Job Openings at VRVis
At <https://www.vrvis.at/> VRVis we are looking for a PhD candidate/ PostDoc researcher who would be interested in joining our Biomedical Image Informatics group in its effort to develop novel machine learning - especially deep learning - based methods for image registration and joint analysis of multi-modal plant data.
Further details at https://www.vrvis.at/ueber-uns/offene-stellen/phd-candidate/postdoc-researc….
We are looking forward to receiving your application.
--
VRVis Zentrum fuer Virtual Reality und Visualisierung
Forschungs-GmbH FN: 195369h, HG Wien
Donau-City-Strasse 11 +43(0)1 9089892 0
A-1220 Wien, Austria web: <http://www.vrvis.at> <http://www.vrvis.at>
Dear colleagues,
on the occasion of its 25th anniversary in 2004, Eurographics decided to
establish the Eurographics Awards Programme.
The goal of the programme is to recognize, highlight, and promote
computer graphics research in Europe.
We ask you for nominations for the *Eurographics Technical Awards* *2025*.
These awards are presented at the annual Eurographics conference and
recognize individuals who
have significantly advanced the field of computer graphics.
The following technical award categories are open in 2025:
- Young Researcher
https://www.eg.org/wp/eurographics-awards-programme/the-young-researcher-aw…
- Outstanding Technical Contributions
https://www.eg.org/wp/eurographics-awards-programme/the-outstanding-technic…
Please follow the instructions in the corresponding web page
(https://www.eg.org/wp/eurographics-awards-programme/ )
It will be great to receive your nominations for any one of the two
award categories using the following online form
https://www.eg.org/wp/eurographics-awards-programme/nominate-for-the-eurogr…
by *October 27, 2024*.
Remember that your contribution is a key element of the committee work.
This call is for the two technical awards named above. Regarding the *
Eurographics PhD Award *(EG PhD Awards Chair: Marco Attene), please
follow the instructions at:
https://www.eg.org/wp/eurographics-awards-programme/phd-award/
With best regards,
Christian Theobalt
EG Awards Chair
email: eurographics-technical-awards(a)eg.org
Dear colleagues,
we are pleased to announce the second VRVis Visual Computing Award 2025. This is an award, which VRVis has founded and financed, to promote the innovative power of Visual Computing with regards to a sustainable future. The award focuses on application-oriented research work from Europe that makes an important contribution to the Sustainable Development Goals of the UNO (SDGs). Submissions via award(a)vrvis.at <mailto:award@vrvis.at> are possible until October 31, 2025.
Please consider an application and/or forward this information to appropriate colleages. Thank you!
You can find more detailed information attached and here: www.vrvis.at/award
Best regards,
Werner Purgathofer
--
Werner Purgathofer VRVis www.vrvis.at <http://www.vrvis.at>
Donau-City-Strasse 11 1220 Wien
Tel. +43-1-9089892 purgathofer(a)vrvis.at <mailto:purgathofer@vrvis.at>
formerly (still valid): wp(a)cg.tuwien.ac.at <mailto:wp@cg.tuwien.ac.at>
TU Wien, Institute of Visual Computing & HC Technology
ICIR2024 - IEEE 3rd International Conference on Intelligent Reality
University of Coimbra
4-6 December 2024
<http://icir.isr.uc.pt> http://icir.isr.uc.pt
Call for Papers
Dear colleagues, we are very pleased to invite you to submit your latest
research results, developments, and ideas to the IEEE 3rd International
Conference on Intelligent Reality (ICIR2024), which will be held at the
University of Coimbra, Portugal, from December 5th to 6th, 2024.
After two previous successful events that were held exclusively online due
to pandemic restrictions, this 3rd edition will be the first on a face to
face format. It offers to the participants an opportunity to present their
recent works and to take part in technical sessions, workshops, exhibition
sessions, and thematic visits in the UNESCO World Heritage city of Coimbra.
The IEEE 3rd International Conference on Intelligent Reality is organised
by the IEEE Digital Realities Technical Community, which in turn resulted
from an IEEE Future Directions initiative sponsored by the following IEEE
Organizational Units: IEEE Consumer Technology Society, IEEE Council on
RFID, IEEE Electronics Packaging Society, IEEE Engineering in Medicine and
Biology Society, IEEE Reliability Society, IEEE Robotics and Automation
Society, and IEEE Standards Association.
The IEEE 3rd International Conference on Intelligent Reality (ICIR 2024)
aims at identifying the challenges and opportunities inherent in deploying
intelligent tools and interactive disruptive technologies into immersive
environments. It provides a forum for leading researchers, industry
professionals, and standards experts to share their research findings and
ideas.
Intelligent Reality (IR) advances human adoption of integrated Augmented,
Virtual, and Mixed Reality (AR/VR/MR), with Artificial Intelligence (AI) and
Machine Learning, Digital Twins, IoT, Robotics, Blockchain, Wearables, 5G,
Internet of Everything, etc. It integrates AI-accelerated workflows, complex
simulations, advanced visualizations, real-time analytics, and many other
components to fuse the physical world with digital spaces, thus, enabling
humans and machines to co-exist and leverage each others strengths.
Authors are invited to submit original contributions on, but not limited to,
the following areas and topics:
Implementation of Emerging Technologies in Intelligent Reality
Metaverse
Development and implementation of AI techniques and algorithms to support
Intelligent Reality
Integrating AI/ML/Wearables/IoT/Internet of Everything/Robotics and other
relevant disruptive technologies into Immersive Environments
Converging real with virtual worlds
Intelligent Reality environments encompassing real and artificial agents and
elements
Machine Learning and AI Interaction, Interoperability and Communication
between Virtual Objects and the Real World
Telepresence, Teleoperation, collaboration, and social interactions
Web3, blockchain, decentralized computing
3D Models, Digital Avatars, Holograms, and limitations
Multimodal and Multisensory Interfaces
Intelligent Reality Science and Foundations
Advanced Analytical Models
Efficient neural network inference Engines, Transfer Learning
Innovative Rendering Models
Data interpretation and Explainability
Evaluation Metrics and Methodologies
Novel Quality Models
Usability, UX, Quality of Experience
User-Centred Design, User Interaction
New Standards
Intelligent Reality Technology and Infrastructure
Neural Network Compression
Point Cloud Data Extraction, Compression
Immersive Visual Media: Omnidirectional, 360º, 3DoF, 6DoF, etc.
Spatial Audio, 3D Surround Sounds
Geometric Modelling and Design
Advances in Olfactory Technologies
Sensor Fusion
Visual Analytics
Rendering Techniques
System Architectures, Design, and Deployment
Software Techniques and Architectures
Hardware, Accelerators, and Devices for Intelligent Reality
AR Glasses, VR Headsets, other AR/VR/MR/XR Form-Factors, other Smart Devices
Sensor technology in actuators, tactile, haptic, etc. for IR applications
Network on Chip, System on Chip, Programmable Chip
FPGA/CGRA/GPU/etc. accelerators for IR applications
Programming models and platforms for accelerators
Robotics collaborative, humanoid, industrial, swarm robotics and their
convergence with XR and combined applications in various real-life domains
IoT and Internet of Everything
Machine Vision, data capture, point cloud generation for IR applications
Intelligent Reality Applications and Services
Arts, Games, Leisure, Sports, and Entertainment
E-commerce, Retail, Real Estate
Geospatial & Urban Planning
Tourism and Travel
Education, Simulation, and Training
Serious Games, Healthcare, Medicine, Therapy
Transportation, Automotive, Aerospace
Finance
Manufacturing and Maintenance
Industrial, Military, Emergency Response
Communication and Collaboration
Manufacturing and Occupational Safety
Advertising & Marketing
Government, Public Sector and Society in General
Workforce continuous professional development-CPD (upskilling, reskilling)
Security, Ethics, Privacy, and Trust in Intelligent Reality
Research in Security, Privacy, Integrity, and Ethics and its importance in
Intelligent Reality
Techniques and Models for Fairness, Diversity, Transparency, and
Interpretability/Explainability
Experimental Studies of Fairness, Diversity, Inclusivity Accountability, and
Transparency
Personal Obfuscation Technology
Fake and Misinformation Detection in IR
Methods and approaches for algorithmic explainability in intelligent reality
environments
User Studies for Perception of Fairness, Accountability, and Transparency in
Intelligent Reality environments
Trade-offs between Transparency and Privacy
Intrusion, Anomaly, Threat Detection
Novel Threats, Attacks, Mitigations
Social Connection and Concerns in Intelligent Reality
Important Dates
Full (8 pages) / Short (4 pages) Papers:
Submission Due: October 4, 2024
Authors Notification: October 16, 2024
Camera-ready Version: October 28, 2024
Demonstrators (2 pages) :
Submission Due: October 4, 2024
Authors Notification: October 18, 2024
Camera-ready Version: October 28, 2024
*
Call for Full Papers
For its 46th edition, the EUROGRAPHICS 2025Full Papers Program will
showcase innovative research in Computer Graphics and related areas. We
invite submissions of new ideas and encourage all forms of research
creativity, from all areas related to Computer Graphics, including but
not limited to:rendering, modeling, animation, generative AI, deep
learning for graphics, simulation, geometry processing, image/video
editing, fabrication, 3D printing, computational imaging, display
technologies, graphics hardware, human-computer interaction,
visualization, virtual and augmented reality.
In addition to novel algorithms, Eurographics welcomes submissions
introducing new datasets and benchmarks, or original experimental
studies that advance computer graphics.
All submissions will undergo a double-blind two-step review process.
Accepted full papers will be presented at Eurographics 2025 and
published in the Computer Graphics Forum
<https://onlinelibrary.wiley.com/journal/14678659>journal.
Furthermore, we are pleased to announce the presence of renowned keynote
speakers:
*
Alexei Efros (UC Berkeley)
*
Michael Black (Max Planck Institute for Intelligent Systems)
*
Karen Liu (Stanford University)
*
Justin Solomon (MIT)
Eurographics 2025 will be hosted in London, UK on May 12th-16th, 2025.
Important Dates:
*
[Thu] Oct. 3, 2024: Full paper due
*
[Tue] Nov. 26, 2024: Reviews released
*
[Tue] Dec. 3, 2024: Rebuttal due
*
[Fri] Dec. 20, 2024: Notification for conditional acceptance or
rejection
arXiv Policy: Eurographics maintains the same arxiv policy as SIGGRAPH.
More information on Eurographics 2025 is available at:
http://eg25.cs.ucl.ac.uk/ <http://eg25.cs.ucl.ac.uk/>
Eurographics 2025 Full Papers Chairs, chairs-eg2025full(at)eg(dot)org
Angela Dai, Technical University of Munich
Adrien Bousseau, Inria Université Côte d’Azur*
dear Eurographics members,
Eurographics annually grants three PhD thesis awards. They are jointly sponsored by Eurographics and the Computer Graphics Forum Journal.
The aim of the Eurographics best PhD Thesis award is to recognize good thesis work in Europe, to incentivize young researchers, and to offer them the opportunity to publish the state of the art section of their thesis as a STAR in the Computer Graphics Forum Journal.
Eligibility includes a PhD Thesis defended and mainly conducted in Europe or in countries having a Eurographics Chapter or in EG Organizational Member Institutions.
You can either apply yourself if you are eligible, or nominate someone else.
If you saw a great talk, have read a creative paper or were in a PhD committee from a potential candidate, then nominate her/him or encourage her/him to apply! We also wish to favor diversity (both topics and education), inclusion and gender equality.
We would like to receive nominations from as many EU/eligible countries as possible, and hope to have at least one nomination for each eligible country.
The deadline is January 14, 2025 and the submission system is already open
https://www.eg.org/wp/eurographics-awards-programme/phd-award/
Marco Attene
PhD Thesis Awards Chair
*
Call for Full Papers
For its 46th edition, the EUROGRAPHICS 2025Full Papers Program will
showcase innovative research in Computer Graphics and related areas. We
invite submissions of new ideas and encourage all forms of research
creativity, from all areas related to Computer Graphics, including but
not limited to:rendering, modeling, animation, generative AI, deep
learning for graphics, simulation, geometry processing, image/video
editing, fabrication, 3D printing, computational imaging, display
technologies, graphics hardware, human-computer interaction,
visualization, virtual and augmented reality.
In addition to novel algorithms, Eurographics welcomes submissions
introducing new datasets and benchmarks, or original experimental
studies that advance computer graphics.
All submissions will undergo a double-blind two-step review process.
Accepted full papers will be presented at Eurographics 2025 and
published in the Computer Graphics Forum
<https://onlinelibrary.wiley.com/journal/14678659>journal.
Furthermore, we are pleased to announce the presence of renowned keynote
speakers:
*
Alexei Efros (UC Berkeley)
*
Michael Black (Max Planck Institute for Intelligent Systems)
*
Karen Liu (Stanford University)
*
Justin Solomon (MIT)
Eurographics 2025 will be hosted in London, UK on May 12th-16th, 2025.
Important Dates:
*
[Thu] Oct. 3, 2024: Full paper due
*
[Tue] Nov. 26, 2024: Reviews released
*
[Tue] Dec. 3, 2024: Rebuttal due
*
[Fri] Dec. 20, 2024: Notification for conditional acceptance or
rejection
arXiv Policy: Eurographics maintains the same arxiv policy as SIGGRAPH.
More information on Eurographics 2025 is available at:
http://eg25.cs.ucl.ac.uk/ <http://eg25.cs.ucl.ac.uk/>
Eurographics 2025 Full Papers Chairs, chairs-eg2025full(at)eg(dot)org
Angela Dai, Technical University of Munich
Adrien Bousseau, Inria Université Côte d’Azur*
Dear all,
This is a final reminder to register for the CGVC conference<https://cgvc.org.uk/>, hosted by the giCentre at City St George's, University of London (12th - 13th September).
In an earlier email, we said that registration will remain open until 10th September. However, we are needing to finalise bookings at the dinner venue by 4th September.
If you are planning to attend, please register by 4th September at https://cgvc.org.uk/CGVC2024/registration
Additional registrations will be accepted until 10th September, but we cannot guarantee a spot at the conference dinner for those who register after 4th September. Apologies for any inconvenience this may cause.
We have a very exciting programme (https://cgvc.org.uk/CGVC2024/programme) featuring:
* Keynotes from the excellent Petra Isenberg<https://petra.isenberg.cc/> and Rachel McDonnell<https://www.scss.tcd.ie/Rachel.McDonnell/>.
* A special session on Human-centred Decision-Making through Data Visualisation, with talks on cutting-edge EPSRC-funded visualisation research across the UK.
* "Vis in Practice" industry panel, bridging the gap between UK academia and industry folks doing exciting VIS
* Dinner and social events to help connect with researchers at different career stages in the field of visualisation and visual computing.
* giCentre gelato, because what would be a better way to network and explore VIS ideas than a walk by the Thames and some ice cream?!
POSTER P(RE) CYCLING
We encourage all participants to bring a poster to CGVC 2024 as part of our Poster (p)Re-Cycling initiative.
Posters tend to get used once - not any more!
Bring your favourite poster and we will display it at the conference so that participants can learn about what you have been up to and what you have presented elsewhere, or plan to present in the future.
* If you have a poster accepted at CGVC 2024, great - that will do the trick!
* If not, then ...
* if you are going to take a poster to a conference in the future (VIS? VR?) - bring a draft, get feedback for free!
* if you have used a poster somewhere else (EUROVIS? EUROGRAPHICS?), dig it out, bring it along, use it again - choose your favourite - scientific posters only please!
We hope to see everybody show up with a cardboard tube containing an interesting visual account of some computer graphics or visual computing research.
Registration Deadline
Please register by Friday 4th September 2024 at https://cgvc.org.uk/CGVC2024/registration
Visa Letter
If you require a visa letter to attend the conference, please email chairs-cgvc2024(a)eg.org<mailto:chairs-cgvc2024@eg.org>, once you have completed registration.
We look forward to seeing you in London!
Mai, Aidan, and Jason.
Dear All,
we are delighted to announce that the final VMV program is now online:
https://www.gcpr-vmv.de
As you will see, the program includes four keynote lectures, four PI
talks, oral sessions, poster sessions, and spotlight talks.
Furthermore, we offer tutorials on virtual humans, quantum-enhanced
vision and 3D shape analysis. Last but not least, we have a welcome
reception, an industry fair and a gala dinner at the Augustiner.
If you have not done so yet, please do consider registering for a
wonderful event in Munich! Keep in mind that regular registration ends
on September 2^nd .
Looking forward to seeing you in Munich in September!
Daniel & Matthias
--
Prof. Dr. Matthias Niessner
Visual Computing & AI
niessner(a)tum.de
https://niessnerlab.org
Dear colleagues,
TU Wien is looking for 1 PhD student and 1 PostDoc in the interdisciplinary research project Advanced Computational Design https://acd.tuwien.ac.at/, subproject "Lighting Simulation for Architectural Design".
For this subproject we are looking for computer graphics researchers who are interested in lighting optimization and interactive global illumination.
The context of this project is an interdisciplinary research programme where we aim to develop advanced computational design tools for the early design phase in Architecture, Engineering and Construction.
For details and applications please refer to https://acd.tuwien.ac.at/node/276.
The current round of applications is open until Nov. 15th, 2024 23:59 (CET), but please contact us if you miss the deadline and still would like to apply.
Would you be so kind to distribute this job offer amongst your scientific colleagues and potential candidates?
Thanks,
David Hahn,
on behalf of Prof. Michael Wimmer
Dear all,
The 42nd annual conference on Computer Graphics, Visualisation, and Visual Computing (CGVC) will be in London on 12th and 13th September. See https://cgvc.org.uk/CGVC2024/
Our programme is available<https://cgvc.org.uk/CGVC2024/programme>. We have a set of really interesting papers and postera on Computer Graphics and Information Visualisation. You'll see that we have confirmed keynotes from the excellent Petra Isenberg<https://petra.isenberg.cc/> and Rachel McDonnell<https://www.scss.tcd.ie/Rachel.McDonnell/>. We will have a special session on Human-centred Decision-Making through Data Visualisation, with talks on cutting-edge EPSRC-funded visualisation research across the UK. We will also have an “Vis in Practice” industry panel. Our dinner and social events at the end of the first day will help you connect with others as different career stages in the field of visualisation and visual computing.
If you have a relevant poster that you presented at a previous conference, please bring it along and you can show it to help spread your ideas.
Registration is open at https://cgvc.org.uk/CGVC2023/registration Please register! Registration includes lunch, tea/coffee and dinner/ social on Thursday night. Please register by 10th September to ensure you secure a place at the dinner.
We hope to see you there.
Mai Elshehaly
Aidan Slingsby
Local CGVC Organising Committee.
*** Apologies for cross-posting ***
We are seeking an engaged and bright PhD student to work with us in the areas of Visual Analytics and Information Visualization. The main focus of the advertised position (ref. HR-2024/1066) includes topics such as Machine Learning, Explainable AI, Network Visualization, Graph Drawing, and Dimensionality Reduction.
Research in this doctoral project will involve foundational principles, techniques, and tools for analyzing complex data. The successful candidate will have the opportunity to collaborate with experts across these fields, contributing to the advancement of science and publishing the results in relevant and important revenues. The position is full-time, and the start date is flexible. Strong programming skills (e.g., JavaScript, Python) and experience in developing web-based visualization tools are highly desirable. Please visit the official vacancy website of Linnaeus University for a more detailed description of the topic, formal requirements, and how to apply for this position:
https://lnu.se/en/meet-linnaeus-university/work-with-us/vacancies-page/?rmp…
The application deadline is August 15, 2024.
Note that a PhD position in Sweden is salaried employment with social benefits. As a doctoral student, you will devote most of your time to doctoral studies and the research projects of which you are a part. Your work may also include teaching or other departmental duties, up to a maximum of 20% of full-time. The PhD thesis must be completed and defended within the official appointment, which may extend up to a maximum of five years (i.e., 4 years of doctoral studies and 1 year of departmental tasks, full-time equivalent).
The advertised position will be placed in the ISOVIS research group (https://cs.lnu.se/isovis) led by Prof Andreas Kerren, at Linnaeus University, Växjö, which is part of the Department of Computer Science and Media Technology. The research group focuses on exploring and visualizing large and complex information spaces, with a strong emphasis on innovation and academic excellence in fields like Information Visualization and Visual Analytics.
Please share this message with any great candidates.
---
Claudio D. G. Linhares, Ph.D.,
Senior Lecturer, Department of Computer Science and Media Technology Linnaeus University, Växjö, Sweden https://lnu.se/personal/claudio.linhares/
Dear Colleagues,
We again invite you to participate in the poster track of the annual
Eurographics Symposium on Visual Computing for Biology and Medicine (VCBM)
2024 in Magdeburg.
The submission deadline for 1-2 page abstracts has been extended until
August 18 at 23:59 CET (UTC+1). More information is available at
https://conferences.eg.org/vcbm2024/for-submitters/posters/.
We are looking forward to your contributions!
Best regards,
The VCBM 2024 Poster Chairs
CALL FOR Poster Papers
International Conference on Cyberworlds CW2024 Yamanashi, Japan, October
29-31, 2024
https://cyberworlds2024.yamanashi-u.jp/
In-cooperation with Eurographics Association and ACM SIGGRAPH
Cyberworlds are information spaces and communities that immensely augment the way we interact, participate in business and receive information throughout the world. Cyberworlds seriously impact our lives and the evolution of the world economy by taking such forms as social networking services, 3D shared virtual communities and massively multiplayer online role-playing games. The international conferences on Cyberworlds have being organized annually since 2002 with the proceedings published by IEEE Computer Society and selected papers published in multiple journals, including The Visual Computer. The 23rd annual Cyberworlds conference, Cyberworlds 2024, will be held in Kofu, Yamanashi Prefecture, which is renowned as the home of Mount Fuji.
Up to 2-page poster papers will also be included in the conference proceedings, which will be published by the IEEE Computer Society's Conference Publishing Services and indexed by IEEE Xplore and SCOPUS (EI Compendex).
While both full and short papers require a “Full Registration,” a poster presentation by a student only requires a“Student Registration”. However, student registrants will have full access to the conference, including all social events, same as full and short paper presenters. This includes the reception at a winery, the banquet with a fantastic night view, and the excursion to the Mount Fuji area.
TOPICS
VISUAL AND INTERACTIVE COMPUTING IN CYBERSPACE Track
Visual Computing: Extended reality (XR); Computer graphics; Computer animation; Visualization; Image processing; Computer vision, Deep learning in visual computing, etc.
Data Science for Immersive Communication: Immersive visual analytics; Machine and deep learning in visual communication; Collaborative visual analysis, etc.
Applications: Digital humans; Education in cyberspace; Shared art and cultural heritage; Health care in cyberspace; Online games and living in shared virtual worlds; Shared digital fabrication, etc.
Multimodal Interaction and Human Factors: Man-machine interaction (haptics, olfaction, sonification); Human dynamics; Communication; Collaboration; Entertainment; Digital assistants; Enhanced living; Human augmentation, etc.
COGNITIVE HUMAN-MACHINE INTERACTION Track
Brain-Computer Interfaces (BCI) in Extended Reality (XR): BCI applications; EEG-based neuroimaging; Mobile and adaptive BCIs; Neurofeedback systems and games; Neurorehabilitation and neuroplasticity; Machine-assisted cognitive enhancement, etc.
Human Factors in Cyberspace: Affective computing; Emotion artificial intelligence; Human factors in transportation and industry; Biosignals; Internet of bodies; Machine and deep learning for biosignal-based algorithms; Neuroergonomics; Cognitive multimodal interfaces; Human factors in XR; Cognitive human-robot interaction, etc.
CYBERSECURITY Track
Cybercrime Prevention: Identity and trust management; Content protection and digital rights management; Information hiding and anonymity; Privacy protocols; Security protocols; Malware detection; Attack detection, etc.
Biometrics in Cyberspaces: Behavioral biometrics; Biometric template protection; Emerging biometrics; Multi-biometrics; Presentation attack detection, etc.
Internet of Things: Security of embedded systems; Security protocols; Security in V2X and smart cities; Mobile networks security, IoT & big data, etc.
Analysis of Digital Traces in Cyberspaces: Forensics (computer, mobile devices, network, social media); Altered content detection (multimedia, deep fake); Digital data analysis (social media, file carving), etc.
IMPORTANT DATA
Poster papers submission Aug 19, 2024 (Mon)
Poster papers notification Aug 30, 2024 (Fri)
More Details on the conference can be found from the website:
<https://cyberworlds2024.yamanashi-u.jp/> https://cyberworlds2024.yamanashi-u.jp/
We look forward to receiving your submissions!
General Chair: Xiaoyang Mao, University of Yamanashi, Japan
Program Chair: Alexei Sourin, Nanyang Technological University, Singapore
PostDoc Position in Computer Vision, Graphics or Human Vision (open topic), funded for 2 years
The Cognitive Computer Vision Lab at the Chair of Visual Computing at Friedrich-Alexander-Universität Erlangen-Nürnberg, Germany is looking for a postdoc with an interest in areas involving or related to inverse graphics from a computer vision and graphics or a computational cognitive science perspective.
Details:
- the position is funded via a prestigeous personal stipend of the Humboldt Foundation
- funding will be provided for 2 years
- the project is not fixed, so the topic is flexible
We offer:
- interdisciplinary and innovative projects
- access to an extensive international network
- an open-minded, cooperative team
- flexible working hours and family-friendly working time schemes
- access to advanced education and training
- travel costs for trips and conferences related to the project
Needed Qualifications:
- phd in Computer Science, Math, Physics or related or Cognitive Science, Neuroscience or related
- publication record
- experience with computer vision, graphics, machine learning, programming
- interest in interdisciplinary and collaborative work
Please indicate what you would imagine to work on in our lab and apply with a copy your CV and your phd thesis via email to bernhard.egger(a)fau.de <mailto:bernhard.egger@fau.de> till August 27st
--
Prof. Dr. Bernhard Egger
Friedrich-Alexander-Universität Erlangen-Nürnberg (FAU)
Department Informatik
Lehrstuhl für Graphische Datenverarbeitung (LGDV)
Cauerstraße 11
91058 Erlangen
+49 9131 85-29926
bernhard.egger(a)fau.de <mailto:bernhard.egger@fau.de>
https://www.fau.dehttps://eggerbernhard.ch
0 1 0
0 0 1
1 1 1
The Bio+MedVis challenge is announcing that, based on several requests, we decided to extend the submission deadline by one week to August 23. So the new important dates are the following:
Submission: August 23, 2024
Notification: August 29, 2024
Camera-ready version: September 5, 2024
Check the webpage http://biovis.net/2024/biovisChallenges_vis/, where you will find all the important information about this year's challenge.
Please feel free to ask questions at: biovis_challenge(a)ieeevis.org <mailto:biovis_challenge@ieeevis.org> .
The best submissions will be invited to present their work during the conference.
On behalf of the organizers:
Barbora Kozlikova, Masaryk University, Czech Republic
Nils Gehlenborg, Harvard Medical School, USA
Laura Garrison, University of Bergen, Norway
Eric Mörth, Harvard Medical School, USA
Simon Warchol, Harvard University, USA
Morgan Turner, Harvard Medical School, USA
Dear all,
We are delighted to share the following CGVC 2024 updates with you:
Programme Announcement
The CGVC 2024 programme is now available at https://cgvc.org.uk/CGVC2024/programme
Keynotes
We are very excited to welcome you at City, University of London in September and look forward to brilliant keynotes by our international speakers. You can find out more about the conference keynotes at https://cgvc.org.uk/CGVC2024/keynote
Conference Registration
The conference registration is open at https://cgvc.org.uk/CGVC2024/registration
Registration Deadline
Please register by Friday 6th September 2024.
Visa Letter
If you require a visa letter to attend the conference, please email the following details to chairs-cgvc2024(a)eg.org<mailto:chairs-cgvc2024@eg.org>, once you have completed the registration process:
* Your full name, as it appears on your passport
* Whether you will be attending only or presenting at the conference
We look forward to seeing you in London!
With warmest regards,
The CGVC 2024 Conference Committee
Call for Full Papers
For its 46th edition, the EUROGRAPHICS 2025 Full Papers Program will showcase innovative research in Computer Graphics and related areas. We invite submissions of new ideas and encourage all forms of research creativity, from all areas related to Computer Graphics, including but not limited to: rendering, modeling, animation, generative AI, deep learning for graphics, simulation, geometry processing, image/video editing, fabrication, 3D printing, computational imaging, display technologies, graphics hardware, human-computer interaction, visualization, virtual and augmented reality.
In addition to novel algorithms, Eurographics welcomes submissions introducing new datasets and benchmarks, or original experimental studies that advance computer graphics.
All submissions will undergo a double-blind two-step review process. Accepted full papers will be presented at Eurographics 2025 and published in the <https://onlinelibrary.wiley.com/journal/14678659> Computer Graphics Forum journal.
Furthermore, we are pleased to announce the presence of renowned keynote speakers:
* Alexei Efros (UC Berkeley)
* Michael Black (Max Planck Institute for Intelligent Systems)
* Karen Liu (Stanford University)
* Justin Solomon (MIT)
Eurographics 2025 will be hosted in London, UK on May 12th-16th, 2025.
Important Dates:
* [Thu] Oct. 3, 2024 : Full paper due
* [Tue] Nov. 26, 2024 : Reviews released
* [Tue] Dec. 3, 2024 : Rebuttal due
* [Fri] Dec. 20, 2024 : Notification for conditional acceptance or rejection
arXiv Policy: Eurographics maintains the same arxiv policy as SIGGRAPH.
More information on Eurographics 2025 is available at: <http://eg25.cs.ucl.ac.uk/> http://eg25.cs.ucl.ac.uk/
Eurographics 2025 Full Papers Chairs, chairs-eg2025full(at)eg(dot)org
Angela Dai, Technical University of Munich
Adrien Bousseau, Inria Université Côte d’Azur
Dear Colleagues,
We are delighted to invite you to participate in the poster track of the
annual Eurographics Symposium on Visual Computing for Biology and Medicine
(VCBM) 2024. This year, the symposium will be hosted by the
Otto-von-Guericke University Magdeburg, Germany, on September 19-20, 2024.
The submission deadline for 1-2 page abstracts is on August 9 at 23:59 CET
(UTC+1). More information is available at
https://conferences.eg.org/vcbm2024/for-submitters/posters/.
We are looking forward to your contributions!
Best regards,
The VCBM 2024 Poster Chairs
Call for Papers: International Conference on Geometric Modeling and
Processing (GMP 2025)
May 28-30, 2025, St. Louis, MO, USA
<https://sites.wustl.edu/gmp2025/> https://sites.wustl.edu/gmp2025/
Description
GMP is an annual international conference series on geometric modeling,
simulation, and computing. The modeling and processing of geometric data is
fundamental to many computer applications, including computer graphics,
computer vision, CAD/CAM, medical imaging, engineering analysis, robotics,
additive manufacturing, and scientific computing. The GMP conference series
provides researchers and practitioners with a forum for exchanging new
ideas, discussing new applications, and presenting new solutions. GMP is one
of the three flagship conferences held by ASIAGRAPHICS. The first GMP
conference was held in Pittsburgh (US) in 2006 and subsequent conferences
were held in Asia, Europe and the US.
Topics
The organizers of GMP 2025 invite submissions of full-length papers on
topics including, but not limited to:
* Computational design, manufacturing and 3D printing
* Computational geometry and topology
* Discrete differential geometry
* Geometric content generation
* Geometric feature modeling and recognition
* Geometric learning/data-driven approaches
* Image based modeling
* Isogeometric analysis
* Material modeling
* Mathematical foundations of computer aided geometric design
* Multi-resolution and heterogeneous modeling
* Shape and solid representation
* Shape optimization
Important Dates
* Dec. 9, 2024: abstract submission (23:59:59 UTC)
* Dec. 16, 2024: paper submission (23:59:59 UTC)
* Feb. 17, 2025: first review cycle notification
* Mar. 10, 2025: revised paper submission (23:59:59 UTC)
* Apr. 14, 2025: second review cycle notification
* Apr. 21, 2025: early registration
* May 28-30, 2025: conference dates
Paper Submission
The official language of the conference is English and manuscripts must be
written in English. The submitted papers should present previously
unpublished, original results that are not simultaneously submitted
elsewhere. All papers will be rigorously peer-reviewed by members of the
international program committee of GMP. The review process will be
double-blind. Please use our LaTeX template for your submission (expected
length is 10 to 15 pages).
Submission link: <https://srmv2.eg.org/COMFy/Conference/GMP_2025>
https://srmv2.eg.org/COMFy/Conference/GMP_2025
Publications
The conference proceedings will be published in a special issue of
Computer-Aided Geometric Design (CAGD, Elsevier). To meet the high standards
of this journal, papers will undergo a two-stage review process. Authors of
papers that are determined to be acceptable with minor revisions during the
first review cycle will be invited to submit a revised version for the
second review cycle. Submissions with strong potential but requiring major
revisions will be recommended to Computer-Aided Geometric Design for a
fast-track submission process with optional reviewer continuity.
Conference Co-Chairs
Stefanie Hahmann (Inria Grenoble, France)
Tao Ju (Washington University in St. Louis, USA)
Yang Liu (Microsoft Research Asia, China)
Program Co-Chairs
Klaus Hildebrandt (Delft University of Technology, Netherlands)
Joshua Levine (University of Arizona, USA)
Shiqing Xin (Shandong University, China)
--
Yang Liu
Principal Researcher
Microsoft Research Asia
Email: yangliu(a)microsoft.com <mailto:yangliu@microsoft.com>
GCH 2024
You are cordially invited to contribute to the 22nd EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH). GCH 2024 ( <https://urldefense.com/v3/__https:/www.gch2024.eu/__;!!IWcW7C1FDU-5!bjiD6HJ…> https://www.gch2024.eu/) welcomes presentations of new research, projects, demonstrations and applications that demonstrate how computer graphics and other digital technologies are impacting Cultural Heritage (CH) research, preservation and dissemination and promoting sustainable cultural tourism. Specific sessions will be organised to seek new challenges and projects involving different stakeholders of the Heritage ecosystem. Hence, interdisciplinary, and multidisciplinary approaches are particularly welcome to the event.
Location
The event aims to engage with practitioners and researchers across the world working at novel digital technologies and approaches to CH. This year, the workshop is organized in Darmstadt (Germany) from 16th – 18th September 2024 and will take place in the Hessian Landesmuseum ( <https://www.hlmd.de/en/> Welcome to the Hessisches Landesmuseum Darmstadt – Hessische Landesmuseum Darmstadt (hlmd.de))
City of Science or Centre of Culture? Darmstadt is both. Like almost no other city, it combines an appreciation of the arts with a passion for science and innovation. Darmstadt still has the charm of a royal capital – at the same time it is a modern city, a laboratory for cultural as well as scientific experiments. The journey started on the Mathildenhöhe with the forming of the Artists' Colony, a group of artists whose exhibitions enjoyed worldwide recognition and who created a document of modern forms of construction and housing - starting point for modern industrial design.
UNESCO honored Darmstadt’s Mathildenhöhe as world heritage site in July 2021 as an outstanding example of experimental architecture of the early 20th century consisting of the Wedding Tower, Exhibition Hall, Artists' Colony Museum, plane tree grove and artists' houses.
The second UNESCO award back in 1995 was the honoration of the Messel Pit as UNESCO Natural Heritage Site. Messel Pit is the richest site in the world for understanding the living environment of the Eocene, between 57 million and 36 million years ago. In particular, it provides unique information about the early stages of the evolution of mammals and includes exceptionally well-preserved mammal fossils, ranging from fully articulated skeletons to the contents of stomachs of animals of this period.
GCH2024 invites you to join into dedicated trips to both sites, offering you a unique opportunity to visit the two world heritage sites.
Objectives
The objective of this year’s EG GCH is to foster discussion between research scientists at the crossroads of AI, Computer Vision, Computer Graphics, HCI design, and Digital Heritage researchers, in a collaborative environment with cultural institutions, scholars in the Cultural Heritage domain and Creative Industries.
GCH 2024 welcomes presentations of new research, projects, applications and best practices that show innovative ideas or other advanced digital technologies involved in CH research, analysis, preservation, simulation, documentation, dissemination, and promotion. Inter-disciplinary and multi-disciplinary approaches are particularly welcome to the event.
We encourage the community to participate in the discussions on promises and concerns about the adoption of AI and reconstruction technologies by scientists and practitioners in the field of Creative Industries and CH.
For the research community, GCH 2024 will provide an excellent scientific forum to exchange novel ideas and groundbreaking developments as well as to identify future research opportunities. For practitioners and students, GCH 2024 will provide a unique opportunity to feed into technical developments as well as to identify new techniques and ideas which can be transferred into practice.
Journal Tracks
Like last year, GCH has established agreements with leading journals, including the ACM Journal on Computing and Cultural Heritage and the Elsevier Digital Applications in Archaeology and Cultural Heritage Journal. Hence, we invite authors to submit innovative research via Special Issues in these journals.
<https://urldefense.com/v3/__https:/dl.acm.org/journal/jocch__;!!IWcW7C1FDU-…> ACM JOCCH’s Special Issue on “Visual Heritage” focuses on novel computing research for documenting, accessing and researching cultural heritage, including areas of computer graphics, computer vision, artificial intelligence, visualisation, human-computer interfaces, and other visual technologies. Short versions of these papers will be included in the EG proceedings, while the Special Issue will be published by December 2024.
!!! This call is closed !!!
Elsevier DAACH’ Special Issue on “Digital Restoration for Cultural Heritage Preservation” focuses on applications, design and advancements in 3D digitization, digital restoration, and visualization techniques specifically tailored for the preservation of cultural heritage. More information on the call can be found at: <https://www.sciencedirect.com/journal/digital-applications-in-archaeology-a…> https://www.sciencedirect.com/journal/digital-applications-in-archaeology-a…
!!! This call is still open !!!
Types of non-Journal Contributions for GCH 2024
Authors for non-journal contributions will present different types of papers to GCH 2024 including:
1. Full Research Papers: original and innovative research (max. 10 pages incl. refs.)
2. Short Papers: research activities, applications or projects (max. 4 pages inc. refs.)
3. Posters / Demo: overview of activities or national/international Interdisciplinary projects (2 pages)
Topics
Contributions are solicited within the following topics (but not limited to):
1. Digitisation of CH resources (3D scanning, motion capture, multispectral imaging, X-ray, terahertz imaging, etc.)
2. Material acquisition, reconstruction, preservation
3. AI-based view synthesis for ad-hoc 2d and 3d reconstruction
4. AI-based material reconstruction for rendering and presentation
5. General AI technologies that could be beneficial for eXtended Reality CH environments
6. Advanced image-based rendering techniques
7. Collaborative interactive eXtended and hybrid environments
8. Visualisation for CH applications
9. eXtended reality applications in the field of CH
10. Multi-modal analysis of CH data
11. Spatial and mobile augmentation of physical collections
12. Emotional and cognitive user experience design
13. Interactive solutions and HCI design for CH applications
14. Virtual Museums, Digital Technologies and Applications for Museums
15. Digital fabrication, including 3D printing for tangible interfaces
16. Semantic technologies for digital libraries
Registration Fees
GCH 2024
CATEGORY
EARLY-BIRD 1
LATE (from 16.08.2024)
EG member 2
Regular
€ 350
€ 480
Student
€ 300
€ 370
Non EG member
Regular
€ 430
€ 530
Student
€ 330
€ 430
Social Dinner: € 75
1 Early-bird: before 15.08.2024
2 The registration fee does not include EG membership.
Eurographics is a professional Computer Graphics association, a non-profit organization, that devotes its efforts to providing useful resources and services for members.
If you want to become an EG member, follow instructions at: <https://services.eg.org/EG> https://services.eg.org/EG
Support
GCH2024 is organised and supported by TU Darmstadt, Fraunhofer IGD, Landesmuseum Hessen, DFG, CNR ISPC & ISTI, and the PERCEIVE project.
CALL FOR SHORT PAPERS: Eurographics Workshop on 3D Object Retrieval 2024 (3DOR 2024) - Santiago, Chile
HYBRID FORMAT (IN-PERSON AND VIRTUAL)
https://3dor-2024.webflow.io/
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
IMPORTANT DATES:
Short papers submission timeline
July 22, 2024 Authors must submit short symposium papers
August 3, 2024 Review stage complete, decision of acceptance or rejection
August 14, 2024 Final version submission
August 25, 2024 Publication online of 3DOR Symposium proceedings
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Authors are invited to submit original and unpublished research and application papers addressing all areas of 3D/4D Object Retrieval. State-of-the-art papers on specific topics of interest are particularly welcome. Submissions are invited in the form of short papers. Short papers will follow a one-stage review process and will appear in the <https://diglib.eg.org/handle/10.2312/307> Eurographics Digital Library.
Suggested topics include, but are not limited to:
* 3D shape analysis
* 3D shape similarity and matching
* 3D mesh sequence retrieval
* 3D mobile media retrieval
* 3D search in large scale data
* 3D object classification, indexing, and mining
* Similarity of non-rigid shapes
* Shape correspondence
* 3D shape decomposition, and segmentation
* Partial, part-in-whole, and many-to-many matching
* Matching under uncertainty and noise
* Semantics-driven 3D object retrieval and classification
* Sketch-based 3D retrieval
* Query interfaces and search modalities
* Benchmarking issues
* Deep learning for 3D shape retrieval
* Generative/discriminative approaches in 3D object categorisation
* Visual Analytics for 3D similarity assessment
* Applications in all areas relevant to 3D/4D objects, including multimedia and information systems, CAD, architecture, games, biometrics, e-science, e-learning, medicine, biology, and cultural heritage, among others.
SUBMISSION
SHORT PAPERS
Authors must submit short track and short symposium papers via the Eurographics SRMv2 at this link: https://srmv2.eg.org/COMFy/Conference/3DOR_2024. Authors should aim for their papers to be 8 pages or less. Please see the information about the <https://www.eg.org/wp/eurographics-publications/guidelines/#eg_authors> guidelines for publishing through Eurographics. Further information using Eurographics SRMv2 can be found on the <https://wiki.eg.org/SRMv2Wiki/index.php/SRMv2_-_Documentation_%26_Guideline…> Wiki.
Symposium Chairs: Ivan Sipiran (University of Chile, Chile), Tobias Schreck (Technical University of Graz, Austria)
Program Chairs: Benjamin Bustos (University of Chile, Chile), Silvia Biasotti (IMATI, Italy), Remco C. Veltkamp (Utrecht University, The Netherlands)
--
Ivan Sipiran
Assistant Professor
Department of Computer Science - University of Chile
http://www.ivan-sipiran.com
Dear colleagues,
The State-of-the-Art Reports (STARs) track at the Eurographics conference is a prestigious and integral component of the event, dedicated to providing comprehensive surveys on current and emerging topics in computer graphics. These reports synthesize recent advancements, significant research findings, and future directions in various subfields. STARs reports have a significant impact on the community, as evidenced by their high number of citations.
Timeline
All following deadlines are at 23:59 UTC.
[Fri] Oct. 4, 2024: STAR abstract submission deadline
[Fri] Oct. 18, 2024: Full STAR submission deadline
[Fri] Dec. 20, 2024: First review notification
[Fri] Feb. 07, 2025: Revised STAR submission
[Fri] Feb. 28, 2025: Second review notification
[Fri] Mar. 21, 2025: Camera-ready version due
Topics
We welcome submissions on all topics relevant to EUROGRAPHICS and particularly encourage STARs on subjects not covered in recent editions. STAR reports on cross-sectional, multidisciplinary areas are also highly encouraged. Additionally, a STAR can address the use of Computer Graphics techniques in different scientific disciplines or industrial practices. A list of recent STARs can be found on the websites of recent editions of the EUROGRAPHICS conference, such as those for 2024 <https://diglib.eg.org/collections/772434be-95f0-4c24-a23e-015e9bfed0cc> , 2023 <https://diglib.eg.org/collections/c7ec898d-60d1-4f6a-9367-de58a2104b7f> and 2022 <https://diglib.eg.org/handle/10.2312/2633168> .
Reviewing Process
Accepted STARs are published in a special issue of the Computer Graphics Forum, which appears right before the EUROGRAPHICS conference. The journal status of the proceedings requires a two-stage review process with conditional acceptance after the first round and final acceptance based on the revised submissions. Submissions needing a major revision will be transferred to the standard submission track of the Computer Graphics Forum.
Submission Format
We do not impose strict maximum lengths for these submissions. However, it is recommended that papers be up to 20 pages excluding references and the authors’ short bios, to conform to the general recommendation for CGF survey papers. STARs must be formatted according to the Eurographics Computer Graphics Forum guidelines <https://www.eg.org/wp/eurographics-publications/guidelines/> and submitted as anonymous papers.
How to Submit
Electronic submissions of STARs are mandatory and will be conducted using the Submission and Review Management System. Papers must be written in English and prepared according to this year’s template, which can be downloaded from the Submission and Review Management (SRMv2) <https://srmv2.eg.org/COMFy/Conference/EG_2025STARs> system.
If Accepted
At EUROGRAPHICS 2025, the authors of a STAR will be given 90 minutes to present the report at a level that allows non-experts in the particular domain to follow the presentation.
Contact
For any questions concerning STARs submissions, please contact the STARs program co-chairs:
* Yulia Gryaditskaya, CVSSP and PAI, University of Surrey, UK
* Pooran Memari, CNRS, LIX, Ecole Polytechnique, IP-Paris, Inria, France
Email: chairs-eg2025stars(a)eg.org <mailto:chairs-eg25stars@eg.org>
CALL FOR SHORT PAPERS: Eurographics Workshop on 3D Object Retrieval 2024 (3DOR 2024) - Santiago, Chile
HYBRID FORMAT (IN-PERSON AND VIRTUAL)
https://3dor-2024.webflow.io/
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
IMPORTANT DATES:
Short papers submission timeline
July 15, 2024 Authors must submit short symposium papers
August 3, 2024 Review stage complete, decision of acceptance or rejection
August 14, 2024 Final version submission
August 25, 2024 Publication online of 3DOR Symposium proceedings
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Authors are invited to submit original and unpublished research and application papers addressing all areas of 3D/4D Object Retrieval. State-of-the-art papers on specific topics of interest are particularly welcome. Submissions are invited in the form of short papers. Short papers will follow a one-stage review process and will appear in the <https://diglib.eg.org/handle/10.2312/307> Eurographics Digital Library.
Suggested topics include, but are not limited to:
* 3D shape analysis
* 3D shape similarity and matching
* 3D mesh sequence retrieval
* 3D mobile media retrieval
* 3D search in large scale data
* 3D object classification, indexing, and mining
* Similarity of non-rigid shapes
* Shape correspondence
* 3D shape decomposition, and segmentation
* Partial, part-in-whole, and many-to-many matching
* Matching under uncertainty and noise
* Semantics-driven 3D object retrieval and classification
* Sketch-based 3D retrieval
* Query interfaces and search modalities
* Benchmarking issues
* Deep learning for 3D shape retrieval
* Generative/discriminative approaches in 3D object categorisation
* Visual Analytics for 3D similarity assessment
* Applications in all areas relevant to 3D/4D objects, including multimedia and information systems, CAD, architecture, games, biometrics, e-science, e-learning, medicine, biology, and cultural heritage, among others.
SUBMISSION
SHORT PAPERS
Authors must submit short track and short symposium papers via the Eurographics SRMv2 at this link: https://srmv2.eg.org/COMFy/Conference/3DOR_2024. Authors should aim for their papers to be 8 pages or less. Please see the information about the <https://www.eg.org/wp/eurographics-publications/guidelines/#eg_authors> guidelines for publishing through Eurographics. Further information using Eurographics SRMv2 can be found on the <https://wiki.eg.org/SRMv2Wiki/index.php/SRMv2_-_Documentation_%26_Guideline…> Wiki.
Symposium Chairs: Ivan Sipiran (University of Chile, Chile), Tobias Schreck (Technical University of Graz, Austria)
Program Chairs: Benjamin Bustos (University of Chile, Chile), Silvia Biasotti (IMATI, Italy), Remco C. Veltkamp (Utrecht University, The Netherlands)
The final Call for Papers
International Conference on Cyberworlds CW2024 Yamanashi, Japan, October
29-31, 2024
https://cyberworlds2024.yamanashi-u.jp/
In-cooperation with Eurographics Association and ACM SIGGRAPH
SUBMISSION DEADLINE - 12 JULY
Cyberworlds are information spaces and communities that immensely augment
the way we interact, participate in business and receive information
throughout the world. Cyberworlds seriously impact our lives and the
evolution of the world economy by taking such forms as social networking
services, 3D shared virtual communities and massively multiplayer online
role-playing games. The international conferences on Cyberworlds have being
organized annually since 2002 with the proceedings published by IEEE
Computer Society and selected papers published in multiple journals,
including The Visual Computer. The 23rd annual International Conference on
Cyberworlds, CW 2024, will be held in Kofu, Yamanashi Prefecture, which is
renowned as the home of Mount Fuji.
TOPICS
VISUAL AND INTERACTIVE COMPUTING IN CYBERSPACE Track
Visual Computing: Extended reality (XR); Computer graphics; Computer
animation; Visualization; Image processing; Computer vision, Deep learning
in visual computing, etc.
Data Science for immersive communication: Immersive visual analytics;
Machine and deep learning in visual communication; Collaborative visual
analysis, etc.
Applications: Digital humans; Education in cyberspace; Shared art and
cultural heritage; Health care in cyberspace; Online games and living in
shared virtual worlds; Shared digital fabrication, etc.
Multimodal Interaction and Human Factors: Man-machine interaction
(haptics, olfaction, sonification); Human dynamics; Communication;
Collaboration; Entertainment; Digital assistants; Enhanced living; Human
augmentation, etc.
COGNITIVE HUMAN-MACHINE INTERACTION Track
Brain-Computer Interfaces (BCI) in Extended Reality (XR): BCI
applications; EEG-based neuroimaging; Mobile and adaptive BCIs;
Neurofeedback systems and games; Neurorehabilitation and neuroplasticity;
Machine-assisted cognitive enhancement, etc.
Human Factors in Cyberspace: Affective computing; Emotion artificial
intelligence; Human factors in transportation and industry; Biosignals;
Internet of bodies; Machine and deep learning for biosignal-based
algorithms; Neuroergonomics; Cognitive multimodal interfaces; Human factors
in XR; Cognitive human-robot interaction, etc.
CYBERSECURITY Track
Cybercrime Prevention: Identity and trust management; Content protection
and digital rights management; Information hiding and anonymity; Privacy
protocols; Security protocols; Malware detection; Attack detection, etc.
Biometrics in Cyberspaces: Behavioral biometrics; Biometric template
protection; Emerging biometrics; Multi-biometrics; Presentation attack
detection, etc.
Internet of Things: Security of embedded systems; Security protocols;
Security in V2X and smart cities; Mobile networks security, IoT & big data,
etc.
Analysis of Digital Traces in Cyberspaces: Forensics (computer, mobile
devices, network, social media); Altered content detection (multimedia, deep
fake); Digital data analysis (social media, file carving), etc.
IMPORTANT DATES
Papers (Full/Short) Submission July 12, 2024 (Fri)
Papers (Full/Short) Notification Aug 12, 2024 (Mon)
Poster papers submission Aug 19, 2024 (Mon)
Poster papers notification Aug 30, 2024 (Fri)
More Details on the conference can be found from the website:
https://cyberworlds2024.yamanashi-u.jp/
We look forward to receiving your submissions.
General Chair: Xiaoyang Mao, University of Yamanashi, Japan
Program Chair: Alexei Sourin, Nanyang Technological University, Singapore