**** Extended deadline: January 28th *****
Due to the concurrent Siggraph paper deadline, we have extended the
Doctoral Consortium Submission deadline to January 28th.
The recently created EG Doctoral Consortium provides students with an
opportunity to discuss their work with experienced researchers in the
field outside their home institutions. Information follows.
Call for submissions - Eurographics 2017 Doctoral Consortium
What is it?
Recently created, it is a networking event in which PhD students working
in all areas of computer graphics can present their work (in poster
format), discuss it, and receive feedback from experienced researchers
in the field, as well as interact with other PhD students.
Who should submit?
We encourage all PhD students in computer graphics-related areas to
submit, with a preference towards those who already have a clear
research direction, so that they can benefit the most from
participation. Those who have recently finished their doctorate degree
are also eligible.
Submission procedure and review process
Information on what to submit, when and how, as well as other details
can be found in the Eurographics Doctoral Consortium webpage:
<http://liris.cnrs.fr/eg2017/index.php/call-for-doctorial-consortium/>
http://liris.cnrs.fr/eg2017/index.php/call-for-doctorial-consortium/
Important dates
Submission Deadline: January 28th, 2017
Notification of Acceptance: March 3, 2016
Dear Colleagues and Friends,
You are kindly invited to contribute to the fifth EuroVis Workshop on
Reproducibility, Verification, and Validation ( <http://www.eurorvvv.org/>
EuroRVVV) to be held in conjunction with the
<http://eurovis2017.virvig.es/> EuroVis 2017 in Barcelona, Spain on July
12-13, 2017. Further details, including the call for paper below, can be
found at <http://www.eurorvvv.org/> http://www.eurorvvv.org/.
/// 5th EuroVis Workshop on Reproducibility, Verification, and Validation
/// * * * Perception in Visualization * * *
/// <http://www.eurovis.org/> http://www.eurorvvv.org/
For the fifth time, EuroRVVV will be held in conjunction with EuroVis. The
purpose of this workshop is to develop a common sense of good
reproducibility in our community. Workshop papers will be peer-reviewed in a
one-stage process by an international program committee. They will be
electronically archived in the Eurographics Digital Library and are fully
citable publications. Submissions for the EuroRVVV track should be 4 pages
(at most), excluding references, and 5 pages (at most), in total. They will
be orally presented at the workshop. EuroRVVV 2017 will be held in
Barcelona, Spain, June 12th and 13th, 2017 as part of EuroVis 2017.
Important Dates:
*Papers Submission Deadline*: February 17th, 2017
Acceptance Notification: March 17th, 2017
Camera-ready Deadline: April 14th, 2017
Workshop Dates: June 12th and 13th, 2017
This year, the workshop is subtitled "Perception in Visualization" and we
encourage authors to share both positive and negative experience that could
be beneficial to the visualization community regarding - but not limited -
to the following topics:
* Verification or validation of visualization algorithms to ensure
reproducibility
* Experiences with the evaluation verification of scientific
visualization, information visualization, and visual analytics, based on
perceptual tasks
* Evaluation methods for visualization techniques or applications to
verify perceptual hypotheses
* A new methodology for designing or studying perceptual tasks in
visualization systems that has demonstrable benefits for the EuroVis
community
* Statistical analysis methods to interpret evaluation results
* Outcomes of perceptual studies and their relevance for the visualization
community
Further details and <http://www.eurorvvv.org/submission/> submission
instructions can be found at:
<http://eurorvvv.org/> http://eurorvvv.org
The final versions of the papers must follow the official EuroVis Short
Paper style guides, which can be found here:
<http://eurovis2017.virvig.es/images/site/EuroVis2017FullPapers_latex2e.zip>
http://eurovis2017.virvig.es/images/site/EuroVis2017FullPapers_latex2e.zip
The EuroRVVV 2017 Organizers
Kai Lawonn, University of Koblenz-Landau, Germany
Noeska Smit, University of Bergen, Norway
Douglas Cunningham, BTU Cottbus-Senftenberg, Germany
If you have any questions, please don't hesitate to contact us via
<mailto:chairs@eurorvvv.org> chairs(a)eurorvvv.org
Further information: <http://www.eurovis.org/> http://www.eurorvvv.org
[ Apologies for cross-posting. ]
Dear Colleagues,
we would like to invite you to submit a paper to the Workshop on
"Visualization in Environmental Sciences" (EnvirVis).
http://www.cs.rug.nl/jbi/eurovis2016/Co-locatedEvents
The one-day workshop is a co-located event to EUROVIS 2016, the European
Conference on Visualization, held at Groningen,Netherlands, on June 6/7,
2015. The EnvirVis-Workshop aims to bring together researchers in the area
of visualization of geo-scientific, environmental or climate data to present
and discuss recent developments in the field.
The workshop "Visualization in Environmental Sciences" invites both
contributions in the fields of scientific visualization and visual data
integration with a broad application area in environmental research. The
proposed scope includes, but is not limited to, the following areas of
research:
* Climate research, atmosphere modeling
* Geology, geography, geophysics
* Soil and groundwater research
* Energy resources and waste management
* Land use research
* Biodiversity and ecosystem services
Important Dates:
Short Paper Submision Deadline: February 19, 2016
Final Decisions: March 18, 2016
Camera Ready Versions Due: April 15, 2016
Conference: June 6-7, 2016
Paper Submission:
Papers must be written in English and should not exceed a length of 4 pages
without references + 1 page of references. Paper submission instructions can
be found at the conference website:
http://www.cs.rug.nl/jbi/eurovis2016/ForSubmitters/ShortPapers
Publication:
Papers will be published online at the Eurographics Digital Library.
Workshop Chairs:
Ariane Middel, School of Geographical Sciences and Urban Planning, Phoenix,
AZ, USA
Karsten Rink, Helmholtz Center for Environmental Research (UFZ), Leipzig,
Germany
Dirk Zeckzer, Leipzig University, Leipzig, Germany
For further and updated information please see the workshop web page
http://www.informatik.uni-leipzig.de/bsv/envirvis2016/
Best regards
Ariane Middel, Karsten Rink and Dirk Zeckzer
EnvirVis Co-Chairs
Dear colleagues,
We are looking for candidates for multiple (4x) PhD positions and a PostDoc in Computer Vision/Graphics at the University of Victoria (next deadline: Jan’15 2017, entry point: Sep 2017 ). The positions are fully funded by the “Google/Intel Industrial Research Chair in 3D Sensing” held by Prof. Tagliasacchi.
Our research targets algorithms for the processing of RGBD data (e.g. Intel RealSense, Microsoft Kinect), with a focus on real-time applications such as motion tracking and scene reconstruction. We are looking for candidates with an interest in computer graphics/vision, a solid mathematics background, and proficiency in C++/MATLAB.
How to apply? Apply online at https://www.uvic.ca/application and by mentioning “Andrea Tagliasacchi” as the tentative supervisor. To improve your chances, we also encourage you to email apply(a)gfx.uvic.ca with a copy of your CV, transcripts, and a statement of purpose (all in PDF format). Post-doctoral candidates can contact apply(a)gfx.uvic.ca directly.
For more information: http://gfx.uvic.ca/apply.md
Have a great day!
—
Dr. Andrea Tagliasacchi
Google/Intel Industrial Research Chair in 3D Sensing
Assistant Professor, Department of Computer Science
University of Victoria, British Columbia, Canada
--------------------------------------
Call for Papers
-----------------------------------------------------------
Eurographics Workshop on 3D Object Retrieval 2017 (3DOR17)
-----------------------------------------------------------
A co-event of Eurographics 2017
April 23-24, 2017, Lyon, France
<http://liris.cnrs.fr/eg3dor2017/> http://liris.cnrs.fr/eg3dor2017/
Important Dates
--------------------------------------------
Paper submission : February 3, 2017
Notification of authors : March 3, 2017
Camera-ready papers due : March 10, 2017
Workshop dates : April 23-24, 2017
3D Object Retrieval Workshop Series
--------------------------------------------
Search engines are now the default way in which most people engage with
information, as the vast majority of information is born digital. Also, a
new wave of information is underway: low-cost 3D scanners, 3D printers, and
powerful modeling software have made 3D models appeal to an increasing
audience. Repositories of 3D objects are rapidly growing in both number and
size. Yet, the task of exploring such large 3D repositories and retrieving
the models of interest remains a challenging problem. It is crucial to
develop algorithms for content-based searching of 3D object collections;
creating compact and accurate descriptors for 3D objects; creating efficient
storage structures for databases of 3D objects; investigating theoretical
aspects of practical importance, such as the definition of the similarity
concept; interfaces for content-based 3D object search; visualization
techniques for 3D search results; real time aspects of techniques and
algorithms; new challenges such as faceted 3D browsing, social search, and
navigation of hybrid datasets. The complex yet concrete problems above are
drawing increasing attention from the research community.
The aim of the 3DOR Workshop series is to stimulate researchers from
different fields such as Computer Vision, Computer Graphics, Machine
Learning, Cognitive Science and Human-Computer Interaction who work on or
are interested in 3D object retrieval search and exploration, to present
state-of-the-art work in the field or learn about it and participate in
discussions. This will provide a cross-fertilization that will stimulate
discussions on the next steps in this important research area. 3DOR 2017
will be the 10th workshop in this series.
Call for Papers
--------------------------------------------
Authors are invited to submit original and unpublished research and
application papers addressing all areas of 3D Object Retrieval.
Submissions are invited in the form of full papers (up to 8 pages) and short
papers presented in a poster session (up to 4 pages).
All accepted papers will be published in the EG Digital Library.
*This year, extended versions of the full papers will be submitted for a
dedicated special issue of Computers and Graphics published by Elsevier.
The deadline for this special issue has been set to June 9th 2017.*
Suggested topics include, but are not limited to:
- 3D shape analysis
- 3D shape similarity and matching
- 3D video retrieval
- 3D mobile media retrieval
- 3D object retrieval and Web3D
- 3D search in large scale data
- Personalized 3D search
- 3D object classification, indexing, and mining
- Similarity of non-rigid shapes
- Shape correspondence
- Feature extraction, decomposition, and segmentation
- Multi-scale representations for matching and retrieval
- Partial, part-in-whole, and many-to-many matching
- Matching under uncertainty and noise
- Semantics-driven 3D object retrieval and classification
- Sketch-based retrieval
- Query interfaces and search modalities
- Benchmarking issues
- Deep learning for 3D shape retrieval
- Generative/discriminative approaches in 3D object categorization
- Applications in multimedia, CAD, architecture, games, biometrics,
e-science, e-learning, medicine, biology, and cultural heritage.
This years workshop will also feature the 12th Shape Retrieval Evaluation
Contest (SHREC2017).
Workshop Organization
--------------------------------------------
Workshop Chair:
- Guillaume Lavoué, University of Lyon, CNRS, France.
Programme Chairs:
- Ioannis Pratikakis, Democritus University of Thrace, Greece.
- Florent Dupont, University of Lyon, CNRS, France.
- Maks Ovsjanikov, LIX - Ecole polytechnique, France.
Program committee:
- Yiannis Aloimonos (UMIACS, USA)
- Ben Hamza (Concordia University, Montreal, Canada)
- Benjamin Bustos (University of Chile, Chile)
- Stefano Berretti (University of Florence, Italy)
- Silvia Biasotti (IMATI CNR Genoa, Italy)
- Michael Bronstein (Universita' della Svizzera Italiana, Switzerland)
- Umberto Castellani (University of Verona, Italy)
- Petros Daras (Informatics and Telematics Institute, Greece)
- Alberto Del Bimbo(University of Florence, Italy)
- Bianca Falcidieno(IMATI-CNR, Italy)
- Andrea Giachetti (University of Verona, Italy)
- Daniela Giorgi (ISTI-CNR, Italy)
- Afzal Godil (National Institute of the Standards and Technology, USA)
- Ron Kimmel (Technion, Israel)
- Zhouhui Lian (Peking University, Beijing, China)
- Ryutarou Ohbuchi (University of Yamanashi, Japan)
- Georgios Papaioannou (AUEB, Greece)
- David Picard (ETIS-ENSEA, France)
- Herindrasana Ramampiaro (NTNU, Norway)
- Raif M. Rustamov (Stanford University, USA)
- Nickolas S. Sapidis (University of Western Macedonia, Greece)
- Ivan Sipiran (Pontificia Universidad Católica del Perú)
- Tobias Schreck (University of Konstanz, Germany)
- Hedi Tabia (ETIS-ENSEA, France)
- Oliver van Kaick (Simon Fraser University, Canada)
- Jean-Philippe Vandeborre (Télécom Lille / Institut Mines-Télécom,
LIFL, France)
- Kevin (Kai) Xu (National University of Defense Technology, China)
CALL FOR PAPERS
In cooperation with EG, Eurographics2017 co-located event The 13th Workshop
on Virtual Reality Interaction and Physical Simulation
(VRIPHYS)
April 23-24, 2017, Lyon (France)
Submission deadline ** January 31, 2017 **
<https://vriphys2017.sciencesconf.org/>
https://vriphys2017.sciencesconf.org/
========================================================
We are pleased to announce the 13th Workshop on Virtual Reality Interaction
and Physical Simulation VRIPHYS 2017. The workshop will take place in Lyon
on April 23-24, 2017. It is organized in cooperation with EG.
For this edition, the format slightly change, as the workshop will be
co-located for the first time with EuroGraphics2017 (April 24-28, 2017)!
VRIPHYS is one of the well-established international conferences in the
field of computer animation and virtual reality. The workshop provides an
opportunity for researches in virtual reality and computer animation to
present and discuss their latest results and to share ideas for potential
directions of future research.
Topics of interest
==================
Include, but are not limited to:
* animation, e.g. physically-based, vision-based, knowledge-based and
geometric approaches
* virtual and augmented reality
* planning, learning, optimization for animation
* interfaces for creating and editing animations
* perception in animation
* autonomous characters, group and crowd behavior
* natural phenomena
* mathematical foundations of animation
* haptics
* sound interfaces
* related techniques, e. g. collision detection and contact handling
* applications, e. g. in robotics, medicine, entertainment
Submission
================
Authors are invited to submit original and unpublished research and
application papers addressing all areas of VRIPHYS.
Paper submissions in PDF should be formatted according to the EG publication
style, and the EG exclusive licence form has to be filled, following the
instructions:
<https://vriphys2017.sciencesconf.org/page/submission_page>
https://vriphys2017.sciencesconf.org/page/submission_page
Submissions must be anonymous, should be written in English and should not
exceed 10 pages. We encourage the submission of supplementary videos to
particularly illustrate dynamic aspects of a submission. All materials will
be submitted electronically through the SRM portal before January 31, 2017.
<https://srmv2.eg.org/COMFy/Conference/VRIPHYS_2017>
https://srmv2.eg.org/COMFy/Conference/VRIPHYS_2017
All submissions will be reviewed by three members of the International
Program Committee. Accepted papers will be presented at the workshop. A full
proceedings with all accepted papers will be published in the EG Digital
Library at the time of the workshop.
Important dates
==================
Preliminary Summary: January 24, 2017
Full Paper Submission: January 31, 2017
Full Paper Notification: March 21,2017
Camera-ready: April 4,2017
Conference: April. 23-24, 2017
Poster/Work-in-Progress submission: April 4, 2017
Best papers award
==================
The "best papers Award" will be given to the author(s) of full papers
presented at the conference, selected by the Committee. The authors of the
best papers will be invited to submit an extended version to the journal
Computers & Graphics, for publication in a Virtual Special Issue (VSI).
<http://www.journals.elsevier.com/computers-and-graphics>
http://www.journals.elsevier.com/computers-and-graphics
General Chair
==================
Fabrice JAILLET IUT Lyon 1, LIRIS, Lyon, France
Florence ZARA Université Lyon 1, LIRIS, Lyon, France
Steering committee
==================
Jan Bender Graduate School CE, TU Darmstadt, Germany
Jérémie Dequidt Univ. Lille - INRIA North Europe, France
Kenny Erleben University of Copenhagen, Denmark
Fabrice Jaillet IUT Lyon 1, LIRIS, Lyon, France
Matthias Teschner University of Freiburg, Germany
Gabriel Zachmann University of Bremen, Germany
For more information, please visit <https://vriphys2017.sciencesconf.org/>
https://vriphys2017.sciencesconf.org/
See you in Lyon!
<http://liris.cnrs.fr/eg2017/index.php/call-for-poster/> Call for Posters -
Eurographics 2017
Authors are invited to submit proposals for poster presentations of recent
results, work in progress, new ideas and other smaller projects which may be
of interest to the general community but which are still too speculative,
incomplete or not of sufficient extent to warrant a full paper.
Accepted posters will be included in the digital media. Posters will also be
displayed during the conference and will form the focus of a posters session
to be run in conjunction with one of the social events. We encourage
submissions from all areas related to computer graphics, such as rendering,
modeling, visualization, animation, simulation, virtual reality, computer
vision, and imaging.
Authors of accepted posters will be expected to be present at their posters
during the posters session to discuss their work and answer questions.
Submission Details
Submitted posters should be in the form of a 2 page paper which must be
formatted according to the Eurographics Authors guidelines and may be
accompanied by a preliminary version of the actual poster if the authors
wish it. Anonymous submissions will be made electronically through the
<https://srmv2.eg.org/COMFy/Conference/EG_2017P> Eurographics Submission and
Review Management (SRM) system and subject to a review process.
The authors of accepted poster will be asked to submit a final version in
two formats: a 2 pages paper and an A4 version of the final poster. Both
formats will be included in the conference digital media with the
proceedings and other material.
For any question concerning poster submissions please contact the posters
co-chairs : <mailto:chairs-eg2017posters@eg.org>
chairs-eg2017posters(a)eg.org
Deadlines
The submission deadline for posters is 23:59 UTC/GMT, Friday, February 10th,
2017.
Notification to authors will be on Saturday, March 4th, 2017.
Posters Co-Chairs
* Pierre Bénard, University of Bordeaux, France
* Daniel Sýkora, Czech Technical University in Prague, Czech Republic
** Postdoctoral Position in Physics-based Animation
** Chalmers University of Technology
<http://www.chalmers.se/en/about-chalmers/vacancies/?rmpage=job&rmjob=4644>
http://www.chalmers.se/en/about-chalmers/vacancies/?rmpage=job&rmjob=4644
Deadline: 31 January 2017
Chalmers University of Technology invites applications for a postdoc
researcher in Computational Animation with a special focus on Physics-based
Animation. The objective of this post-doctoral research project is to
significantly advance the state-of-the-art of interactive physics-based
animation to replicate the motion and the properties of soft objects like
cloth, fabric, hair, skin, etc.
Specifically, this will involve the design of new data structures and
parallel algorithms to obtain more accurate animations of deformable bodies
in real-time, including collision handling.
The position also includes teaching on undergraduate and master's levels as
well as supervising master's and/or PhD students to a certain extent.
Another important aspect involves collaboration within academia and with
society at large. The position is meritorious for future research duties
within academia as well as industry/the public sector.
* Position summary:
Full-time temporary employment. The position is limited to a maximum of two
years (1+1).
* Qualifications
1) A PhD degree in a relevant field
2) A strong academic track record documented by CV and publications
3) A concrete and creative idea for one's own research that fit within the
areas of computational animation and physics-based simulation and adds some
additional contributions.
Ideal candidates should be fluent in English and C++, well versed in
mathematics (especially calculus and linear algebra) and have demonstrated
interest in computer graphics and parallel programming.
Interested candidates can submit their application here:
<http://www.chalmers.se/en/about-chalmers/vacancies/?rmpage=job&rmjob=4644>
http://www.chalmers.se/en/about-chalmers/vacancies/?rmpage=job&rmjob=4644
-
Marco Fratarcangeli, Ph.D.
Associate Professor in Computer Science
Chalmers University of Technology
<mailto:marcof@chalmers.se> marcof(a)chalmers.se
Call for applications for PhD position: Underwater Augmented Reality
=====================================================
We look for candidates for a fully-funded PhD position that takes place
within a scientific initiative of studying, understanding, and implementing
underwater augmented reality interfaces for cultural heritage. The position
is for an EU project called i-MareCulture and the location is in Brno (Mekka
of computer science in Czech Republic) at Masaryk University (second biggest
university in Czech Republic).
Project's i-MareCulture aim is to raise public awareness of European
identity by focusing in maritime cultural heritage, which by default bridges
different civilizations. In particular, i-MareCulture aims in bringing
inherently unreachable underwater cultural heritage within digital reach of
the wide public by implementing virtual visits, serious games with immersive
technologies and underwater augmented reality. Scope of the project is to
design, analyze, develop and validate pioneer applications and systems in
the context of Virtual Museums through collaborative and innovative research
from a diverse group of scientists, researchers, archaeologists, experts and
museums.
The project i-MareCulture is unique, innovative and promising, contributing
fully to the H2020 Framework and the Digital Agenda for Europe, a H2020
initiative, for New Skills and Jobs. In addition, this project abides by the
EU's strategy to become a smart, sustainable and inclusive economy by
implementing the knowledge triangle by connecting the Education, Research
and Industry by supporting and boosting innovative enterprise to develop
their technological breakthroughs into viable products in the area of
Virtual Museums and Digital Heritage, with real commercial potential.
Salary will depend on qualifications, skills and past experience.
More information:
-----------------
Details on the iMareCulture Eu project:
http://imareculture.eu/
Details on Doctoral Studies at Masaryk University:
<https://www.fi.muni.cz/studies/doctoral/index.xhtml.en%C2%A0>
https://www.fi.muni.cz/studies/doctoral/index.xhtml.en
Details on admission:
<https://www.fi.muni.cz/admission/doctoral/index.xhtml.en>
https://www.fi.muni.cz/admission/doctoral/index.xhtml.en
Required applicants skills:
---------------------------
* highly motivated student
* Master's degree (M.Sc., M.Eng, or equivalent) in computer science or
computer engineering
* education background in one or more of the following fields:
augmented reality, computer vision, computer graphics, and human-computer
interaction
* interest in applications in cultural heritage
* previous experience in these fields (in particular, augmented reality)
would be highly beneficial (evident, for example, in form of publications)
* experience in C++/C#
* fluent in written and spoken English
Application package (to be prepared in English):
------------------------------------------------
* detailed CV (including education, degrees and dates,
publications/scientific presentations, skills/experiences in programming
languages, project work, academic awards, ...)
* motivation letter explaining why you apply specifically for this project
and why you are the perfect candidate
* transcript of the grades from the Master's and Bachelor's degree
* contact details for two or more academic references
Informal enquiries should be send to Fotis Liarokapis (email:
<file:///C:%5CUsers%5Cfotis%5CDesktop%5Cliarokap@fi.muni.cz>
liarokap(a)fi.muni.cz)
Deadlines:
----------
* application deadline: January 18th, 2017
* starting date: February 20, 2017
Call for Education Papers 5 days before end of submission
We are seeking original contributions for presentation and publication in
the EG 2017 education track. We seek to build and enhance a vibrant
community of computer graphics teachers who share their knowledge and
experience of bringing computer graphics to the classroom and getting others
excited about the field.
The scope of the track includes topics in education related to computer
graphics, computer graphics in education, teaching/classroom experience
related to computer graphics content, "nifty assignments" and outstanding
student projects in computer graphics. Authors are invited to submit papers,
panels and student projects.
We invite submissions related to the following topics:
o Teaching computer graphics to diverse audiences (e.g. computer science,
engineering, arts, etc.);
o Designing curricula for computer graphics and related disciplines (e.g.
image processing, visualization, animation and games, etc.);
o Designing and teaching online and hybrid courses in computer graphics;
o Classroom challenges in computer graphics (e.g. innovative and effective
assessment, engaging student interest, managing diverse student backgrounds,
teaching mathematical foundations, etc.);
o Enabling and exploiting visual tools and techniques to teach in other
disciplines;
o Incorporating modern technology in computer graphics courses (e.g. VR, AR,
3D printing, etc.);
o Bringing computer graphics research into the classroom; o Promoting
undergraduate research in computer graphics;
The best papers will be recommended to the editors of prestigious journals
in the field, CGF, C&G and IEEECG&A, who may invite the authors of these
papers to submit extended versions to their journals. The best nifty
assignments may be published in the CGEMS.
. Education papers and experience reports should provide new insights or
experience that improve student learning and emphasize on how instructors
can directly use them in the classroom.
. Proposals for panels should state the problem to be discussed and include
a short statement from proposed panelists.
. "Nifty assignments" should explain the assignment, provide examples of
handouts and starter code and example student work. Authors may provide them
as supplementary materials during submission, and agree to provide access to
them online upon acceptance.
. Outstanding student projects (individual or group) should describe the
learning context for the project and show how the student(s) brought
creativity to the work. Upon acceptance authors will be expected to
demonstrate the project during their presentation.
Submission Details
Anonymous submissions of up to 8 pages for education papers or up to 2 pages
for notes on nifty assignments or outstanding student projects must be
formatted according to the Eurographics Author's guidelines. Submissions
will be made electronically through the Eurographics Submission and Review
Management system and subject to a review process.
Proposals for education panels should be emailed directly to the education
papers co-chairs at <mailto:chairs-eg2017edu@eg.org>
chairs-eg2017edu(a)eg.org.
Deadlines
The submission deadline for education papers is 23:59 UTC/GMT, Friday,
January 13th, 2017.
Notification to authors will be on Friday, February 10th, 2017.
- See more at: <http://eurographics2017.fr> http://eurographics2017.fr
Call for Papers
CGI 2017 http://fj.ics.keio.ac.jp/cgi17/
Yokohama, Japan, 27-30 June, 2017
Organized by the Computer Graphics Society (CGS) and hosted by Keio
University
In cooperation with ACM SIGGRAPH and EUROGRAPHICS
Computer Graphics International is one of the oldest international annual
conferences in Computer Graphics and one of the most important ones
worldwide, founded by the Computer Graphics Society (CGS). It is a yearly
meeting where academics present their latest algorithms, models and
technologies, and explore new trends and ideas on various computer graphics
topics. Since 1983 it has been held in numerous different cities worldwide
including Geneva, Tokyo, Sydney, Boston, Singapore and many different
countries in Europe, Asia, Australia and North & South America. CGI'17, the
34th annual conference will take place on June 27th - June 30th 2017 in
Yokohama, Japan. The conference is organized by the Computer Graphics
Society (CGS) and hosted by Faculty of Science and Engineering, Keio
University, in cooperation with ACM SIGGRAPH.
PUBLICATION
The scientific program of the conference will include full papers, short
papers and posters. The accepted full papers will be published in the Visual
Computer Journal (impact factor 1.06) by Springer-Verlag. The accepted short
papers will be included in the conference proceedings to be published as
part of ACM International Conference Proceedings Series and will be
available online from the ACM Digital Library. Authors of the highest-ranked
short papers will be invited to submit an extended version of their work to
the Visual Computer; these papers will follow a fast track review process.
The accepted posters will be included in the conference USB.
IMPORTANT DATES
Full Papers
Submission deadline February 13, 2017
Paper notification March 20, 2017
Camera-ready April 10, 2017
Short Papers/Posters
Submission deadline April 10, 2017
Paper notification May 8, 2017
Camera-ready May 22, 2017
KEYWORDS
We invite original contributions that advance the state-of-the-art in topics
related to:
3D Printing
3D Reconstruction
Affective Computing
Big Data Visualization
City Modeling
Computational Fabrication
Computational Geometry
Computational Photography
Computer Animation
Computer Vision for Computer Graphics and HCI
Crowd Simulation
Data Compression for Graphics
Deep Learning for Graphics
Geometric Processing
Geometric Modeling
Geometric Algebra for Graphics
Geometric Algebra Computing
Global Illumination
Human-Computer Interaction
Human Modeling
Image Analysis
Image and Video Processing
Image-based Rendering
Information Visualization
Interactive Graphics
Medical Imaging
Meshing and Remeshing
Non-photorealistic Rendering
Physically Based Modeling
Point-based Graphics
Rendering Techniques
Saliency Methods
Scientific Computing
Scientific Visualization
Shape Analysis and Image Retrieval
Shape and Surface Modeling
Shape Matching
Sketch-based Modeling
Social Robotics
Solid Modeling
Stylized Rendering
Textures
Virtual and Augmented Reality
Visual Analytics
Volume Rendering
Virtual Geographical Environments
Web Graphics
Image en ligne
<http://liris.cnrs.fr/eg2017/index.php/call-for-short-papers/>
http://eurographics2017.fr/
Call for Short Papers
Authors are invited to submit proposals for short presentations of recent
results, work in progress, and new ideas. We
encourage submissions from all areas related to computer graphics, such as
rendering, modeling, visualization,
animation, simulation, virtual reality, computer vision, computer-aided
design, fabrication and imaging. Accepted short
papers will be published in the Short Papers digital media proceedings and
in the Eurographics Digital Library. Authors
of accepted papers will be expected to present their work as an oral
presentation at the conference.
Important Dates
The submission deadline for short papers is 23:59 UTC/GMT, Thursday, January
5th, 2017.
Notification of the outcome of the review process will be on Friday,
February 24th 2017.
Submission Details
Submissions will be made electronically through theEurographics Submission
and Review Management (SRM) system
( <https://srmv2.eg.org/COMFy/Conference/EG_2017S>
https://srmv2.eg.org/COMFy/Conference/EG_2017S). Submitted papers must be
anonymous, up to 4 pages in length,
and formatted according to the Eurographics Author's guidelines (short
papers LaTeX style package available from the
SRM system).
Short Papers Chairs
For any question concerning short paper submissions please contact the
papers program co-chairs: <mailto:chairs-eg2017shorts@eg.org>
chairs-eg2017shorts(a)eg.org
Carles Bosch, Eurecat, Spain
Adrien Peytavie, University Claude Bernard Lyon1, France
15th EUROGRAPHICS Workshop on Graphics and Cultural Heritage
Graz, Austria, September 27-29, 2017
https://gch17.tugraz.at/
First Call for Papers
The 15th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH'17)
aims to foster an international dialogue between ICT experts and CH
scientists to advance the understanding of critical requirements for
processing, managing, and delivering cultural information to a broad
audience. The objective of the workshop is to introduce and showcase new
techniques and applications for supporting Cultural Heritage information
ranging from data acquisition, analysis and synthesis, 3D documentation, and
data management, to new forms of interactive presentation and 3D printing
solutions. Interdisciplinary approaches for analysis, classification and
interpretation of cultural artefacts are particularly relevant to the event.
GCH'17 provides a scientific forum to exchange novel ideas and techniques in
research, education and dissemination of Cultural Heritage information, to
transfer them into practice, and identify future research and application
opportunities. To advance the dialogue between ICT and CH experts, GCH'17
will be held in close cooperation with the Museumsakademie of the
Universalmuseum Joanneum in Graz, providing opportunity for exchange between
the domains.
We seek original, innovative and previously unpublished contributions in the
computer graphics area applied to digital cultural heritage, challenging the
state of the art solutions and leveraging new ideas for future developments.
Equally, original contributions in the cultural heritage field of relevance
to computer graphics are welcome. Specific workshop sessions will be devoted
to reports on applications, experiences and projects in this domain.
Contributions are solicited (but not limited to) in the following areas:
2/3/4D data acquisition and processing
Multispectral imaging and data fusion
Digital acquisition, representation and communication of intangible
heritage
Material acquisition analysis
Heterogeneous data collection, integration and management
3D printing of cultural assets
Shape analysis and interpretation
Similarity search of digital artefacts
Visualization and Virtual Museums including storytelling and design of
heritage communications
Multi-modal and interactive environments and applications for Cultural
Heritage
Spatial and mobile augmentation of physical collections with digital
presentations
Semantic-aware representation of digital artefacts (metadata,
classification schemes, annotation)
Digital libraries, archiving and long-term preservation of 3D documents
Standards and documentation
Serious games in Cultural Heritage
Organizational aspects of cooperation between ICT and CH experts for
project development
Best practices for deployment of novel ICT solution in the CH domain,
including budgeting and maintenance
User demand and reception of ICT solutions in CH institutions
In cooperation with the Museumsakademie Joanneum, GCH is also planning for a
half-day tutorial program, addressing practices and challenges in the
important areas of acquisition and presentation of CH content.
IMPORTANT DATES
05 May Full Papers Deadline
30 June Notification Full Paper
14 July Short Papers + Posters
15 Aug Notification Short Papers + Posters
03 Sept Camera Ready Deadline
27-29 Sept Event takes place
Proceedings
All accepted papers will be published by the Eurographics Association and
archived in the EG Digital Library. The authors of selected best papers
will be invited to submit an extended version to the ACM Journal on
Computing and Cultural Heritage (JOCCH, see http://jocch.acm.org/).
Organization
General Chairs
Dieter Fellner, TU Graz/Fraunhofer Austria, TU Darmstadt/Fraunhofer IGD
Bettina Habsburg-Lothringen, Universalmuseum Joanneum, Graz
Program Chairs
Tobias Schreck, Graz University of Technology
Tim Weyrich, University College London
Tutorial Chairs
Bettina Habsburg-Lothringen, Universalmuseum Joanneum, Graz
Pavlos Mavridis, Graz University of Technology
Short Paper Chairs
Robert Sablatnig, Technische Universität Wien
Benjamin Stular, Research Centre of the Slovenian Academy of Sciences and
Arts
Local Chair
Torsten Ullrich, Fraunhofer Austria, Graz
Further Details:
https://gch17.tugraz.at/cfp.pdf
Eurographics 2017 call for student volunteers.
The EG2017 Student Volunteer program is a great opportunity for young
researchers to attend a major conference in Computer Graphics and to
establish and expand their network with the most relevant academicians,
professionals and other students in the field.
Student Volunteers are integral part of the success of a conference. We are
in the process of recruiting a team of reliable and enthusiastic students
who help us host and manage a successful, productive and enjoyable
conference. A wide range of responsibilities will be assigned to volunteers,
such as:
. Support at the Registration desks
. Badge checks for technical sessions, workshops, demos, reception and
dinner
. Support at the Help desks
. Help with setting up and maintaining demos, poster and other arrangements
. Audio and video support
. Helping hand for organizing committee
In general, no special skills are required except for one or two positions,
where we are looking for individuals with good photography, blogging, and
A/V skills.
For their time and unmeasurable efforts, student volunteers will receive a
full student registration. This includes free access to the entire
conference, including technical sessions, demo and poster sessions,
reception and conference diner.
Student volunteers are responsible for their traveling and lodging expenses
during the conference days.
Applicants must be Master or PhD students during the 2016-2017 academic
year. The individuals must have a positive attitude and have good
communication skills in English.
Volunteers are required to show up 5-10 minutes before their allotted
service times and be available to help out for unforeseen surprises, which
are difficult to predict. We expect every volunteerto commit to a total of
about 15 volunteer hours of work at the conference (over 5 days).
Responsibilities and time allotment during the conference will be sent to
the volunteers a few weeks before the start of the conference, and
volunteers must plan to attend the information meeting on April 7th 2014
morning before the start of the conference.
Application Process:
Candidates should send a short CV (one page), a motivation letter, a scan of
their student ID card and a support letter from their PhD advisor. at the
following address: <mailto:contact@eurographics2017.fr>
contact(a)eurographics2017.fr
Dear Colleagues,
The CORE ranking of journals and conferences, used in Australia for research
evaluation, is also used outside Australia, either formally or informally.
Due to the small number of graphics researchers in Australasia, the list of
journals and conferences in our field is incomplete and some rankings are
clearly incorrect.
Therefore, please take the time to participate to the survey below, open to
all researchers with a PhD:
- Go to: <http://portal.core.edu.au/core-survey>
http://portal.core.edu.au/core-survey and enter values for the main journals
and conferences in our field.
- Enter NA (non applicable) for the other ones.
(the original announcement is below)
Thanks and best regards,
Marie-Paule Cani, vice-chair of Eurographics
---------------------
Crowdsourcing journal rankings in Computer Graphics
You are invited to participate in a crowdsourcing study run by CORE
(Australasian COmputing Research and Education association) to collect
opinions on the quality of various computer science journals. The intent is
to analyse the usefulness of this data as input to a rankings process for
adding or modifying rankings of journals in the CORE database
(portal.core.edu.au/jnl-ranks). If aggregate opinions are found to be
useful,they will be provided to the rankings committee for assessment
regarding journal ranking decisions.
The success of crowdsourced data collection depends on obtaining large
numbers of participants. There are insufficient computer graphics
researchers in Australasia to make a good sample, so we are seeking opinions
from researchers in the Eurographics community.
To participate in this study you must be an active researcher, and hold a
PhD in the field.
Further information, and the entry point to the survey can be found at
<http://portal.core.edu.au/core-survey>
http://portal.core.edu.au/core-survey.
Within the survey, Computer Graphics is included within section 0801
(Artificial Intelligence and Image Processing). The survey allows you to
ignore any journals with which you have no experience. It takes 5-10 minutes
to complete.
Please do NOT reply to this email. If you wish to discuss this approach,
please join the discussion list at
<http://www.core.edu.au/discussion-forum>
http://www.core.edu.au/discussion-forum and use this for any discussion.
Regards,
Neil Dodgson
Professor of Computer Graphics
Victoria University of Wellington, New Zealand
Lin Padgham (CORE President)
Professor in Artificial Intelligence
RMIT, Melbourne, Victoria, Australia
SHREC 2017, http://liris.cnrs.fr/eg3dor2017/#shrec
Call for Track Proposals
*Introduction*
The general objective of the 3D Shape Retrieval Contest is to evaluate the
effectiveness of 3D-shape retrieval algorithms. SHREC'17 is the twelfth
edition of the contest. Like previous years, it is organized in conjunction
with the Eurographics Workshop on 3D Object Retrieval, where the results
will be reviewed and included in the workshop proceedings.
Thanks to the efforts of previous track organizers, SHREC already provides
many resources to compare and evaluate 3D retrieval methods. For this year's
contest, we aim to explore new and updated tracks. Therefore, the
participants are invited to have an active role in the organization of the
event. This includes proposing track themes, building or acquiring a test
collection, and deciding upon the queries, relevance assessment, and
performance measures.
The participants of each track will collectively write a paper, which will
be published in the proceedings of the Eurographics Workshop 3D Object
Retrieval 2017, http://liris.cnrs.fr/eg3dor2017/. At least one author per
track must register for the workshop, and present the results. We also
cordially invite all participants of a track to register and attend the
workshop.
*Tracks*
The tracks organized in the past years have covered different aspects and
tasks of 3D shape retrieval, for example: rigid or non-rigid models; partial
(i.e. range scan) or complete models; sketch-based 3D retrieval; generic or
domain specific models (i.e. CAD, biometrics, architectural and protein),
correspondence, robustness, stability, registration, classification,
recognition, pose estimation and machine learning.
Now, we solicit again proposals for tracks. You may opt for one of the above
themes, or propose new ones. Track organizers are responsible for all
aspects of organizing the track, such as: the task, the data collection
(copyright issues, etc.), the queries, the ground truth, the experimental
design, the evaluation method, and the procedural aspects, writing the final
paper in collaboration with the contestants, and submitting it.
See the SHREC home page http://www.shrec.net/ for examples of organizational
aspects of previous tracks.
*Procedure*
The following list is a step-by-step description of the activities:
Potential track organizers send their proposal to shrec(a)cs.uu.nl,
describing the envisioned task, collection, queries, ground truth,
evaluation method, and expected number of participants;
Promising tracks and their organizers will be listed at the SHREC web
page, the track organizers start working out the details
Participants register for the tracks they want to participate in;
Each track is performed according to its own schedule;
The track organizers collect the results;
The track results are combined into a joint paper, to be included in the
proceedings of the Eurographics Workshop on 3D Object Retrieval;
The description of the tracks and their results are presented at the
Eurographics Workshop on 3D Object Retrieval (April 23-24, 2017).
*SHREC Time Schedule*
Important dates
. January 15, 2017: Submission deadline for track proposals
. January 16, 2017: Notification of acceptance of track
proposals
. Jan, Feb, 2017: Each track has its own time line
. February 21, 2017: Each track is finished, and results are
ready for inclusion in a track report
. February 28, 2017: Submit track papers for review
. March 7, 2017: All reviews due, feedback and notifications
. March 17, 2017: Camera ready track papers submitted for
inclusion in the proceedings
. April 23-24, 2017: EUROGRAPHICS Workshop on 3D Object
Retrieval 2017, including SHREC 2017
*Organization*
For information about the contest, the results, etc. of previous editions,
see last year SHREC home page. The results of SHREC2017 will be presented at
the Eurographics Workshop on 3D Object Retrieval.
Call for applications for PhD project:
Spatially Integrated Abstraction of Genetic Molecules
=====================================================
We look for candidates for a fully-funded PhD position that takes place
within a scientific initiative of studying, understanding, and formalizing
visual abstractions. By considering abstraction as a general transformation
from data into meaningful visual stimuli, the project will address aspects
of geometric abstraction, illumination abstraction, abstraction in terms of
levels of detail, or other relevant aspects of visualization. In particular,
this PhD work should focus on visual abstractions that are meaningful in
context of studying DNA macromolecular structural composition and its
organization into higher-level structures up to chromosomes.
More information:
-----------------
<http://www.aviz.fr/wiki/uploads/Research/2017_AVIZ_PhD_Project_-_Abstractio
n.pdf>
http://www.aviz.fr/wiki/uploads/Research/2017_AVIZ_PhD_Project_-_Abstraction
.pdf
Required applicants skills:
---------------------------
* highly motivated student
* Master's degree (M.Sc., M. Eng, or equivalent) in computer science or
closely related fields
* education background in one or more of the following fields:
visualization, computer graphics, and human-computer interaction
* interest in applications in structural biology
* previous experience in these fields (in particular, visualization) would
be highly beneficial (evident, for example, in form of publications)
* experience in modern computer graphics (GPU) programming
* fluent in written and spoken English (French language skills are not
required but would be beneficial for living in France and interacting with
people outside of the lab)
Application package (to be prepared in English):
------------------------------------------------
* detailed CV (including education, degrees and dates,
publications/scientific presentations, skills/experiences in programming
languages, project work, academic awards, ...)
* motivation letter explaining why you apply specifically for this project
and why you are the perfect candidate
* summary of the Master's thesis
* transcript of the grades from the Master's degree
* contact details for two or more academic references
* prepare all application documents electronically and in English
(transcripts do not need to be translated, these are sufficient in the
native language)
* send a link (e.g., though DropBox, Box, OneDrive, or similar services) to
the application file (one big PDF file named
familyname_givenname.pdf) by e-mail to Tobias Isenberg <
<mailto:tobias.isenberg@inria.fr> tobias.isenberg(a)inria.fr>
Deadlines:
----------
* application deadline: applications are reviewed as they are received;
however, for full consideration please submit your application by February
28, 2017
* starting date: September 1, 2017
About us:
---------
Inria is the French national institute for computer science and applied
mathematics. It is recognized for its world-class contributions to computer
science and is and is distributed across eight research centers located
throughout France. The Aviz team is part of the research center in Saclay
which is located in the greater Paris area, with many connections to
universities, other research centers, and companies. Many of the Inria
Saclay researchers live in Paris and commute to the lab each day. The Paris
region, of course, is a vibrant urban center within Europe that offers many
exciting opportunities for cultural activities, sports, and other events.
Call for Papers
CGI 2017 http://fj.ics.keio.ac.jp/cgi17/index.html
Yokohama, Japan, 27-30 June, 2017
Organized by the Computer Graphics Society (CGS) and hosted by Keio
University
In cooperation with ACM SIGGRAPH and EUROGRAPHICS
Computer Graphics International is one of the oldest international annual
conferences in Computer Graphics and one of the most important ones
worldwide, founded by the Computer Graphics Society (CGS). It is a yearly
meeting where academics present their latest algorithms, models and
technologies, and explore new trends and ideas. Since 1983 it has been held
in numerous different cities worldwide including Geneva, Tokyo, Sydney,
Boston, Singapore and many different countries in Europe, Asia, Australia
and North & South America. CGI'17, the 34th annual conference will take
place on June 27th - June 30th 2017 in Yokohama, Japan. The conference is
organized by the Computer Graphics Society (CGS) and hosted by Faculty of
Science and Engineering, Keio University, in cooperation with ACM-SIGGRAPH.
PUBLICATION
The scientific program of the conference will include full papers, short
papers and posters. The accepted full-length papers will be included either
in a special issue of the Visual Computer Journal (Impactor factor 1.06)
published by Springer-Verlag or the conference proceedings published by ACM
Digital Library (to be approved), depending on the topics. All accepted
short papers and poster papers will be included in the conference
proceedings. Authors of the highest-ranked proceedings papers will be
invited to submit an extended version of their work to the Visual Computer;
these papers will follow a fast track review process.
IMPORTANT DATES
Full Papers
Submission deadline February 13, 2017
Paper notification March 20, 2017
Camera-ready April 10, 2017
Short Papers/Posters
Submission deadline April 10, 2017
Paper notification May 8, 2017
Camera-ready May 22, 2017
KEYWORDS
We invite original contributions that advance the state-of-the-art in topics
related to:
3D Printing
3D Reconstruction
Affective Computing
City Modeling
Computational Fabrication
Computational Geometry
Computational Photography
Computer Animation
Computer Vision for Computer Graphics and HCI
Crowd Simulation
Data Compression for Graphics
Deep Learning for Graphics
Geometric Processing
Geometric Modeling
Global Illumination
Human-Computer Interaction
Human Modeling
Image Analysis
Image and Video Processing
Image-based Rendering
Information Visualization
Interactive Graphics
Medical Imaging
Meshing and Remeshing
Non-photorealistic Rendering
Physically Based Modeling
Point-based Graphics
Rendering Techniques
Saliency Methods
Scientific Computing
Scientific Visualization
Shape Analysis and Image Retrieval
Shape and Surface Modeling
Shape Matching
Sketch-based Modeling
Social Robotics
Solid Modeling
Stylized Rendering
Textures
Virtual and Augmented Reality
Visual Analytics
Volume Rendering
Web Graphics
CALL FOR PAPERS
In cooperation with EG, Eurographics2017 co-located event The 13th Workshop
on Virtual Reality Interaction and Physical Simulation
(VRIPHYS)
April 23-24, 2017, Lyon (France)
Submission deadline ** January 31, 2017 **
<https://vriphys2017.sciencesconf.org/>
https://vriphys2017.sciencesconf.org/
========================================================
We are pleased to announce the 13th Workshop on Virtual Reality Interaction
and Physical Simulation VRIPHYS 2017. The workshop will take place in Lyon
on April 23-24, 2017. It is organized in cooperation with EG.
For this edition, the format slightly change, as the workshop will be
co-located for the first time with EuroGraphics2017 (April 24-28, 2017)!
VRIPHYS is one of the well-established international conferences in the
field of computer animation and virtual reality. The workshop provides an
opportunity for researches in virtual reality and computer animation to
present and discuss their latest results and to share ideas for potential
directions of future research.
Topics of interest
==================
Include, but are not limited to:
* animation, e.g. physically-based, vision-based, knowledge-based and
geometric approaches
* virtual and augmented reality
* planning, learning, optimization for animation
* interfaces for creating and editing animations
* perception in animation
* autonomous characters, group and crowd behavior
* natural phenomena
* mathematical foundations of animation
* haptics
* sound interfaces
* related techniques, e. g. collision detection and contact handling
* applications, e. g. in robotics, medicine, entertainment
Submission
================
Authors are invited to submit original and unpublished research and
application papers addressing all areas of VRIPHYS.
Paper submissions in PDF should be formatted according to the EG publication
style, and the EG exclusive licence form has to be filled, following the
instructions:
<https://vriphys2017.sciencesconf.org/page/submission_page>
https://vriphys2017.sciencesconf.org/page/submission_page
Submissions must be anonymous, should be written in English and should not
exceed 10 pages. We encourage the submission of supplementary videos to
particularly illustrate dynamic aspects of a submission. All materials will
be submitted electronically through the SRM portal before January 31, 2017.
<https://srmv2.eg.org/COMFy/Conference/VRIPHYS_2017>
https://srmv2.eg.org/COMFy/Conference/VRIPHYS_2017
All submissions will be reviewed by three members of the International
Program Committee. Accepted papers will be presented at the workshop. A full
proceedings with all accepted papers will be published in the EG Digital
Library at the time of the workshop.
Important dates
==================
Preliminary Summary: January 24, 2017
Full Paper Submission: January 31, 2017
Full Paper Notification: March 21,2017
Camera-ready: April 4,2017
Conference: April. 23-24, 2017
Poster/Work-in-Progress submission: April 4, 2017
Best papers award
==================
The "best papers Award" will be given to the author(s) of full papers
presented at the conference, selected by the Committee. The authors of the
best papers will be invited to submit an extended version to the journal
Computers & Graphics, for publication in a Virtual Special Issue (VSI).
<http://www.journals.elsevier.com/computers-and-graphics>
http://www.journals.elsevier.com/computers-and-graphics
General Chair
==================
Fabrice JAILLET IUT Lyon 1, LIRIS, Lyon, France
Florence ZARA Université Lyon 1, LIRIS, Lyon, France
Steering committee
==================
Jan Bender Graduate School CE, TU Darmstadt, Germany
Jérémie Dequidt Univ. Lille - INRIA North Europe, France
Kenny Erleben University of Copenhagen, Denmark
Fabrice Jaillet IUT Lyon 1, LIRIS, Lyon, France
Matthias Teschner University of Freiburg, Germany
Gabriel Zachmann University of Bremen, Germany
For more information, please visit <https://vriphys2017.sciencesconf.org/>
https://vriphys2017.sciencesconf.org/
See you in Lyon!
[Apologies if you receive multiple copies]
The recently created EG Doctoral Consortium provides students with an
opportunity to discuss their work with experienced researchers in the field
outside their home institutions. Information follows.
Call for submissions - Eurographics 2017 Doctoral Consortium
What is it?
Recently created, it is a networking event in which PhD students working in
all areas of computer graphics can present their work (in poster format),
discuss it, and receive feedback from experienced researchers in the field,
as well as interact with other PhD students.
Who should submit?
We encourage all PhD students in computer graphics-related areas to submit,
with a preference towards those who already have a clear research direction,
so that they can benefit the most from participation. Those who have
recently finished their doctorate degree are also eligible.
Submission procedure and review process
Information on what to submit, when and how, as well as other details can be
found in the Eurographics Doctoral Consortium webpage:
<http://liris.cnrs.fr/eg2017/index.php/call-for-doctorial-consortium/>
http://liris.cnrs.fr/eg2017/index.php/call-for-doctorial-consortium/
Important dates
Submission Deadline: January 13, 2017
Notification of Acceptance: March 3, 2016
---
Nicolas Bonneel and Belen Masia
Co-Chairs of the Eurographics 2017 Doctoral Consortium
Creating light field content from existing images and videos
The goal of this project is to create appealing visual content for upcoming
light field displays from existing imagery, particularly from image and
video collections such as historical photos or consumer videos.
Light field displays for the first time offer the viewer more than two views
of an object from different perspectives, and they can thus reproduce the
appearance of real-world objects which previously unachieved fidelity. This
has been demonstrated by first research prototype displays, and commercial
light field displays will become available within the next few years.
However, cameras for capturing light field images or videos are not yet
readily available, which is why this project aims to create light field
content from existing imagery, which is readily available. To achieve this
goal, the project will research and develop image- and video-based rendering
approaches for synthesising visually plausible novel views, as well as new
data-driven inpainting techniques for filling occlusion holes in a visually
consistent manner.
Requirements
Candidates should normally have a good first degree (equivalent to a First
Class or 2:1 Honours), or a Masters degree in computer science, visual
computing or a related discipline. A strong mathematical background and
strong previous programming experience, preferably in C++ and/or Python, is
required. Candidates must have a strong interest in visual computing, and
previous experience in computer vision, computer graphics and image
processing is highly desirable.
Funding notes
UK and EU students applying for this project may be considered for a
University Research Studentship which will cover Home/EU tuition fees, a
training support fee of £1000 per annum and a tax-free maintenance allowance
of £14,296 (2016/17 rate) for 3.5 years.
Note: ONLY UK and EU applicants are eligible for the studentship;
unfortunately, applicants who are classed as Overseas for fee paying
purposes are NOT eligible for funding.
We welcome all-year round applications from self-funded candidates and
candidates who can source their own funding.
Additional information
Anticipated start date: 2 October 2017.
Informal enquires are welcomed and should be directed to Dr Christian
Richardt ( <mailto:c.richardt@bath.ac.uk> c.richardt(a)bath.ac.uk). Formal
applications should be submitted via the University of Baths website:
<http://www.bath.ac.uk/science/graduate-school/research-programmes/how-to-ap
ply/>
http://www.bath.ac.uk/science/graduate-school/research-programmes/how-to-app
ly/.
For more general information on studying for a PhD in computer science at
Bath, see:
<http://www.bath.ac.uk/science/graduate-school/research-programmes/phd-compu
ter-science/>
http://www.bath.ac.uk/science/graduate-school/research-programmes/phd-comput
er-science/.
Application
The application deadline for this position is Tuesday, 31 January 2017.
Applications can be submitted via FindAPhD:
<https://www.findaphd.com/search/ProjectDetails.aspx?PJID=80681>
https://www.findaphd.com/search/ProjectDetails.aspx?PJID=80681.
Applications may close earlier than the advertised deadline if a suitable
candidate is found; therefore, early application is recommended.
Dear Collegues,
The current Call will close on November 30th, 2016. Candidates will be PhD
Theses defended and mainly conducted in Europe or in countries having a
Eurographics Chapter or in EG Organizational Member Institutions (
<https://www.eg.org/index.php/about-eg/local-chapters>
https://www.eg.org/index.php/about-eg/local-chapters ). Theses defended and
awarded the degree from May 1st, 2015, up October 31st, 2016, are eligible
in this edition. The required documentation includes:
1. The Thesis in English, or a link to the corresponding entry in the EG
Digital Library.
2. Names and contact details of four possible reviewers, of which at least
one is not the Thesis supervisor or one of the examiners or a co-author in a
publication resulting from the thesis. The connection of each possible
reviewer to the Thesis (Supervisor, Examiner, Co-author, None) should be
stated. The Awards Committee reserves the right to solicit reviews also from
persons not on this list.
3. The submission must include a link to the Thesis pdf in the Eurographics
Digital Library, Graphics Dissertation Online. Nominations must refer to
Thesis documents being publicly available at Graphics Dissertation Online.
Forms and procedures for submission of the thesis for archiving in the
Eurographics Digital Library are available at:
<http://diglib.eg.org/handle/10.2312/8107>
http://diglib.eg.org/handle/10.2312/8107
4. Full CV of the candidate with explicit mention of which publications
resulted from the thesis.
The documentation of candidate nominations must be sent by e-mail to the PhD
Thesis Awards chair, Paolo Cignoni ( <mailto:paolo.cignoni@isti.cnr.it>
paolo.cignoni(a)isti.cnr.it), not later than November 30th, 2016. Submissions
can be sent by the candidate, the supervisor or any other researcher. All
submitted material should be in English. Every Thesis can be submitted only
once.
WSCG 2017 - 25. Int. Conf. on Computer Graphics, Visualization and Computer
Vision 2017
Primavera Hotel&Congress Center
Plzen [Pilsen] (close to Prague)
Czech Republic
May 29 - June 3, 2017
<http://www.wscg.cz> http://www.wscg.cz
REMINDER for Workshops and Special sessions proposal
==================================================
Workshop / Special Session proposal due to December 10, 2016
WSCG 2017 regular papers submission - important dates
* Paper abstract submission January 5, 2017 (recommended only)
* Paper submission (formatted full text) January 20, 2017 21:00
GMT(London, U.K.)
* Acceptance decision April 20, 2017
* Final version to be submitted by April 30, 2017 - NO EXTENSION
!!!
* Venue (expected) May 29 - June 2, 2017
Contact:
========
prof.Vaclav Skala
c/o University of West Bohemia
Plzen, Czech Republic
<http://www.VaclavSkala.eu> http://www.VaclavSkala.eu
Call for Papers
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Eurographics Workshop on 3D Object Retrieval 2017 (3DOR17)
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A co-event of Eurographics 2017
April 23-24, 2017, Lyon, France
<http://liris.cnrs.fr/eg3dor2017/> http://liris.cnrs.fr/eg3dor2017/
Important Dates
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Paper submission : February 3, 2017
Notification of authors : March 3, 2017
Camera-ready papers due : March 10, 2017
Workshop dates : April 23-24, 2017
3D Object Retrieval Workshop Series
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Search engines are now the default way in which most people engage with
information, as the vast majority of information is born digital. Also,
a new wave of information is underway: low-cost 3D scanners, 3D
printers, and powerful modeling software have made 3D models appeal to
an increasing audience. Repositories of 3D objects are rapidly growing
in both number and size. Yet, the task of exploring such large 3D
repositories and retrieving the models of interest remains a challenging
problem. It is crucial to develop algorithms for content-based searching
of 3D object collections; creating compact and accurate descriptors for
3D objects; creating efficient storage structures for databases of 3D
objects; investigating theoretical aspects of practical importance, such
as the definition of the similarity concept; interfaces for
content-based 3D object search; visualization techniques for 3D search
results; real time aspects of techniques and algorithms; new challenges
such as faceted 3D browsing, social search, and navigation of hybrid
datasets. The complex yet concrete problems above are drawing increasing
attention from the research community.
The aim of the 3DOR Workshop series is to stimulate researchers from
different fields such as Computer Vision, Computer Graphics, Machine
Learning, Cognitive Science and Human-Computer Interaction who work on
or are interested in 3D object retrieval search and exploration, to
present state-of-the-art work in the field or learn about it and
participate in discussions. This will provide a cross-fertilization that
will stimulate discussions on the next steps in this important research
area. 3DOR 2017 will be the 10th workshop in this series.
Call for Papers
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Authors are invited to submit original and unpublished research and
application papers addressing all areas of 3D Object Retrieval.
Submissions are invited in the form of full papers (up to 8 pages) and
short papers presented in a poster session (up to 4 pages).
All accepted papers will be published in the EG Digital Library.
*This year, extended versions of the full papers will be submitted for a
special issue of Computers and Graphics published by Elsevier, based on
the reviewers comments and on the feedback from the 3DOR workshop. The
deadline for this special issue will be 6 weeks after the workshop and
reviewer continuity will be aimed for.*
Suggested topics include, but are not limited to:
- 3D shape analysis
- 3D shape similarity and matching
- 3D video retrieval
- 3D mobile media retrieval
- 3D object retrieval and Web3D
- 3D search in large scale data
- Personalized 3D search
- 3D object classification, indexing, and mining
- Similarity of non-rigid shapes
- Shape correspondence
- Feature extraction, decomposition, and segmentation
- Multi-scale representations for matching and retrieval
- Partial, part-in-whole, and many-to-many matching
- Matching under uncertainty and noise
- Semantics-driven 3D object retrieval and classification
- Sketch-based retrieval
- Query interfaces and search modalities
- Benchmarking issues
- Deep learning for 3D shape retrieval
- Generative/discriminative approaches in 3D object categorization
- Applications in multimedia, CAD, architecture, games, biometrics,
e-science, e-learning, medicine, biology, and cultural heritage.
This years workshop will also feature the 12th Shape Retrieval
Evaluation Contest (SHREC2017). A separate call for participation will
be issued later.
Workshop Organization
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Workshop Chair:
- Guillaume Lavoué, University of Lyon, CNRS, France.
Programme Chairs:
- Ioannis Pratikakis, Democritus University of Thrace, Greece.
- Florent Dupont, University of Lyon, CNRS, France.
- Maks Ovsjanikov, LIX - Ecole polytechnique, France.
The CRENAU team of the AAU lab (http://aau.archi.fr/) of Ecole Centrale de Nantes works on urban environnement perception.
We propose a PhD student position in urban data viz (see attachement for details), with IRCCYN lab (http://www.irccyn.ec-nantes.fr/ <http://www.irccyn.ec-nantes.fr/fr/> ).
We are looking for student interested in urba data perception, user experience and a multidisciplinary research environment.
Send your application to vincent.tourre(a)ec-nantes.fr
best regards,
--
Vincent Tourre
Associate Professor
Team CRENAU / Lab AAU
École Centrale de Nantes
UDMV2016 Programme co-chair : <http://events.ulg.ac.be/udmv2016> http://events.ulg.ac.be/udmv2016
PhD proposal – VisUrba project
Visualization of multi layered spatio-‐temporal 3D urban datasets
Keywords: urban data, geovisualisation, user study
Background, Context:
The understanding of complex spatio-‐temporal urban data is a critical challenge in urban planning as the stakeholders have to take into account numerous constraints related to various domains embedding sustainable, social and economical concerns.
To tackle this problem, geovisualization uses methods based on human perception and cognition to show the underlying meaning of spatio-‐temporal datasets. This PhD thesis proposes to explore visualization methods in various 3D environments (Desktop, VR, AR, SAR) to find the best solution for a given user task (exploration, decision) at a given
urban scale (building, street, district, etc.).
This PhD in information visualization takes place into an pluridisciplinary environment (computer science, geoinformation, humanities): the CRENAU team of the AAU lab ( <http://crenau.archi.fr/)%2Cwhich> http://crenau.archi.fr/),which is a founding member of the IRSTV research institute (www.irstv.fr), and the IVC team of the IRCCyN lab ( <http://www.irccyn.ec-/> http://www.irccyn.ec-‐ nantes.fr/fr/equipes/ivc).
Research subject, work plan:
The work is about displaying spatio-‐temporal urban data in an effective way. Based on the user's profile, behavior and task, the most appropriate visualization type and data quality will be estimated. More precisely, this PhD thesis proposes to consider each data as a layer that will be processed according to the data type and the required levels of detail as well as the display context. The data model will be based on standards
currently used in GIS and/or BIM communities. User tests will be conducted to evaluate
the quality of proposed solutions. The research challenges include both visualization solution proposal and the construction of an evaluation framework for information visualization.
Contacts:
-‐ Vincent Tourre: vincent.tourre(a)xn--ec-nantes-x79d.fr
-‐ Guillaume Moreau: guillaume.moreau(a)xn--ec-nantes-x79d.fr
-‐ Patrick Le Callet: patrick.lecallet(a)xn--univ-nantes-pf3f.fr
References:
E. Bertini, A. Tatu and D. Keim. Quality metrics in high-‐dimensional data visualization: an overview and systematization. IEEE Transactions on Visualization and Computer Graphics, pages 2203–2212, 2011.
Biljecki F, Stoter J, Ledoux H, Zlatanova S, Çöltekin A. Applications of 3D City Models: State of the Art Review. ISPRS International Journal of Geo-‐Information. 2015; 4(4):2842-‐
2889.
R. Chang, G. Wessel, R. Kosara, E. Sauda and W. Ribarsky. Legible cities: Focus-‐dependent multi-‐resolution visualization of urban relationships. IEEE Transactions on Visualization and Computer Graphics, vol. 13, no. 6, pages 1169–1175, 2007.
S. Haroz and D. Whitney. How capacity limits of attention influence information visualization effectiveness. IEEE Transactions on Visualization and Computer Graphics, vol. 18, no. 12, pages 2402–2410, 2012.
R. Maciejewski, S. Rudolph, R. Hafen, A. Abusalah, M. Yakout, M. Ouzzani and D. S. Ebert. A visual analytics approach to understanding spatiotemporal hotspots. IEEE Transactions on Visualization and Computer Graphics, vol. 16, no. 2, pages 205–220,
2010.
B. Pan, Y. Zhao, X. Guo, X. Chen, W. Chen and Q. Peng. Perception-‐motivated visualization for 3D city scenes. The Visual Computer, vol. 29, no. 4, pages 277–286, 2013.
M. Trapp, T. Glander, H. Buchholz and J. Döllner. 3D generalization lenses for interactive focus+context visualization of virtual city models. In Proceedings of 12th International Conference on Information Visualisation, IV’08, pages 356–361. IEEE, 2008.
A. Vande Moere, M. Tomitsch, C. Wimmer, B. Christoph and T. Grechenig. Evaluating the Effect of Style in Information Visualization. IEEE Transactions on Visualization and Computer Graphics, vol. 18, no. 12, pages 2739–2748, 2012.
Required skills:
MsC in computer science. Knowledge in visualization or HCI would be a plus.
To send:
Application letter, CV, Master results, coordinates of one or two referees