The Eurographics Association seeks applicants for the position of the third
Co-Chief Editor of the Computer Graphics Forum (CGF) journal for a four-year
term starting January 1st, 2025, and lasting until December 31th, 2028.
Please see attached information and spread the word as widely as possible.
With appreciation,
Dieter Fellner
--
Dieter W. Fellner, Professor
Chairman of the Eurographics Publications Board
<mailto:publication-board-chair@eg.org>
mailto:publication-board-chair@eg.org
https://www.eg.org
Dear Colleagues,
With the recent deadline, you may have plenty of nice images to contribute ?
We do not have enough images to vote - hence this last reminder: please submit your best image before February 2nd for the 2024 edition of the Computer Graphics Forum Cover Contest (see http://vcg.isti.cnr.it/cgf/index.php for rules and past winners).
We are looking for the cover image to appear in all 2024 issues of the Computer Graphics Forum. It should be a striking picture demonstrating creative and/or innovative use of computer graphics technology.
Please upload your exciting and visually appealing image (e.g., from one of your latest papers) through the following online form: http://vcg.isti.cnr.it/cgf/ (*). We will organize next week a vote among the associate editors (former and current ones) for selecting the best cover image.
We are looking forward to your submissions!
Pierre Alliez and Michael Wimmer
CGF Editors in Chief
(*) A big thanks to Federico Ponchio for implementing the web site.
Call for papers
Authors are invited to submit original and unpublished research and
application papers addressing all areas of 3D/4D Object Retrieval.
State-of-the-art papers on specific topics of interest are particularly
welcome. Submissions are invited in the form of full papers and short
papers. Full papers will be peer-reviewed by a two-stage review process, and
published as a special section of the
<https://www.sciencedirect.com/journal/computers-and-graphics> Computers &
Graphics Journal (Elsevier). Short papers will follow a one-stage review
process and will appear in the <https://diglib.eg.org/handle/10.2312/307>
Eurographics Digital Library.
Suggested topics include, but are not limited to:
* 3D shape analysis
* 3D shape similarity and matching
* 3D mesh sequence retrieval
* 3D mobile media retrieval
* 3D search in large scale data
* 3D object classification, indexing, and mining
* Similarity of non-rigid shapes
* Shape correspondence
* 3D shape decomposition, and segmentation
* Partial, part-in-whole, and many-to-many matching
* Matching under uncertainty and noise
* Semantics-driven 3D object retrieval and classification
* Sketch-based 3D retrieval
* Query interfaces and search modalities
* Benchmarking issues
* Deep learning for 3D shape retrieval
* Generative/discriminative approaches in 3D object categorisation
* Visual Analytics for 3D similarity assessment
* Applications in all areas relevant to 3D/4D objects, including
multimedia and information systems, CAD, architecture, games, biometrics,
e-science, e-learning, medicine, biology, and cultural heritage, among
others.
Important dates
SHREC timeline
January 30, 2024 Submission deadline
for track proposals
January 31, 2024 Notification of
acceptance of track proposals
January 31 to March 29, 2024 Each track has its own time line
Full paper submission timeline
March 29, 2024 Submission deadline
for full papers for review
April 22, 2024 First review
done, first stage decision on acceptance or rejection
May 20, 2024 First revision due
June 17, 2024 Second stage of
reviews complete, decision on acceptance, rejection, or acceptance as short
paper
July 1, 2024 Final version
submission
July 5, 2024 Final decision
on acceptance or rejection
August 2024 Publication online
in Computers & Graphics Journal
August 26-27, 2024 Presentation at the
Eurographics 2024 Symposium on 3D Object Retrieval
Short paper timeline
July 10, 2024 Authors must
submit short symposium papers
July 30, 2024 Review stage
complete, decision of acceptance or rejection
August 14, 2024 Final version
submission
August 25, 2024 Publication online
of 3DOR Symposium proceedings
Submission instructions
Full papers
Authors must submit full track and full symposium papers to the
<https://www2.cloud.editorialmanager.com/cag/default2.aspx> Editorial
Manager for Computers & Graphics. Please select VSI: 3DOR2024 when you reach
the "Article Type" step in the submission process. For further information
and the appropriate template files please see the
<https://www.sciencedirect.com/journal/computers-and-graphics> C&G guide for
authors.
Short papers
Authors must submit short track and short symposium papers via the
Eurographics SRMv2 <https://srmv2.eg.org/COMFy/Conference/3DOR_2024> .
Authors should aim for their papers to be 8 pages or less. Please see the
information about the
<https://www.eg.org/wp/eurographics-publications/guidelines/#eg_authors>
guidelines for publishing through Eurographics. Further information using
Eurographics SRMv2 can be found on the
<https://wiki.eg.org/SRMv2Wiki/index.php/SRMv2_-_Documentation_%26_Guideline
s#Authors> Wiki.
Dear colleagues,
The *EuroVis PhD Award* recognizes outstanding dissertations in academic research and development covering topics relevant to visualization. The intent of this award is to recognize excellent young researchers in their early career and to highlight visualization research.
Eligibility:
All dissertations by PhD researchers from the European visualization community (e.g., through contributions to the EuroVis conference) that were defended and awarded a doctoral degree between Jan 1, 2022 and Dec 31, 2023 are eligible for the 2024 competition.
Submission:
The PhD researcher's advisor should nominate the candidate using this online form:
https://www.eg.org/wp/eurographics-awards-programme/eurovis-phd-award/nomin…
The nomination package must include:
- A nomination letter written by the advisor including the name, email address, CV and publication list of the candidate, the dates when the dissertation was defended and when the degree was awarded, and a one-page summary of the significance of the dissertation.
- The PDF of the dissertation (or a download link).
- Optional additional letters of recommendation can also be attached.
Deadline for nominations is January 31, 2024. See also https://www.eg.org/wp/eurovis-phd-award/<https://eur02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.eg.or…>
Aligned with the Eurographics PhD Award, the awardees of the EuroVis PhD Award will be offered the opportunity to publish the state of the art section of their thesis as a STAR in the Computer Graphics Forum Journal.
Feel free to contact me through eurovis-phd-award(a)eg.org<mailto:eurovis-phd-award@eg.org> in case of questions.
Best regards
Thomas Ertl (committee chair)
Dear colleagues,
We would like to invite you to contribute to:
*******************************************************************************
VisGap - The Gap between Visualization Research and Visualization Software
(co-located with EuroVis 2024) May 27th, 2024, Odense, Denmark
*******************************************************************************
Over the years, many visualization methods and tools have been developed and published by the visualization research community. However, most of these are prototypes and never reach a state that can be reliably used by the target audience, e.g., domain scientists. Also, availability of these prototypes as source code or at least as executables is still the exception rather than the norm. The VisGap workshop aims to shed light on this gap between research and practical applicability, examine the obstacles every researcher faces, and propose solutions to overcome this problem as a community.
VisGap'24 aims at gathering experts from all over the visualization community in order to advance the way our field works with software, sustains software, and values the effort our members put into developing said software. **The scope of VisGap also includes reproducibility and replicability. Both are cornerstones of the scientific method and essential for building trust in visualizations and increasing their acceptance, ultimately fostering adoption in the wild. We also explicitly solicit contributions about visualization systems and tools, and their employment in research and practice.**
We solicit papers with 4-8 pages, with one additional page allowed for references. All submissions must be original works that have not been published previously in any conference proceedings, magazine, journal, or edited book, or must present a substantial extension of previous work (at least 30%). Papers must be submitted through PCS (https://new.precisionconference.com/). All submissions will undergo a single-blind, single-stage peer review process. Accepted papers will be published by the Eurographics Association, and be stored in the Eurographics Digital Library. At least one author of each accepted paper must register and participate in the VisGap'24 workshop to present their work.
Topics include, but are not limited to:
- Requirements for successful visualization in applications in general
- Domain-specific requirements for visualizations
- Reflections on the research community and the visualization software ecosystem
- Incentives and funding for developing/maintaining visualization research software
- Legal requirements (e.g., licensing, certification) for visualizations in applications
- Case studies of (un)successful visualization solutions in applications
- Requirements for novel visualization libraries
- Verification and validation in visualization (applications)
- Reproducibility of visualizations
Important Dates (Early Submission Deadline)
*******************************************************************************
Paper Submission Deadline: February 23, 2024
Notification of Acceptance: April 10, 2024
Workshop Date: May 27, 2024
More info:
https://visgap.gitlab.io/visgap24/
Organizers and Contact
*******************************************************************************
Christina Gillmann, TU Kaiserslautern, Germany
Michael Krone, Eberhard Karls University of Tübingen, Germany
Guido Reina, University of Stuttgart, Germany
Thomas Wischgoll, Wright State University, Dayton, USA
If you have any questions, please contact us:
mailto: visgap(a)googlegroups.com
Best regards,
Christina Gillmann, Michael Krone, Guido Reina, Thomas Wischgoll
VisGap'24 Organizing Committee
The Computer Science Department of Bauhaus-Universitaet Weimar, Germany has
an opening for a full/associate professorship (German level W3) in Mobile
Graphics starting October 2025. The professorship addresses the core field
of mobile computer-graphics systems in research and teaching.
Potential research topics include software, systems, and algorithms for
mobile or ubiquitous graphical and multimodal applications, for example in
the context of mobile/pervasive games or augmented/mixed reality.
Details can be found here (application deadline Jan 31, 2024):
https://www.uni-weimar.de/en/university/news/job-openings/m-wp-14-23/
Please distribute further!
--
Prof. Dr. Bernd Froehlich
Virtual Reality and Visualization Research Group Faculty of Media
Bauhaus-Universitaet Weimar Schwanseestr. 143
99427 Weimar
Germany
phone: +49 3643 - 58 3732
fax : +49 3643 - 58 3709
email:bernd.froehlich@uni-weimar.de
web :www.uni-weimar.de/medien/vr
Dear Colleagues,
This is a reminder: please submit your best image before January 26th for
the 2024 edition of the Computer Graphics Forum Cover Contest (see
<http://vcg.isti.cnr.it/cgf/index.php> http://vcg.isti.cnr.it/cgf/index.php
for rules and past winners).
We are looking for the cover image to appear in all 2024 issues of the
Computer Graphics Forum. It should be a striking picture demonstrating
creative and/or innovative use of computer graphics technology.
Please upload your exciting and visually appealing image (e.g., from one of
your latest papers) through the following online form:
<http://vcg.isti.cnr.it/cgf/> http://vcg.isti.cnr.it/cgf/ (*), before
January 26, 2024. We will organize very soon after a vote among the
associate editors (former and current ones) for selecting the best cover
image.
We are looking forward to your submissions!
Pierre Alliez and Michael Wimmer
CGF Editors in Chief
(*) A big thanks to Federico Ponchio for implementing the web site.
Please, forward also to your fellows and/or PhD students
Info sent via a list server: general(a)eg.org
----------- WSCG 2024 - Call for Papers --------------
----------- REMINDER ---------
--- Traditional ANNUAL conference in Central Europe since 1992 ------
32. WSCG 2024 Conference on
Computer Graphics, Visualization & Computer Vision 2024
(preferred physical mode)
-- In copoperation with the Eurographics Association --
Pilsen (the city of beer) close to Prague, Czech Republic
June 3-6, 2024
- http://www.wscg.cz - detailed info
- http://www.wscg.eu
------------------
Important dates & Submission:
January 30, 2024 - special session/workshop proposals via email only
-------------- via submission server only ---------------
February 28, 2024 Abstract - recommended sooner
February 28, 2024 - Full, Short, Poster papers
(submission via server only [http://wscgreg.zcu.cz])
Accepted papers to be published in
Computer Science Research Notes, ISSN 2464-4617.
The best selected papers will be published in the
Journal of WSCG, ISSN 1213-6972.
At least one author has to present the paper physically or online or
pre-recorded.
Proceedings will be produced after the conference.
Recent publications available via http://wscg.zcu.cz/DL/wscg_DL.htm -
repository since 1992.
Accepted workshops/sessions:
- Meshless methods in Computer Graphics and Visualization
- Other agreements expected
Contact:
========
Prof. Vaclav Skala
mailto:WSCGconf@gmail.com?subject=WSCG2024
Conference organizer & Chair
---------------------------
Prof. Vaclav Skala
Contact: http://www.VaclavSkala.eu
c/o University of West Bohemia, Faculty of Applied Sciences
Dept. of Computer Science and Engineering, Univerzitni 8, CZ 30614, Plzen,
Czech Republic
--
~~~~~~~~~~~~~~~~~
Prof.Vaclav Skala
http://www.VaclavSkala.eu
tel. 37-763-2473
ID verification: https://www.zcu.cz/cs/Employees/person.html?personId=16821
c/o University of West Bohemia
Computer Graphics and Visualization
Faculty of Applied Sciences
Dept.of Computer Science & Engineering
Univerzitni 8
CZ 306 14 Plzen
Czech Republic
ORCID: 0000-0001-8886-4281
ResearcherID: http://www.researcherid.com/rid/F-9141-2011
Scopus Author ID: https://www.scopus.com/authid/detail.uri?authorId=7004643209
Research Gate: https://www.researchgate.net/profile/Vaclav_Skala/publications
DBLP: https://dblp.org/orcid/0000-0001-8886-4281https://dblp.org/pid/s/VaclavSkala.html
ACM: https://dl.acm.org/profile/81100496969
~~~~~~~~~~~~~~~~~~~
Jakákoli ujednání vzešlá z této e-mailové/elektronické komunikace se do jejich písemného
potvrzení podepsaného oprávněnými osobami nepovažují za platná, účinná a vůči ZČU závazná.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Any arrangements arising from this e-mail / electronic communication shall not be considered
valid, effective and binding upon the UWB until their written confirmation signed by
the authorized persons.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
CLIPE workshop at EG2024: CREATING LIVELY INTERACTIVE POPULATED ENVIRONMENTS
Advances in technology are pushing towards making VR/AR worlds a daily experience. Whilst virtual characters are an important component of these worlds, bringing them to life and giving them interaction and communication abilities requires highly specialized programming combined with artistic skills, and considerable investments: millions spent on countless coders and designers to develop video-games is a typical example. The objective of CLIPE is to design the next-generation of VR-ready characters. This workshop is part of an MSCA-ITN project also called CLIPE (https://www.clipe-itn.eu <https://www.clipe-itn.eu/> ) that started in 2020 and has been addressing the most important current aspects of the problem, making the characters capable of:
* Behaving more naturally;
* Interacting with real users sharing a virtual experience with them;
* Being more intuitively and extensively controllable for virtual worlds designers.
To meet the goals, there is a need for multidisciplinary research on VR/AR, computer graphics, computer animation, psychology and perception. This workshop will present the results of the CLIPE project, but is also opened to publications from other researchers.
CALL FOR PAPERS
This workshop will be co-Located with Eurographics 2024 and invites researchers to submit original research papers related to modeling and animation of humans and/or crowds. The workshop welcomes both technical papers and position papers, and authors may also submit work in progress. Relevant topics include, but are not limited to:
* Modeling and animation of humanoid characters
* authoring virtual human behavior
* Expressive character animation (e.g. face, gaze, gestures, ...)
* Capture of human appearance and movement.
* Perceptual studies to evaluate character simulation quality and communication abilities.
* ML and deep-learning algorithms for character animation
* Avatars in VR/AR and embodiment
* Social interaction and groups of virtual humans
* Navigation for autonomous characters
* Crowd simulation
* Motion Capture to facilitate character animation
* Computer vision method for the reconstruction of shape, geometry or animation of humans
* Authoring virtual humans' behavior or animations
IMPORTANT DATES:
* Submission deadline: 9 February 2024 (Anywhere on Earth)
* Notification of acceptance: 8 March 2024
* Camera-ready deadline: 29 March 2024
* Workshop date: 23 April 2024
The submission Web page for CLIWEG24 is:
https://easychair.org/conferences/?conf=cliweg24
PROGRAM CHAIRS:
Nuria Pelechano, Universitat Politècnica de Catalunya
Julien Pettré, Inria-Rennes
WORKSHOP CHAIR:
Yiorgos Chrysanthou, University of Cyprus
--
---------------------------------------------------
Dra. Nuria Pelechano Gómez (PhD)
Associate Professor, department of CS
Universitat Politècnica de Catalunya
www.cs.upc.edu/~npelechano/ <http://www.cs.upc.edu/~npelechano/>
---------------------------------------------------
===================================
EuroVis 2024 Call for Short Papers
<https://www.eurovis.org/eurovis/short-papers>
https://www.eurovis.org/eurovis/short-papers
===================================
Submission deadline: February 9, 2024 (Friday)
Submission via: <https://new.precisionconference.com/eurovis24c>
https://new.precisionconference.com/eurovis24c
EuroVis short papers present late-breaking results, work in progress, and
follow-up extensions, or evaluations of existing methods. Short papers may
cover all areas of visualization and describe more focused and concise
research contributions and are likely to have a smaller - yet still
significant - scope of contribution than full papers. Short papers draw from
the same paper types as full papers, as well as the same list of suggested
topics. The following descriptive examples may be helpful in understanding
what kinds of submissions may be suitable for short papers:
- A new visualization approach and sufficient evidence of its utility.
- Incremental improvements or variations of known approaches and their
convincing evaluation.
- An extensive evaluation of existing techniques or systems.
- Well-proven counter examples that enhance our understanding of the
strengths, weaknesses, and limitations of existing visualizations.
- Discussions or reflections - potentially controversial - of current
visualization practice that substantially advance our understanding of
visualization.
- A new implementation approach that has demonstrably resolved a significant
technical issue.
- A new methodology for designing or studying visualization systems that has
demonstrable benefits for the EuroVis community.
- Novel practical applications of established visualization techniques and
evidence of their usefulness.
---------------
Important Dates
---------------
Submission deadline: February 9, 2024 (Friday)
Acceptance notification: March 19, 2024 (Tuesday)
Camera-ready version: April 9, 2024 (Tuesday)
First day of conference: May, 27, 2024 (Monday)
All deadlines are at 23:59 GMT on the date indicated.
-----------------------
Submission Instructions
-----------------------
Submissions for the short paper track should be at most 4 pages in CGF latex
style, with an additional page allowed for references. All submissions must
be original works that have not been published previously in any conference
proceedings, magazine, journal, or edited book.
Short papers are to be submitted using the Precision Conference System
(PCS):
<https://new.precisionconference.com/eurovis24c>
https://new.precisionconference.com/eurovis24c
Please select Society: Eurographics, Conference/Journal: EuroVis 2024,
Track: EuroVis 2024 Short Papers.
Short papers will be peer-reviewed in a one-stage process by an
international program committee. Short papers will be electronically
archived and are fully citable publications. All accepted short papers will
be presented orally at the conference. In contrast to previous years, there
is no need to pre-record paper presentations.
For detailed paper preparation and submission instructions please refer to
the submission guidelines here:
<https://www.eurovis.org/eurovis/short-papers>
https://www.eurovis.org/eurovis/short-papers
------------------
Short Papers Chairs
------------------
Bei Wang, University of Utah, United States of America
Manuela Waldner, TU Wien, Austria
Christian Tominski, University of Rostock, Germany
For any questions concerning short paper submissions please contact the full
paper chairs at: shortpapers(at)eurovis.org.