ICIR2024 - IEEE 3rd International Conference on Intelligent Reality
University of Coimbra
4-6 December 2024
<http://icir.isr.uc.pt> http://icir.isr.uc.pt
Call for Papers
Dear colleagues, we are very pleased to invite you to submit your latest
research results, developments, and ideas to the IEEE 3rd International
Conference on Intelligent Reality (ICIR2024), which will be held at the
University of Coimbra, Portugal, from December 5th to 6th, 2024.
After two previous successful events that were held exclusively online due
to pandemic restrictions, this 3rd edition will be the first on a face to
face format. It offers to the participants an opportunity to present their
recent works and to take part in technical sessions, workshops, exhibition
sessions, and thematic visits in the UNESCO World Heritage city of Coimbra.
The IEEE 3rd International Conference on Intelligent Reality is organised
by the IEEE Digital Realities Technical Community, which in turn resulted
from an IEEE Future Directions initiative sponsored by the following IEEE
Organizational Units: IEEE Consumer Technology Society, IEEE Council on
RFID, IEEE Electronics Packaging Society, IEEE Engineering in Medicine and
Biology Society, IEEE Reliability Society, IEEE Robotics and Automation
Society, and IEEE Standards Association.
The IEEE 3rd International Conference on Intelligent Reality (ICIR 2024)
aims at identifying the challenges and opportunities inherent in deploying
intelligent tools and interactive disruptive technologies into immersive
environments. It provides a forum for leading researchers, industry
professionals, and standards experts to share their research findings and
ideas.
Intelligent Reality (IR) advances human adoption of integrated Augmented,
Virtual, and Mixed Reality (AR/VR/MR), with Artificial Intelligence (AI) and
Machine Learning, Digital Twins, IoT, Robotics, Blockchain, Wearables, 5G,
Internet of Everything, etc. It integrates AI-accelerated workflows, complex
simulations, advanced visualizations, real-time analytics, and many other
components to fuse the physical world with digital spaces, thus, enabling
humans and machines to co-exist and leverage each others strengths.
Authors are invited to submit original contributions on, but not limited to,
the following areas and topics:
Implementation of Emerging Technologies in Intelligent Reality
Metaverse
Development and implementation of AI techniques and algorithms to support
Intelligent Reality
Integrating AI/ML/Wearables/IoT/Internet of Everything/Robotics and other
relevant disruptive technologies into Immersive Environments
Converging real with virtual worlds
Intelligent Reality environments encompassing real and artificial agents and
elements
Machine Learning and AI Interaction, Interoperability and Communication
between Virtual Objects and the Real World
Telepresence, Teleoperation, collaboration, and social interactions
Web3, blockchain, decentralized computing
3D Models, Digital Avatars, Holograms, and limitations
Multimodal and Multisensory Interfaces
Intelligent Reality Science and Foundations
Advanced Analytical Models
Efficient neural network inference Engines, Transfer Learning
Innovative Rendering Models
Data interpretation and Explainability
Evaluation Metrics and Methodologies
Novel Quality Models
Usability, UX, Quality of Experience
User-Centred Design, User Interaction
New Standards
Intelligent Reality Technology and Infrastructure
Neural Network Compression
Point Cloud Data Extraction, Compression
Immersive Visual Media: Omnidirectional, 360º, 3DoF, 6DoF, etc.
Spatial Audio, 3D Surround Sounds
Geometric Modelling and Design
Advances in Olfactory Technologies
Sensor Fusion
Visual Analytics
Rendering Techniques
System Architectures, Design, and Deployment
Software Techniques and Architectures
Hardware, Accelerators, and Devices for Intelligent Reality
AR Glasses, VR Headsets, other AR/VR/MR/XR Form-Factors, other Smart Devices
Sensor technology in actuators, tactile, haptic, etc. for IR applications
Network on Chip, System on Chip, Programmable Chip
FPGA/CGRA/GPU/etc. accelerators for IR applications
Programming models and platforms for accelerators
Robotics collaborative, humanoid, industrial, swarm robotics and their
convergence with XR and combined applications in various real-life domains
IoT and Internet of Everything
Machine Vision, data capture, point cloud generation for IR applications
Intelligent Reality Applications and Services
Arts, Games, Leisure, Sports, and Entertainment
E-commerce, Retail, Real Estate
Geospatial & Urban Planning
Tourism and Travel
Education, Simulation, and Training
Serious Games, Healthcare, Medicine, Therapy
Transportation, Automotive, Aerospace
Finance
Manufacturing and Maintenance
Industrial, Military, Emergency Response
Communication and Collaboration
Manufacturing and Occupational Safety
Advertising & Marketing
Government, Public Sector and Society in General
Workforce continuous professional development-CPD (upskilling, reskilling)
Security, Ethics, Privacy, and Trust in Intelligent Reality
Research in Security, Privacy, Integrity, and Ethics and its importance in
Intelligent Reality
Techniques and Models for Fairness, Diversity, Transparency, and
Interpretability/Explainability
Experimental Studies of Fairness, Diversity, Inclusivity Accountability, and
Transparency
Personal Obfuscation Technology
Fake and Misinformation Detection in IR
Methods and approaches for algorithmic explainability in intelligent reality
environments
User Studies for Perception of Fairness, Accountability, and Transparency in
Intelligent Reality environments
Trade-offs between Transparency and Privacy
Intrusion, Anomaly, Threat Detection
Novel Threats, Attacks, Mitigations
Social Connection and Concerns in Intelligent Reality
Important Dates
Full (8 pages) / Short (4 pages) Papers:
Submission Due: October 4, 2024
Authors Notification: October 16, 2024
Camera-ready Version: October 28, 2024
Demonstrators (2 pages) :
Submission Due: October 4, 2024
Authors Notification: October 18, 2024
Camera-ready Version: October 28, 2024
*
Call for Full Papers
For its 46th edition, the EUROGRAPHICS 2025Full Papers Program will
showcase innovative research in Computer Graphics and related areas. We
invite submissions of new ideas and encourage all forms of research
creativity, from all areas related to Computer Graphics, including but
not limited to:rendering, modeling, animation, generative AI, deep
learning for graphics, simulation, geometry processing, image/video
editing, fabrication, 3D printing, computational imaging, display
technologies, graphics hardware, human-computer interaction,
visualization, virtual and augmented reality.
In addition to novel algorithms, Eurographics welcomes submissions
introducing new datasets and benchmarks, or original experimental
studies that advance computer graphics.
All submissions will undergo a double-blind two-step review process.
Accepted full papers will be presented at Eurographics 2025 and
published in the Computer Graphics Forum
<https://onlinelibrary.wiley.com/journal/14678659>journal.
Furthermore, we are pleased to announce the presence of renowned keynote
speakers:
*
Alexei Efros (UC Berkeley)
*
Michael Black (Max Planck Institute for Intelligent Systems)
*
Karen Liu (Stanford University)
*
Justin Solomon (MIT)
Eurographics 2025 will be hosted in London, UK on May 12th-16th, 2025.
Important Dates:
*
[Thu] Oct. 3, 2024: Full paper due
*
[Tue] Nov. 26, 2024: Reviews released
*
[Tue] Dec. 3, 2024: Rebuttal due
*
[Fri] Dec. 20, 2024: Notification for conditional acceptance or
rejection
arXiv Policy: Eurographics maintains the same arxiv policy as SIGGRAPH.
More information on Eurographics 2025 is available at:
http://eg25.cs.ucl.ac.uk/ <http://eg25.cs.ucl.ac.uk/>
Eurographics 2025 Full Papers Chairs, chairs-eg2025full(at)eg(dot)org
Angela Dai, Technical University of Munich
Adrien Bousseau, Inria Université Côte d’Azur*
dear Eurographics members,
Eurographics annually grants three PhD thesis awards. They are jointly sponsored by Eurographics and the Computer Graphics Forum Journal.
The aim of the Eurographics best PhD Thesis award is to recognize good thesis work in Europe, to incentivize young researchers, and to offer them the opportunity to publish the state of the art section of their thesis as a STAR in the Computer Graphics Forum Journal.
Eligibility includes a PhD Thesis defended and mainly conducted in Europe or in countries having a Eurographics Chapter or in EG Organizational Member Institutions.
You can either apply yourself if you are eligible, or nominate someone else.
If you saw a great talk, have read a creative paper or were in a PhD committee from a potential candidate, then nominate her/him or encourage her/him to apply! We also wish to favor diversity (both topics and education), inclusion and gender equality.
We would like to receive nominations from as many EU/eligible countries as possible, and hope to have at least one nomination for each eligible country.
The deadline is January 14, 2025 and the submission system is already open
https://www.eg.org/wp/eurographics-awards-programme/phd-award/
Marco Attene
PhD Thesis Awards Chair
*
Call for Full Papers
For its 46th edition, the EUROGRAPHICS 2025Full Papers Program will
showcase innovative research in Computer Graphics and related areas. We
invite submissions of new ideas and encourage all forms of research
creativity, from all areas related to Computer Graphics, including but
not limited to:rendering, modeling, animation, generative AI, deep
learning for graphics, simulation, geometry processing, image/video
editing, fabrication, 3D printing, computational imaging, display
technologies, graphics hardware, human-computer interaction,
visualization, virtual and augmented reality.
In addition to novel algorithms, Eurographics welcomes submissions
introducing new datasets and benchmarks, or original experimental
studies that advance computer graphics.
All submissions will undergo a double-blind two-step review process.
Accepted full papers will be presented at Eurographics 2025 and
published in the Computer Graphics Forum
<https://onlinelibrary.wiley.com/journal/14678659>journal.
Furthermore, we are pleased to announce the presence of renowned keynote
speakers:
*
Alexei Efros (UC Berkeley)
*
Michael Black (Max Planck Institute for Intelligent Systems)
*
Karen Liu (Stanford University)
*
Justin Solomon (MIT)
Eurographics 2025 will be hosted in London, UK on May 12th-16th, 2025.
Important Dates:
*
[Thu] Oct. 3, 2024: Full paper due
*
[Tue] Nov. 26, 2024: Reviews released
*
[Tue] Dec. 3, 2024: Rebuttal due
*
[Fri] Dec. 20, 2024: Notification for conditional acceptance or
rejection
arXiv Policy: Eurographics maintains the same arxiv policy as SIGGRAPH.
More information on Eurographics 2025 is available at:
http://eg25.cs.ucl.ac.uk/ <http://eg25.cs.ucl.ac.uk/>
Eurographics 2025 Full Papers Chairs, chairs-eg2025full(at)eg(dot)org
Angela Dai, Technical University of Munich
Adrien Bousseau, Inria Université Côte d’Azur*
Dear all,
This is a final reminder to register for the CGVC conference<https://cgvc.org.uk/>, hosted by the giCentre at City St George's, University of London (12th - 13th September).
In an earlier email, we said that registration will remain open until 10th September. However, we are needing to finalise bookings at the dinner venue by 4th September.
If you are planning to attend, please register by 4th September at https://cgvc.org.uk/CGVC2024/registration
Additional registrations will be accepted until 10th September, but we cannot guarantee a spot at the conference dinner for those who register after 4th September. Apologies for any inconvenience this may cause.
We have a very exciting programme (https://cgvc.org.uk/CGVC2024/programme) featuring:
* Keynotes from the excellent Petra Isenberg<https://petra.isenberg.cc/> and Rachel McDonnell<https://www.scss.tcd.ie/Rachel.McDonnell/>.
* A special session on Human-centred Decision-Making through Data Visualisation, with talks on cutting-edge EPSRC-funded visualisation research across the UK.
* "Vis in Practice" industry panel, bridging the gap between UK academia and industry folks doing exciting VIS
* Dinner and social events to help connect with researchers at different career stages in the field of visualisation and visual computing.
* giCentre gelato, because what would be a better way to network and explore VIS ideas than a walk by the Thames and some ice cream?!
POSTER P(RE) CYCLING
We encourage all participants to bring a poster to CGVC 2024 as part of our Poster (p)Re-Cycling initiative.
Posters tend to get used once - not any more!
Bring your favourite poster and we will display it at the conference so that participants can learn about what you have been up to and what you have presented elsewhere, or plan to present in the future.
* If you have a poster accepted at CGVC 2024, great - that will do the trick!
* If not, then ...
* if you are going to take a poster to a conference in the future (VIS? VR?) - bring a draft, get feedback for free!
* if you have used a poster somewhere else (EUROVIS? EUROGRAPHICS?), dig it out, bring it along, use it again - choose your favourite - scientific posters only please!
We hope to see everybody show up with a cardboard tube containing an interesting visual account of some computer graphics or visual computing research.
Registration Deadline
Please register by Friday 4th September 2024 at https://cgvc.org.uk/CGVC2024/registration
Visa Letter
If you require a visa letter to attend the conference, please email chairs-cgvc2024(a)eg.org<mailto:chairs-cgvc2024@eg.org>, once you have completed registration.
We look forward to seeing you in London!
Mai, Aidan, and Jason.