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CALL FOR POSTERS
VMV 2013
18th International Workshop on Vision, Modeling and Visualization
September 11-13, 2013
Lugano, Switzerland
Poster Submission Deadline: August 12, 2013 vmv2013.inf.usi.ch/posters
In Cooperation with
Eurographics Association
The VMV workshop series, which covers the fields of computer vision,
computer graphics, visualization, and visual analytics, is well established
and has reached a significant visibility within the recent years. It offers
researchers the opportunity to discuss a wide range of different topics
within an open, international, and interdisciplinary ambiance.
Authors are encouraged to submit 2-page poster abstracts on their recent
research results, practice and experience reports, or novel applications
relating to the topics of the VMV 2013 Workshop.
Topics may relate to any area in computer graphics, computer vision, and
visualization. Accepted poster abstracts will be included in the conference
proceedings and the posters will be presented in a special poster session.
Invited Speakers:
Hank Childs
(Lawrence Berkeley National Laboratory)
Jamie Shotton
(Microsoft Research, Cambridge)
Olga Sorkine
(Interactive Geometry Lab, ETH Zürich)
Co-located events:
- GI-Meeting Graphische Datenverarbeitung (Leitungsgremium GDV)
- SI-Meeting Computer Grafik, Vision und Visualisierung
Important Dates:
12.08.2013: Poster submission deadline
19.08.2013: Poster acceptance notification
23.08.2013: Early bird registration
11.-13.09.2013: VMV Workshop 2013
Conference Email:
<mailto:vmv2013.inf@usi.ch> vmv2013.inf(a)usi.ch
Conference Website:
vmv2013.inf.usi.ch
Conference Chairs:
Michael Bronstein
Jean Favre
Kai Hormann
2013 Joint Virtual reality Conference of
EGVE - EuroVR
EGVE - the 19th Eurographics Symposium on Virtual Environments
EuroVR - the 10th EuroVR Conference
Paris Saclay, France
December 11-13, 2013
Call for papers (LAST REMINDER)
<http://jvrc2013.sciencesconf.org/> http://jvrc2013.sciencesconf.org/
Call for Papers and Short Papers: DEADLINE July 29th, 2013.
Original, unpublished papers and short papers documenting new research
contributions, practice and experience, or novel applications, from all
areas of virtual environments, augmented reality, mixed reality and 3D user
interfaces, are invited. Topics of interest include, but are not limited to:
* Advances in display technologies
* Audio and Multimodal Interfaces
* Haptic systems and devices
* Tracking and sensing
* Real-time rendering, modeling & simulation
* Image-based 3D modeling and rendering
* Interactive and immersive multimedia
* Augmented Reality (AR) and mobile devices
* Mixed Reality (MR)
* VR/AR/MR system architecture
* Collaborative and distributed VR/AR/MR
* User studies and evaluation trials
* Presence and cognition
* 3D user interfaces
* 3D interaction metaphors
* Self-representation and embodiment
* Virtual humans
* Human Factors
* VR, AR, and MR applications
Authors of the best papers will be invited to submit extended versions of
their papers for publication in a special issue of Presence: Teleoperators
and Virtual Environments journal (MIT press).
Submission site (with guideline):
<https://srmv2.eg.org/COMFy/Conference/JVRC_2013>
https://srmv2.eg.org/COMFy/Conference/JVRC_2013
International Program Committee Co-chairs
Betty MOHLER (Max Planck Institute for Biological Cybernetics, Germany)
Bruno RAFFIN (INRIA/LIG, France)
Hideo SAITO (Keio University, Japan)
Oliver STAADT (University of Rostock, Germany)
International Program Committee
Norman Badler (University of Pennsylvania, USA)
Roland Blach (Fraunhofer IAO, Germany)
Doug Bowman (Virginia Tech, USA)
Wolfgang Broll (Ilmenau University of Technology, Germany)
Sabine Coquillart (INRIA Rhone-Alpes, France)
Henry B.L. Duh (National University of Singapore, Singapore)
Thierry Duval (IRISA, France)
Pablo Figueroa (Universidad de los Andes, Colombia)
Henry Fuchs (UNC-Chapel Hill, USA)
Raphael Grasset (Graz University of Technology, Austria)
Victoria Interrante (University of Minnesota, USA)
Daniel Keefe (University of Minnesota, USA)
Luciana Nedel (UFRGS, Brazil)
Dirk Reiners (University of Louisiana at Lafayette, USA)
Christian Sandor (University of South Australia, Australia)
Jose San Martin (Universidad Rey Juan Carlos, Spain)
Dieter Schmalstieg (Graz University of Technology, Austria)
Nadia Thalmann (MIRALab-University of Geneva, Switzerland)
Robert Van Liere (Centrum Wiskunde & Informatica, The Netherland)
Uwe Woessner (HLRS, Germany)
Robin Wolff (DLR, Germany)
Contact Information
For more information, please visit <http://jvrc2013.sciencesconf.org/>
http://jvrc2013.sciencesconf.org/ or
contact: <mailto:jvrc2013-scientific@sciencesconf.org>
jvrc2013-scientific(a)sciencesconf.org
<https://vriphys2013.inria.fr/> cid:8E0A84F9-9807-4162-BCFE-CB63724BAD07
We are pleased to announce the 10th Workshop on Virtual Reality Interaction
and Physical Simulation <https://vriphys2013.inria.fr/> VRIPHYS 2013. The
workshop is hosted by <http://www.inria.fr/en/centre/lille> INRIA-Lille
North Europe and the <http://www.univ-lille1.fr/home/> University of Lille
1 and will take place on Nov. 28-29. It is organized in cooperation with
Eurographics. This year, VRIPHYS will be preceded by a full day
tutorial/workshop for SOFA users (Nov 27).
VRIPHYS is one of the well-established international conferences in the
field of computer animation and virtual reality. The workshop provides an
opportunity for researchers in virtual reality and computer animation to
present and discuss their latest results and to share ideas for potential
directions of future research. Topics of interest include, but are not
limited to:
* animation, e. g. physically-based, vision-based, knowledge-based and
geometric approaches
* virtual and augmented reality
* planning, learning, optimization for animation
* interfaces for creating and editing animations
* perception in animation
* autonomous characters, group and crowd behavior
* natural phenomena
* mathematical foundations of animation
* haptics
* sound interfaces
* related techniques, e. g. collision detection and contact handling
* applications, e. g. in robotics, medicine, entertainment
Submission
Paper submissions in PDF should be formatted according to the EG publication
style. You can download the The Latex template
<https://transfert.inria.fr/fichiers/2e526f44a1de5c36b7b535607904bf95/egPubl
Style-vriphys2013.zip> here.
Submissions must be anonymous, should be written in English and should not
exceed 10 pages. We encourage the submission of supplementary videos to
particularly illustrate dynamic aspects of a submission. All materials will
be submitted electronically through the <https://srmv2.eg.org/COMFy> SRM
portal before August 1 (extended deadline) . All submissions will be
reviewed by members of the International Program Committee. Accepted papers
will be presented at the workshop. A full proceedings with all accepted
papers will be published at the time of the workshop.
Best paper award sponsored by Nvidia
A Best Paper Award will be given to the author(s) of a full paper
presented at the conference, selected by the Organizing Committee. This
year, NVIDIA® is happy to support with the donation of NVIDIA® Tesla K20
graphic card for Best Paper Award ($3,200). The authors of the best paper
will be invited to submit an extended version to the journal
<http://www.journals.elsevier.com/computers-and-graphics/> Computers &
Graphics.
Important dates
Submission:
July 19 August 1 (extended deadline)
Notification:
Sept. 20
Final version:
Oct. 5
Conference:
Nov. 28-29
For more informations : <https://vriphys2013.inria.fr/>
https://vriphys2013.inria.fr/
Sponsors
<http://www.insimo.fr/> cid:E75DC33B-778D-4C91-88DF-673594C48D9F
<http://www.nvidia.com/> cid:B8A5F89E-8770-4BB4-BD1E-2EA96CD84BCB
Best regards,
Jan Bender, Gabriel Zachmann, Christian Duriez (General Chairs)
Jérémie Dequidt, Hugo Talbot, Nazim Haouchine (Organization Committee)
CALL FOR PAPERS
Aging and Weathering
- Special Section of Computers & Graphics -
<http://www.journals.elsevier.com/computers-and-graphics/call-for-papers/spe
cial-section-aging-weathering/>
http://www.journals.elsevier.com/computers-and-graphics/call-for-papers/spec
ial-section-aging-weathering/
Submission deadline: October 1, 2013
Guest Editors:
Stéphane Mérillou, Université de Limoges
Carles Bosch, Universitat de Girona
AIMS AND SCOPE:
Aging and weathering have been very active research fields for many years
now.
Due to the complexity and variety of materials change in appearance, such
topics are of interest for a very large part of the Computer Graphics
community. Aging and weathering phenomena often involve changes in
reflection properties, color, and geometry, simultaneously and over time.
Moreover, the characteristics of the surrounding environment, the shape of
the objects and their material properties influence all these processes.
Despite recent advances in simulation and reproduction techniques, there are
many challenges still worth pursuing in this area. New aging models are
required for reproducing specific effects, both at single and multiple
levels of detail. Furthermore, combining multiple effects and using advanced
contextual information are necessary to further enrich aging models. In
addition, dealing with large-scale scenes requires more efficient and
flexible approaches, providing more user control than that afforded in many
present-day techniques.
In this Special Section, we seek contributions spanning all aspects of aging
and weathering, ranging from modeling to rendering, as well as from theory
to practice.
Topics of interest include, but are not limited to:
* First-principle simulations for aging and weathering
* Procedural models
* Example-based and data-driven methods
* Image-based approaches
* Acquisition procedures and representation of time-varying data
* Real-time techniques
* Perceptual aspects of aging and weathering
* Applications
* Validation techniques
If you are not sure whether a given idea or topic would suit this Special
Section, please contact the Guest Editors.
IMPORTANT DATES:
September 16, 2013 Special Section opens
October 1, 2013 Submissions due
November 7, 2013 First decisions to authors
December 1, 2013 Revised versions due
December 20, 2013 Final decisions communicated to authors
January 8, 2014 Final versions of accepted papers due
March, 2014 Publication online
May, 2014 Paper available
SUBMISSION INSTRUCTIONS:
Computers & Graphics is an Elsevier publication. Authors are encouraged to
use two-column Elsevier format with inline images. Please use the following
LaTeX template for best results:
<http://www.elsevier.com/inca/publications/misc/elsarticle-template-3-num-ca
g.zip>
http://www.elsevier.com/inca/publications/misc/elsarticle-template-3-num-cag
.zip.
For detailed paper formatting and submission instructions please refer to
<http://ees.elsevier.com/cag> http://ees.elsevier.com/cag and the
corresponding Guide for Authors:
<http://www.elsevier.com/journals/computers-and-graphics/0097-8493/guide-for
-authors>
http://www.elsevier.com/journals/computers-and-graphics/0097-8493/guide-for-
authors.
You will need to register/log on to EES before submitting your paper. When
prompted to specify the Article Type, select: Special Section: Aging and
Weathering.
Please contact the guest editors if you any questions:
Stéphane Mérillou
stephane.merillou(a)unilim.fr
Carles Bosch
carles.bosch(a)udg.edu
Research Officer - Advanced Medical Imaging and Visualisation Unit, Bangor,
Wales
The Advanced Medical Imaging and Visualisation Unit is a partnership between
the Research Institute of Visual Computing (with members from the computer
science departments of Aberystwyth, Bangor, Cardiff and Swansea
Universities) and the NHS in Wales. It is funded by a grant of £1.2 million
from the National Institute for Social Care and Health Research (NISCHR).
The unit works on state-of-the-art research projects that deliver medical
imaging and visualization technology to hospitals.
We are seeking an excellent research officer to carry out collaborative
research in this exciting and challenging area of computer science.
The successful candidate will be expected to start September 2013 and the
position is available until March 2015 and will be based at the School of
Computer Science, Bangor University. The closing date for the position is
Friday, 19th July 2013.
Full details available here:
https://jobs.bangor.ac.uk/details.php.en?id=QLYFK026203F3VBQB7V68LOTX
<https://jobs.bangor.ac.uk/details.php.en?id=QLYFK026203F3VBQB7V68LOTX&nPost
ingID=826&nPostingTargetID=858&mask=stdext&lg=UK>
&nPostingID=826&nPostingTargetID=858&mask=stdext&lg=UK
5 research positions in visual computing at the Expertise centre for Digital
Media in Diepenbeek, Belgium
Following the acquisition of several new R&D projects, the visual computing
research group of the Expertise centre for Digital Media (EDM) in
Diepenbeek, Belgium, has 5 vacancies for young researchers. The projects
relate to compressive sensing, light field cameras and displays, 360 degrees
video and free viewpoint video, 3D shape reconstruction, reconstruction of
light reflection properties, augmented reality, and high dynamic range
imaging.
Two positions are financed for a period of 4 years by the Hasselt University
research fund, and require the candidate to perform fundamental research
towards a PhD degree.
Three positions are opened in the context of new EU FP7 international
collaborative research and development projects focussing on computational
multi-camera technology for movie production and TV broadcasting. These
projects enable a candidate to obtain a PhD degree eventually, but are also
open for candidates not aiming for a PhD degree in the first place. These
projects have a duration of 3 years. EDM participates in these projects as a
part of the iMinds research institute.
The envisaged start date of all 5 positions is October 2013.
About us:
The Expertise centre for Digital Media (EDM, www.edm.uhasselt.be) is a lab
of Hasselt University, and part of the iMinds research institute. EDM was
founded in 1987 and currently hosts over 60 researchers and staff in visual
computing and human computer interaction. EDM covers the full spectrum from
basic research - with publications at top-conferences such as ACM SIGGRAPH
and IEEE CVPR - to contract R&D, and has given rise to 8 spin-off companies
since 1991.
iMinds (www.iminds.be) is an independent research institute founded by the
Flemish (Dutch-language Belgium) government, aiming at a lasting and
positive impact on society through innovation in ICT. iMinds mission is to
create highly competent human capital in different aspects of ICT through
multi-disciplinary demand-driven research. This includes all technological,
legal and social dimensions of development and exploitation.
iMinds unites over 1.000 researchers, in 5 research departments, and has
carried out over 250 R&D projects in its core competence areas Internet,
Media & Imaging, Health, Security and Digital Society. Many of these
projects are of a large scale and visibility in the region. iMinds
researchers are embedded in research labs spread over several universities
in Flanders, including the Expertise centre for Digital Media (EDM) of
Hasselt University.
EDM is located on the science park in Diepenbeek, Belgium, near the city of
Hasselt. Hasselt (www.hasselt.be) is a bustling and charming town of about
74.000 inhabitants and 14.000 students at 1 hour or less driving from
Brussels, Antwerp, Liege (Belgium), Maastricht, Eindhoven (Netherlands), and
Aachen (Germany). Hasselt is characterised by a high quality of living
(ranked 2nd of 20 Belgian cities in June 2012) at an affordable cost of
living, and is an attraction pole for creative young people.
Your job:
You will be a member of the scientific research team at EDM. Depending on
the project, you will enjoy a scholarship from Hasselt University, or be on
the payroll of iMinds.
As usual for researchers in an academic environment, you
- will be responsible for acquiring and maintaining an accurate and complete
understanding of the academic and industrial state of the art in the project
topic;
- will carry out original technological research and development advancing
the state of the art;
- will disseminate research results in leading scientific fora;
- will work autonomously to a high degree, with support and advice from the
visual computing group staff and colleagues.
Researchers on the more applied collaborative R&D projects
- will demonstrate research outcomes in concrete real-world applications,
concerning computational multi-camera methods for movie production and TV
broadcasting, together with renowned companies and research institutes
active in that field all-over Europe;
- will be responsible for day-to-day communication with project partners;
- will report research activities in project documentation aimed at less
expert readers, besides scientific publications.
Your profile:
Candidates hold a master degree in an exact scientific discipline, with
specialisation in computer vision, computer graphics and/or image
processing. Also students, who are expected to graduate by the summer of
2013, are warmly welcome to apply.
The ideal candidate:
- is bright, studious, and passionate about the topic : in order to not only
understand the state of the art, but to also advance the state of the art;
- is proficient in implementing visual computing concepts : be able to turn
theory into working C++ code, mastering or be motivated to learn GPU
programming a.o.;
- is able to work autonomously, yet is a team player;
- has excellent English reading, writing and oral communication skills.
Our offer:
EDM provide successful candidates with a stimulating, dynamic and flexible
work environment with young colleagues, a network with world class research
laboratories and companies in the field of visual computing in Belgium and
abroad, the opportunity for research stays abroad, an attractive salary (in
the order of 1800 Euro per month net, with social security and health
insurance covered by the employer) and extra-legal benefits.
Application:
Send your resume and get in touch with
Prof. Philippe Bekaert, philippe.bekaert(a)uhasselt.be
Prof. Gauthier Lafruit, gauthier.lafruit(a)uhasselt.be
and Dr. Sammy Rogmans, sammy.rogmans(a)iminds.be
Postdoctoral Position in Data Management and Analysis of X-Ray Microscopy
Mathematics and Computer Science Division, Argonne National Laboratory
Join a vibrant multidisciplinary research team of computer scientists,
physicists, and mathematicians in suburban Chicago and discover parallel
scalable algorithms for analysis, visualization, and data management of
ptychography in synchrotron light sources at Argonne National Laboratory and
other US National Labs. The resulting software will leverage multi-core/GPU
clusters and supercomputing facilities to perform near real-time
reconstruction of ptychography datasets. Argonne's postdoc program, ranked
5th in the Scientist Magazine's 2013 survey of 30 best US postdoc programs,
provides a rare opportunity to grow your scientific skills while advancing
your career.
The ideal candidate will have comprehensive knowledge in C/C++ programming
under Unix/Linux and experience in data analysis, optics or signal
processing, or numerical optimization. Communication skills for working in a
multidisciplinary team environment and the ability to create, maintain, and
support high-quality software are desired. Experience in software
development for parallel computing is a plus. Candidates should have earned
a Ph.D. in computer science within the past three years.
To apply, please visit:
<http://web.anl.gov/jobsearch/detail.jsp?userreqid=320882+MCS&lsBrowse=POSTD
OC>
http://web.anl.gov/jobsearch/detail.jsp?userreqid=320882+MCS&lsBrowse=POSTDO
C
cid:part1.07050709.08040402@gsc.tu-darmstadt.de
We are pleased to announce the 10th Workshop on Virtual Reality Interaction
and Physical Simulation <https://vriphys2013.inria.fr/> VRIPHYS 2013. The
workshop is hosted by <http://www.inria.fr/en/centre/lille> INRIA-Lille
North Europe and the <http://www.univ-lille1.fr/home/> University of Lille
1 and will take place on Nov. 28-29. It is organized in cooperation with
Eurographics. This year, VRIPHYS will be preceded by a full day
tutorial/workshop for SOFA users (Nov 27).
VRIPHYS is one of the well-established international conferences in the
field of computer animation and virtual reality. The workshop provides an
opportunity for researches in virtual reality and computer animation to
present and discuss their latest results and to share ideas for potential
directions of future research. Topics of interest include, but are not
limited to:
* animation, e. g. physically-based, vision-based, knowledge-based and
geometric approaches
* virtual and augmented reality
* planning, learning, optimization for animation
* interfaces for creating and editing animations
* perception in animation
* autonomous characters, group and crowd behavior
* natural phenomena
* mathematical foundations of animation
* haptics
* sound interfaces
* related techniques, e. g. collision detection and contact handling
* applications, e. g. in robotics, medicine, entertainment
Submission
Paper submissions in PDF should be formatted according to the EG publication
style. You can download the The Latex template
<https://transfert.inria.fr/fichiers/2e526f44a1de5c36b7b535607904bf95/egPubl
Style-vriphys2013.zip> here.
Submissions must be anonymous, should be written in English and should not
exceed 10 pages. We encourage the submission of supplementary videos to
particularly illustrate dynamic aspects of a submission. All materials will
be submitted electronically through the <https://srmv2.eg.org/COMFy> SRM
portal before August, 1 . All submissions will be reviewed by members of the
International Program Committee. Accepted papers will be presented at the
workshop. A full proceedings with all accepted papers will be published at
the time of the workshop.
Best paper awards
A Best Paper Award will be given to the author(s) of a full paper
presented at the conference, selected by the Organizing Committee. The Best
Paper Award. The authors of the two best papers will be invited to submit
an extended version to the journal
<http://www.journals.elsevier.com/computers-and-graphics/> Computers &
Graphics.
Important dates
Submission:
July 19 new: August 1
Notification:
Sept. 20
Final version:
Oct. 5
Conference:
Nov. 28-29
For more informations : <https://vriphys2013.inria.fr/>
https://vriphys2013.inria.fr/
Best regards,
Jan Bender, Gabriel Zachmann, Christian Duriez (General Chairs)
Jérémie Dequidt, Hugo Talbot, Nazim Haouchine (Organization Committee)
PhD Position: SpySpot - Visualization of Advanced Persistent Threats
TU Eindhoven - The Netherlands
The Visualization group of the Department of Mathematics and Computer
Science of TU Eindhoven has a vacancy for a 4 year full-time PhD research
position. The vacancy is within the SpySpot project, part of the
long-term-research program Cyber Security of NWO, the Dutch organization for
Scientific Research, financed by NWO-EW and STW.
SpySpot seeks to combine advanced network intrusion detection and
visualization techniques to enable the detection of Advanced Persistent
Threats and sophisticated attacks for exfiltration of data or sabotage of
systems. There will be a strong cooperation with the Security group of TU
Eindhoven, and a separate call is available for a PhD position in that
group.
We are looking for a candidate who meets the following requirements:
- a Master degree in Computer Science, Mathematics, or closely
related discipline;
- a strong interest in information visualization, human computer
interaction, and security;
- excellent analytic, creative, and implementation skills;
- ability to work in a team, cooperate both with academic and industrial
partners;
- fluent in spoken and written English.
Appointment and salary:
We offer:
- a full-time temporary appointment for a period of 4 years, with an
intermediate evaluation after 9 months;
- a gross salary of 2,062 euro per month in the first year increasing
up to 2,638 euro per month in the fourth year;
- a broad package of fringe benefits (e.g. excellent technical
infrastructure, the possibility of child daycare and excellent sport
facilities).
Information:
- For more information about the project, please contact
prof.dr. Jarke J. (Jack) van Wijk, e-mail: J.J.v.Wijk(a)tue.nl .
- For information about employment conditions, please contact
mrs. P.J. Evers, HR advisor TU/e, e-mail: <mailto:pzwin@tue.nl>
pzwin(a)tue.nl.
Application:
The application should consist of the following parts:
- a cover letter explaining your motivation and qualifications for
the position;
- a detailed Curriculum Vitae (and if applicable a list of publications);
- contact information of two references;
- copies of diplomas (including list of courses and grades);
- proof of English language skills (if applicable).
Deadline for application: August 31, 2013.
For more information and how to apply, see the vacancy on the website of TU
Eindhoven:
<http://jobs.tue.nl/wd/plsql/wd_portal.show_job?p_web_site_id=3085&p_web_pag
e_id=168346>
http://jobs.tue.nl/wd/plsql/wd_portal.show_job?p_web_site_id=3085&p_web_page
_id=168346
or for short: <http://tinyurl.com/pxyhpwc> http://tinyurl.com/pxyhpwc
PhD position at Graz Technical University (Austria)
The Institute of ComputerGraphics and KnowledgeVisualization at Graz
Technical University, Austria, ( <http://www.cgv.tugraz.at/>
http://www.cgv.tugraz.at/) has a job opening for a 6-year position addressed
to PhD students. The deadline for the application is July 24, 2013.
The position offers considerable freedom since it is not part of a specific
project. However, the applicant should be experienced in research and/or
teaching in one or more of the following fields: geometric modeling methods
for CAD / CAGD, 3D-reconstruction of scan data, reverse engineering,
geometry processing, semantic extraction for 3D shapes, and 3D search and
object retrieval. We are seeking a highly motivated person who graduated
with excellent grades in computer science, mathematics, or a comparable
subject on the master's level. Additional duties include the support in
teaching, and the supervision of theses in master-, bachelor-, and diploma
courses.
Candidates should be fluent in English and German.
The competitive salary on level B1 is 2,562 Euros (14x/year), which may
still be augmented to compensate for outstanding experience or performance.
Applications with all necessary documents, including Curriculum Vitae,
should be sent to the Dean of the Faculty of Computer Science at TU Graz,
Univ-Prof. Dipl.-Ing. Dr. Franz Wotawa, Inffeldgasse 10/II, A-8010 Graz,
Austria, email: <mailto:informatik@tugraz.at> informatik(a)tugraz.at.
The identification code for this opening is 7110/13/009.
The Organising Committees would like to cordially invite you to consider contributing to JVRC 2013, the 5th Joint Virtual Reality Conference of EuroVR and EGVE, in association with ICAT 2013 (joint remote events)
************************************************************************
2nd CALL FOR PAPERS
5th Joint Virtual Reality Conference of EGVE-EuroVR (JVRC 2013)
Campus Paris Saclay, 11-13 December 2013
http://jvrc2013.sciencesconf.org/
************************************************************************
After Lyon, Stuttgart, Nottingham, and Madrid, the series of Joint Virtual Reality Conferences of EGVE-EuroVR (JVRC) continue with Paris on 11-13 December 2013. This year conference gathers:
- The 19th Eurographics Symposium on Virtual Environments (EGVE - www.eg.org/<http://www.eg.org/>);
- The 10th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality (EuroVR - www.eurovr-association.org/<http://www.eurovr-association.org/>).
As previous issues, JVRC 2013 will bring together people from industry, commerce, research including technology developers, suppliers and all those interested in virtual reality, augmented reality, mixed reality and 3D user interfaces to exchange knowledge and share experiences of new results and applications, live demonstrations of current and emerging technologies and form collaborations for future work.
JVRC 2013 will also feature several common France-Japan events in association with the 23rd International Conference on Artificial Reality and Telexistence (ICAT 2013) held during the same period in Tokyo (www.ic-at.org<http://www.ic-at.org/>).
JVRC 2013 is locally organised by the VENISE group of CNRS/LIMSI (www.limsi.fr/venise/<http://www.limsi.fr/venise/>) and the Interactive Simulation Laboratory from CEA-List (www.kalisteo.fr/lsi/en<http://www.kalisteo.fr/lsi/en>). The venue this year is the Campus Paris Saclay, slightly to the south of Paris, where numerous Universities, Engineering Schools, Research Institutes and Industrial Labs are currently being gathered.
-------------------------------------------
TYPES OF CONTRIBUTIONS
-------------------------------------------
* Scientific Track: original, unpublished long and short papers documenting new research contributions, practice and experience, or novel applications.
* Industrial Track: best practices, project results and demonstrations of applications of VR/AR/MR in industry, and/or actual or potential transfers of academic results.
* Poster Track: recently completed work, work in progress, or publicly presentable ideas for unimplemented and/or unusual systems or applications.
* Demonstration and Exhibit Track: live demonstrations of past and on-going projects. Additionally, technology developers and suppliers, exhibitors, digital artists and members of the VR/AR/MR industrial communities are invited to exhibit and demonstrate the latest technologies and applications, in a dedicated exhibition area.
This year, some scientific papers will be selected for common France-Japan sessions, shared between JVRC 2013 and ICAT 2013 through video conferencing connection.
Additionally, two kinds of demonstrations are expected:
* Regular demonstrations presented in the JVRC demonstration and exhibition hall.
* Collaborative demonstrations associating teams and VR/AR/MR devices remotely located at JVRC and at ICAT. They will be delivered during a plenary joint session and a special call for these collaborative remote demos is being issued.
----------------------
SUBMISSIONS
----------------------
Submission of scientific papers is open. Papers (8 pages max) and short papers (4 pages max) will be published by Eurographics. Instructions and submission tool are here: https://srmv2.eg.org/COMFy/Conference/JVRC%202013
Accepted industrial papers, poster papers and demo descriptions will be published as an ISBN-registered CD. Formats for these submissions will be available soon on the website.
Please, consult Submission Guidelines at: http://jvrc2013.sciencesconf.org/
----------------------------------
TOPICS OF INTEREST
----------------------------------
Topics of interest include, but are not limited to:
Human factors issues
User studies and evaluation trials
Presence and cognition
3D user interfaces
3D interaction metaphors
Self-representation and embodiment
Virtual humans
Sickness and side effects
Validity and fidelity
Cost effectiveness and cost efficiency
Technologies
VR system architecture
Collaborative and distributed VR
Augmented Reality (AR) and mobile devices
Mixed Reality (MR)
Advances in display technologies
Audio and Multimodal Interfaces
Haptic systems and devices
Tracking and sensing
Real-time rendering, modelling & simulation
Image-based 3D modelling and rendering
Interactive and immersive multimedia
Applications
Industrial applications
Aerospace and Transport
Construction and Architecture
Manufacturing and Engineering
Medical and Rehabilitation
Product and Process design
Training and Education
Cultural applications
Serious Gaming and Edutainment
------------------------------------------
ORGANISING COMMITTEES
------------------------------------------
General Conference Co-chairs
Patrick BOURDOT (VENISE team, CNRS/LIMSI, France)
Philippe GRAVEZ (CEA-List, France)
Yoshifumi KITAMURA (Tohoku University, Japan)
Torsten KUHLEN (Aachen University, Germany)
International Program Committee Co-chairs
Betty MOHLER (Max Planck Institute for Biological Cybernetics, Germany)
Bruno RAFFIN (INRIA/LIG, France)
Hideo SAITO (Keio University, Japan)
Oliver STAADT (University of Rostock, Germany)
The full compositions of Organising Committees is in progress, and are gradually actualised on the conference website.
------------------------------
IMPORTANT DATES
------------------------------
Call dates
- May 3rd: 1st Call for all JVRC papers
- June 28th: 2nd Call for all JVRC papers
- July 5th: Special call for collaborative JVRC-ICAT demos
Deadlines for Submissions
- July 17th: Full and Short scientific papers
- July 26th: Special abstract for collaborative JVRC-ICAT demos
- September 6th: Short papers for industrial tracks, posters and all demos
- September 6th: Exhibition proposals
Notifications dates
- August 2nd: accepted collaborative JVRC-ICAT demos
- October 4th: accepted scientific papers
- October 18th: accepted papers for industrial tracks, posters and all demos
Deadline for Camera-ready Final Version: November 1st for all JVRC papers
Earlybird registration deadline: November 8th
---------------
CONTACT
---------------
Conference Website: http://jvrc2013.sciencesconf.org/
For any inquiries please contact us at: jvrc2013(a)sciencesconf.org<mailto:jvrc2013@sciencesconf.org> or the Co-chairs of specific Committees when they are nominated on the website:
- General Co-chairs at: jvrc2013-general(a)sciencesconf.org<mailto:jvrc2013-general@sciencesconf.org>
- Scientific Committee Co-chairs at: jvrc2013-scientific(a)sciencesconf.org<mailto:jvrc2013-scientific@sciencesconf.org>
- Industrial Committee Co-chairs at: jvrc2013-industrial(a)sciencesconf.org<mailto:jvrc2013-industrial@sciencesconf.org>
- Posters Co-chairs at: jvrc2013-poster(a)sciencesconf.org<mailto:jvrc2013-poster@sciencesconf.org>
- JVRC-ICAT Collaborative Demo Committee Co-chairs at:
jvrc2013-collaborative_demo(a)sciencesconf.org<mailto:jvrc2013-collaborative_demo@sciencesconf.org>
- JVRC Regular Demo Committee Co-chairs at:
jvrc2013-regular_demo(a)sciencesconf.org<mailto:jvrc2013-regular_demo@sciencesconf.org>
- Exhibition Co-chairs at: jvrc2013-exhibition(a)sciencesconf.org<mailto:jvrc2013-exhibition@sciencesconf.org>
Symposium on Computer Animation 2013
July 19-21 Anaheim, CA, USA
Call for Participation
***The Regular Registration deadline is this Friday, June 28th!***
The 12th annual Symposium on Computer Animation (SCA) will take place in
sunny Anaheim, California from July 19-21, immediately before SIGGRAPH. With
20 full papers, 4 short papers. and 4 TVCG papers, it promises to be a
memorable event.
This year's SCA features two exciting keynotes:
* Michiel van de Panne (University of British Columbia)
Title: Movement Skills for Physics-based Characters: A Roadmap
Abstract: Physics-based character animation has a long history as a
promising method for modeling the motion of humans and animals. Tremendous
progress has been made in this area over the past twenty-five years.
However, much work still remains to be done before these methods can become
truly successful. Our best models for simulating motions (and controlling
robots) still fall well short of the agility, adaptability, and range of
skills seen in nature. What have we learned? What is the missing
ingredient? When might we realize "downloadable skills" for our simulated
characters, our robots, and perhaps our brains? I will present my own
roadmap of where we have been, the lessons learned, and where we may need to
go next.
* Ron Henderson (DreamWorks Animation)
Title: The Croods: Modern Technology for a Prehistoric World
Abstract: DreamWorks Animation produces family entertainment that is enjoyed
by audiences worldwide. It is a major consumer of technology, and employs a
skilled workforce of scientists and engineers working to advance the state
of the art in computer graphics for film production. In this talk we look at
some of the key technology behind our recent film The Croods (2013). The
movie follows the story of the world's first family as they embark on the
journey of a lifetime when the cave that has always shielded them from
danger is destroyed. Production for The Croods required many diverse
locations to represent the exotic world for this adventure, and an equally
diverse set of visual effects challenges: earthquakes and landslides,
liquids from tar to shallow seas, torches and wildfires, pyroclastic flow
and massive deforming volumes. We review how our technology for achieving
these effects have evolved rapidly over the last 3-4 years, showcase some of
the artistic achievements in this film, and lay out some of the technology
challenges we need to overcome in the future.
Postdoctoral position at ViRVIG (Research Centre for Visualization, Virtual Reality and Graphics Interaction) <http://www.virvig.eu/> www.virvig.eu
The Council for Research of the Catalan Government has opened a call for postdoctoral positions addressed to young researchers that got their PhD after January 1st 2010.
ViRVIG is interested in hosting a young researcher, either in Barcelona (UPC) or Girona (UdG). The postdoctoral project to be developed should fit within one of the research areas of the ViRVIG (or be close) and will be agreed between the candidate and the advisor (one of the senior researchers of the Center). The results of the selection process wil be known at the beginning January 2014.
The contract will be for one year with a possible extention for a second year. The gross salary is of 2.100€/month which is reasonable given the cost of living in Spain. The contract includes the possibility of a small teaching load (up to 60 hours/year).
If you are or could be interested in this call, please contact us ASAP given that the submission must be completed before July 6th.
Contact: Xavier Pueyo
<mailto:xavier.pueyo@udg.edu> xavier.pueyo(a)udg.edu
+34.972.41.84.47
+34.622.80.74.08
We invite you to join us at 3DV (3D Vision) 2013 in Seattle, June 29-30!
The conference will provide a premier forum for disseminating ideas and
results that cover a broad scope of topics related to acquiring, modeling,
analyzing, and visualizing 3D data. 3DV is the continuation of the
successful 3DIM/3DPVT series and will be held in Seattle following CVPR in
Portland.
Highlights include:
* Invited speakers from industry and academia
* Technical papers and presentations
* Demos from industry and academia
* Banquet in Seattle's Space Needle
The speakers and topics span computer vision, graphics, robotics, and
perception:
* The Limits of Human Stereopsis in Space and Time
** Marty Banks (UC Berkeley)
* Ten Things You Should Know about Large Scale 3D Reconstruction
** Martin Byrod (Apple Maps)
* Scene Reconstruction with Commodity Range Cameras
** Vladlen Koltun (Stanford)
* Depth Cameras and Robotics
** Dieter Fox (University of Washington)
* Depth, You, and the World
** Jamie Shotton (Microsoft Research Cambridge)
For more information, please visit the conference web site:
http://www.3dv.org/
We welcome your participation!
General Chair
Brian Curless, University of Washington
Program Co-Chairs
Yasutaka Furukawa, Google Inc.
Ioannis Stamos, City University of New York
Camillo J. Taylor, University of Pennsylvania
Call for Participation
SMI'2013
Shape Modeling International 2013
10-12 July 2013
National Centre for Computer Animation, Bournemouth University, UK
<http://www.shapemodeling.org> http://www.shapemodeling.org
Early Bird registration (£350) is open until June 17 2013 Full registration
fee is £450
We would like to invite researchers, practitioners, artists, industry
experts, and postgraduate students to attend the Shape Modeling
International (SMI) conference to be held in Bournemouth, UK, from 10 to 12
July 2013. The conference includes a Technical Papers programme for the
dissemination of new research results in modeling, simulating and processing
digital representations of shapes; a Shape Fabrication and Sculpting event
organized in cooperation with the International Society of the Arts,
Mathematics and Architecture (ISAMA), and an Art Exhibition and Video
Screening.
The programme includes one tutorial, three keynote talks, 22 technical
papers and 10 artistic papers. The full programme, registration and travel
information is available from <http://www.shapemodeling.org>
http://www.shapemodeling.org Note that the Early Bird registration with the
reduced fee of £350 is available until June 17 2013.
With any questions on organisation and attending, please send an email to
<mailto:shapemodeling2013@gmail.com> shapemodeling2013(a)gmail.com
Based on the south coast of England, Bournemouth is surrounded by sea, sand
and its fair share of sun. Seven miles of golden beach stretch along the
front with a variety of watersports. As a seaside resort, Bournemouth is
well connected to the rest of the UK with regular trains to London and the
north of the UK, coaches to all major airports and destinations in the UK.
Bournemouth is served by four international airports: London Heathrow (LHR),
London Gatwick (LGW), Southampton (SOU) and Bournemouth (BOH).
cid:part1.07050709.08040402@gsc.tu-darmstadt.de
We are pleased to announce the 10th Workshop on Virtual Reality Interaction
and Physical Simulation <https://vriphys2013.inria.fr/> VRIPHYS 2013. The
workshop is hosted by <http://www.inria.fr/en/centre/lille> INRIA-Lille
North Europe and the <http://www.univ-lille1.fr/home/> University of Lille
1 and will take place on Nov. 28-29. It is organized in cooperation with
Eurographics. This year, VRIPHYS will be preceded by a full day
tutorial/workshop for SOFA users (Nov 27).
VRIPHYS is one of the well-established international conferences in the
field of computer animation and virtual reality. The workshop provides an
opportunity for researches in virtual reality and computer animation to
present and discuss their latest results and to share ideas for potential
directions of future research. Topics of interest include, but are not
limited to:
* animation, e. g. physically-based, vision-based, knowledge-based and
geometric approaches
* virtual and augmented reality
* planning, learning, optimization for animation
* interfaces for creating and editing animations
* perception in animation
* autonomous characters, group and crowd behavior
* natural phenomena
* mathematical foundations of animation
* haptics
* sound interfaces
* related techniques, e. g. collision detection and contact handling
* applications, e. g. in robotics, medicine, entertainment
Submission
Paper submissions in PDF should be formatted according to the EG publication
style. You can download the The Latex template
<https://transfert.inria.fr/fichiers/2e526f44a1de5c36b7b535607904bf95/egPubl
Style-vriphys2013.zip> here.
Submissions must be anonymous, should be written in English and should not
exceed 10 pages. We encourage the submission of supplementary videos to
particularly illustrate dynamic aspects of a submission. All materials will
be submitted electronically through the <https://srmv2.eg.org/COMFy> SRM
portal before July, 19 . All submissions will be reviewed by members of the
International Program Committee. Accepted papers will be presented at the
workshop. A full proceedings with all accepted papers will be published at
the time of the workshop.
Best paper awards
A Best Paper Award will be given to the author(s) of a full paper
presented at the conference, selected by the Organizing Committee. The Best
Paper Award. The authors of the two best papers will be invited to submit
an extended version to the journal
<http://www.journals.elsevier.com/computers-and-graphics/> Computers &
Graphics.
Important dates
Submission:
July 19
Notification:
Sept. 20
Final version:
Oct. 5
Conference:
Nov. 28-29
For more informations : <https://vriphys2013.inria.fr/>
https://vriphys2013.inria.fr/
Best regards,
Jan Bender, Gabriel Zachmann, Christian Duriez (General Chairs)
Jérémie Dequidt, Hugo Talbot, Nazim Haouchine (Organization Committee)
CALL FOR PAPERS
The 2013 ACM SIGGRAPH Conference on Motion in Games 2013 (MIG)
November 7-9, 2013, Dublin, Ireland
Submission Deadline: July 9, 2013
http://www.scss.tcd.ie/conferences/MIG2013/
====================================================================
The Sixth International Conference on Motion in Games (MIG) will be hosted
in the historic city of Dublin, Ireland from November 7-9, 2013. MIG 2013
will be held in cooperation with Eurographics and, for the first time this
year, it will be sponsored by ACM SIGGRAPH, with papers appearing in the ACM
digital library.
Our confirmed speaker list for this year includes:
Stelian Coros, Disney Research, Zurich
Stephen Guy, University of Minnesota
Mark Pauly, Ecole Polytechnique Federale de Lausanne (EPFL)
Ben Sunshine-Hill, Havok
Games have become a very important medium for education, therapy and
entertainment. Motion plays a crucial role in computer games.
Characters move around, objects are manipulated or move due to physical
constraints, entities are animated, and the camera moves through the scene.
Even the motion of the player is used as input to games. Motion is currently
studied in many different areas of research, including graphics and
animation, game technology, robotics, simulation, computer vision, and also
physics, psychology, and urban studies. Cross-fertilization between these
communities can considerably advance the state-of- the-art in the area. The
goal of the Motion in Games conference is to bring together researchers from
this variety of fields to present their most recent results, to initiate
collaborations, and to contribute to the establishment of the research area.
The conference will consist of regular paper sessions, poster presentations,
as well as presentations by a selection of established researchers in areas
related to games and simulation. The conference program will also include
cultural and social events that foster casual and friendly interactions
among the participants.
The relevant topics include (but are not limited to):
Animation Systems
Animation Algorithms and Techniques
Character Animation
Behavioral Animation
Facial Animation
Particle Systems
Simulation of Natural Environments
Natural Motion Simulation
Virtual Humans
Physics-based Motion
Crowd Simulation
Path Planning
Navigation and Way-finding
Flocking and Steering Behaviour
Camera Motion
Object Manipulation
Motion Capture Techniques
Motion Analysis and Synthesis
Gesture Recognition
Papers should be submitted using the MIG online submission system:
https://www.easychair.org/conferences/?conf=mig2013
Papers should be formatted using the SIGGRAPH formatting guidelines:
http://www.siggraph.org/sites/default/files/acmsiggraph.zip
There are several options for submission which are detailed below. The
review process will be double-blind.
Long papers: Long papers should be 7-10 pages long. They should include a
significant contribution to the state of the art.
Short Papers: Short papers should be 4-6 pages long. Short papers should
include an augmentation or new application of existing work. Short papers
can also contain the mature seeds of new research.
Posters: Two types of work can be submitted directly for poster
presentation:
1. Work that has been published elsewhere but is of particular
relevance to the MIG community can be submitted as a poster. This
work and the venue in which it was published should be identified
in the abstract.
2. Work that is of interest to the MIG community but is not yet
mature enough to appear as a short or long paper.
Posters will not appear in the official MIG proceedings but will appear in
an online database for distribution at author's discretion.
Accepted papers will be presented at the conference during oral sessions, or
as posters during a poster session. Best Paper and Best Student Paper awards
will be conferred during the conference. In the previous year the 5 best
papers were invited for publication in a special issue of the Journal of
Computer Animation and Virtual Worlds
(CAVW) published by Wiley. Similar plans have been made for the 2013
meeting.
Important Dates:
Paper deadline: July 9, 2013
Notification: Aug 19, 2012
Conference: Nov 7-9, 2012
Organization and Contact Info:
Conference Chair
Rachel McDonnell (Trinity College Dublin)
Program Chairs
Victor Zordan (UC Riverside)
Nathan Sturtevant (University of Denver)
Poster Chair
Jan Ondrej (Trinity College Dublin)
Email Contacts:
Paper and program related inquiries: mig2013(a)easychair.org All other
inquiries: info(a)motioningames.org
General conference URL and related links:
https://www.scss.tcd.ie/conferences/MIG2013/http://mig2012.inria.fr
Past year's proceedings and program committee:
http://mig2012.inria.fr
Dear Colleagues
This is a kind reminder that the abstracts for Cyberworlds 2013 are due
tomorrow (23:59GMT,June 7).
You can update your abstract after the deadline but it's mandatory to submit
an abstract if you are considering to submit either a full or short paper to
the conference. The paper deadline is due (23:59GMT, June 14).
Best regards
Cyberworlds 2013 Program Co-Chairs
Xiaoyang Mao
Lichan Hong
************************************************************
CFP - Cyberworlds 2013 (apologies for cross-posting)
<http://www.vc.media.yamanashi.ac.jp/cw2013/>
http://www.vc.media.yamanashi.ac.jp/cw2013/
Conference: October 21-23, 2013, Keio University, Yokohama, Japan
Abstract due: 7th June, 2013 (New, mandatory) Paper due: 14th June, 2013
(Updated)
Extended version of all accepted full papers and selected short papers will
be included in one of the special issues from The Visual Computer(SCI
indexed), IEICE Transactions on Information and Systems(SCI indexed),
Springer Transactions on Computational Science and International Journal of
Art, Culture and Design Technologies.
************************************************************
Cyberworlds 2013
Call for Papers
October 21-23, 2013, Keio University, Yokohama, Japan
<http://www.vc.media.yamanashi.ac.jp/cw2013/Top.html>
http://www.vc.media.yamanashi.ac.jp/cw2013/Top.html
************************************************************
Cyberworlds are information worlds or communities created on cyberspace by
collaborating participants either intentionally or spontaneously. As
information worlds, they accumulate information regardless whether or not
anyone is in, and they can be with or without 2D or 3D visual graphics
appearance. The examples of such cyberworlds are communities created in
different social networking services, 3D shared virtual environments, and
multiplayer online games. Cyberworlds are closely related to the real world
and have a serious impact on it, augment and sometimes replace the real life
and become a significant component of real economy.
The international conferences on Cyberworlds have been organized annually
since 2002 with the proceedings published by IEEE Computer Society and
special issues published in multiple journals, including The Visual Computer
and Springer Transactions on Computational Science. Cyberworlds 2013 will be
organized by the Society for Art and Science, Faculty of Science and
Technology, Keio University, Japan, in cooperation with ACM SIGGRAPH and
EUROGRAPHICS, and supported by IFIP.
The topics covered by Cyberworlds 2013 will include but are not limited to
- Networked and shared virtual worlds
- Virtual collaborative spaces
- Shape modeling for cyberworlds
- Virtual humans and avatars
- Multimodal interaction and rendering
- Computer vision for augmented and mixed reality
- Cognitive informatics
- Brain-computer interfaces
- Affective computing
- Social computing
- Online communities
- E-learning in cyberworlds
- Multi-user web games
- Art and heritage in cyberspace, cyber-museums
- Cyberethics and cyberlaws
- Cybersecurity
- Welfare in cyberworlds
- Data mining and warehousing in cyberworlds
- Visual analytics in cyberworlds
* Publication *
Submission categories include full paper (up to 8 pages), short paper (up to
4 pages) and poster (1 page). All accepted submissions will be included in
the conference proceedings to be published by the Conference Publishing
Services (CPS) and placed in the IEEE Xplore and Computer Society digital
libraries, and submitted for indexing through INSPEC, EI (Compendex),
Thomson ISI, and other indexing services. Authors of all accepted full
papers and selected short papers will be invited to submit a revised version
to the special issues of The Visual Computer, IEICE Transactions on
Information and Systems, Springer Transactions on Computational Science and
International Journal of Art, Culture and Design Technologies.
* Important Date (Updated) *
Abstract submission: 7th June, 2013 (Mandatory) Paper (full and short)
submission: 14th June, 2013 Poster submission: 30th June, 2013 Authors
notification: 19th July, 2013 Authors registration: 2nd August, 2013
Camera-ready paper: 2nd August, 2013
* Organization *
Honorary Chair:
- Tosiyasu L. Kunii (Morpho, Inc., The University of Tokyo, Japan)
Steering Committee Coordinator:
- Alexei Sourin (Nanyang Technological University, Singapore) General
Chair:
- Issei Fujishiro (Keio University, Japan) Program Co-Chairs:
- Xiaoyang Mao (University of Yamanashi, Japan)
- Lichan Hong (Google Research, USA) Special Session Co-Chairs:
- Gianluca Mura (Politecnico di Milano University, Italy)
- Lichan Hong (Google Research, USA) Publicity and Finance Chair:
- Masahiro Toyoura (University of Yamanashi, Japan)
Contact
<mailto:cw2013@ml.yamanashi.ac.jp> cw2013(a)ml.yamanashi.ac.jp
( see also:
http://www.ii.uib.no/vis/team/bruckner/_files/open-position-infosheet.pdf )
== OPEN PHD FELLOWSHIP POSITION AT THE UNIVERSITY OF BERGEN, NORWAY ==
The visualization research group at the University of Bergen, Norway (UiB)
has an opening for a 4-year
PhD fellowship in visualization. The application deadline is July 10, 2013.
The position is not associated with a specific research project, which
provides considerable freedom and
flexibility for creative work. Research topics will be jointly defined by
the student and his or her advisor.
We therefore seek a highly-motivated individual with interest in the
visualization of scientific data.
Successful applicants should have an excellent background in visualization,
human-computer interaction,
and/or computer graphics, and should have completed their master's thesis on
a related topic.
Furthermore, very good programming skills, in particular with respect to GPU
programming (OpenGL,
OpenCL, CUDA, WebGL, etc.) and a good command of the English language are a
requirement. The
starting salary is on grade 50 (code 1017/pay framework 20.8) in the Civil
Service pay grade table;
currently NOK 421,100 (approx. EUR 55,000) gross per year. For further
information about the position,
please contact Prof. Stefan Bruckner (stefan.bruckner(a)uib.no).
Applications will be solicited exclusively via the jobbnorge website:
http://www.jobbnorge.no/job.aspx?jobid=94401
== THE UNIVERSITY OF BERGEN ==
The University of Bergen, Norway (UiB) has approximately 14,500 enrolled
students and 3,200 faculty and
staff. Six faculties cover most of the traditional university disciplines.
Within the faculties there are 40
different specialized departments, multi-disciplinary research centers, and
institutes. The University is
engaged in the European Union's Framework programs for research and
technological development and
has been designated as a European Research Infrastructure and a Research
Training Site in several
scientific fields. Since 1997 more than 500 European researchers
(professors, senior researchers, post
docs and PhD candidates) have visited Bergen on EU grants, making UiB one of
the most international
universities, setting out to attract both established and junior scientists
to contribute to research teams
and work in multidisciplinary research groups. Further information:
http://www.uib.no/en
== THE VISUALIZATION GROUP ==
The Department of Informatics at UiB is a dynamic international environment.
The visualization research
group was established in 2006 and focuses on new solutions for the effective
and efficient visualization of
large and complex data from measurements (e.g., from medical imaging or from
seismic/sonar sensors),
computational simulation (e.g., from computational fluid dynamics), or from
analytic modeling (e.g., in
the form of differential equations) for the purpose of data exploration,
analysis, and presentation.
Despite being a relatively young group, the recent ten-year evaluation of
all 62 informatics research
groups in Norway conducted by an international evaluation panel on behalf of
Norway's Research
Council, found that the group's "(...) accomplishments made so far are
excellent." and concluded with an
overall assessment of "very good to excellent". Further information:
http://www.ii.uib.no/vis
== THE CITY OF BERGEN ==
Bergen is Norway's second largest city with over 260,000 inhabitants and is
located in the county of
Hordaland on the south-western coast of Norway. Known as the "gateway to the
fjords", Bergen is
surrounded by spectacularscenery. As one of the offices ofthe Hanseatic
League, Bergen was for several
hundred years the center of prosperous trade between Norway and the rest of
Europe. Today, Bergen is a
lively and vibrant city with an international flair. Every semester the city
with its university and colleges
are proud and enthusiastic to welcome students from all over the world.
Bergen is one of the most
popular student cities in Scandinavia with 30,000 students in many different
educational institutions. Its
international atmosphere, together with the fact that Norway has been voted
#1 in standard of living by
the UNDP's Human Development Index for several years, make Bergen a very
attractive place for life and
study. Further information: http://www.visitbergen.com/en
// Dr. Stefan Bruckner, Professor in Visualization
// Department of Informatics
// University of Bergen, Norway
// http://www.ii.uib.no/vis/team/bruckner
===================================================================
Apologies if you receive multiple copies of this Call for Papers
Please forward this mail to anyone interested
===================================================================
CALL FOR PAPERS
VMV 2013
18th International Workshop on Vision, Modeling and Visualization
September 11-13, 2013
Lugano, Switzerland
Paper Submission Deadline: June 21, 2013
http://vmv2013.inf.usi.ch/submissions
In Cooperation with
Eurographics Association
The VMV workshop series, which covers the fields of computer vision,
computer graphics, visualization, and visual analytics, is well
established and has reached a significant visibility within the
recent years. It offers researchers the opportunity to discuss a
wide range of different topics within an open, international, and
interdisciplinary ambiance. As in the previous years, the proceedings
will published in cooperation with Eurographics Publication.
Authors are encouraged to submit their recent research results,
practice and experience reports, or novel applications to VMV 2013.
Relevant topics include, but are not limited to:
- Animation
- Applications (medicine, robotics, communications, etc.)
- Computational Photography
- Dynamic 3D Acquisition and Processing
- Geometric Modeling
- GPGPU
- Graphics and Perception
- Illumination and Reflectance Modeling
- Image and Video Coding
- Video Processing
- Image-based Modeling and Rendering
- Information Visualization
- Interaction with High-Dimensional Data
- Medical Image Processing and Visualization
- Motion Capture and Tracking
- Multi-Sensor Fusion
- Non-Photorealistic Rendering
- Object Recognition
- Realistic Rendering
- Real-time Rendering
- Scientific Visualization
- Statistical Methods, Learning
- Time of Flight, Kinect Imaging
- Virtual, Mixed, and Augmented Reality
- Visual Analytics
- Visual Interfaces
- Visualization in Biology
Invited Speakers:
Hank Childs
(Lawrence Berkeley National Laboratory)
Olga Sorkine
(Interactive Geometry Lab, ETH Zürich)
co-located events:
- GI-Meeting Graphische Datenverarbeitung (Leitungsgremium GDV)
- SI-Meeting Computer Grafik, Vision und Visualisierung
Important Dates:
21.06.2013: Paper submission deadline
05.08.2013: Paper acceptance notification
12.08.2013: Poster submission deadline
19.08.2013: Poster acceptance notification
19.08.2013: Paper camera-ready version deadline
23.08.2013: Early bird registration
11.-13.09.2013: VMV Workshop 2013
Conference Email:
vmv2013.inf(a)usi.ch
Conference Website:
vmv2013.inf.usi.ch
Conference Chairs:
Michael Bronstein
Jean Favre
Kai Hormann
Research Assistant/PostDoc - Visualization of Neuroscientific Data
The Virtual Reality Group at RWTH Aachen University focuses on
application-driven research in virtual reality and scientific visualization.
We are currently looking to expand our team in the area of large data
visualization.
The open position is embedded in the Human Brain Project, one of two FET EU
flagship projects (http://www.humanbrainproject.eu). You will be developing
visualization methods for heterogeneous data sets including, e.g., medical
imaging data, experimentally acquired data, and large-scale neural network
simulations. Major challenges are the heterogeneity and volatility of
existing workflows and the size and amount of available data sets. As part
of your work you will present your results at internationally visible
venues.
Successful candidates will have a university degree in computer science or a
related subject. You have specialized in scientific visualization, real-time
computer graphics, and/or parallel programming. In addition, you have
acquired solid skills in software development, ideally while participating
in one or more major software projects. You are highly motivated to work in
a dynamic, interdisciplinary research environment.
You will be employed by RWTH Aachen University, one of Germany's premier
institutions in engineering and science, as a full-time research assistant
(TV-L E13) or PostDoc (TV-L E14). As a research assistant, you will be given
the opportunity to work towards a PhD degree in computer science. As a
post-doc you will conduct independent research in order to further sharpen
and extend your academic profile and advise PhD students during their daily
research work.
For more information please contact
Prof. Dr. Torsten Kuhlen
Head Virtual Reality Group, RWTH Aachen University
Email: kuhlen(a)vr.rwth-aachen.de
or mail your formal application to
Rechen- u. Kommunikationszentrum
RWTH Aachen
z. Hd. Heide Walaszkowski
Seffenter Weg 23
D-52074 Aachen
SCA 2013 Call for Posters
The SCA poster and demo session is the perfect opportunity for authors to
display late-breaking technical achievements that are not yet ready for
publication as a full paper. As in previous years, the poster and demo
session will be an integral part of the SCA program. The poster session will
be held Friday evening, and will follow a fast-forward session during which
all presenters will give a one-minute description of their work. A Best
Poster award will be presented to the top poster.
Posters are not formal publications. Work submitted as a poster is still
eligible for later publication, and will be exempt from inclusion in the ACM
and Eurographics Digital Libraries. However, the 2-page extended abstracts
will still be distributed to the attendees on the preprint proceedings USB
drive.
For further details and submission instructions please visit:
<http://sca2013.cs.tamu.edu/callForPosters.html>
http://sca2013.cs.tamu.edu/callForPosters.html
The deadline for the extended abstract submissions is this Friday, May 31.
C&G Special Section on Uncertainty and Parameter Space Analysis in
Visualization (Submission Deadline: ***July 15, 2013***)
For details see:
<http://www.journals.elsevier.com/computers-and-graphics/call-for-papers/unc
ertainty-and-parameter-space-analysis-in-visualization/>
http://www.journals.elsevier.com/computers-and-graphics/call-for-papers/unce
rtainty-and-parameter-space-analysis-in-visualization/
Uncertainty and parameter space analysis in visualization are becoming
increasingly prevalent and play an important role in astronomic,
(bio)-medical, industrial, and engineering applications. All these areas
require methods and techniques which help domain specialists to understand
the processes involved in data generation, the reliability of the data, and
the distribution of and reasons for uncertainty.
Furthermore, with increasing algorithmic complexity additional questions
arise: How does a slight parameter change modify the result? How stable is a
parameter? In which range is a parameter stable, or which parameter set is
optimal for a specific problem?
Such questions are frequently neglected when new visualization techniques
are introduced. This special section of Computers and Graphics on
Uncertainty and Parameter Space Analysis in Visualization
is a follow up initiative to the Guest editors IEEE VisWeek 2012 tutorial
with the same name (see <http://bit.ly/R93BXv> http://bit.ly/R93BXv). Our
aim is to promote research which takes into account the various aspects of
uncertainty and its influence on the visualization pipeline, as well as
algorithmic stability and the exploration of parameters.
We invite the authors to submit high-quality research-focused contributions
of all aspects of uncertainty visualization and parameter space analysis.
Important Dates:
June 15, 2013: Special Section opens for submissions July 1, 2013: Abstracts
due July 15, 2013: Submissions due August 15, 2013: 1st Decision September
15, 2013: Revised versions due September 30, 2013: Final decision October
15, 2013: Final versions of accepted papers due December 2013: Publication
Guest editors:
Christoph Heinzl
Stefan Bruckner
Eduard Gröller
/// SIGRAD 2013 - Registration now open
/// Conference of the Swedish Eurographics Chapter
/// http://scivis.itn.liu.se/sigrad2013
SIGRAD 2013 is the premier venue for computer graphics, visualization and
interactive techniques in Sweden and will be hosted by C-Research, Linköping University.
The conference program is now online.
Important Dates
================
SIGRAD 2013 will be held June 13th-14th in Norrköping.
Early bird registration is available until June 5th
Registration
================
Registration is now open and be accessed from: http://scivis.itn.liu.se/sigrad2013
Keynote Speakers
==============
* Helwig Hauser, University of Bergen, Norway
* Frank Steinicke, University of Würzburg, Germany
* Martin Enthed, IKEA Communications R&D, Sweden
* Claes Lundström, SECTRA, Sweden
Further Information
===================
* http://scivis.itn.liu.se/sigrad2013
Best regards,
The Co-Chairs