CALL FOR PROPOSALS
SHREC2026 - 3D Shape Retrieval Challenge 2026
http://www.shrec.net/
At Eurographics 2026 Symposium on 3D Object Retrieval, 3-4 September 2026
Nota bene: Full paper submissions will follow a two-stage review process and will be published in the international journal Computes & Graphics upon acceptance.
We strongly encourage to consider the graphics replicability stamp initiative, http://www.replicabilitystamp.org/, and to apply for this additional sign of recognition.
Introduction
The general objective of the 3D Shape Retrieval Challenge is to evaluate the effectiveness of 3D-shape retrieval algorithms. SHREC2026 is the twenty-first edition of the challenge. Like previous years, it is organized in conjunction with the Eurographics Symposium on 3D Object Retrieval (3dor.org<https://3dor.org/>), where the results will be reviewed and presented at the symposium.
Thanks to the efforts of previous track organizers, SHREC already provides many resources to compare and evaluate 3D retrieval methods. For this year's contest, we aim to explore new and updated tracks. Therefore, the participants are invited to have an active role in the organization of the event. This includes proposing track themes, building or acquiring a training and test collection, and deciding upon the queries, relevance assessment, and performance measures.
The participants of each track will collectively write a paper, which will be peer reviewed, and published in Computers & Graphics upon acceptance. At least one author per track must register for the symposium, and present the results. The registration must be unique for the paper, multiple papers on one registration does not count. We also cordially invite all other participants of a track to register and attend the workshop.
Tracks
The tracks organized in the past years have covered different aspects and tasks of 3D shape retrieval, for example: rigid or non-rigid models; partial (e.g. range scan) or complete models; sketch-based 3D retrieval; generic or domain specific models (e.g. CAD, biometrics, architectural and molecular), and various aspects such as metric learning, outlier detection, correspondence, robustness, stability, registration, classification, recognition, pose estimation, and machine learning, and change detection.
Now we solicit again proposals for tracks. You may opt for one of the above themes, or propose new ones. Track organizers are responsible for all aspects of organizing the track, such as: the task, the data collection (copyright issues, etc.), the queries, the ground truth, the experimental design, the evaluation method, the procedural aspects, writing the final paper in collaboration with the collaborators, and submitting it. See below for examples of previous SHREC editions. We strongly encourage to consider the graphics replicability stamp initiative, http://www.replicabilitystamp.org/, to apply for this additional sign of recognition, and to include this in your track proposal.
Procedure
The following list is a step-by-step description of the activities:
* Potential track organizers send their proposal to R.C.Veltkamp(a)uu.nl<mailto:R.C.Veltkamp@uu.nl>.
*
describing the envisioned task, collection, queries, ground truth, evaluation method, expected number of participants, and plans to apply for the graphics replicability stamp.
* Promising tracks and their organizers will be listed at the SHREC web page, the track organizers start working out the details and recruite participants.
* Participants register for the tracks they want to participate in.
*
Each track is performed according to its own schedule, compliant with the symposium submission and reviewing schedule.
* The track organizers collect the results.
* The track results are combined into a joint paper. Papers are subject to peer review, accepted journal papers are published in Computers & Graphics.
*
The description of the tracks and their results are presented at Eurographics 2026 Symposium on 3D Object Retrieval, 3-4 September 2026<https://sites.google.com/view/3dor26/>.
SHREC Time Schedule
Important dates
*
January 9, 2026: Submission deadline for track proposals.
*
January 12, 2026: Notification of acceptance of track proposals.
*
January 12 to April 20, 2026: Each track has its own time line.
*
April 20, 2026: Submission deadline for full papers for review.
*
May 25, 2026: First review done, first stage decision on acceptance or rejection.
*
June 19, 2026: First revision due.
*
July 3, 2026: Second stage of reviews complete, decision on acceptance, rejection, or acceptance as short paper.
*
July 20, 2026: Final version submission.
*
July 30, 2026: Final decision on acceptance or rejection.
*
September 2026: Publication online in Computers & Graphics journal.
*
September 3-4, 2026: Presentation at the Eurographics 2026 Symposium on 3D Object Retrieval<https://sites.google.com/view/3dor26/>.
The individual tracks will have their own time schedule for registration of participants, release of queries or submission of executables, and submission of results, etc.
Organization
For information about the contest, the results, etc. of previous years, see past events:
SHREC2025<https://www.shrec.net/SHREC2025%20Call%20for%20Participation.html> <https://www.shrec.net/SHREC2025%20Call%20for%20Participation.html> SHREC 2024<http://www.shrec.net/SHREC2024%20Call%20for%20Participation.html> SHREC 2023<http://www.shrec.net/SHREC2023%20Call%20for%20Participation.html> SHREC 2022<http://www.shrec.net/SHREC2022%20Call%20for%20Participation.html> SHREC 2021<http://www.shrec.net/SHREC2021%20Call%20for%20Participation.html> SHREC 2020<https://workshop.cgv.tugraz.at/3dor2020/shrec2020.php> SHREC 2019<http://3dor2019.ge.imati.cnr.it/shrec-2019/> SHREC 2018<http://www.shrec.net/index2018-cfparticipation.html>, SHREC 2017<http://liris.cnrs.fr/eg3dor2017/#shrec>, SHREC 2016<http://www.shrec.net/index2016-cfparticipation.html>, SHREC 2015<https://www.shrec.net/index2015-cfparticipation.html>, SHREC 2014<http://3dor2014.ensea.fr/SHREC2014.html>, SHREC 2013<http://3dor2013.di.univr.it/SCREC2013.html>
________________________________
R.C.Veltkamp(a)uu.nl<mailto:R.C.Veltkamp@uu.nl>, www.uu.nl/staff/RCVeltkamp<http://www.uu.nl/staff/RCVeltkamp>
Department of Information and Computing Sciences, Utrecht University<https://www.uu.nl/en/organisation/department-of-information-and-computing-s…>
AI Labs<https://www.uu.nl/en/research/ai-labs/> | Center for Game Research<http://www.gameresearch.nl/>
________________________________
Call for papers
SGP ( <https://sgp26.org/> https://sgp26.org/) is the premier venue for
disseminating research ideas and cutting-edge results in geometry
processing. In this research area, concepts from mathematics, computer
science, and engineering are developed and applied to offer insights into
and to design efficient algorithms for acquisition, modeling, analysis,
manipulation, simulation, and other types of processing of 3D models and
shape collections.
We invite submissions related to, but not limited to, the following topics:
* Acquisition and reconstruction
* Analysis and fabrication for 3D printing
* Architectural geometry
* Computational geometry
* Differentiable rendering
* Discrete differential geometry
* Geometry and topology data structures and representations
* Exploration of shape collections
* Geometry compression
* Geometric deep learning
* Geometric representations for machine learning
* Geometry processing applications
* Interactive techniques
* Meshing and remeshing
* Multiresolution modeling
* Multimodal shape processing
* Neural shape representations
* Point cloud acquisition and processing
* Processing of massive geometric datasets
* Shape analysis and synthesis
* Simulation and animation
* Smoothing, filtering, and denoising
* Surface and volume parameterization and deformation
Dataset Papers
SGP encourages submission of dataset papers to the technical papers program.
Geometric datasets play a critical role in evaluating the behavior of
geometric algorithms, and in recent years they have provided challenging
examples that have driven the field forward. We seek papers that build on
this success by providing, documenting, and discussing datasets with larger,
more challenging examples than those seen beforeor datasets that capture
new challenges in geometry processing.
The SGP proceedings will appear as a regular electronic issue of Computer
Graphics Forum, the International Journal of the EUROGRAPHICS Association.
The journal status of the proceedings requires a two-stage review process
with conditional acceptance after the first round and final acceptance based
on the revised submissions.
For its 2026 edition, SGP uses a double deadline format to provide more
researchers with enough time to obtain a visa to attend the conference
without penalizing authors who may want to submit to our usual mid-Spring
deadline. Authors who choose to submit by the first deadline will receive a
notification of acceptance in mid March, and can readily register to the
conference and apply for a visa. A paper submitted to the first deadline and
rejected can be resubmitted to the second one. All accepted papers will
appear in the same Computer Graphics Forum special issue, independently of
the deadline they were submitted by.
The timeline is as follows:
First Round of Submission
(Recommended) Abstract submission Feb, 2
Paper Submission Feb, 4
Notification of Acceptance Mar, 16
Revised Version due Mar, 26
Camera Ready due Apr, 2
Second Round of Submission
(Recommended) Abstract submission Apr, 13
Paper Submission Apr,
15
Notification of Acceptance May, 25
Revised Version due Jun, 4
Camera Ready due Jun, 11
Graduate School Jun
29-30
Conference
Jul, 1-3
All deadlines are at 23:59 UTC/GMT.
Paper submission via the Submission and Review Management (SRMv2) system:
https://srmv2.eg.org/COMFy/Conference/SGP2026_FP1 (will be available soon)
Awards and Recognitions
Following its traditions, SGP 2026 will attribute three best paper awards, a
software award recognising the authors of an open-source software that has
greatly influenced the field, and a data set award designed to acknowledge
the suppliers of high quality datasets used in geometry processing. In
addition, SGP may provide papers with the reproducibility stamp to recognise
the effort of researchers who, in addition to publishing their paper at SGP
2026, provide a complete open-source implementation of their algorithm.
Contacts
Silvia Sellán, Technical Program Co-Chair, <mailto:melina.skouras@inria.fr>
melina.skouras(a)inria.fr
Marco Livesu, Technical Program Co-Chair, <mailto:marco.livesu@gmail.com>
marco.livesu(a)gmail.com
The Eurographics Symposium on Rendering 2026 will take place from July 1st
to July 3rd, in Bordeaux, France. This 37th event continues the series of
highly successful Eurographics Symposia and Workshops on Rendering.
<https://egsr2026.inria.fr/> https://egsr2026.inria.fr/
This year, EGSR again features two paper submission tracks: the Research
Track and the Industry/Positions Track.
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Research Track
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All accepted research papers will be presented at EGSR 2026 and archived in
the Eurographics digital library, as either conference papers, or journal
papers published in an issue of the Computer Graphics Forum (CGF). Similar
to the paper classification process employed by SIGGRAPH and SIGGRAPH Asia,
there is no limit to the number of accepted research papers that will be
given journal paper status. For each submission, the reviewers will
independently determine the type of publication based on the magnitude of
the contribution, and the thoroughness of the evaluation. There is no fixed
minimum or maximum paper length. However, length must be proportional to
contribution, and submissions over 12 pages in length will be treated as
exceptional cases.
We are looking for work that shapes the future of rendering and image
synthesis in computer graphics and related fields, such as human perception,
mixed and augmented reality, machine learning, and computational photography
and imaging.
For each submitted research paper, a minimum of four reviews will be
provided to the authors, who will then be able to provide a rebuttal to
clarify misunderstandings and answer the reviewers questions. The reviewers
will then discuss and decide on acceptance to the EGSR 2026 program. In the
event of acceptance, the authors will submit a revised version of their
manuscript prior to the conference. For each accepted research paper, at
least one author must register and present the paper in person.
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Important dates (All times are midnight, 23:59 AoE)
* EGSR abstract deadline April 8, 2026
* EGSR papers deadline April 15, 2026
* Reviews released May 11, 2026
* Rebuttals due May 15, 2026
* Accept/reject notifications May 25, 2026
* Final papers due June 10, 2026
* CGF decision notification June 14, 2026
* EGSR conference July 1-3, 2026
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Topics of interest
We invite original contributions that advance the state-of-the-art in topics
related, but not limited, to:
- Physically based rendering and global illumination
- Monte Carlo sampling, reconstruction, and integration
- Real-time rendering, including ray tracing, acceleration structures, and
GPU algorithms
- Rendering software and hardware systems
- Inverse and differentiable rendering
- Neural rendering, neural or 3D Gaussian representations for rendering
- Image processing and manipulation for rendering and compositing
- Machine learning for rendering, rendering for machine learning
- Generative models of image synthesis
- Material and scattering models
- Acquisition, modeling, and fabrication of geometry, appearance, and
illumination
- Color science, spectral modeling, and rendering
- Face and human capture and rendering
- Computational photography, imaging, optics, and displays
- Image-based rendering (IBR), lightfields
- Expressive and non-photorealistic rendering (NPR)
- Vector graphics and other non-pixel-based rendering formats
- Procedural modeling and texturing
- Augmented, virtual, and mixed reality, including rendering, input, and
output technologies
- Other Monte Carlo algorithms, including simulation and geometry processing
- Human perception for rendering
- Scientific visualization, e.g. large-scale data visualization and volume
rendering
- Audio and sound rendering
- Wave rendering and coherent effects
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Industry/Position Papers Track
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EGSR 2026 includes an Industry/Positions Papers Track that features invited
papers from our colleagues in industry that are on topics of interest to the
general rendering community. One goal of this track is to provide an
accessible venue for getting out ideas that have found practical use in
industry and could impact the future of rendering research, but might not
meet the standards of scientific evaluation expected in formal research
papers. These papers will be curated by the paper co-chairs and will be
presented in the conference alongside the research papers. We are looking
for papers that present ideas in and applications of rendering (both
off-line and real-time), as well as other aspects of image synthesis (e.g.,
image-based rendering, rendering for AR/VR, machine learning for rendering).
Topics for possible Industry/Position papers include, but are not limited
to:
- Position papers that provide a different perspective, broader view, or
scholarly synthesis of a field of research
- Position papers that pose interesting problems found in industry rendering
applications that should be more emphasized in academic research
- Novel rendering ideas that are interesting and already successfully used
in practice but might not be developed to the point of a formal research
paper
- Extensions or twists on existing rendering algorithms that have been found
to produce better results in practice
- A description of a state-of-the-art rendering pipeline or
software/hardware system
- A new dataset that would facilitate research in rendering
Papers accepted in this track will be published in the Eurographics Digital
Library for archival purposes and presented at EGSR 2026. For each paper, at
least one author must register and present the paper in person. Instructions
for submitting your work to the Industry Track will be public soon.
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Important dates Industry Track (All times are midnight, 23:59 AoE)
* Industry Track papers deadline May 22, 2026
* Author notification June 5, 2026
* Final papers due June 19, 2026
EGSR26 Program Chairs
- Ioannis Gkioulekas, Carnegie Mellon University (Pittsburg, US)
- Adrián Jarabo, Meta (Zaragoza, Spain)
[ Apologies for cross-posting. ]
Dear Colleagues,
we would like to invite you to submit a contribution to the Workshop on
"Visualization in Environmental Sciences" (EnvirVis).
<https://www.informatik.uni-leipzig.de/bsv/envirvis/>
https://www.informatik.uni-leipzig.de/bsv/envirvis/
The workshop is a co-located event to EUROVIS 2026, the European Conference
on Graphics and Visualization, held in Nottingham, UK, on 08 June 2026.
The EnvirVis-Workshop aims to bring together researchers working on
visualization of geo-scientific, environmental, atmospheric, or climate data
to present and discuss recent developments in the field.
As in previous years, you can submit research papers - but there is also a
*new format*: this year, we also invite you to submit *Exchange Topics* to
discuss or brainstorm a topic of interest with the audience. You should have
done some basic research on your topic and have specific questions you would
like to discuss. Discussions have always been a big part of EnvirVis and we
would like embrace that by adding this special discussion format.
The workshop "Visualization in Environmental Sciences" invites both
contributions in the fields of scientific visualization and visual analytics
with a broad application area in environmental research. The proposed scope
includes, but is not limited to, the following areas of research:
* Climate research, atmospheric modeling, meteorology
* Geology, geography, geophysics
* Soil and groundwater research
* Lake, coastal and ocean research
* Energy resources and waste management
* Land use research
* Biodiversity and ecosystem services
* Decision-making support
* Communication and public outreach
Important Dates:
* Submission Deadline: March 04, 2026
* Final Decisions: April 09, 2026
* Camera Ready Versions Due: April 30, 2026
* Workshop: June 08, 2024
Paper Submission:
Papers must be written in English and should have a length of 4 to 8 pages.
Submission instructions as well as a LaTeX2e style can be found at the
workshop website.
Exchange Topics have a maximum length of two pages, also using the above
LaTeX2e style. During the workshop, Exchange Topics will have a 15 minute
slot, with the presenter doing a short pitch to present some background or
give examples of relevant data as a basis for discussion.
Publication:
Papers and Exchange Topics will be published online at the Eurographics
Digital Library.
Workshop Chairs:
Kathrin Feige, German Meteorological Service (DWD), Offenbach, Germany
Baldwin Nsonga, Leipzig University, Leipzig, Germany
Karsten Rink, Helmholtz Centre for Environmental Research - UFZ, Germany
For further and updated information please see the workshop web page
<https://www.informatik.uni-leipzig.de/bsv/envirvis/>
https://www.informatik.uni-leipzig.de/bsv/envirvis/
Best regards
Kathrin Feige, Baldwin Nsonga, and Karsten Rink
EnvirVis Co-Chairs
dear colleague,
Eurographics annually grants three PhD thesis awards. They are jointly sponsored by Eurographics and the Computer Graphics Forum Journal.
The aim of the Eurographics best PhD Thesis award is to recognize good thesis work in Europe, to incentivize young researchers, and to offer them the opportunity to publish the state of the art section of their thesis as a STAR in the Computer Graphics Forum Journal.
Eligibility includes a PhD Thesis defended and mainly conducted in Europe or in countries having a Eurographics Chapter or in EG Organizational Member Institutions.
You can either apply yourself if you are eligible, or nominate someone else.
If you saw a great talk, have read a creative paper or were in a PhD committee from a potential candidate, then nominate her/him or encourage her/him to apply! We also wish to favor diversity (both topics and education), inclusion and gender equality.
We would like to receive nominations from as many EU/eligible countries as possible, and hope to have at least one nomination for each eligible country.
The deadline is January 14, 2026 and the submission system is already open
https://www.eg.org/wp/eurographics-awards-programme/phd-award/
Marco Attene
PhD Thesis Awards Chair
Dear colleagues,
Eurographics 2026 (Aachen) will host a stereoscopic 3D video session in
a cinema venue with 4K stereo projection. We’re collecting expressions
of interest for stereoscopic 3D video clips (1–3 minutes) showcasing
research demos, artistic works, or entertaining pieces.
To express interest (by end of Jan 2026), email
stereo_video_reel_EG2026(a)rwth-graphics.de with:
* Yes / Maybe / No
* Approx. length
* Type/genre (paper/demo/artistic/etc.)
Full call details: https://eg2026.github.io/call_for_video/#call_for_video
Best regards,
Your EG Local Organization Team
Final Call for Papers: International Conference on Geometric Modeling and Processing (GMP 2026)
May 27-29, 2026, Pilsen, Czech Republic
https://gmp2026.kma.zcu.cz<https://gmp2026.kma.zcu.cz/>
The International Conference on Geometric Modeling and Processing (GMP) is an annual event focused on geometric modeling, simulation, and computing. Geometric data modeling and processing is fundamental to numerous applications in computer graphics, computer vision, CAD/CAM, medical imaging, engineering analysis, robotics, additive manufacturing, and scientific computing. GMP serves as a forum where researchers and practitioners exchange ideas, explore new applications, and present innovative solutions. GMP is recognized as one of the three flagship conferences of ASIAGRAPHICS<http://www.asiagraphics.org/gmp/>. Since its inaugural event in Pittsburgh, USA, in 2006, the conference has been hosted in Asia, Europe, and North America.
GMP 2026 invites submissions of full-length papers on topics including, but not limited, to:
* Computational design, manufacturing and 3D printing
* Computational geometry and topology
* Discrete differential geometry
* Geometric content generation
* Geometric feature modeling and recognition
* Geometric learning/data-driven approaches
* Isogeometric analysis
* Image-based modeling
* Material modeling
* Mathematical foundations of computer aided geometric design
* Multi-resolution and heterogeneous modeling
* Shape and solid representation
* Shape optimization
Important Dates
* Dec. 16, 2025: abstract submission (23:59:59 UTC)
* Dec. 18, 2025: paper submission (23:59:59 UTC)
* Feb. 16, 2026: first review cycle notification
* Mar. 9, 2026: revised paper submission (23:59:59 UTC)
* Apr. 13, 2026: second review cycle notification
* Apr. 20, 2026: early registration
* May 27-29, 2026: conference dates
Paper submission
The official language of the conference is English and manuscripts must be written in English. The submitted papers should present previously unpublished, original results that are not simultaneously submitted elsewhere. All papers will be rigorously peer-reviewed by members of the international program committee of GMP. The review process will be double-blind. Please use our LaTeX template<https://gmp2026.kma.zcu.cz/GMP2026template.zip> for your submission (expected length is 10 to 15 pages).
Submission link: https://srmv2.eg.org/COMFy/Conference/GMP_2026
Publication
The conference proceedings will be published in a special issue of Computer-Aided Geometric Design (CAGD, Elsevier). To meet the high standards of this journal, papers will undergo a two-stage review process. Authors of papers that are determined to be acceptable with minor revisions during the first review cycle will be invited to submit a revised version for the second review cycle.
Conference Co-chairs
* Miroslav Lávička (University of West Bohemia in Pilsen, Czech Republic)
* Jin Huang (Zhejiang University, China)
* Xin Li (Texas A&M University, USA)
Program Co-chairs
* Xiao-Ming Fu (University of Science and Technology of China, China)
* Klaus Hildebrandt (Delft University of Technology, Netherlands)
* Jessica Zhang (Carnegie Mellon University, USA)
===============================================================
EuroVis 2026 Call for Short Papers
https://eurovis.org.uk/short-papers/
===============================================================
Submission deadline: February 18, 2026 AoE (Wednesday)
Submission via: https://new.precisionconference.com/submissions
EuroVis short papers present late-breaking results, work in progress, follow-up extensions, or evaluations of existing methods. Short papers may cover all areas of visualization and describe more focused and concise research contributions and are likely to have a smaller — yet still significant — scope of contribution than full papers. Short papers draw from the same paper types as full papers, as well as the same list of suggested topics. The following descriptive examples may be helpful in understanding what kinds of submissions may be suitable for short papers:
- A new visualization approach and sufficient evidence of its utility.
- Incremental improvements or variations of known approaches and their convincing evaluation.
- An extensive evaluation of existing techniques or systems.
- Well-proven counter examples that enhance our understanding of the strengths, weaknesses, and limitations of existing visualizations.
- Discussions or reflections - potentially controversial - of current visualization practice that substantially advance our understanding of visualization.
- A new implementation approach that has demonstrably resolved a significant technical issue.
- A new methodology for designing or studying visualization systems that has demonstrable benefits for the EuroVis community.
- Novel practical applications of established visualization techniques and evidence of their usefulness.
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Important Dates
---------------
Submission deadline: February 19, 2026 (Wednesday)
Acceptance notification: April 1, 2026 (Wednesday)
Camera-ready version: April 22, 2026 (Wednesday)
First day of conference: June 8, 2026 (Monday)
All deadlines are AoE (anywhere on Earth) on the date indicated.
Due to the very tight conference schedule, no deadline extension can be expected this year.
-----------------------
Submission Instructions
-----------------------
Submissions for the short paper track should be at most 4 pages in CGF latex style, with an additional page allowed for references. Contributions must be written and presented in English. Please use the "EGauthorGuidelines-eurovis26-short" template from the following archive:
https://cloud.fraunhofer.at/s/ZccFowcDYEmPrw5
Short papers are to be submitted using the Precision Conference System (PCS):
https://new.precisionconference.com/submissions
Please select Society: Eurographics, Conference/Journal: EuroVis 2026, Track: EuroVis 2026 Short Papers.
For detailed paper preparation and submission instructions, please refer to the submission guidelines here:
https://eurovis.org.uk/author-guidelines/
Submissions must be original works that have not been published previously in any conference proceedings, magazine, journal, or edited book. Submissions should clearly discuss their novel and significant contributions and place them in the context of prior art in the field. Authors should highlight how their contributions differ from previous work and advance the state of the art in visualization.
Concurrent, plagiarized, and AI-generated submissions will be desk-rejected.
All valid short paper submissions will be peer-reviewed by an international program committee in a one-stage, single-blind process. The complete list of authors must be provided when submitting a short paper so that conflicts of interest can be avoided during the reviewer assignment. Adding further authors after the acceptance of a paper is not possible.
All accepted short papers will be assigned a DOI, are electronically archived, and appear in the Eurographics digital library as fully citable open-access publications. At least one author of an accepted paper must register and attend the conference to present the work. The EuroVis 2026 conference will be held in Nottingham, UK, from June 8 to 12. For more information, visit https://eurovis.org.uk/.
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Short Papers Chairs
-------------------
Jan Byska, Masaryk University in Brno, Czech Republic
Alvitta Ottley, Washington University in St. Louis, United States of America
Manuela Waldner, Vienna University of Technology, Austria
For any questions concerning short paper submissions please contact the short paper chairs at: shortpapers(at)eurovis.org.
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SPANISH COMPUTER GRAPHICS CONFERENCE (CEIG'26)
https://eurographics.es/CEIG26 <https://eurographics.es/CEIG26>
June 1-3, 2026, Valencia.
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ORGANIZATION
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Conference chair: Inmaculada Remolar Quintana (Universitat Jaume I)
Program chairs: Imanol Munoz-Pandiella (Universitat Politècnica de
Catalunya) and Elena Garces (Adobe)
Local organisation (Universitat de València): Ignacio García Fernández and
Jesús Gimeno Sancho
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SCOPE AND OBJECTIVES
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The Spanish Computer Graphics Conference aims to be the discussion forum
for researchers and professionals of computer graphics and visualization in
Spain. We also welcome submissions from foreign research groups that would
like to show their works with the Spanish community and foster
international collaborations. It is expected that attendees will be able to
present their latest advances in all areas of Computer Graphics. It is also
intended to be the place where new lines of research in development, ideas
aimed at achieving greater incorporation of Computer Graphics in education,
and developments in the field of ICT are discussed.
Topics of interest include (but are not limited to):
Aerial imagery and geospatial vision
Applied perception
Collaborative and distributed visualization
Computational geometry
Computational photography
Computer animation
Computer graphics applications
Computer graphics and education
Computer vision
Computer graphics and cultural heritage
Digital image processing
Generative AI
Geometric modelling
Geometry processing
Graphics hardware and parallelism
Graphics standards
Haptic devices
Human-Computer Interaction
Information visualization
Machine learning applied to Graphics, Vision and Visualization
Natural phenomena simulations
Non-photorealistic and expressive visualization
Photogrammetry and 3D reconstruction
Photorealistic rendering
Pose reconstruction and tracking
Procedural modelling
Scene understanding
Virtual humans and artificial life
Virtual, augmented and mixed reality
Videogames, serious games and e-Sports
Volumetric modelling and visualization
We want to highlight the possibility of sending educational or industrial
submissions, which can be an interesting option for all those who wish to
attend the conference but cannot do so in the research track due to
contractual reasons.
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IMPORTANT DATES
(the different modalities are explained below)
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Full papers
-----------------
February 1st, 2026: Deadline for submitting abstracts.
February 08th, 2026: Deadline for sending the full version of the papers.
March 19th, 2026: Notification to authors and selected papers for C&G or GM.
April 5th, 2026: Deadline for sending major review of C&G selected papers.
April 27th, 2026: Deadline for sending final versions of accepted CEIG
papers.
July, 2026: Tentative deadline for sending major review for GM selected
papers.
Short papers
--------------------
March 20th, 2026: Deadline for submitting short paper abstracts.
March 27th, 2026: Deadline for submission of the full version of the short
papers.
April 20th, 2026: Notification to authors.
April 27th, 2026: Deadline for sending final versions of accepted short
papers.
Posters
--------------------
March 30th, 2026: Deadline for sending posters.
April 20th, 2026: Notification to authors.
Presentations of papers already published
-----------------------------------------------------------
March 30th, 2026: Deadline for submitting already published papers.
April 20th, 2026: Notification to authors.
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AWARDS
==================================================
In this edition, the following prizes will be awarded:
** Best full paper presentation
** Best full paper presentation included in COMPUTERS & GRAPHICS
** Best short paper
** Best poster
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PARTICIPATION MODALITIES
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“FULL PAPERS”
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Submission: research papers with a maximum length of 10 pages.
Full paper submissions must present original research, practical
contributions, innovative applications, or experience reports. It must be
written in English. During the conference, one of the authors will give an
oral presentation describing the selected work. The presentation may be
delivered in either English or Spanish, but the slides must be in English.
The review process is double-blind, so submitted papers must be fully
anonymous. All direct or indirect references to the authors or their
affiliations must be removed.
Papers that reviewers highlight for their high-quality in their current form
may be selected for publication in a special section of the Computers &
Graphics journal. Following the reviewers’ recommendations, the final
selection will be made by the Program Chairs together with an Associate
Editor of the journal. Selected articles will undergo an additional major
review cycle before final acceptance for journal publication. A short
version of the paper (maximum 4 pages) will also be included in the CEIG’25
Conference Proceedings.
Papers that reviewers identify as high-quality and are within the journal
scope may be selected for publication in a special section of the Graphical
Models journal. Following the reviewers’ recommendations, the final
selection will be made by the Program Chairs and an Associate Editor of the
journal. These articles must include a 30% extension of new content and
will undergo an additional major review cycle before final acceptance for
journal publication. The original version will be included in the CEIG’25
Conference Proceedings and must be cited in the extended journal version.
Accepted papers not selected for publication in the journals will be
included by default in the CEIG’25 Conference Proceedings, which will be
published in Open Access in the Eurographics Digital Library (EG Digital
Library) with a DOI. Authors may choose to opt out of publication in the
conference proceedings (see “ABSTRACT WITH PRESENTATION” MODALITY”).
“SHORT PAPERS”
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Submission: papers with a maximum length of 4 pages.
Short paper submissions may present recent results, work in progress, or
new ideas. It must be written in English. During the conference, one of the
authors will give an oral presentation describing the selected work. The
presentation may be delivered in either English or Spanish, but the slides
must be in English. This presentation will be shorter than those allocated
to full papers. The review process is double-blind, so submitted papers
must be fully anonymous. All direct or indirect references to the authors
or their affiliations must be removed.
Accepted short papers will be included in the CEIG’25 Conference Proceedings,
which will be published in Open Access in the Eurographics Digital Library
(EG Digital Library) with a DOI. Authors may choose to opt out of
publication in the conference proceedings (see “ABSTRACT WITH PRESENTATION”
MODALITY”).
“ABSTRACT WITH PRESENTATION” MODALITY:
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Submission: as Full or Short papers, selecting “abstract with presentation”
during the submission process.
Authors may choose for their work (title and abstract) to appear in the
conference program and be presented like any other contribution, while not
being included in the official proceedings as a full or short paper. This
option is particularly useful for work in progress that authors intend to
submit to another conference or journal at a later stage.
This year, authors selecting this modality will have a presentation slot
during the conference, where attendees may ask questions and provide
feedback to help improve the final version of the work. Submissions will
undergo a full and identical review process to that of all other CEIG paper
submissions.
In addition, this year this modality requires the publication of a 1–2 page
extended abstract in the CEIG’25 Conference Proceedings, which will be
published in Open Access in the Eurographics Digital Library (EG Digital
Library) with a DOI.
“ALREADY PUBLISHED PAPERS”
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Submission: abstract and reference to the original work (in original format)
.
The CEIG conference serves as a meeting point for the Computer Graphics
community in Spain. For this reason, the conference welcomes the
presentation of recent, high-quality papers that have already been
published in other conferences or journals. These works will appear in the
conference program and will be presented orally like the rest of the CEIG
contributions, but they will not be included in their original form in the
official conference proceedings.
“POSTERS”
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Submission: one or two-page summary
This modality is intended for works presenting recent results, work in
progress, new ideas, or other projects of interest to the community that
may be too speculative or incomplete for a full paper presentation. Poster
submissions can include original or already published works, academic
projects (Bachelor, Master, or PhD theses), or industrial projects, whether
completed or in progress. Authors are encouraged to include a QR code
linking to a video demonstration of the work, and interactive
demonstrations during the poster session are strongly welcomed whenever
possible.
The main objective of this modality is to enhance the visibility and
dissemination of the work. It provides an open and informal space for
discussion among conference participants. This year, special emphasis is
placed on participation from both academic (universities) and non-academic
profiles (companies or research centers working on topics related to the
conference).
Accepted posters will be exhibited throughout the conference. A fast-forward
session on the first day will allow authors to briefly introduce their
posters, followed by a dedicated session where authors can present their
work in detail to conference attendees.
Additionally, this year this modality requires the publication of a 1–2
page extended abstract along with the poster in the CEIG’25 Conference
Proceedings, which will be published in Open Access in the Eurographics
Digital Library (EG Digital Library) with a DOI.
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PROGRAM COMMITTEE
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The program committee will be announced shortly on the conference website.
CALL FOR WORKSHOP PAPERS
Third International Workshop on Perception-driven Graphics and Displays for VR and AR (PerGraVAR)
As part of the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2026)
Dates: March 21–25, 2026 Location: Daegu, Korea
Website: <https://www.pergravar-work.shop/> https://www.pergravar-work.shop/
Important Dates
Paper submission deadline:
January 8th, 2026
Notification of acceptance:
January 15th, 2026
Camera ready:
January 28th, 2026
Workshop:
March 21 or 22, 2026 (tentative)
Call for Workshop Papers
We invite researchers and practitioners to submit their work to PerGraVAR, part of IEEE VR 2026. The workshop focuses on techniques that leverage the human visual system to enhance visual experiences and optimize rendering in Extended Reality (XR), covering virtual, augmented, and mixed reality.
As XR technologies evolve rapidly with innovations like stereo displays, multi-view systems, holographic displays, lightfield displays, optical see-through devices, and video pass-through systems, new challenges arise in areas such as rendering efficiency, cognitive load management, and cross-platform interoperability. This workshop will foster discussions around these challenges while presenting the latest research on perception-driven graphics and display technologies.
Submission Scope
We encourage researchers to submit early-stage work, such as initial analyses of user studies, perceptual findings, experimental rendering techniques, or sketches for novel devices. We also welcome position papers that summarize a range of previous approaches (e.g., literature reviews), perceptual findings, or experiences. Papers should be between 2 and 8 pages in length.
Topics of interest include but are not limited to:
* Novel display devices for XR
* Rendering methods that exploit perceptual issues
* Gaze-contingent rendering and interaction techniques
* Cognitive load management strategies in XR
* Perception-driven cloud rendering
* Interoperability challenges in XR graphics
* Perceptually optimized compression techniques
* Perception & cognition models for XR
* Saliency and attention models
* Validation methodologies and benchmarks (including eye-tracking)
* Depth-of-field, vergence-accommodation conflict, stereo disparity manipulation
Submission Instructions
Submissions must be anonymous, prepared in the IEEE Computer Society VGTC conference format, and submitted in PDF via PCS. Further information and a link to PCS will be announced shortly.
Submissions will undergo a double-blind review process, and accepted papers will be published in the IEEE Digital Library. Papers that do not adhere to the formatting guidelines will be desk rejected without further review.
For more information about the workshop and submission guidelines, please visit our website:
<https://www.pergravar-work.shop/> https://www.pergravar-work.shop/
We look forward to your contributions!
Best regards,
Martin Weier, Oliver Staadt, Bipul Mohanto, Colin Groth, Alexander Marquardt, Corentin Salaün, Praneeth Chakravarthula,
Daniel Martin, Kenneth Chen