Eurographics Workshop on Natural Phenomena
Munich, Germany, March 29, 2009
Submission deadline extended to January 6th 2009
Website
Information may be found at :
http://egwnp.liris.cnrs.fr/
Workshop Chairs
Eric Galin, F
Jens Schneider, D
Program Chairs
Ming Lin, USA
Michael Jones, UK
Eric Galin, F
Aims and Scope
Synthesizing realistic natural scenes is a challenging and important
problem in computer graphics. The challenge stems not only from the
complexity and diversity of objects and natural phenomena interacting
together, but also from the huge amount of small details that should be
modeled to obtain realistic models and physically plausible simulations.
Therefore, there is still a need for interactive modeling and simulation
techniques capable for handling complex synthetic sceneries.
The purpose of this workshop is to explore novel techniques for modeling,
animating, simulating and rendering complex natural phenomena.
The workshop will build on work done in recent years including simulating
aging and weathering of synthetic objects, plant modeling, ecosystem
simulation, gaseous phenomena and liquid flows. It will focus on non
conscious or inanimate nature like rock, trees, oceans, wind, meadows
(animals and humans as part of nature should be excluded). Work in this
area, promising as it is, is still far from complete. Authors are invited to
submit technical papers in these or related areas. Topics of interest
include, but are not limited to:
- Plant structure modeling
- Ecosystem simulation
- Gaseous phenomena (clouds, fog)
- Simulating liquid flows and rain
- Modeling fire and smoke
- Aging and weathering
- Terrain modeling
For more information, please contact eric.galin(a)liris.cnrs.fr.