The department of Information and Computing Sciences of Utrecht University is looking for:
6 talented Assistant Professors in Information and Computing Sciences (Tenure Track 0.8 - 1.0 FTE) (Female/Male), including one Westerdijk fellowship (Female)
Job description
We are searching for excellent candidates, preferably on the Assistant Professor level.
Candidates must have expertise in Computing and Information Sciences, related to our current research groups and teaching programmes. We are looking for outstanding candidates who will invigorate and enrich the scope of expertise of our Department and can enhance its involvement in interdisciplinary research projects within and outside the university.
The quality of the candidate is leading, but preferred areas of expertise are Data Science, Programming Languages, Information Science, Computer Graphics and Serious Games.
As teaching is an important and satisfying part of our work we are searching for people with a demonstrable motivation to teach. The preferred candidate has teaching experience, and is actively interested in improving her or his teaching, the courses and the teaching programme. Also candidates largely focusing on teaching will be considered.
Qualifications
Ideally your eligibility is exemplified by:
Research:
PhD in Computer Science, Information Science or another relevant discipline; track record of international publications in leading conferences and journals; experience with or good prospects for acquiring external research funds; vision on future research directions in own area of expertise; experience with or readiness to supervise PhD projects; active role in international scientific communities.
Teaching:
enthusiasm for teaching and student supervision; ability to teach in departmental BSc and MSc programmes; vision on teaching and your own contribution to teaching.
Please note that we are also interested in candidates with a focus on teaching!
Leadership:
play an active and cooperative role in the department and the University; willingness to organize scientific events, such as research seminars or teaching seminars; willingness to partake in departmental committees.
In view of the gender balance we strongly encourage qualified women to apply.
Offer
The candidate is offered a position for 3-5 years, depending on experience (0.8 / 1.0 FTE). Depending on experience and the specific field of expertise a tenure-track position could be offered.
Salary depends on qualifications and experience, and ranges between
€3,068 and €5,330 (scale 10 - 12 Collective Labour Agreement Dutch
Universities) gross per month for a full-time employment. In case of proven outstanding performance an appointment as associate professor could be considered.
The salary is supplemented with a holiday bonus of 8% and an end-of-year bonus of 8,3% per year. We offer flexible employment conditions (according to a multiple choice model), working-from-home facilities, partially paid parental leave, a pension scheme, and collective insurance schemes.
Facilities for sports and child care are available on our campus, which is only 15 minutes away from the historical city center of Utrecht. More
information: working at Utrecht University.
About the organization
A better future for everyone. This ambition motivates our scientists in executing their leading research and inspiring teaching. At Utrecht University, the various disciplines collaborate intensively towards major societal themes. Our focus is on Dynamics of Youth, Institutions for Open Societies, Life Sciences and Sustainability.
The city of Utrecht is one of the oldest cities in the Netherlands, with a charming old center and an internationally oriented culture that is strongly influenced by its century-old university. Utrecht city has been consistently ranked as one of the most livable cities in the Netherlands.
The Faculty of Science consists of six departments: Biology, Pharmaceutical Sciences, Information and Computing Sciences, Physics and Astronomy, Chemistry and Mathematics. The Faculty is home to 5,900 students and nearly 1,600 staff and is internationally renowned for the quality of its research. The Faculty's academic programmes reflect developments in today's society.
The Department of Information and Computing Sciences is nationally and internationally renowned for its research in Computer Science and Information Science. The research of the Department focuses on fundamental aspects of Computing and Information Sciences. Current research groups are Algorithmic Data Analysis, Algorithms and Complexity, Decision Support Systems, Intelligent Systems, Simulation of Complex Systems, Multimedia, Geometric Computing, Organisation and Information, Software Technology, Software Technology of Learning and Teaching. Relevant areas of interdisciplinary research include Game Research and Technology, Foundations of Complex Systems, Applied Data Science and Integrative Bioinformatics. The Department has, among others, close collaborations with the University Medical Center, the Departments of Physics and Mathematics, and the Faculties of Humanities and Geosciences.
The Department offers Bachelor programmes in Computer Science and Information Science, and four English language research Master programmes in Artificial Intelligence, Business Informatics, Computing Science, and Game and Media Technology. The Department is developing Master programmes in Data Science. High enrolment figures and good student ratings make the education very successful. The Department currently comprises 9 full-time chairs and 100 other scientific staff, including postdocs and PhD-students.
Due to our successful teaching programmes and our ambitions in research the Department is expanding. We are therefore actively searching for 6 talented Research and Teaching Assistant Professors in Information and Computing Sciences. Please note that positions offered will vary, depending on experience and expertise.
We offer the number 1 candidate a fully financed PhD position. We offer the number 1 female candidate a Westerdijk fellowship which includes a fully financed PhD student and a 50 KEuro research budget. In case this is the same person the second PhD student will be offered to the second candidate on the list.
Additional information
Additional information about the vacancy can be obtained from: Prof M.
van Kreveld, ( <mailto:M.J.vanKreveld@uu.nl> M.J.vanKreveld(a)uu.nl), Research Director or Ria van Vlimmeren ( <mailto:M.F.J.vanVlimmeren@uu.nl> M.F.J.vanVlimmeren(a)uu.nl), Secretary to the Board of the Department.
As part of the selection procedure, the candidate is expected to give an outline of her/his research plans in a written report and/or an oral presentation.
Apply
Application deadline is 14 May 2017.
To apply go to
<https://www.uu.nl/en/organisation/working-at-utrecht-university/jobs> https://www.uu.nl/en/organisation/working-at-utrecht-university/jobs and please attach a letter of motivation, curriculum vitae and (email) addresses of two referees.
More information:
<https://www.uu.nl/en> https://www.uu.nl/en
<https://www.uu.nl/en/organisation/faculty-of-science> https://www.uu.nl/en/organisation/faculty-of-science
<https://www.uu.nl/en/organisation/department-of-information-and-computing-s…> https://www.uu.nl/en/organisation/department-of-information-and-computing-s…
<https://www.uu.nl/en/research/game-research> https://www.uu.nl/en/research/game-research
<https://www.uu.nl/en/organisation/faculty-of-science/about-us/westerdijk-fe…> https://www.uu.nl/en/organisation/faculty-of-science/about-us/westerdijk-fe…
<https://www.uu.nl/en/organisation/working-at-utrecht-university/terms-of-em…> https://www.uu.nl/en/organisation/working-at-utrecht-university/terms-of-em…
<https://www.uu.nl/en/organisation/working-at-utrecht-university> https://www.uu.nl/en/organisation/working-at-utrecht-university
Lecturer or Associate Professor in Computer Graphics School of Computing,
University of Leeds
Deadline: April 23, 2017
<https://jobs.leeds.ac.uk/vacancy.aspx?ref=ENGCP1045>
https://jobs.leeds.ac.uk/vacancy.aspx?ref=ENGCP1045
Are you an academic with proven abilities to carry out teaching and research
in 3D computer graphics, in modelling, real-time rendering and/or GPGPU
programming? Do you have an excellent research record and proven success
obtaining funding? Are you passionate about delivering an exceptional
student experience in a research-intensive Russell Group University?
The School of Computing is launching an ambitious programme in High
Performance Graphics and Games Engineering that will deliver world-class
graduates, and strengthen the School's internationally leading research base
in the field.
As part of this initiative we are seeking an outstanding candidate with a
track record of excellence in graphics research with specific emphasis on
modelling, real-time rendering and/or GPGPU programming. You will have the
experience and capability to deliver outstanding teaching in these areas,
with the vision and drive to tackle new challenges. Your research will align
with the school's research theme in computational science and engineering,
and you will work closely with other staff in the theme, in particular
Professor David Duke, Dr Hamish Carr and Dr He Wang.
For appointment at Associate Professor level, you must also be able to
demonstrate international standing in your field, a track record of
successful and substantive grant applications, the capacity to deliver an
outstanding student experience and an ability to undertake successful
academic leadership.
To explore the post further or for any queries you may have, please contact:
Dr Andy Bulpitt, Director of Student Education, School of Computing
Tel: +44 (0)113 343 36816 or email: <mailto:scs_hos@leeds.ac.uk>
scs_hos(a)leeds.ac.uk
Dr Hamish Carr, Senior Lecturer, School of Computing
<mailto:h.carr@leeds.ac.uk> h.carr(a)leeds.ac.uk
***** We apologize if you receive multiple copies of this email *****
Pacific Graphics 2017 Call For Papers ( <http://www.siggraph.org.tw/pg2017/>
http://www.siggraph.org.tw/pg2017/)
Pacific Graphics 2017 will be hosted by National Chiao Tung University and
held in Taipei, Taiwan, during October 16-19, 2017. Pacific Graphics is an
annual international conference on computer graphics and applications. As a
highly successful conference series, Pacific Graphics provides a premium
forum for researchers, developers, practitioners in the Pacific Rim and
around the world to present and discuss new problems, solutions, and
technologies in computer graphics and related areas.
Paper submission
Original unpublished papers are invited in all areas of computer graphics
and its applications. The topics include (but are not limited to) modeling,
rendering, animation, and imaging, as well as visualization, human-computer
interaction, and graphics systems and applications. Any interesting new
ideas related to computer graphics and applications are welcome.
Paper publication
The conference proceedings of Pacific Graphics 2017 will be published as an
issue of the Computer Graphics Forum (CGF), the journal of the Eurographics
Association, in print and online. Regular (full) papers will be presented in
oral sessions and appear in the journal issue. A few submissions with strong
potential but not accepted as regular papers will be recommended for a
second review cycle of CGF after major revisions. Short papers will not
appear in CGF, but will be published electronically through the EG digital
library.
Important dates
- Paper submission: Apr 30, 2017
- Reviews sent to authors: Jun 13, 2017
- Rebuttal period closes: Jun 18, 2017
- Decision notification: Jun 28, 2017
- Camera ready: Jul 28, 2017
- Conference: October 16 - 19, 2017
Conference co-chairs
Leif Kobbelt (RWTH Aachen University, Germany)
Jung Hong Chuang (National Chiao Tung University, Taiwan)
Bing-Yu Chen (National Taiwan University, Taiwan)
Program co-chairs
Jernej Barbic (University of Southern California, USA)
Wen-Chieh Lin (National Chiao Tung University, Taiwan)
Olga Sorkine-Hornung (ETH Zurich, Switzerlan
======================================================
CALL FOR PAPERS -- SCA 2017
ACM SIGGRAPH / Eurographics Symposium on Computer Animation
<http://sca17.cs.columbia.edu/> http://sca17.cs.columbia.edu
======================================================
The 16th annual Symposium on Computer Animation (SCA) will be held in Los
Angeles, CA, July 28-30, just before Siggraph. The symposium will be hosted
at the University of California, Los Angeles (UCLA).
SCA is the premier forum for innovations in the software and technology of
computer animation. It unites researchers and practitioners working on all
aspects of time-based phenomena. Our focused, intimate gathering, with
single track program and emphasis on community interaction, makes SCA the
best venue to exchange research results, get inspired, and set up
collaborations. Don't miss out!
Program
=======
We already have a number of fantastic invited speakers lined up.
Keynotes:
Hod Lipson, Columbia University
Karen Liu, Georgia Institute of Technology
Invited Talks:
Nils Thuerey, TU Munich
Sergey Levine, UC Berkeley
Andy Nealen, New York University
Hao Li, Pinscreen Inc. & University of Southern California
Simon Clavet, Ubisoft
Papers
======
We invite submission of original, high-quality papers on computer animation,
broadly defined as computation dealing with time-varying phenomena. Each
submission will be refereed on the basis of technical quality, novelty,
significance, and clarity.
All of the accepted papers will be archived in the EG and ACM digital
libraries.Best paper awards will be made this year, and honorable mentions
to the top 10% of submissions. We will also recommend a significant portion
(up to 12 papers) of the accepted SCA 2017 papers to the TVCG journal and
the CGF journal.
We invite work on a broad range of topics, including:
o 2D, 3D, and N-D animation systems
o autonomous characters
o clothing animation and simulation
o expressive motion / communication
o facial animation
o group and crowd behavior
o intuitive interfaces for creating and editing animations
o mathematical foundations of animation
o methods of control and artistic direction of simulations
o nature in motion (natural phenomena, plants, clouds, ...)
o new time-based art forms on the computer
o novel time-varying phenomena
o perceptual metrics for animation
o perceptual foundations of animation
o physical realism / measuring the real world for animation
o physical simulation
o fluid animation
o planning / learning / optimization for animation
o real-time and interactive methods
o camera control methods for computer animation
o sound and speech for animation
as well as on related problems in robotics, game development, human-computer
interaction, simulation, visualization, computer vision, and others.
Posters
=======
We also invite submissions to the poster and demo session, which has
traditionally been an integral part of the SCA program. Posters are not
formal publications, so work submitted as a poster is still eligible for
later publication, and will be exempt from inclusion in the ACM and EG
digital libraries. Details regarding submission format will be announced
closer to the deadline.
Important Dates
===============
All deadlines are 23:59 GMT.
Paper Submission: April 14, 2017
Paper Notification: May 19, 2017
Camera-ready Paper: June 9, 2017
Poster Submission: May 27, 2017
Poster Notification: June 16, 2017
Symposium: July 28-30, 2017
For more information, please visit <http://sca17.cs.columbia.edu/>
http://sca17.cs.columbia.edu.
We hope to see you in Los Angeles!
Organizers
==========
o Conference Chairs
Joseph Teran, University of California Los Angeles (USA)
Changxi Zheng, Columbia University (USA)
o Program Chairs
Bernhard Thomaszewski, Disney Research Zurich (Switzerland) and University
of Montreal (Canada)
KangKang Yin, National University of Singapore (Singapore)
o Posters Chair:
Rahul Narain, University of Minnesota, Twin Cities (USA)
The abstract deadline for the 28th Eurographics Symposium on Rendering
(19-21 June 2017, at Aalto University in Helsinki, Finland) has been
extended to March 31st (because of a delay with the SIGGRAPH acceptance
notifications). The abstract and paper deadlines now coincide.
Important dates:
- Abstract and paper deadline: Friday 31 March 2017
- Author notification: Wednesday 10 May 2017
- Final papers due: Wednesday 17 May 2017
This will be the 28th event that continues the series of highly successful
Eurographics Symposia and Workshops on rendering. For more details, please
visit the conference webpage at <http://egsr2017.aalto.fi/>
http://egsr2017.aalto.fi/. We hope to see you and your work in Helsinki!
EGSR 2017 papers chairs
Matthias Zwicker
Pedro Sander
COMPUTER GRAPHICS & VISUAL COMPUTING 2017 (CGVC2017)
The 35th Annual Conference organised by the UK chapter of the Eurographics
Association, 14-15 September 2017, Manchester Metropolitan University, UK
http://www.eguk.org.uk/CGVC2017/
The annual EGUK conference is a meeting place for all those in the UK
working in computer graphics and visual computing. It attracts researchers
from across the country and from further afield.
The 2017 conference Computer Graphics & Visual Computing will be an
overnight meeting (lunchtime to lunchtime). The conference wants to focus on
increasing the dialogue between academic research groups, researchers in
academic and in industrial developments. In order to facilitate such
dialogue, we are seeking contributions mainly in the form of extended
abstract and industrial demonstrations. However, we also welcome submissions
of full papers.
Full papers - a paper of 4 to 8 pages describing completed research. Papers
will be refereed by members of the EGUK programme committee. Authors of
accepted papers will be expected to give a 20 minute presentation at the
conference. Accepted papers will appear in the Eurographics digital library
and will count as full paper publications.
Extended abstract - an abstract of up to 1000 words, plus figures and
references. An extended abstract can describe work in progress, interim
results, industrial work, or research presented more fully elsewhere.
Extended abstracts will also be refereed by a panel drawn from the EGUK
programme committee. All accepted extended abstracts will be presented as
posters in a poster session and authors of selected submissions will also be
expected to give a 15 minute presentation at the conference.
Industrial project abstracts - a technical abstract of 1 to 4 pages,
demonstrating implementations and/or product development. Technical
abstracts will be presented at the conference site as large format posters
during a poster session.
Accepted abstracts will appear in the Eurographics digital library. An
extended abstract and industrial project abstract will not be considered as
a full paper publication, instead being similar to a SIGGRAPH one‐page
sketch or to a conference poster without an associated paper. As such,
presenting an extended abstract at this conference has no effect on your
ability to publish a fuller version of the same work in another venue. See
full instruction at the conference website.
Topics include but are not limited to:
● Computer animation and image-based animation
● Computer-based arts and entertainment
● Vision-based techniques and image processing
● Acquisition and reconstruction techniques
● Graphics architectures and acceleration hardware
● Medical imaging
● Multimedia visualisation
● Computer Games
● Rendering techniques
● Scientific visualization and big data
● Information visualization and visual analytics
● Augmented reality and collaborative environments
● Mobile Apps and Interactive Devices
● Human computer interaction, robotics, and haptics
● Modelling methods
Important Dates:
Submission Deadline
Notification of Acceptance
Camera Ready
Conference
16 June 2017
14 July 2017
4 August 2017
14-15 September 2017
Conference co-chairs: Dr Tao Ruan Wan, Bradford University, UK, Dr Franck
Vidal, and Bangor University, UK. Contact: chairs-cgvc2017(a)eg.org;
Local arrangement co-chair: Dr N P Costen, Manchester Metropolitan
University, UK;
Dear Computer Graphics colleagues,
shall we ask you to (see details below)
* help with WSCG conference papers reviewing (PhD is required)t
held in EUROGRAPHICS cooperation
* consider research collaboration with us on RBF
interpolation/approximation and RBF application
RBF - Radial Basis Functions - our current activities are available at
----------------------------------------------------------------------------
-----
<http://meshfree.zcu.cz/> http://meshfree.zcu.cz/
If you are interested in collaboration, please, send me e-mail (
<mailto:skala@kiv.zcu.cz> skala(a)kiv.zcu.cz) with subject: RBF
WSCG reviewing (PhD is required)
---------------------
We are organizing the WSCG conferences on Computer Graphics, Visualization
and Computer Vision since 1992
<http://www.wsc.eu> http://www.wsc.eu
in EUROGRAPHICS Association
We are looking for new reviewers (PhD required).
If you are willing to help in research papers evaluation, please, fill the
form at
<http://wscg.zcu.cz/2017-WSCG-Registration-Reviewer-FORM.pdf>
http://wscg.zcu.cz/2017-WSCG-Registration-Reviewer-FORM.pdf
and send it via e-mail to us.
Also, please register yourself at
<http://wscgreg.zcu.cz> http://wscgreg.zcu.cz
Please note, that reviewing is a part of the community activities as the
mutual reviewing/comments etc. is vital for research development.
Many thanks
All inquiries to be sent to
prof. Vaclav Skala
<mailto:skala@kiv.zcu.cz> skala(a)kiv.zcu.cz
<http://www.VaclavSkala.eu> http://www.VaclavSkala.eu
The Department of Computer Science, Interactive Graphics Systems Group of
the Technische Universität Darmstadt invites applications
for a position as
Research assistant PostDoc
The position will be initially filled by a temporary contract for three
years.
The applicant should lead and develop the "Medical Computing" research group
within the Interactive Graphics Systems Group (GRIS)
at the Department of Computer Science. The group deals with the development
of new methods, algorithms and systems for the
planning and navigation with minimum-invasive operation procedures, in
particular in the head area.
The position requires a completed doctoral degree in computer science,
electrical engineering or related discipline, in particular with
focus on Medical Computing. The applicant should dispose of profound
knowledge in Medical Computing and experience in third-party
funding. Furthermore, the position requires independent work, interest in
research and a good knowledge of English.
Experiences in the management of scientific groups as well as in the
university apprenticeship and self-government are an advantage.
The Technische Universität Darmstadt intends to increase the number of
female employees and encourages female candidates to apply.
In case of equal qualifications applicants with a degree of disability of at
least 50 or equal will be given preference. Wages and salaries
are according to the collective agreements on salary scales, which apply to
the Technische Universität Darmstadt (TV-TU Darmstadt).
Part-time employment is generally possible.
The position is taken as soon as a qualified person was found. Please send
applications with the usual documents under information of
the identity number to Prof. Dr. Dieter Fellner, Technische Universität
Darmstadt, Department of Computer Science, Interactive
Graphics Systems Group, Fraunhoferstr. 5, 64283 Darmstadt or per e-mail as
a_pdf-document to office(a)gris.tu-darmstadt.de.
Identity number 114
Application deadline: 31st March 2017
Dear colleagues and friends,
We are kindly inviting you to participate to the 6th Workshop on Intelligent
Cinematography and Editing (WICED'17), an associated event of Eurographics
2017, to be held on April 24 2017 at the birthplace of cinematography at
the Institut Lumiere, Lyon, France.
We are pleased to announce our keynote speaker:
Michael Gleicher, Univ. of Wisconsin, Madison.
Through the lens of 25 Years: The Real Lessons of Through-the-Lens Camera
Control
The program is now online at <https://wiced.inria.fr/program/>
https://wiced.inria.fr/program/, featuring
16 talks organized in 4 sessions
- Reasoning and Knowledge in cinematography
- Styles and challenges in cinematography
- Live-action cinematography
- Human-Machine Collaborations in Film
Registration includes a visit of the Lumiere museum, featuring the
Lumiere cinematograph
and the Lumiere Factory, the venue for the first film in the history of
cinema (Workers
Leaving the Lumière Factory, 1895).
**** Early bird registration until: April 7th 2017 ********
Register now at
<https://events.eg.org/egshop/jsf/user/buyticket.jsp>
https://events.eg.org/egshop/jsf/user/buyticket.jsp
to enjoy early bird registration rates until April 7.
Workshop Organization
--------------------------------------------
Workshop Chairs:
- William BARES, College of Charleston, South Carolina, USA
- Quentin GALVANE, Technicolor R & D, France
- Vineet GANDHI, International Institute of Information Technology,
Hyderabad, India
- Rémi RONFARD, Inria, France
Program Chairs:
- William BARES, College of Charleston, South Carolina, USA
- Rémi RONFARD, Inria, France
Dear colleagues and friends,
We are kindly inviting you to participate to the 10th workshop on 3D Object
Retrieval (3DOR'17), a co-event of Eurographics 2017, to be held on April
23-24, 2017, Lyon, France.
The program is now online at <http://liris.cnrs.fr/eg3dor2017/>
http://liris.cnrs.fr/eg3dor2017/
We are pleased to announce our invited speakers:
- Leonidas Guibas - Stanford University
- Daniel Cremers - Technical University, Munich
**** Early bird registration until: April 9th 2017 ********
Workshop Organization
--------------------------------------------
Workshop Chair:
- Guillaume Lavoué, University of Lyon, CNRS, France.
Program Chairs:
- Ioannis Pratikakis, Democritus University of Thrace, Greece.
- Florent Dupont, University of Lyon, CNRS, France.
- Maks Ovsjanikov, LIX - Ecole polytechnique, France.
Dear colleagues,
we are looking for highly motivated candidates for an open PhD position in
the National Centre for Computer Animation (NCCA), Faculty of Media and
Communication, Bournemouth University, UK. This is a fully-funded 3-year PhD
studentship which includes a stipend of £14,000 each year to support living
costs.
This project "Interactive Hybrid Modelling of Heterogeneous Volumetric
Objects" involves the research, design and development of a generic
interactive modelling software system oriented to hybrid modelling of
heterogeneous volumetric objects. The overall project involves the research
and development of new mathematical techniques and algorithms, and the
development of novel software tools, possibly including an Application
Programming Interface (API), a scripting language and a Graphical User
Interface (GUI). An orientation towards the digital fabrication (3D
printing) of the produced geometric models is an additional aspect of this
research project. The exact scope of the project will be defined taking into
account a particular PhD student's interests and skills.
This is project relevant to several application areas such Computer-Aided
Design (CAD), computer simulation and animation, additive manufacturing,
computer art and cultural heritage preservation. A variety of research
problems are to be addressed.
Fundamental research concerned with geometric and topological
representations of multi-material heterogeneous objects will benefit from
new mathematical models and their mapping to data structures and operations.
Applied research will benefit from the development of new efficient
algorithms for realising and transforming both the geometry and physical
properties of volume objects, especially multi-material ones, devising the
specialist high-level language, rendering and fabrication algorithms, and
system architecture design.
The beneficiaries of this project will be CAD and animation system
developers, 3D printers production companies, art and design communities,
and education. The output of the research in the form of the innovative
modelling system will open up new application areas that are impossible to
achieve using existing CAD and animation systems. Designers and animators
will get easier available tools fine-tuned to their specific styles and
facilitating the production of advanced multi-material volume models.
Teachers and students will hopefully use the developed tools for learning
and exploring mathematical and physical dynamic phenomena.
Candidates must demonstrate outstanding academic potential with preferably a
1st class honours degree and/or a Masters degree with distinction or
equivalent Grade Point Average. An IELTs (Academic) score of 6.5 minimum
(with a minimum 5.5 in each component) is essential for candidates for whom
English is not their first language.
The direct link to the project description is
<https://www1.bournemouth.ac.uk/study/courses/phd-studentship-interactive-hy
brid-modelling-heterogeneous-volumetric-objects>
https://www1.bournemouth.ac.uk/study/courses/phd-studentship-interactive-hyb
rid-modelling-heterogeneous-volumetric-objects. For further questions and
informal discussion please get in touch with Prof Alexander Pasko (
<mailto:apasko@bournemouth.ac.uk> apasko(a)bournemouth.ac.uk) and/or Dr Valery
Adzhiev ( <mailto:vadzhiev@bournemouth.ac.uk> vadzhiev(a)bournemouth.ac.uk).
The closing date for applications is Friday 14 April 2017.
The Visual Computing Laboratory (ISTI-CNR) and prof. Marco Tarini of
Insubria University have recently won National and European grants for 4
research projects:
- "DSurf: Scalable Computational Methods for 3D Printing Surfaces" (Italian
funding scheme PRIN) on 3D printing technologies
- "EMOTIVE" (EC project H2020) on Virtual/Augmented Reality technologies
for enriching the museum experience
- International Joint Laboratory - National Research Council of Italy (CNR)
and Centre National de la Recherche Scientifique (CNRS), on 3D digitization
- "SmartCarePad" (Regional project on 3D printing for medicine)
Very soon, a few new positions will be opened to work with these two
research groups.
We are looking for young and motivated researchers willing to work on 3D
Computer Graphics (subtopics: 3D digitization, Visualization and Rendering,
Geometry Processing and Digital Fabrication).
Eligible master-level candidates may also have the chance to earn a PhD
title.
Calls will be announced soon on the web page of the Visual Computing
Laboratory
( <http://vcg.isti.cnr.it/> http://vcg.isti.cnr.it/ ).
** Stay tuned! **
Please feel free to contact us for any clarifications:
Roberto Scopigno, <mailto:r.scopigno@isti.cnr.it> r.scopigno(a)isti.cnr.it
Marco Tarini, <mailto:marco.tarini@uninsubria.it>
marco.tarini(a)uninsubria.it
Call for Participation Eurographics 2017
<http://www.eurographics2017.fr> www.eurographics2017.fr
**** Early bird deadline approaching: March 19th 2017 ********
This conference continues a series of events organized by the Eurographics
Association covering the wide field of computer graphics, from applied
geometry techniques of meshing and surface reconstruction to photorealistic
rendering techniques, as well as computer animation and simulation of
natural phenomena. This year, Eurographics 2017 is in cooperation with ACM
Siggraph.
The 38th Eurographics conference will be held on April 24-28 2017 in Lyon,
France. It will take place at the Cité Internationale Convention Center,
superbly located between Rhône river and Tête dor park (rose and botanical
garden, zoological park).
More information on the conference and registration can be found at:
<http://eurographics2017.fr/> http://eurographics2017.fr/
We are pleased to announce our invited speakers:
- Frédo Durand (MIT)
- Bruno Lévy (INRIA)
- Jos Stam (Autodesk)
Join us in Lyon for Eurographics 2017!
Eric Galin & Raphaëlle Chaine
Eurographics 2017 Conference Chairs
Call for EuroVis 2017 Posters
=============================
URL: <http://eurovis2017.virvig.es/index.php/for-submitters/posters>
http://eurovis2017.virvig.es/index.php/for-submitters/posters
The posters track of the 2017 European Conference on Visualization
(EuroVis) will present late-breaking results, work in progress, and
follow-up extensions or evaluations of existing methods. In particular, it
provides young researchers, especially postgraduate students, with valuable
opportunities to receive feedback from other researchers and engage in
stimulating discussions. A EuroVis poster may describe a piece of work in
any aspect of visualization. For directly submitted posters, we particularly
encourage summary reports of collaborative projects, work in progress, and
application case studies.
Important Dates
---------------
Submission deadline: April 7, 2017
Notification deadline: April 21, 2017
Camera-ready deadline: April 28, 2017
Conference: June, 12-16
Submission
----------
We solicit poster submissions in the form of a sketch (i.e., an extended
abstract of at most 2 pages in the EuroVis poster format, with an additional
page allowed for references only; download the LaTeX2e template here).
Please make sure that an image embedded in your abstract or poster does not
contain transparent pixels (i.e., an alpha channel of a transparent color)
because this may lead to problems when the resulting PDF is displayed or
printed.
The poster draft can be added as additional material but is not mandatory
for the submission. Submissions can also include supplementary material such
as videos or executable programs, up to a limit of 50MB for the entire
submission, including the PDF files. We encourage the use of digital videos
to support poster submissions, particularly if part of, or all of the work
covers interactive techniques. Please use only the most common video codecs
such as MP4 to maximize the chances that the reviewers can view it.
You also need to provide a complete list of authors when submitting your
poster so that members of the program committee can avoid conflicts of
interest during reviewer assignment. All authors must be specified in the
submission system at the time of the submission.
Posters are to be submitted using the PCS submission system at
<https://precisionconference.com/~vgtc/>
https://precisionconference.com/~vgtc/.
The posters will be peer-reviewed in a one-stage single-blind process.
We expect that the submissions will clearly discuss novel and significant
contributions. The reviewing will be based primarily on the sketch content
but will consider other materials if provided.
Poster presentation
-------------------
Accepted poster will be presented at the poster session of the conference.
The final posters should be printed on paper no larger than paper size A0
portrait (84.1 cm x 118.9 cm = 33.1 in x 46.8 in, cf.
<http://en.wikipedia.org/wiki/Paper_size>
http://en.wikipedia.org/wiki/Paper_size). At least one author of an accepted
poster must register for and attend the conference to present the work.
Authors will also be required to present a brief half-minute summary of
their talk at the opening fast-forward session.
Poster/abstract publication
---------------------------
Both a PDF version of the poster and the extended abstract will be included
on the conference USB stick and also in the EG digital library with a DOI.
However, publication in the EG digital library can be omitted on request.
Traditionally, the material in a poster/sketch can later be reused by the
original authors for a more extensive publication (e.g., a full
paper) with more detailed content and mature results. This should not be
considered self-plagiarism. However, as posters/sketches are citable,
researchers are encouraged to acknowledge novel ideas and results presented
in posters/sketches.
More Information
----------------
For any questions concerning poster submissions please contact the
co-chairs:
Anna Puig Puig, University of Barcelona
Tobias Isenberg, Inria
e-mail: ev2017-poster(a)cs.upc.edu
URL: <http://eurovis2017.virvig.es/index.php/for-submitters/posters>
http://eurovis2017.virvig.es/index.php/for-submitters/posters
============================================================================
======
============================================================================
======
[** Registration & Call For Posters and Work-In-Progress Session **]
[** please circulate to friends & colleagues **]
Dear all,
Please find hereafter the call for Poster and Work-in-Progress session for
VriPhys2017 in Lyon!
<https://vriphys2017.sciencesconf.org/resource/page/id/5>
https://vriphys2017.sciencesconf.org/resource/page/id/5
And, dont forget to register! (early bied until April 4, 2017) The 13th
Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS),
in cooperation with EG, a Eurographics2017 co-located event You will find
all the needed information here:
<https://vriphys2017.sciencesconf.org/>
https://vriphys2017.sciencesconf.org/
in section "Practical Information > Registration"
Best regards, and see you in Lyon!
============================================================================
======
============================================================================
======
CALL FOR POSTERS AND WORK-IN-PROGRESS SESSION
13th Workshop on Virtual Reality Interaction and Physical Simulation
(VRIPHYS)
April 23-24, 2017, Lyon (France)
Submission deadline ** April 4, 2017 **
<https://vriphys2017.sciencesconf.org/>
https://vriphys2017.sciencesconf.org/
============================================================================
======
Work in Progress (WIP) Session
-------------------------------------------
In the scope of the VRIPHYS 2017 conference, an oral session with short
presentations (typically 15 min including discussion) will be organized.
These presentations should focus on aspects related to Virtual Reality
Interaction and Physical Simulation.
Work in progress, too speculative, unpublished or recent results are
particularly well suited for this session. The presented work will not be
included in the proceedings, so that participants get feedback on their work
without preventing them from submitting their work later.
Therefore this is well suited for Ph.D. candidates, but not restricted to.
Posters
----------
Authors are also invited to submit proposals for poster presentations.
Posters will be displayed during the conference and will form the focus of a
posters session to be run in conjunction with one of the social events. We
encourage submissions from all areas which may be of interest to the
community.
Authors will be expected to be present at their posters during the posters
session to discuss their work and answer questions.
Submissions
-----------------
To present your work during these Posters and WIP sessions, please send us
by email ( <mailto:vriphys2017@sciencesconf.org>
vriphys2017(a)sciencesconf.org) an abstract (1-2 pages
approx.) which must be formatted following the same guidelines as for the
full papers by April 4, 2017. A preliminary version of the poster could also
be sent if appropriate.
Notification of acceptance will be sent on the fly within a few days.
For any question concerning Poster and WIP submissions please contact:
<mailto:vriphys2017@sciencesconf.org> vriphys2017(a)sciencesconf.org
General Chair
==================
Fabrice JAILLET IUT Lyon 1, LIRIS, Lyon, France
Florence ZARA Université Lyon 1, LIRIS, Lyon, France
Steering committee
==================
Jan Bender RWTH Aachen University, Germany
Jérémie Dequidt Univ. Lille - INRIA North Europe, France
Kenny Erleben University of Copenhagen, Denmark
Fabrice Jaillet IUT Lyon 1, LIRIS, Lyon, France
Matthias Teschner University of Freiburg, Germany
Gabriel Zachmann University of Bremen, Germany
For more information, please visit <https://vriphys2017.sciencesconf.org/>
https://vriphys2017.sciencesconf.org/
See you in Lyon!
--
Fabrice JAILLET
Département Informatique Bourg-en-Bresse - IUT Lyon1 - Bureau IN.207
71 rue Peter Fink, F-01000 Bourg-en-Bresse
Tél: +33 (0)4.74.45.50.67 Fax: +33 (0)4.74.45.50.51
LIRIS CNRS-UMR5205
Bâtiment Nautibus, Université Claude Bernard Lyon1
8-10 bd Niels Bohr, F-69622 Villeurbanne Cedex
Dear colleagues,
we are looking for highly motivated candidates for multiple open PhD and/or
PostDoc positions (full-time, non-tenured) in Computer Graphics and
Scientific Visualization at the Karlsruhe Institute of Technology (
<http://cg.ivd.kit.edu/english/index.php>
http://cg.ivd.kit.edu/english/index.php).
Our research topics range from rendering (with a focus on physically-based
rendering, both offline and realtime) to modeling and scientific
visualization.
PhD candidates should have an interest in computer graphics/visualization, a
solid mathematics background, and proficiency in C/C++. PostDocs will find a
team of highly motivated co-workers and students to collaborate with. We
provide an excellent working environment and equipment.
How to apply? Please email applications (and/or any questions) to Carsten
Dachsbacher ( <mailto:dachsbacher@kit.edu> dachsbacher(a)kit.edu).
I would appreciate if you can forward this information to interested
students and researchers!
Best,
Carsten
============================================================================
======
============================================================================
======
[** Registration & Call For Posters and Work-In-Progress Session **]
[** please circulate to friends & colleagues **]
Dear all,
Please find hereafter the call for Poster and Work-in-Progress session for
VriPhys2017 in Lyon!
<https://vriphys2017.sciencesconf.org/resource/page/id/5>
https://vriphys2017.sciencesconf.org/resource/page/id/5
And, dont forget to register! (early bied until April 4, 2017) The 13th
Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS),
in cooperation with EG, a Eurographics2017 co-located event You will find
all the needed information here:
<https://vriphys2017.sciencesconf.org/>
https://vriphys2017.sciencesconf.org/
in section "Practical Information > Registration"
Best regards, and see you in Lyon!
============================================================================
======
============================================================================
======
CALL FOR POSTERS AND WORK-IN-PROGRESS SESSION
13th Workshop on Virtual Reality Interaction and Physical Simulation
(VRIPHYS)
April 23-24, 2017, Lyon (France)
Submission deadline ** April 4, 2017 **
<https://vriphys2017.sciencesconf.org/>
https://vriphys2017.sciencesconf.org/
============================================================================
======
Work in Progress (WIP) Session
-------------------------------------------
In the scope of the VRIPHYS 2017 conference, an oral session with short
presentations (typically 15 min including discussion) will be organized.
These presentations should focus on aspects related to Virtual Reality
Interaction and Physical Simulation.
Work in progress, too speculative, unpublished or recent results are
particularly well suited for this session. The presented work will not be
included in the proceedings, so that participants get feedback on their work
without preventing them from submitting their work later.
Therefore this is well suited for Ph.D. candidates, but not restricted to.
Posters
----------
Authors are also invited to submit proposals for poster presentations.
Posters will be displayed during the conference and will form the focus of a
posters session to be run in conjunction with one of the social events. We
encourage submissions from all areas which may be of interest to the
community.
Authors will be expected to be present at their posters during the posters
session to discuss their work and answer questions.
Submissions
-----------------
To present your work during these Posters and WIP sessions, please send us
by email ( <mailto:vriphys2017@sciencesconf.org>
vriphys2017(a)sciencesconf.org) an abstract (1-2 pages
approx.) which must be formatted following the same guidelines as for the
full papers by April 4, 2017. A preliminary version of the poster could also
be sent if appropriate.
Notification of acceptance will be sent on the fly within a few days.
For any question concerning Poster and WIP submissions please contact:
<mailto:vriphys2017@sciencesconf.org> vriphys2017(a)sciencesconf.org
General Chair
==================
Fabrice JAILLET IUT Lyon 1, LIRIS, Lyon, France
Florence ZARA Université Lyon 1, LIRIS, Lyon, France
Steering committee
==================
Jan Bender RWTH Aachen University, Germany
Jérémie Dequidt Univ. Lille - INRIA North Europe, France
Kenny Erleben University of Copenhagen, Denmark
Fabrice Jaillet IUT Lyon 1, LIRIS, Lyon, France
Matthias Teschner University of Freiburg, Germany
Gabriel Zachmann University of Bremen, Germany
For more information, please visit <https://vriphys2017.sciencesconf.org/>
https://vriphys2017.sciencesconf.org/
See you in Lyon!
--
Fabrice JAILLET
Département Informatique Bourg-en-Bresse - IUT Lyon1 - Bureau IN.207
71 rue Peter Fink, F-01000 Bourg-en-Bresse
Tél: +33 (0)4.74.45.50.67 Fax: +33 (0)4.74.45.50.51
LIRIS CNRS-UMR5205
Bâtiment Nautibus, Université Claude Bernard Lyon1
8-10 bd Niels Bohr, F-69622 Villeurbanne Cedex
Symposium on Visual Computing and Perception 2017
June 7-8, 2017
TU Braunschweig, Germany
https://graphics.tu-bs.de/svcp17
Early bird registration now open:
<https://graphics.tu-bs.de/svcp17/registration>
https://graphics.tu-bs.de/svcp17/registration
Computer graphics, vision, and psychophysics form a scientific triad
whose interdisciplinary research is about to fundamentally change the
way we drive our cars, watch movies, play games, communicate with one
another and computers, socially interact, learn, live. In six
distinguished lectures, some of the most renowned scientists in these
fields will share their view on what has already been accomplished,
which challenges still lie ahead, and what we may expect in the future.
The symposium is intended to bring together all scientific communities
interested in visual computing and perception, to stir everyone's
imagination, and to foster exciting new research between graphics,
vision, and perception.
Distinguished lecturers:
Michael Bach (University Medical Center Freiburg)
Imaging in our brain Optical illusions neither trick the eye nor
fool the brain
Heinrich Bülthoff (MPI Biological Cybernetics)
Perceptual Graphics: closing the loop between Perception, Graphics and
Computer Vision
Jan Koenderink (KU Leuven, TU Delft)
Construction of the mirror-world
Erik Reinhard (Technicolor)
High dynamic range imaging: A soon-to-be-successful example of industry
adoption
Bernt Schiele (MPI Informatik)
Computer Vision: Progress in the Last Decade and Open Problems
Hans-Peter Seidel (MPI Informatik)
3D Image Analysis and Synthesis -- The World Inside the Computer
Early bird registration now open:
<https://graphics.tu-bs.de/svcp17/registration>
https://graphics.tu-bs.de/svcp17/registration
We look forward to welcoming you in Braunschweig!
Organization:
Prof. Marcus Magnor
Institut für Computergraphik
TU Braunschweig
email: <mailto:svcp@cg.cs.tu-bs.de> svcp(a)cg.cs.tu-bs.de
www: <https://graphics.tu-bs.de/svcp17> https://graphics.tu-bs.de/svcp17
===================================================================
Due to several requests the DEADLINE has been extended to: March 12, 2017 AOE
Eurographics 2017 Symposium on Parallel Graphics and Visualization (EGPGV 2017) Call for Papers -- DEADLINE is March 12, 2017 AOE
Eurographics 2017 Symposium on Parallel Graphics and Visualization (EGPGV 2017) Call for Papers
=========================================================================
June 12-13, 2017, Barcelona, Spain
Co-located with EuroVis 2017
<http://www.vis.uni-stuttgart.de/egpgv/egpgv2017/> http://www.vis.uni-stuttgart.de/egpgv/egpgv2017/
Dear colleagues,
The importance of parallel computing is increasing rapidly with the ubiquitous availability of multi-core CPUs, GPUs, and cluster systems. Computationally demanding and data-intensive applications in graphics and visualization are strongly affected by this trend and require novel efficient parallel solutions. The aim of this symposium is to foster the exchange of experiences and knowledge exploiting and defining new trends in parallel graphics and visualization. The proceedings of the EGPGV Symposium will be published in the Eurographics Proceedings Series and in the Eurographics Digital Library. Best papers from the EGPGV symposium will be invited to submit an extended journal version to IEEE Transactions on Visualization and Computer Graphics. Focusing on parallel computing, the symposium seeks papers on graphics and visualization techniques, data structures, algorithms, and systems for:
- large-data
- HPC and cloud environments
- (multi-)GPU computing, and heterogeneous, hybrid architectures
- shared and/or distributed memory architectures
- out-of-core
The symposium topics include:
- computationally and data intensive rendering
- scientific visualization (volume rendering, flow, and tensor visualization)
- information visualization and visual analytics
- in-situ analytics and in-situ visualization
- simulations for virtual environments (physics-based animation, collision detection, acoustics)
- mesh processing, level-of-detail, and geometric methods
- visual computing (image- and video-based rendering, image processing and exploitation, segmentation)
- scheduling, memory management, and data coherence
- distributed, parallel, or multi-threaded approaches
- mapReduce-based and database-related methods, algorithms or approaches, query based visualization
- advanced hardware for data handling or visualization
- large and high resolution displays, virtual environments
- scientific, engineering, and industrial applications
Submission types
========================
You are invited to submit original and unpublished research works. Two types of submissions are accepted, as follows.
Full papers
========================
Full papers are expected to be eight to ten (8-10) pages in length, with the final length appropriate to the contribution of the paper. Submissions are to be formatted along the Eurographics paper publication guidelines. We expect that full paper submissions will clearly discuss the novel and significant contributions as well as related work in the field. Authors must highlight how their contributions differ and advance the state of the art in parallel graphics and visualization. The full paper and all supplementary material, if any, must be submitted via the PCS online system.
Short papers
============================
This year we introduce a new type of submission: short papers. Short papers target the same interest topics as full papers, but are maximally 4 pages in length. As such, they typically address novel ideas or work in progress which has not been sufficiently solidly validated as for full papers. Short papers can also target use-cases and applications of parallel graphics and visualization, presentation of parallel graphics and visualization tools and systems, industry success stories, and showcases of applications making use of parallel graphics and visualization. The short paper track thus broadens the visualization showcase track that was present in earlier editions of EGPGV. Short papers and their supplementary material, if any, must be submitted via the PCS online system.
Accepted papers (both full and short) will appear in the symposium proceedings and be published via the Eurographics Digital Library.
Submission process
=================
Papers are accepted when submitted via the PCS system ( <http://precisionconference.com> precisionconference.com). Additional details with respect to the submission process will be announced shortly on <http://egpgv.org/egpgv2017> egpgv.org/egpgv2017
Reviewing process
=================
Both paper types (full and short) will be reviewed by at least three members of the International Program Committee (IPC), in a single review pass. Full papers deemed insufficient in terms of the contribution level expected for a full paper, but presenting otherwise interesting, novel, and valuable results, can be selected by the IPC to be accepted as short papers. The review process is not double blind; we leave it to the latitude of the authors whether they want to disclose their identity in their submissions.
Important Dates
=================
Papers Submission: March 12, 2017 (Anywhere on Earth)
Author Notification: April 20, 2017
Camera-Ready Submission: April 27, 2017
Symposium: June 12-13, 2017
Symposium Chair
=================
Fernando Cucchietti, Barcelona Supercomputing Center, Spain
Program Chairs
===============
Alexandru Telea, University of Groningen, the Netherlands
Janine Bennett, Sandia National Laboratories, USA
================================================================
[We apologize if you receive multiple copies of this message.]
Eurographics 2017 Symposium on Parallel Graphics and Visualization (EGPGV 2017) Call for Papers
DEADLINE FOR SUBMISSIONS: March 6, 2017 AOE (Anywhere on Earth)
=========================================================================
June 12-13, 2017, Barcelona, Spain
Co-located with EuroVis 2017
http://www.vis.uni-stuttgart.de/egpgv/egpgv2017/
Dear colleagues,
The importance of parallel computing is increasing rapidly with the ubiquitous availability of multi-core CPUs, GPUs, and cluster systems. Computationally demanding and data-intensive applications in graphics and visualization are strongly affected by this trend and require novel efficient parallel solutions. The aim of this symposium is to foster the exchange of experiences and knowledge exploiting and defining new trends in parallel graphics and visualization. The proceedings of the EGPGV Symposium will be published in the Eurographics Proceedings Series and in the Eurographics Digital Library. Best papers from the EGPGV symposium will be invited to submit an extended journal version to IEEE Transactions on Visualization and Computer Graphics. Focusing on parallel computing, the symposium seeks papers on graphics and visualization techniques, data structures, algorithms, and systems for:
- large-data
- HPC and cloud environments
- (multi-)GPU computing, and heterogeneous, hybrid architectures
- shared and/or distributed memory architectures
- out-of-core
The symposium topics include:
- computationally and data intensive rendering
- scientific visualization (volume rendering, flow, and tensor visualization)
- information visualization and visual analytics
- in-situ analytics and in-situ visualization
- simulations for virtual environments (physics-based animation, collision detection, acoustics)
- mesh processing, level-of-detail, and geometric methods
- visual computing (image- and video-based rendering, image processing and exploitation, segmentation)
- scheduling, memory management, and data coherence
- distributed, parallel, or multi-threaded approaches
- mapReduce-based and database-related methods, algorithms or approaches, query based visualization
- advanced hardware for data handling or visualization
- large and high resolution displays, virtual environments
- scientific, engineering, and industrial applications
Submission types
========================
You are invited to submit original and unpublished research works. Two types of submissions are accepted, as follows.
Full papers
========================
Full papers are expected to be eight to ten (8-10) pages in length, with the final length appropriate to the contribution of the paper. Submissions are to be formatted along the Eurographics paper publication guidelines. We expect that full paper submissions will clearly discuss the novel and significant contributions as well as related work in the field. Authors must highlight how their contributions differ and advance the state of the art in parallel graphics and visualization. The full paper and all supplementary material, if any, must be submitted via the PCS online system.
Short papers
============================
This year we introduce a new type of submission: short papers. Short papers target the same interest topics as full papers, but are maximally 4 pages in length. As such, they typically address novel ideas or work in progress which has not been sufficiently solidly validated as for full papers. Short papers can also target use-cases and applications of parallel graphics and visualization, presentation of parallel graphics and visualization tools and systems, industry success stories, and showcases of applications making use of parallel graphics and visualization. The short paper track thus broadens the visualization showcase track that was present in earlier editions of EGPGV. Short papers and their supplementary material, if any, must be submitted via the PCS online system.
Accepted papers (both full and short) will appear in the symposium proceedings and be published via the Eurographics Digital Library.
Submission process
=================
Papers are accepted when submitted via the PCS system (precisionconference.com). Additional details with respect to the submission process will be announced shortly on egpgv.org/egpgv2017
Reviewing process
=================
Both paper types (full and short) will be reviewed by at least three members of the International Program Committee (IPC), in a single review pass. Full papers deemed insufficient in terms of the contribution level expected for a full paper, but presenting otherwise interesting, novel, and valuable results, can be selected by the IPC to be accepted as short papers. The review process is not double blind; we leave it to the latitude of the authors whether they want to disclose their identity in their submissions.
Important Dates
=================
Papers Submission: March 6, 2017 (Anywhere on Earth)
Author Notification: April 20, 2017
Camera-Ready Submission: April 27, 2017
Symposium: June 12-13, 2017
Symposium Chair
=================
Fernando Cucchietti, Barcelona Supercomputing Center, Spain
Program Chairs
===============
Alexandru Telea, University of Groningen, the Netherlands
Janine Bennett, Sandia National Laboratories, USA
Dear colleagues and friends,
The papers deadline for the 28th Eurographics Symposium on Rendering
(19-21 June 2017, at Aalto University in Helsinki, Finland) is approaching
fast! This 28th event continues the series of highly successful Eurographics
Symposia and Workshops on rendering. For more details, please visit the
conference webpage at <http://egsr2017.aalto.fi/>
http://egsr2017.aalto.fi/.
Important dates:
- Abstract deadline: Monday 27 March 2017
- Papers deadline: Friday 31 March 2017
- Author notification: Wednesday 10 May 2017
- Final papers due: Wednesday 17 May 2017
We are soliciting contributions to two different tracks: the "Experimental
Ideas & Implementations" (EI & I) track for papers that will be presented at
the conference only, and the "CGF" track for papers that will also appear in
the Computer Graphics Forum journal, in addition to being presented at the
conference. Authors will have the choice of submitting their work to be
considered for the CGF track, the EI & I track, or both tracks.
Core conference topics include (but are not limited to):
- Global illumination
- Real-time and offline rendering
- Acquisition, modeling, and manipulation of light transport & appearance
- Realistic, non-photorealistic, 2D, and 3D image processing & synthesis
- Mathematical techniques for image synthesis
- Computational photography/optics/displays
- Image synthesis for augmented or virtual reality
- Software and hardware systems/architectures for rendering
- Audio/sound rendering
We hope to see you and your work in Helsinki!
EGSR 2017 papers chairs
Matthias Zwicker
Pedro Sander
Local organizers
Jaakko Lehtinen (conference chair)
Samuli Laine
Timo Aila
Call for Papers
15th EUROGRAPHICS Workshop on Graphics and Cultural Heritage
Graz, Austria, September 27-29, 2017
http://gch17.tugraz.at/
Full Paper Deadline: May 05, 2017
The 15th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH 2017)
aims to foster an international dialogue between ICT experts and CH
scientists to advance the understanding of critical requirements for
processing, managing, and delivering cultural information to a broad
audience. The objective of the workshop is to introduce and showcase new
techniques and applications for supporting Cultural Heritage information
ranging from data acquisition, analysis and synthesis, 3D documentation, and
data management, to new forms of interactive presentation and 3D printing
solutions. Interdisciplinary approaches for analysis, classification and
interpretation of cultural artefacts are particularly relevant to the event.
GCH 2017 provides a scientific forum to exchange novel ideas and techniques
in research, education and dissemination of Cultural Heritage information,
to transfer them into practice, and identify future research and application
opportunities. To advance the dialogue between ICT and CH experts, GCH 2017
will be held in close cooperation with the Museumsakademie of the
Universalmuseum Joanneum in Graz, providing opportunity for exchange between
the domains.
We seek original, innovative and previously unpublished contributions in the
computer graphics area applied to digital cultural heritage, challenging the
state of the art solutions and leveraging new ideas for future developments.
Equally, original contributions in the cultural heritage field of relevance
to computer graphics are welcome. Specific workshop sessions will be devoted
to reports on applications, experiences and projects in this domain.
Contributions are solicited (but not limited to) in the following areas:
. 2/3/4D data acquisition and processing in Cultural Heritage
. Multispectral imaging and data fusion
. Digital acquisition, representation and communication of intangible
heritage
. Material acquisition analysis
. Heterogeneous data collection, integration and management
. 3D printing of cultural assets
. Shape analysis and interpretation
. Similarity search of digital artefacts
. Visualization and Virtual Museums including storytelling and design of
heritage communications
. Multi-modal and interactive environments and applications for Cultural
Heritage
. Spatial and mobile augmentation of physical collections with digital
presentations
. Semantic-aware representation of digital artefacts (metadata,
classification schemes, annotation)
. Digital libraries, archiving and long-term preservation of 3D documents
. Standards and documentation
. Serious games in Cultural Heritage
. Organizational aspects of cooperation between ICT and CH experts for
project development
. Best practices for deployment of novel ICT solution in the CH domain,
including budgeting and maintenance
. User demand and reception of ICT solutions in CH institutions
In cooperation with the Museumsakademie Joanneum, GCH is also planning for a
half-day tutorial program, addressing practices and challenges in the
important areas of acquisition and presentation of CH content.
IMPORTANT DATES
05 May Full Papers Deadline
30 June Notification Full Paper
14 July Short Papers + Posters
15 Aug Notification Short Papers + Posters
03 Sept Camera Ready Deadline
27-29 Sept Event takes place
Proceedings
All accepted papers will be published by the Eurographics Association and
archived in the EG Digital Library. The authors of selected best papers will
be invited to submit an extended version to the ACM Journal on Computing and
Cultural Heritage (JOCCH, see http://jocch.acm.org/).
Organization
Event Co-Chairs
. Dieter Fellner, TU Darmstadt/Fraunhofer IGD, TU Graz
. Bettina Habsburg-Lothringen, Universalmuseum Joanneum, Graz
Program Co-Chairs
. Tim Weyrich, University College London
. Tobias Schreck, Graz University of Technology
Tutorial Co-Chairs
. Pavlos Mavridis, Graz University of Technology
. Bettina Habsburg-Lothringen, Universalmuseum Joanneum, Graz
Short Paper Chairs
. Robert Sablatnig, TU Wien
. Benjamin Stular, Slovenian Academy of Sciences and Arts, Ljubljana
Local Chair
. Torsten Ullrich, Fraunhofer Austria, Graz
Full Paper Program Committee
To be announced
Expressive 2017: The Joint Symposium on Computational Aesthetics (CAe),
Sketch-Based Interfaces and Modeling (SBIM) and Non-Photorealistic Animation
and Rendering (NPAR)
A single registration for Expressive 2017 includes all three tracks (CAe,
NPAR and SBIM)
Dates: July 29--30, 2017
Location: Los Angeles, California
(co-located with Siggraph 2017)
URL:
<https://expressivesymposium.com/> https://expressivesymposium.com
Expressive fuses three symposia centered on expressive aspects of computer
graphics.
Computational Aesthetics (CAe) integrates the bridging aspects of computer
science, philosophy, psychology, and the fine, applied & performing arts.
CAe investigates both tools to enhance the expressiveness of fine and
applied arts, as well as theoretical approaches that further our
understanding of aesthetic evaluation, perception and meaning.
Non-Photorealistic Animation and Rendering (NPAR) investigates computational
techniques for visual communication. Such techniques usually focuses on
imagery and motion which is expressive, rather than photorealistic, although
they may incorporate realistic elements.
Sketch-Based Interfaces and Modeling (SBIM) focuses on the exploration of
models, algorithms, and technologies for efficient sketch-based interfaces.
It investigates the classification and recognition of hand-drawn shapes, and
ways of using these techniques for creating or editing digital models, text,
mathematics or 3D shapes.
Each paper submission should be designated by the authors as belonging to at
least one of the three tracks. Paper submissions are invited across the
broad range of areas covered by Expressive. We welcome papers in several
categories:
● Research: new algorithms, scientific studies, analysis, or data
(i.e., traditional academic papers). These must contain novel results that
make a substantive contribution to the field.
● Production: candid discussion of the process of creating a work
(e.g., film, image, game) or art tool (e.g., paint or CAD program, software
library). We are equally interested in papers on the use of existing
techniques combined in novel ways, or applying them in a new or unusual
context.
● Meta: statements about research that do not contain new results,
e.g.: grand challenges, position papers, evaluation standards, surveys, and
primers on art / aesthetics / psychophysics for a computer science audience.
We welcome papers that discuss the challenges of bridging computational
expression across disciplines.
Topics include, but are not limited to:
● Analysis and modeling of creative behavior (AI, A-life)
● Simulation of natural media, traditional styles, and novel artistic
styles
● Analysis of image style and saliency (paintings, photographs,
others)
● Visualization techniques
● Simplification and abstraction techniques (e.g. sketching,
indication)
● Empirically-based metrics of aesthetic attributes
● Applied visual perception
● Interaction techniques (e.g. sketch, gestural, multi-touch,
multi-modal)
● Sketch-parsing, classification and recognition
● Novel interfaces for art creation, modeling, control, sketch input,
etc.
● Study designs and methodologies for evaluating and validating
sketch-based systems, aesthetic metrics, visual communication systems, etc.
● Advanced rendering techniques (e.g. volumetric, GPU, mobile,
multi-modal)
● Applications in special domains: Medicine, Geology, Biology,
Sociology, etc.
● Sketch-based information retrieval
● Stylistic or aesthetic aspects of character animation and simulated
physics
● Accounts of real productions (e.g., animated films, digital art) or
applications in software products (e.g., modeling, visualization,
presentation software)
● Visual composition
● Design, rendering, and evaluation of layouts for text and
presentation graphics
● Style transfer
● Temporal and spatial coherence
● Aesthetic evaluation and stylistic rendering of visual effects such
as motion blur, depth of field, and lighting
● Non-traditional camera models
Paper Submissions
All work must be previously unpublished. Production and Meta papers need not
contain original research or results, but must make a substantive
contribution to the knowledge in the field. Papers should be 8--10 pages in
length (excluding citations). For more submission details, please refer to
the
<https://expressivesymposium.com/home/submit-your-work/call-for-papers/>
complete paper
<https://expressivesymposium.com/home/submit-your-work/call-for-papers/>
CFP on our webpage.
Important Paper Dates
Papers submission deadline:
April 10, 2017
Papers acceptance notification:
May 8, 2017
Papers Camera-ready deadline: June
5, 2017
Paper chairs:
Holger Winnemoeller, <mailto:hwinnemo@adobe.com> hwinnemo(a)adobe.com, Adobe
Systems, Inc., USA
Lyn Bartram, <mailto:lyn@sfu.ca> lyn(a)sfu.ca, Simon Fraser University,
Canada
General Submission - Posters, Demos & Art Exhibition
We seek poster, demo and art exhibition submissions that show work that
pertains to all three tracks of Expressive 2017. All submissions should be
in the form of a two-page abstract, written in English, and should follow
the Siggraph formatting instructions, including a title page with an
abstract, keywords, and a bibliography. Submissions should provide a clear
description of the work and the process. Posters, demos and artworks will be
demonstrated and/or displayed at the conference venue. Authors of accepted
works in all areas of submitted work are encouraged to bring a demonstration
of their work as well; it is not necessary to create a separate submission
for a poster and a demo if they refer to the same project. For additional
details, please see the complete
<https://expressivesymposium.com/home/call-for-posters-demos-and-artworks/>
general submission CFP on our website.
Important Dates for Posters, Demos & Art Exhibition
2-Page Extended Abstracts due: May
31, 2017
Acceptance
notification: June 15, 2017
2-Page Extended Abstracts camera-ready due: June 30, 2017
General Submission Co-Chairs:
Ergun Akleman, <mailto:ergun.akleman@gmail.com> ergun.akleman(a)gmail.com,
Texas A&M University, USA
Cassidy Curtis, <mailto:cassidy@otherthings.com> cassidy(a)otherthings.com,
Google, USA
Tracy Hammond, <mailto:hammond@tamu.edu> hammond(a)tamu.edu, Texas A&M
University, USA
WSCG 2017 - Call for Papers - Submission EXTENDED to March 20, 2017
-------- 25. Anniversary Conference WSCG -----------
------------ Submission EXTENDED to March 20, 2017 --------------
25. WSCG Int. Conf. on Computer Graphics, Visualization and Computer Vision
2017
May 29 - June 2, 2017
<http://www.wscg.cz> http://www.wscg.cz <http://www.wscg.eu>
http://www.wscg.eu
in cooperation with EUROGRAPHICS
- Venue: Primavera hotel & Congress Center, <http://www.primaverahotel.cz/>
http://www.primaverahotel.cz/
Pilsen [Plzen] (City of Beer) close to Prague [Praha], Czech Republic
===================================================
Main topics (but not limited to - see WEB for details)
---------------------------------------------------------------------
Computer graphics, scientific and medical visualization, computer vision,
image processing, pattern recognition, GPU graphics, graphical human
computer interfaces, geometric modeling, rendering and animation, virtual
reality, haptic systems, medical imaging, graphical interaction,
computational photography, data compression for graphics, image based
rendering, mathematical methods for graphics and vision, physically based
modeling, shape analysis & modeling & retrieval, surface and volume
parameterization, parallel graphics, CAD, CAGD and GIS systems, related
applications and other related topics.
WSCG Conference Co-Chairs
------------------------------
Paul Bourke, University of Western Australia, Perth, Australia
Vaclav Skala, c/o University of West Bohemia, Plzen, Czech Republic
Important dates (see WEB for details)
--------------------------------------------
- Paper submission (EXTENDED): March 20, 2017
- Acceptance notification (approx.): April 20, 2017
- Final version submission (approx.): April 30, 2017 (including REBUTAL)
Willing to help us as a reviewer (PhD is required)? Please, send your Last
name; First name; @mail address; URL of your research publication page to
<mailto:skala@kiv.zcu.cz> skala(a)kiv.zcu.cz - SUBJ: WSCG-Reviewing - your
help is highly appreciated
PUBLICATIONS
----------------------
All submitted papers will be anonymously reviewed by external reviewers
("extended abstract" type submissions will be desk-top rejected).
Title, authors and abstract will be available publicly after acceptance
decision and final version of the paper upload.
Accepted and presented papers will be published in:
- Journal of WSCG (the best selected papers only)
ISSN 1213-6972 (print), ISSN 1213-6980 (CD-ROM)
- Computer Science Research Notes series (conference proceedings)
CSRN 27xx, ISSN 2464-4617 (print), ISSN 2464-4625 (CD-ROM)
Journal of WSCG and ALL proceedings published will also be available via WEB
with access free => FAST research results dissemination!
Recent publications are available at <http://wscg.zcu.cz/DL/wscg_DL.htm>
http://wscg.zcu.cz/DL/wscg_DL.htm
(OPEN access - available ALL papers since 1992)
The Journal of WSCG and CSRN proceedings will be sent for indexing to
Scopus,
ISI/Thomson Reuters, IEE, Elsevier's Engineering Information (EI) and other
reputable indexing services.
Associated "sub-events" (part of the WSCG)
---------------------------------------
- GraVisMa - Computer Graphics, Computer Vision and Computational
Mathematics 2017, <http://www.GraVisMa.eu> http://www.GraVisMa.eu
- HCI-Europe - Human Computer Interfaces 2017, <http://www.HCI-Europe.eu>
http://www.HCI-Europe.eu
Contact
-----------
Prof. Vaclav Skala (Conference Organizer & Co-Chair)
<mailto:skala@kiv.zcu.cz> skala(a)kiv.zcu.cz mail subject WSCG2017
c/o University of West Bohemia, Faculty of Applied Sciences
Dept. of Computer Science and Engineering, Univerzitni 8, CZ 30614, Plzen,
Czech Republic, <http://www.VaclavSkala.eu> http://www.VaclavSkala.eu
Call for Papers: Eurographics Workshop on Intelligent Cinematography and
Film Editing (WICED'2017).
<http://wiced.inria.fr/> http://wiced.inria.fr/
NEW EXTENDED DEADLINE: February 28.
NEW TRACK for INVITED TALKS: Send one page abstract.
The expressive use of virtual cameras, mise-en-scene, lighting and
editing (montage) within 3D synthetic environment shows great promise
to extend the communicative power of film and video into the artificial
environments of interactive games and virtual worlds.
At the same time, recent advances in computer vision-based object, actor
and action recognition make it possible to envision novel
re-cinematography (re-lighting, re-framing) and automatic editing of
live-action video.
The workshop series is intended to bridge the gap between the two areas
and confront research being performed in both domains.
One common area of active research is the representation and
understanding of the story to be told and its relation to its
communicative goals. Another area is the extension of traditional film
grammar towards more immersive and interactive experiences, and the
emergence of virtual reality and augmented reality movie making.
This one-day workshop aims to bring together researchers and industrial
experts working in all aspects of digital cinematography and film
editing in their respective fields, including 3D graphics, artificial
intelligence, computer vision, visualization, interactive narrative,
cognitive
and perceptual psychology, computational linguistics, computational
aesthetics and visual effects.
Drawing upon cutting edge research and technologies regarding both the
production and comprehension of cinematographic art-work, the workshop
seeks to offer a glimpse of the future of cinematography and film
editing, as well as a forum for discussion of outstanding research issues.
The 6th edition of the workshop will take place at Villa Lumiere, 25 rue
du Premier Film, in Lyon, France on April 24, 2017, immediately before
Eurographics 2017. The workshop will include a visit of the Lumiere
Museum, which honours the contribution to filmmaking by Auguste and
Louis Lumière - inventors of the cinématographe and fathers of the cinema.
==========
Submission
==========
Researchers should submit one of:
Regular paper (max 8 pages) reporting new work or new ideas in a
relevant research area.
Short paper (max 4 pages) describing work in progress or a vision of
the near term future of intelligent cinematography.
NEW:Invited paper (1 page abstract) reporting relevant work already
published in other venues.
Submission information will be updated on the workshop site
<http://wiced.inria.fr/> http://wiced.inria.fr/
Proceedings of the workshop will be published by EG Publishing in the EG
Digital Library.
=================
Topics of interest
=================
Camera path planning and visibility
Interactive and automatic camera control
Automatic video editing
Movie pre-vizualization
Game cinematics, cinematic replays, and machinima
Virtual reality and augmented reality movie making
Immersive and interactive cinema
Natural user interfaces for cinematography and editing
Expressive performance of virtual characters
Cognitive models of film perception
Automatic video analysis of movies
Re-cinematography, re-lighting and re-framing
Computer-assisted multi-camera production
Evaluation methodologies and user experience
Analysis of film style
===============
Important Dates
===============
Paper submission (EXTENDED DEADLINE): February 28, 2017.
Notification to authors: March 17, 2017.
Camera-ready deadline: March 24, 2017.
Workshop held: April 24, 2017.
====================
Organizing committee
====================
The international workshop series is supervised by a steering committee
composed of Magy Seif El-Nasr (Northeastern University), R. Michael
Young (NC State University), Joseph Magliano (Northern Illinois
University), Paolo Burelli (Aalborg University Copenhagen), Arnav Jhala
(UC Santa Cruz), and Remi Ronfard (Inria Grenoble).
This 6th edition of the workshop is co-organized by William Bares
(College of Charleston, South Carolina, USA), Vineet Gandhi (IIIT,
Hyderabad), Quentin Galvane (Technicolor R&D, France) and Rémi Ronfard
(Inria, France).
Program chairs
William Bares, College of Charleston, Charleston, SC, USA
( <mailto:bareswh@cofc.edu> bareswh(a)cofc.edu)
Rémi Ronfard, INRIA / LJK, France ( <mailto:remi.ronfard@inria.fr>
remi.ronfard(a)inria.fr)
Program committee (tentative)
John Bateman, University of Bremen ( <mailto:bateman@uni-bremen.de>
bateman(a)uni-bremen.de)
Paolo Burelli, Aalborg University Copenhagen, Denmark (pabu(a)itu.dk)
Peter Carr, Disney Research, Pittsburgh (
<mailto:peter.carr@disneyresearch.com> peter.carr(a)disneyresearch.com)
Brad Cassell, NC State University, USA ( <mailto:bacassel@ncsu.edu>
bacassel(a)ncsu.edu)
Yun-Gyung Cheong, ITU Copenhagen, Denmark
(ygcheong@gmail.com,aimecca@gmail.com)
Marc Christie, U. Rennes and INRIA, France (
<mailto:marc.christie@irisa.fr> marc.christie(a)irisa.fr)
Michael Gleicher, University of Wisconsin, Madison, USA (
<mailto:gleicher@cs.wisc.edu> gleicher(a)cs.wisc.edu)
Arnav Jhala, North Carolina State University, USA (
<mailto:ahjhala@ncsu.edu> ahjhala(a)ncsu.edu)
Tsai-yen Li (National Cheng Chi University) ( <mailto:li@nccu.edu.tw>
li(a)nccu.edu.tw)
Henry Lowood, Stanford University, USA ( <mailto:lowood@stanford.edu>
lowood(a)stanford.edu)
Joseph Magliano, Northern Illinois University, USA (
<mailto:jmagliano@niu.edu> jmagliano(a)niu.edu)
Roberto Ranon, University of Udine, Italy ( <mailto:roberto.ranon@uniud.it>
roberto.ranon(a)uniud.it)
Magy Seif El-Nasr, Northeastern University (
<mailto:magy@northeastern.edu> magy(a)northeastern.edu)
I-Cheng Yeh (Yuan Ze University) ( <mailto:ichenyeh@saturn.yzu.edu.tw>
ichenyeh(a)saturn.yzu.edu.tw)
Michael Young, University of Utah, USA ( <mailto:young@cs.utah.edu>
young(a)cs.utah.edu)