CFP - ICAT-EGVE 2025
Organization
The ICAT-EGVE 2025 conference will be held between December 3rd and December
5th at Blekinge Institute of Technology, Karlskrona, Sweden. The ICAT-EGVE
is the merger of the 35th International Conference on Artificial Reality and
Telexistence (ICAT 2025) and the 30th Eurographics Symposium on Virtual
Environments (EGVE 2025). Together, these are two of the oldest
international conferences in the world on Artificial Reality and Virtual
Environments.
Submissions
We invite the submission of Papers, Posters and Demonstrations describing
novel research ideas, work in progress, recently completed work, preliminary
results, or unusual systems and applications. ICAT-EGVE 2025 seeks inspiring
submissions describing research, applications or systems in all areas of
Virtual Reality, Augmented Reality, Mixed Reality, Telexistence, and 3D User
Interfaces, e.g., the following non-exhaustive list of more specific areas:
* 3D interaction for VR/AR/MR
* VR/AR/MR systems and toolkits
* User studies and evaluation for VR/AR/MR
* Telexistence, Telepresence and Teleimmersion
* Haptics, audio, and other non-visual modalities
* Serious games and edutainment using VR/AR/MR
* Presence, cognition, perception, and embodiment in VR/AR/MR
* Novel devices (both input and output) for VR/AR/MR, and haptics
* Multi-user and distributed VR/AR/MR, Tele-immersion and Telepresence
* Immersive projection technologies and other advanced display
technologies
Submissions in other related areas are welcome too.
Submission Guidelines: Papers
The following are the guidelines for the submission of full and short
papers:
* Full papers must not exceed eight (8) pages in length (excluding
references).
* Short papers must not exceed four (4) pages in length (excluding
references).
* Both full and short papers must be in English and should be
formatted using the
* Eurographics format. A sample LaTeX document for ICAT-EGVE 2025 can
be found here:
<https://srmv2.eg.org/COMFy/Conference/ICAT-EGVE_2025/Instruction>
https://srmv2.eg.org/COMFy/Conference/ICAT-EGVE_2025/Instruction
* ICAT-EGVE uses a double-blind review process. Therefore, submissions
should not contain information (including citations and optional videos)
that unnecessarily identifies the authors or their institutions or places of
work. All papers must be submitted electronically as PDF. Authors are
encouraged to submit videos to aid the program committee in the review of
their submissions.
* The conference uses the EG submission tool. All submissions should
be made through the online submission system:
<https://srmv2.eg.org/COMFy/Conference/ICAT-EGVE_2025>
https://srmv2.eg.org/COMFy/Conference/ICAT-EGVE_2025
* Note: On SRMv2, for your full paper submission, please select "-" as
the category. If you have any questions regarding how to modify your
submission, please see the following help link:
<https://wiki.eg.org/SRMv2Wiki/index.php/Modify_your_submission>
https://wiki.eg.org/SRMv2Wiki/index.php/Modify_your_submission
* Submissions should be original, unpublished work and should not be
in submission to other venues concurrently. Any dual submission will be
rejected outright without review.
* For a policy regarding arXiv the following guidelines will be
followed: <https://eg25.cs.ucl.ac.uk/main/arxiv-policy.html>
https://eg25.cs.ucl.ac.uk/main/arxiv-policy.html
Submission of Posters and Demos
Please note there is a separate submisison portal for our Posters and Demos
programme, for which we are now also accepting submissions: For details,
please see the Call for Posters and Demos.
Review and Publication
* All accepted Papers/Posters/Demos will be published in the
Eurographics Digital Library and presented interactively at the conference.
* All Papers/Posters/Demos submissions will undergo a double-blind
review process and be selected by the responsible chairs for presentation at
the conference based on the reviews.
* Upon acceptance, the camera-ready version of the submission will be
included in the electronic proceedings, provided potential reviewer comments
are appropriately addressed.
* A selection of the best papers at ICAT-EGVE 2025 will be invited to
submit an extended version (for peer-review) in a Special Section to the
Computers & Graphics journal after the conference.
Program Chairs
* Joaquim Jorge (University of Lisboa, Portugal)
* Nobuchika Sakata (Ryukoku University, Japan)
Posters/Demo Chairs
* Valeria Garro - Blekinge Institute of Technology, Sweden
* Gareth Young - Trinity College Dublin, Ireland
* Majed Elwardy - Blekinge Institute of Technology, Sweden
Conference Chairs
* Veronica Sundstedt (Blekinge Institute of Technology, Sweden)
* Michael Manzke (Trinity College Dublin, Ireland)
Contact Details: <mailto:chairs-icategve2023@eg.org>
chairs-icategve2025(a)eg.org
Important Dates (All times: AoE)
Paper (Short and Full):
* Paper Submission Deadline: 15 August, 2025 - Title and abstract
deadline (please submit a draft of the paper if possible)
* Paper Submission Deadline: 29 August 2025 - Full submission deadline
* Paper Submission Notification: 17 October, 2025
* Paper Camera Ready Deadline: 27 October, 2025 (TBC)
* Conference: 3-5 December, 2025
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Posters/Demos:
* Posters/Demos Submission Deadline: 3 October, 2025
* Posters/Demos Submission Notification: 24 October, 2025
* Posters/Demos Camera Ready Deadline: 8 November, 2025
* Conference: 3-5 December, 2025
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Apologies for cross posting.
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CASA 2025 Call for Papers (Hybrid conference)
https://casa2025.sciencesconf.org/
The 38th International Conference on Computer Animation and Social Agents (CASA 2025) will be held on June 4-6, 2025, in Strasbourg, France. The conference is organized by the University of Strasbourg<https://en.unistra.fr/> and the ICube laboratory<https://icube.unistra.fr/en>. Founded in Geneva in 1988 under the name of Computer Animation (CA) by the Computer Graphics Society (CGS), CASA is the oldest international conference in computer animation and social agents in the world.
In the past few years, CASA has been held in Europe, Asia, North America, and Australia. CASA 2025 will provide a great opportunity to interact with leading experts, share your own work, and educate yourself through exposure to the research of your peers from around the world.
This year, the conference will be in HYBRID format. Authors will have the option to present their paper either in person or online.
IMPORTANT DATES
* Submission deadline: March 8, 2025
* Preliminary Notification to Authors: April 15, 2025
* Revised papers submission deadline for CAVW journal: May 5, 2025
* Final Notification of CAVW Journal: May 15, 2025
* Author Registration: May 18 (final deadline)
PAPER SUBMISSION
We invite submissions of research papers on a broad range of topics, including but not limited to Computer Animation, Embodied Agents, Social Agents, Virtual and Augmented Reality, and Visualization (see below for a detailed list). This year, we particularly welcome papers in the following domains: AI image generation, AI video generation, AI music generation, AI storytelling, and AI applications in VR.
Submitted papers will be reviewed by the program committee and papers of high quality will be referred for publication in the Computer Animation and Virtual Worlds (CAVW, Impact Factor: 0.9) journal published by Wiley. The papers accepted as is or with minor revisions will be in a special issue. Those requiring major revision will be given a chance to resubmit and reviewed again by the conference PC for acceptance in a subsequent issue of CAVW. The rest will be either rejected or recommended for publication in conference proceedings. Authors will have to register and present the papers at the conference either onsite or online.
SCOPE AND LIST OF TOPICS
CASA invites submissions on a broad range of topics, including but not limited to:
Computer Animation
* Motion Control
* Motion Capture & Retargeting
* Path Planning
* Physics-based Animation
* Vision-based Techniques for Animation
* Behavioral Animation
* Deformation
* Facial Animation
* Image-based Animation
* AI Storytelling
* AI Visual Generator
* Group and Crowd Simulation
* Modeling Natural Phenomena
* Deep Learning based Animation
* Fluid Animation
* Multi-scale Models
* Animation Compression & Transmission
* Machine Learning for Animation
* Advanced Multimodal Models
* Game-based Learning
Virtual Worlds
* Virtual Heritage
* Humanoid and Social Robots
* User Studies on AI or Robots Acceptance
* Machine Learning for VR and AR
* Artificial Agents in Virtual Reality
* Mixed and Augmented Reality
* Population Generation for Virtual Worlds
* Virtual Cities
* Virtual Humans and Avatars
* Anthropometric Virtual Human Models
* Digital Clones
* VR Health Applications
* Shared Virtual Environments
* Semantics & Ontologies for Animation in VR
* AI applications in VR and AR experiences
* Anthropometric Virtual Human Models
* Metaverse
* 3D Telepresence
* Haptics
* Locomotion and Navigation
* Presence and Immersion
* Cultural Heritage Applications
* Social Agents
WEBSITE: https://casa2025.sciencesconf.org/
CONFERENCE CO-CHAIRS
* Frederic Cordier (University of Haute-Alsace, France)
* Kun Zhou (Zhejiang University, China)
* Nadia Magnenat-Thalmann (MIRALab--University of Geneva, Switzerland)
PROGRAM CO-CHAIRS
* Christos Mousas (Purdue University, United States)
* Hyewon Seo (CNRS--University of Strasbourg, France)
* Daniel Thalmann (École Polytechnique Fédérale de Lausanne, Switzerland)
INTERNATIONAL COORDINATOR
* Bin Sheng (Shanghai Jiao Tong University)
PUBLICITY CHAIR
* Xiaosong Yang (Bournemouth University, UK)
ORGANIZATION CHAIR
* Hadrien Courtecuisse (CNRS--University of Strasbourg, France)
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