VCBM 2024 Call for Short Papers
We are happy to announce that the annual Eurographics Symposium on Visual
Computing for Biology and Medicine (EG VCBM) will be hosted by the
Otto-von-Guericke University Magdeburg, Germany, on September 19/20, 2024.
Call for Short Papers
Aims and Scope
Work presented at the Eurographics Workshop on Visual Computing for Biology and
Medicine (EG VCBM) should reflect the state of the art in visual computing and its
applications in biology and medicine. VCBM’s scope encompasses all aspects of visual
computing research, technological development, and practices in medicine and life
sciences. Relevant topics include both the acquisition, processing, visualization and
interpretation of image data in biology and medicine and the visual analysis and
communication of life science data.
Submission types for VCBM 2024
Submissions for this year’s meeting include original papers (full and short) survey
papers, and tutorial sessions. Please see previous EG VCBM’s proceedings for
examples of published papers. We encourage authors to provide supporting information
in the form of videos and other media. The deadline for short paper submissions is June
21, 2024. All EG VCBM 2024 short papers will be peer-reviewed and will appear in the
Eurographics Digital Library.
Short Papers should describe original, application-oriented research that advances the
fusion of visual computing methods within medicine and biology. Accepted work will
focus on a well-defined biological or medical problem, and demonstrate significant
innovation or improvement in visual computing.
Topics
All aspects relating to the development, application and practices of visual computing in
the life sciences are relevant to the meeting. These include:
■ Visual computing solutions designed for use by medical, biomedical, and
biological practitioners, researchers and educators.
■ The use of eXtended Reality (e.g., for surgical procedures, molecular
visualization, rehabilitation, and therapy).
■ Approaches for processing, visual analysis, and communication of data from
new or challenging modalities (e.g., real-time ultrasound, CyTOF,
Spectroscopy, layer fMRI, single-cell and spatial-omics, environmental
monitoring).
Visual computing approaches incorporating artificial intelligence (AI) and
explainable AI.
■ Visual computing solutions that support new approaches for modeling and
simulation with application in medicine and biology.
■ Workflows and processes leveraging visual computing to facilitate
interdisciplinary collaboration in biology and medicine.
We encourage the use of digital videos to support all submissions. Please use only the
most common video codecs, such as MP4 H.264, to maximize the chances that the
reviewers can view them.
Short papers describe a more focused and concise research contribution and are likely
to have a smaller – yet significant – scope of contribution. Potential examples include the
presentation of initial results from novel ongoing research projects or the exploration of
new application areas. Short papers draw from the same list of topics as full papers.
Their length is limited to a total of 5 pages (in CGF LaTeX style including all images and
references). Authors may choose to anonymize their submissions, but this is not
required.
EG VCBM 2024 will also feature a poster and an image contest program, the details of
which will be announced in a separate call.
Submission Instructions
Papers can be submitted using the Eurographics SRM conference management system.
Instructions regarding the submission process can be found here.
Important Dates
Short papers
■ Short paper submission deadline: June 21, 2024
■ Author notification: July 19, 2024
■ Camera-ready deadline: August 9, 2024
■ Final notification: August 23, 2024
■ Workshop: September 19 & 20, 2024
All deadlines are at 23:59 CET (UTC+1).
Sincerely,
the Short Paper Co-Chairs of EG VCBM 2024,
■ Laura Garrison (University of Bergen, Norway)
■ Daniel Jönsson (Linköping University, Sweden)
ICGI 2024: International Conference on Graphics and Interaction 2024
Vila Real
Vila Real, Portugal, November 7-8, 2024
Conference website
<https://gpcg.pt/icgi2024/> https://gpcg.pt/icgi2024/
Submission link
<https://easychair.org/conferences/?conf=ici2024> https://easychair.org/conferences/?conf=ici2024
Submission deadline
July 8, 2024
ICGI 2024 – International Conference on Graphics and Interaction – corresponds to the 31st conference promoted by the Eurographics Portuguese Chapter – the Portuguese group of the European Association for Computer Graphics. The conference started in the late 80's as a small symposium and has grown in importance each year.
ICGI 2024 is dedicated to the latest and promising research related to interaction techniques, computer graphics, and its applications, including software, hardware, visualisation, and games. It covers the areas of Computer Graphics, Image Processing, Computer Vision, Information Visualization, Human-Computer Interaction, as well as related fields such as Virtual and Augmented Reality, Modelling, Rendering, Digital Arts, and Information Visualization.
Submission Guidelines
All papers must be original and not simultaneously submitted to another journal or conference. The official languages of the conference are English and Portuguese. Articles written in Portuguese must also include the title and abstract in English. The following paper categories are welcome:
* Full papers should not exceed 8 A4 pages.
* Short papers should not exceed 4 A4 pages.
* Posters should be designed as A0 portrait orientation and should be accompanied by a text, in the same format as the articles, with a maximum of 2 A4 pages to be included in the conference proceedings
* Special Section in the Computers & Graphics Journal which is an alternative track for paper submission, with its own set of deadlines. All accepted papers are scheduled for oral presentation at the event.
List of Topics
* Computer Graphics Algorithms
* Image Processing and Analysis
* Computer Vision
* Information Visualisation
* Modelling
* Rendering
* Computer Games
* Human-Computer Interaction
* Multimedia and Hypermedia
* Multimodal and Multisensory Interfaces
* Usability and UX
* User-Centred Design
* Virtual, Mixed, and Augmented Reality
* Digital Arts
Publication
All accepted conference papers (short and full) will appear in the ICGI 2024 digital proceedings (book with ISBN) and, similar to previous ICGI editions, will be submitted for publication on IEEE Xplore Digital Library (application in progress).
Venue
The conference will be held at University of Trás-os-Montes e Alto Douro (UTAD), Portugal.
Contact
All questions about submissions should be emailed to icgi2024(a)gpcg.pt <mailto:icgi2024@gpcg.pt> .
Kind regards,
Anabela Marto
José Creissac Campos
____
**** Nigel W. John Scholarships to attend CGVC 2024 ****
We are pleased to announce five scholarships, sponsored by the giCentre, to cover registration at CGVC 2024 in memory of our late colleague Prof. Nigel W. John.
The Scholarships aim to encourage a diverse group of early career researchers (especially PhD students) to attend the conference for the first time and share ideas with peers.
To qualify, you must be a current student or recent graduate who is working or has worked in a discipline that is cognate to CVCG. See https://cgvc.org.uk/CGVC2024/cfp for details.
Application deadline: 14th June 2024.
To apply for the Nigel W. John scholarships, please send the following to chairs-cgvc2024(a)eg.org<mailto:chairs-cgvc2024@eg.org> (deadline 14th June):
* Subject "Nigel W. John Scholarship Application", cc your academic supervisor or advisor.
* Your name, institution, discipline, and stage of study
* Any contribution that you have submitted or intend to submit to CGVC 2024 (we encourage these, but you do not need to submit something to apply for a scholarship)
* Confirmation that you have not previously attended CGVC
* A named academic supervisor or advisor who can confirm that you qualify (see above, please cc in the email)
* A 100 word (max) supporting statement that explains why you would like to attend and how this will be beneficial.
The organising committee will rank submissions based on the prospective benefit of conference attendance to each applicant and allocate the awards to five recipients, with a maximum of two per institution.
CVCG 2024 starts on 12th September 2024, the day that Nigel's son Marc plans to arrive at John O'Groats having ridden the length of the UK this year<https://www.gofundme.com/f/lands-end-to-john-o-groats-in-2024> in memory of his Dad.
Full Scholarship details at: https://cgvc.org.uk/CGVC2024/scholarships.html
Conference Committee:
* Mai Elshehaly, Conference Chair. City, University of London
* Aidan Slingsby, Programme Chair. City, University of London
* David Hunter, Programme Chair. Aberystwyth University
Dear all,
The submission deadline for CGVC 2024 has now been extended to 17th June (see https://cgvc.org.uk/CGVC2024/cfp.html).
Topics include computer graphics, information visualization, computer vision, virtual reality, visual analytics, visual data science, animation, image processing, acquisition and reconstruction techniques, graphics architectures and acceleration hardware, medical imaging, computer games, rendering, scientific visualisation, augmented reality, human computer interaction and robotics. See the call for more details.
==========================
2024 SPECIAL THEME:
This year, we particularly welcome submissions on:
* Geographical visualisation
* Visual analytics
* Visualisation for social good
==========================
Conference dates: 12-13 September, 2024.
Our programme is shaping up, with a keynote from Petra Isenberg (https://petra.isenberg.cc/wiki/pmwiki.php) confirmed and some special researcher development sessions especially for those near the beginning of their research careers.
We are open for PAPER, SHORT PAPER and POSTER submissions. Papers will be logged in an indexed Eurographics Digital Library (last year's are here https://diglib.eg.org/communities/20818d8d-d709-42e3-9adc-c29719de3e99)
Do consider submitting something and coming in September.
Contact us on chairs-cgvc2024(a)eg.org<mailto:chairs-cgvc2024@eg.org> if you have any questions.
Conference Committee:
* Mai Elshehaly, Conference Chair. City, University of London
* Aidan Slingsby, Programme Chair. City, University of London
* David Hunter, Programme Chair. Aberystwyth University
<https://web3d.siggraph.org/>
Web3D 2024: Call for Papers and Posters <https://web3d.siggraph.org/cfp> - Submission Deadline: 20 May, 2024
Apologies for cross-postings. Please send to interested colleagues and students.
Web3D 2024 <https://web3d.siggraph.org> : 29th International Conference on 3D Web Technology is hosted by CCG/ZGDV Institute <https://www.ccg.pt/en/> and sponsored by ACM SIGGRAPH <http://acm.org/> , in cooperation with Web3D Consortium <https://web3d.org> and supported by Eurographics <https://www.eg.org/wp/> will be held in beautiful Guimarães, Portugal from 25 – 27 September 2024.
Share your latest 3D work! We welcome all topics related to Web/mobile 3D content creation, publishing technology, tools, Virtual worlds, Metaverse and related studies. For more details on topis and, submission instruction, please check: https://web3d.siggraph.org/cfp
Topics and areas of Interest include: Download PDF <https://web3d.siggraph.org/wp-content/uploads/2024/02/Call-for-Papers-2024.…>
Metaverse & Realities
Applications & Libraries
Content & Publishing
Humans, Avatars, & Animation
Industrial Applications
Transmission & Rendering
Education & Studies
Paper Submission
This is a blind peer-reviewed conference. Authors are invited to submit their papers in English through the conference EasyChair <https://easychair.org/conferences/?conf=web3d2024> submission system by May 20, 2024. Submissions must be original and should not have been published previously.
Important Dates: <https://web3d.siggraph.org/important-dates/>
Submission Deadline: 20 May, 2024
Notification to Authors: 1 July 2024
Final Camera-Ready Submission: 10 July 2024
Early Registration: Aug 1, 2024
Paper Publication
The papers will be published in electronic format by ACM SIGGRAPH, and will be made available through the ACM Digital Library <https://dl.acm.org/conference/web3d> . The best papers will be selected for publishing as extended versions in the Computer <https://www.sciencedirect.com/journal/computers-and-graphics> & Graphics International Journal.
Please visit the conference website for more opportunities and information at: https://web3d.siggraph.org
Submission deadline is 3rd June
Conference is 12-13 September.
Please consider submitting and joining us in London in September. We look
forward to seeing you there. Do contact us on
<mailto:chairs-cgvc2024@eg.org> chairs-cgvc2024(a)eg.org if you have any
questions.
==========================
CALL FOR PAPERS
We invite you to share your research in all areas of visual computing at the
42nd annual conference on computer graphics, visualisation and visual
computing (CGVC 2024).
CGVC, organised by the Eurographics UK Chapter, will be hosted by the
giCentre at City, University of London.
The CGVC conference aims to foster greater exchange between visual computing
researchers and practitioners, to welcome new researchers and industry
partners in the UK, Europe and beyond into this rapidly growing area of
research.
Official CFP can be found at: <https://cgvc.org.uk/CGVC2024/cfp.html>
https://cgvc.org.uk/CGVC2024/cfp.html [cgvc.org.uk]
<https://urldefense.com/v3/__https:/cgvc.org.uk/CGVC2024/cfp.html__;!!PDiH4E
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2i_Mc6G19LHwvnt0hiJASESLlQi675ZaAR-Vxfw$>
https://urldefense.com/v3/__https:/cgvc.org.uk/CGVC2024/cfp.html__;!!PDiH4EN
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i_Mc6G19LHwvnt0hiJASESLlQi675ZaAR-Vxfw$
Please consider submitting your work to the conference and share this
information with colleagues and early career researchers who may be
interested in submitting.
Important Dates:
* Submission Deadline: 3 June 2024
* Decisions Available: 24 July 2024
* Camera Ready: 7 August 2024
* Conference: 12-13 September 2024
Topics of interest:
Submissions are invited (but not limited to) the following areas:
* Computer Graphics
* Visualization
* Computer Vision
* Virtual Reality
* Visual Analytics
* Visual Data Science
* Computer Animation
* Computer-based Arts and Entertainment
* Image processing
* Acquisition and Reconstruction Techniques
* Graphics Architectures and Acceleration Hardware
* Medical Imaging
* Multimedia Visualisation
* Computer Games
* Rendering Techniques
* Scientific Visualisation and Big Data
* Information Visualization and Visual Analytics
* Geospatial Visualisation
* Augmented Reality and Collaborative Environments
* Mobile Apps and Interactive Devices
* Human Computer Interaction, Robotics, and Haptics
* Modelling Methods
2024 SPECIAL THEME:
This year, we particularly welcome submissions on:
* Geographical visualisation
* Visual analytics
* Visualisation for social good
We welcome contributions in the form of full papers, short papers and
posters. Submissions are optionally single- or double-blind: authors may
choose whether to anonymize their submission or not. Reviewers' identities
are not revealed.
Accepted papers will appear in the Eurographics digital library and will
serve as full paper publications.
Conference Committee:
* Mai Elshehaly, Conference Chair. City, University of London
* Aidan Slingsby, Programme Chair. City, University of London
* David Hunter, Programme Chair. Aberystwyth University
Dear colleagues,
The Special Section on Recent Advances in Graphics and Interaction, in the Computers & Graphics Journal, is a specialized track for paper submission to ICGI 2024, the International Conference on Graphics and Interaction 2024, promoted by the Eurographics Portuguese Chapter. The conference started in the late 80's as a small symposium and has grown in importance each year.
This Special Section seeks high-quality, original research for a limited number of accepted works to enrich the conference's main program and is dedicated to the latest research on interaction techniques, computer graphics, and their applications, including software, hardware, visualization, and games. It covers the areas of Computer Graphics, Image Processing, Computer Vision, Information Visualization, and Human-Computer Interaction, as well as related fields such as Virtual and Augmented Reality, Modelling, Rendering, Digital Arts, and Information Visualization.
Papers submitted to this track are expected to present particularly mature and novel research results and will be peer-reviewed by at least three experts according to the standards of Computers & Graphics. Authors of accepted papers will have to present their work at ICGI 2024 (https://gpcg.pt/icgi2024/).
In preparing your submission, please follow the submission guidelines for the Computers & Graphics Journal, as detailed in the instructions for authors available at https://www.editorialmanager.com/cag/. Ensure that you read and follow the instructions carefully before uploading your submission. Please select “VSI: RAGI 2024” in the “Article Type” step in the submission process.
Important Dates
Submission system opens: May 13, 2024
Submission Due: May 31, 2024
First Decision: Within four weeks of submission
Revised Papers Due: July 26, 2024
Final Decision: September 9, 2024
Guest Editors
Anabela Marto (CIIC | ESTG - Polytechnic University of Leiria)
José Creissac Campos (University of Minho | HASLab/INESC TEC)
Kyle Johnsen (University of Georgia)
Best regards,
Anabela, Kyle and José
The Eurographics Symposium on Geometry Processing (SGP) is the premier
venue for disseminating research ideas and cutting-edge results in
geometry processing. In this research area, concepts from mathematics,
computer science, and engineering are developed and applied to offer
insights into and to design efficient algorithms for acquisition,
modeling, analysis, manipulation, simulation, and other types of
processing of 3D models and shape collections.
SGP 2024 will be held at MIT in Cambridge, MA, USA (near Boston) on June
24-26, 2024. The SGP graduate school will offer tutorials taught by
leading experts on June 22-23.
Conference website: https://sgp2024.github.io/
*I am writing to share three news items about SGP:
*
1. *Early bird registration deadline (May 10)*
2. *Student travel grant (due May 24)*
3. *Call for posters (due May 26)*
More information below the signature of this email.
- Justin Solomon
Co-chair, Symposium on Geometry Processing
Associate Professor, MIT Department of Electrical Engineering and
Computer Science
************************
*Early Bird Registration Deadline*
SGP is pleased to offer special Early Bird pricing to those attendees
who register early for the conference. The SGP Early Bird deadline is
quickly approaching: this Friday, May 10. To register now, please
visit this page: https://sgp2024.github.io/registration/
************************
*SGP Student Travel Grant
*
We are pleased to announce a student travel grant to cover up to $1,000
of expenses for travel/lodging/registration to attend the Symposium on
Geometry Processing (SGP) at the Massachusetts Institute of Technology
(June 22-26, 2024); we will be able to give this award to roughly five
students total.
The application form is linked from this page:
https://sgp2024.github.io/registration/
Note: Due to requirements of our funding from the US National Science
Foundation (NSF), applicants to this travel grant must be students
studying at US institutions and/or US citizens/permanent residents at
non-US institutions. Eurographics may release a second travel grant
relevant to other groups later.
************************
*SGP Call for Posters*
We invite authors to submit proposals for poster presentations that
highlight innovative research, preliminary findings, novel ideas,
ongoing projects in the field of geometry processing, as well as refined
methods or applications of already published research. We welcome
submissions from a wide range of topics, including but not limited to:
* Acquisition and reconstruction
* 3D printing analysis and fabrication
* Architectural geometry
* Computational geometry
* Differentiable rendering
* Discrete differential geometry
* Data structures and representations for geometry and topology
* Shape collection exploration
* Geometry compression
* Geometric deep learning
* Geometric representations for machine learning
* Interactive techniques
* Meshing, remeshing, and multiresolution modeling
* Multimodal shape processing
* Neural shape representations
* Point cloud processing
* Processing of large geometric datasets
* Shape analysis, synthesis, and animation
* Surface and volume parameterization and deformation
Note that the posters will be presented at the conference but will not
be published otherwise.
Poster submissions should include a 2-page abstract that summarizes the
poster content and is formatted according to the Author’s guidelines.
Submissions should be made electronically through the Submission and
Review Management (SRMv2) system:
https://srmv2.eg.org/COMFy/Conference/SGP_2024P
The submission process is not anonymous.
Timeline
* Poster Submission Deadline: May 26, 2024, 23:59 UTC
* Notification of Acceptance: June 3, 2024, 23:59 UTC
* SGP Conference: June 24-26, 2024
At least one author of each accepted poster is expected to be present at
the SGP 2024 conference to discuss their work during the dedicated
poster session. Authors will be in charge of printing the poster, many
printing services are available around the conference venue. Posters
will be displayed throughout the conference, and authors will have the
opportunity to present their work and engage with attendees.
We look forward to your contributions and to an engaging and informative
poster session at SGP 2024!
Pacific Graphics 2024
We are welcome all authors to submit your papers to Pacific Graphics 2024,
which will take place from 13th to 16th October 2024 at the breathtaking
Huangshan (Yellow Mountain), China. We welcome original unpublished
submissions in all areas of computer graphics and its applications:
https://pg2024.hsu.edu.cn/.
---------- Publications ----------
Journal Papers containing high-quality original and unpublished results are
solicited for the journal track, and will be published in a special issue of
Computer Graphics Forum (CGF), the journal of the Eurographics Association,
in print and online in 2024.
---------- Timeline (All times are AoE) ----------
Abstract due: May 31
Paper submission: June 7
Final Acceptance Notification: Aug 19
Camera Ready Submission: August 29
---------- Conference Co-chairs ----------
Jan Bender, RWTH Aachen, Germany
Ligang Liu, University of Science and Technology of China
Denis Zorin, New York University, USA
---------- Program Co-chairs ----------
Renjie Chen, University of Science and Technology of China
Tobias Ritschel, University College London, UK
Emily Whiting, Boston University, USA