 August 2021 for full papers and
* 9 August 2021 for short papers
Kind regards,
Alan and Vedad
EG GCH 2021, 4-6 November 2021, Bournemouth, UK
Call for papers ( <https://gch2021.bournemouth.ac.uk/index.html#call>
https://gch2021.bournemouth.ac.uk/index.html#call)
The 19th <http://www.eg.org/> EUROGRAPHICS Workshop on Graphics and
Cultural Heritage (GCH 2021) will engage practitioners and researchers
across the world working at the interface of novel 3D digital technologies
and cultural heritage. This year, circumstances depending, EG GCH will be
run in a hybrid format, organised by the University of Bournemouth, UK. This
will allow those who are able to attend the conference in person to do so,
while those that can't, especially if the pandemic is still raging at the
time of the conference, will also not miss out on this exciting event.
GCH 2021 welcomes presentations of new research, projects and applications
that demonstrate how computer graphics and other digital technologies are
impacting cultural heritage research, preservation and dissemination and
promoting sustainable cultural tourism. Specific sessions will be organised
for active networking to seek new challenges and projects involving
different stakeholders of the Heritage ecosystem. Hence, interdisciplinary
and multidisciplinary approaches are particularly welcome to the event.
For the research community, GCH 2021 will provide, as always, an excellent
scientific forum to exchange novel ideas and developments as well as to
identify future research and application opportunities. For practitioners,
GCH 2021 will provide a unique opportunity to feed into technical
developments as well as to identify new techniques and ideas which can be
transferred into practice.
The event seeks different types of contributions including:
1. Research papers: original and innovative research (maximum 10 pages)
2. Short papers: update of ongoing research activities or projects
(maximum 4 pages)
3. Posters: overview of activities or national/international
interdisciplinary projects (500 words abstract)
4. Panel sessions for multidisciplinary/industry-oriented projects
5. Special Session on Interactive Digital Narratives
Topics
Contributions are solicited (but not limited to) in the following topics:
* Digitisation of Cultural Heritage resources, such as 3D scanning,
motion capture, multispectral imaging, X-ray, terahertz imaging
* Visual data analysis, processing and fusion
* Digital libraries, archiving and long-term preservation of 3D
documents
* Visualisation and virtual museums
* Multi-modal and interactive environments
* Spatial and mobile augmentation of physical collections with digital
presentations
* Digital fabrication, including subtractive and additive methods such
as 3D printing
* Technologies for providing sustainable tourism solutions.
* Interactive Digital Narratives - a new special session for GCH 2021,
possible topics include:
* Cultural Heritage applications of Interactive Digital Narrative
including locative narratives and "Culture Games"
* Storytelling Technology for Cultural Heritage including authoring
tools and Procedural Narrative Generation
* Theoretical Frameworks of interactive narrative in the cultural
heritage domain and evaluation methodologies
Please read carefully the submission instructions [
<https://gch2021.bournemouth.ac.uk/index.html#submissions> link] and pay
attention to the important dates [
<https://gch2021.bournemouth.ac.uk/index.html#key-dates> link] to make sure
you don't miss out on participating in GCH 2021.
Important dates
EG GCH 2021 has the following schedule - please add them to your diaries:
Research and Short Papers
Full papers submission deadline [extended]: 2 August 2021
Short papers submission deadline [extended]: 9 August 2021
Notification: 6 September 2021
Camera ready submission deadline: 27 September 2021
Posters
Submission deadline: 30 August 2021
Notification: 13 September 2021
Camera ready submission deadline: 27 September 2021
Submissions
All accepted research and short papers will be published by the
<http://eg.org/> Eurographics Association and archived in the
<http://diglib.eg.org/> EG Digital Library.
The authors of up to five selected best papers will be invited to submit an
extended version to the <http://jocch.acm.org/> ACM Journal on Computing
and Cultural Heritage (JOCCH).
We will seek to publish other contributions in collaboration with proposers
of tutorials and special sessions.
Research and short papers
Please submit your work via the SRM conference management system:
<https://srmv2.eg.org/COMFy/Conference/GCH_2021>
https://srmv2.eg.org/COMFy/Conference/GCH_2021
Log in with your existing SRM account, or create a new one using the
relevant links.
Templates for preparing paper submissions can be found here:
<https://srmv2.eg.org/COMFy/Conference/GCH_2021/Instruction>
https://srmv2.eg.org/COMFy/Conference/GCH_2021/Instruction, in the SRM of
Eurographics.
If you have any problems using the format template, please contact the
programme chairs directly at <mailto:chairs-gch2021@eg.org>
chairs-gch2021(a)eg.org.
Posters
For posters, please submit a 500-word abstract using the same template as
above.
Organisation Committee
General Chair
Vedad Hulusic, Bournemouth University
Programme Chair
Alan Chalmers, University of Warwick
Special Session on IDN Chair
Charlie Hargood, Bournemouth University
Industrial Session Chair
Christos Gatzidis, Bournemouth University
Please note that the deadline for submitting long and short papers to MIG 2021 is extended to 30th July
MIG2021 - Call for papers
The 14th annual ACM/SIGGRAPH conference on Motion, Interaction and Games (MIG 2021, formerly Motion in Games), an ACM SIGGRAPH Specialized Conferences, held in cooperation with Eurographics, will take place in EPFL Lausanne, Switzerland, 10th - 12th Nov 2021 with both virtual and in presence attendance.
The goal of the Motion, Interaction, and Games conference is to be a platform for bringing together researchers from interactive systems and animation, and have them present their most recent results, initiate collaborations, and contribute to the advancement of the research area. The conference will consist of regular paper sessions for long and short papers, and talks by a selection of internationally renowned speakers from Academia as well as from the Industry.
The conference organizers invite researchers to consider submitting their highest quality research for publication in MIG 2021.
<https://mig2021.inria.fr/> https://mig2021.inria.fr/
Important dates
Long and Short Paper Submission Deadline: 16th 30th July 2021
Long and Short Paper Acceptance Notification: 16th 30th August 2021
Long and Short Paper Camera Ready Deadline: 27th September 2021
Poster Submission Deadline: 9th September 2021
Poster Acceptance Notification: 23th September 2021
Poster Camera Ready Deadline: 27th September 2021
<https://easychair.org/my/conference?conf=mig2021> Submission Website on EasyChair
Please submit your work using the following <https://mig2021.inria.fr/files/2021/06/MIG2021_template.zip> MIG2021 Template - two-columns format (sigconf template from the <https://www.acm.org/publications/proceedings-template> ACM template)
Topics of Interest
Relevant topics include (but are not limited to):
Animation Systems
Animal locomotion
Autonomous actors
Behavioral animation, crowds & artificial life
Clothes, skin and hair
Deformable models
Expressive animation
Facial animation
Facial feature analysis
Game interaction and player experience
Game technology
Gesture recognition
Group and crowd behaviour
Human motion analysis
Image-based animation
Interaction in virtual and augmented reality
Interactive animation systems
Interactive storytelling in games
Machine learning techniques for animation
Motion capture & retargeting
Motion control
Motion in performing arts
Motion in sports
Motion rehabilitation systems
Multimodal interaction: haptics, sound, etc
Navigation & path planning
Physics-based animation
Real-time fluids
User-adaptive interaction and personalization
Virtual humans
We invite submissions of original, high-quality papers in any of the topics of interest (see above) or any related topic. Each submission should be 7-9 pages in length for a long paper, or 4-6 pages for a short paper. References are excluded from the page limit. They will be reviewed by our international program committee for technical quality, novelty, significance, and clarity. We encourage authors with content that can be fit into 6 pages to submit as a short paper. And only submit a long paper if the content requires it.
All of the accepted long and short papers will be presented during sessions at the conference. They will be archived in the ACM Digital Libraries with their own DOIs. All submissions will be considered for the Best Paper, Best Student Paper, and Best Presentation awards, which will be conferred during the conference.
Authors of selected best papers should be referred (under validation) to submit extended and significantly revised versions in the <https://www.computer.org/csdl/journal/tg> IEEE Transactions on Visualizations and Computer Graphics (TVCG) and the <https://www.journals.elsevier.com/computers-and-graphics> Computers & Graphics journal (C&G).
Posters
We also invite submissions of poster papers in any of the topics of interest and related areas. Each submission should be 1-2 pages in length (excluding references). Two types of work can be submitted directly for poster presentation: (i) Work that has been published elsewhere but is of particular relevance to the MIG community can be submitted as a poster; (ii) Work that is of interest to the MIG community but is not yet mature enough to appear as a paper.
CONFERENCE ORGANIZATION
Conference Chairs
Ronan Boulic, EPFL
Ludovic Hoyet, Inria Rennes
Program Chairs
Karan Singh, University of Toronto
Damien Rohmer, Ecole Polytechnique, IP Paris
The University of Vienna (20 faculties and centres, 178 fields of study,
approx. 9.800 members of staff, about 90.000 students) seeks to fill the
position from 15.10.2021 of a
University Assistant (prae doc)
at the Research Group Visualization and Data Analysis
Reference number: 12127
The research group Visualization and Data Analysis (Univ.-Prof. Dr.
Torsten Möller, Dr. Laura Koesten) at the Faculty of Computer Sciences
invites applications for the position of a research assistant aiming at
a PhD degree. We seek a highly motivated PhD researcher with
a background in computer science or a related field.
We expect a high motivation to learn and engage with real world data,
people and problems in an interdisciplinary setting. The successful
applicant has the opportunity to propose their own project idea or to
work in collaboration with the project “Transparent and explainable
models”, funded by the Vienna Science and Technology Fund (WWTF)
described below.
The applicant should be confident in engaging with different audiences
and bring motivation to write scientific papers for journals and
conferences. There will be the possibility to collaborate with other
students.
We offer a pleasant work environment within a friendly, dynamic,
international and young team in Vienna, one of the cities with the
highest quality of life worldwide. The working language is English, and
we are committed to diversity and inclusion. There are many
opportunities to grow academically as well as personally, including the
opportunity to act as possible team leads in research projects, engage
in exchanges on an international scale and develop contacts to industry.
We provide a close and supportive supervision of the thesis work and a
highly collaborative research environment. There is an option to extend
the contract after the PhD defense in the context of further academic
training.
The University of Vienna intends to increase the number of women on its
faculty, particularly in high-level positions, and therefore
specifically invites applications by women.
Your application: Applications including a letter of motivation (English
or German), your curriculum vitae (CV), a list of publications and
teaching experience (if applicable) and copies of degree certificates
should be submitted via the Job Center to the University of
Vienna (http://jobcenter.univie.ac.at <http://jobcenter.univie.ac.at>),
mentioning the reference number. We strongly encourage people from
underrepresented groups to apply.
For the full description of this position, please see:
https://univis.univie.ac.at/ausschreibungstellensuche/flow/bew_ausschreibun…
<https://univis.univie.ac.at/ausschreibungstellensuche/flow/bew_ausschreibun…>
Dear colleagues,
the new Visual Computing and Artificial Intelligence Department at the Max-Planck-Institute for Informatics ( <https://www.mpi-inf.mpg.de/departments/visual-computing-and-artificial-inte…> https://www.mpi-inf.mpg.de/departments/visual-computing-and-artificial-inte…) has an opening for a research group leader. The new department is headed by Prof. Christian Theobalt who is a new Scientific Director at the MPI for Informatics.
The Visual Computing and Artificial Intelligence Department investigates foundational research problems in Computer Graphics, Computer Vision and Artificial Intelligence. It is our long term vision to develop entirely new ways to capture, represent, synthesize and simulate models of the real world at highest detail, robustness, and efficiency. To achieve this long term goal, we develop new concepts that rethink and unite established approaches from Computer Graphics and Computer Vision with concepts from Artificial Intelligence, in particular Machine Learning. In the past, Prof. Theobalt and his team made widely recognized contributions to visual computing, notably in the area of virtual humans and neural rendering, some of which also received broader attention beyond the scientific community. Example works are VNect, Face2Face, Deep Video Portraits, DeepCap, Neural Sparse Voxel Fields and recently Deep Dynamic Characters.
The department’s work will lay the foundations for a new way of thinking about computer graphics, and for new ways of uniting and enriching the real world with computer graphics technology. It also lays the foundations for advanced methods to better perceive, understand and interpret the complex real world in motion surrounding us from visual observation, which is an essential capability of future interacton modalities, as well as of intelligent computing systems that safely and intuitively interact with humans and the human world.
The department performs foundational research in the following areas and is seeking applications from candidates in these areas
* Virtual Humans
* Neural Representations
* Inverse Rendering
* Rendering and Neural Rendering
* Deep Learning for Visual Computing
* AI for Graphics and Vision
* Language Guided Graphics and Vision
* Knowledge Representation for Visual Computing
* Visual Scene Understanding
* 3D and 4D Reconstruction
* Multi-modal Reconstruction and Synthesis
* Free-viewpoint and 3D Video
* Marker-less Motion and Performance Capture
* 3D Image Analysis and Synthesis
* Inverse Rendering
* Computer Animation
* Geometric Modeling
* Virtual and Augmented Reality
* New Sensors for Visual Computing
* Physically-based and Image-based Rendering
* New Methods for Human-Compter Interaction
The department provides a unique, inspiring and highly collaborative research environment. It features unique large scale experimental facilities in visual computing for real world data acquisition, such as diverse scanner hardware, and several large-scale multi-camera and capture systems for humans and general objects and scenes. The department also has access to excellent computing infrastructure with access to multiple large scale GPU and CPU clusters.
Research Group Leaders pursue an independent research agenda with their own small team. Funding for the group leader, personnel and equipment is provided. Applicants for a research group leader position should have an outstanding PhD in computer science or a related field and have conducted research in one of the research areas listed above. Further, group leader applicants typically have experience as a researcher on a postdoctoral level. Applicants should have an excellent track record of publications in the top tier conferences and journals in computer graphics (EUROGRAPIHCS, SIGGRAPH, SIGGRAPH Asia, ACM TOG etc.), computer vision (CVPR, ICCV, ECCV, TPAMI etc.), or machine learning (NeurIPS, ICML, ICLR etc.). The application package should contain a CV, a statement of research describing the research vision of the group, transcripts and the contacts of at least three academic references.
Please send your complete application package to via Email to <mailto:d6-applications@mpi-inf.mpg.de> d6-applications(a)mpi-inf.mpg.de. For questions regarding these positions please directly email Christian Theobalt: theobalt(a)mpi-inf.mpg.de <mailto:theobalt@mpi-inf.mpg.de> .
The Max Planck Society seeks to increase the number of women in those areas where they are underrepresented andt herefore explicitly encourages women to apply. The Max Planck Society is further committed to employing more individuals with handicaps and particularly encourages these to apply.
About the environment
=======================
The Max-Planck Institute for Informatics (MPI-INF) (www.mpi-inf.mpg.de <http://www.mpi-inf.mpg.de> ) is one of the world's leading research institutes in Computer Science in general, and Visual Computing in particular. It is located on the campus of Saarland University in Saarbruecken, Germany. MPI-INF is embedded in a unique cluster of computer science research. Around 400 PhD students in CS do research in the different CS institutes on campus under the roof of a joint CS graduate school.
The immediate neighborhood on campus is home to other computer science research institutes of world renown with which close collaborations exist: the Computer Science Department of Saarland University, the German Research Center for Artificial Intelligence (DFKI), the Max-Planck-Institute for Software Systems, the Institute for Bioinformatics, and the new Helmholtz research center on IT Security, Privacy and Accountability (CISPA). The Leibniz Center for Informatics in Schloss Dagstuhl is also located nearby. (www.informatik-saarland.de <http://www.informatik-saarland.de> )
--
------------------------------------------------------------------------------
Prof. Dr. Christian Theobalt
Scientific Director
Visual Computing and Artificial Intelligence Department
Max-Planck-Institute for Informatics
Saarland Informatics Campus
Campus E1.4, 66123 Saarbruecken, Germany
Phone +49 681 9325 4500 Fax +49 681 9325 4599
Email: theobalt(a)mpi-inf.mpg.de <mailto:theobalt@mpi-inf.mpg.de>
Assistant Email: budde(a)mpi-inf.mpg.de <mailto:budde@mpi-inf.mpg.de>
URL:
https://www.mpi-inf.mpg.de/departments/visual-computing-and-artificial-inte…http://www.mpi-inf.mpg.de/~theobalt/http://sic.saarland