CALL FOR PAPERS

 

The 2013 ACM SIGGRAPH Conference on Motion in Games 2013 (MIG)

 

               November 7-9, 2013, Dublin, Ireland

                Submission Deadline: July 9, 2013

 

            http://www.scss.tcd.ie/conferences/MIG2013/

====================================================================

 

The Sixth International Conference on Motion in Games (MIG) will be hosted in the historic city of Dublin, Ireland from November 7-9, 2013. MIG 2013 will be held in cooperation with Eurographics and, for the first time this year, it will be sponsored by ACM SIGGRAPH, with papers appearing in the ACM digital library.

 

Our confirmed speaker list for this year includes:

 

Stelian Coros,  Disney Research, Zurich

Stephen Guy, University of Minnesota

Mark Pauly, Ecole Polytechnique Federale de Lausanne (EPFL)

Ben Sunshine-Hill, Havok

 

Games have become a very important medium for education, therapy and entertainment. Motion plays a crucial role in computer games.

Characters move around, objects are manipulated or move due to physical constraints, entities are animated, and the camera moves through the scene. Even the motion of the player is used as input to games. Motion is currently studied in many different areas of research, including graphics and animation, game technology, robotics, simulation, computer vision, and also physics, psychology, and urban studies.  Cross-fertilization between these communities can considerably advance the state-of- the-art in the area. The goal of the Motion in Games conference is to bring together researchers from this variety of fields to present their most recent results, to initiate collaborations, and to contribute to the establishment of the research area. The conference will consist of regular paper sessions, poster presentations, as well as presentations by a selection of established researchers in areas related to games and simulation. The conference program will also include cultural and social events that foster casual and friendly interactions among the participants.

 

The relevant topics include (but are not limited to):

 

Animation Systems

Animation Algorithms and Techniques

Character Animation

Behavioral Animation

Facial Animation

Particle Systems

Simulation of Natural Environments

Natural Motion Simulation

Virtual Humans

Physics-based Motion

Crowd Simulation

Path Planning

Navigation and Way-finding

Flocking and Steering Behaviour

Camera Motion

Object Manipulation

Motion Capture Techniques

Motion Analysis and Synthesis

Gesture Recognition

 

Papers should be submitted using the MIG online submission system:

https://www.easychair.org/conferences/?conf=mig2013

Papers should be formatted using the SIGGRAPH formatting guidelines:

http://www.siggraph.org/sites/default/files/acmsiggraph.zip

 

There are several options for submission which are detailed below. The review process will be double-blind.

 

Long papers: Long papers should be 7-10 pages long. They should  include a significant contribution to the state of the art.

 

Short Papers: Short papers should be 4-6 pages long. Short papers  should include an augmentation or new application of existing  work. Short papers can also contain the mature seeds of new research.

 

Posters: Two types of work can be submitted directly for poster

presentation:

 

1. Work that has been published elsewhere but is of particular

    relevance to the MIG community can be submitted as a poster.  This

    work and the venue in which it was published should be identified

    in the abstract.

 

2. Work that is of interest to the MIG community but is not yet

    mature enough to appear as a short or long paper.

 

Posters will not appear in the official MIG proceedings but will appear in an online database for distribution at author's discretion.

 

Accepted papers will be presented at the conference during oral sessions, or as posters during a poster session. Best Paper and Best Student Paper awards will be conferred during the conference. In the previous year the 5 best papers were invited for publication in a special issue of the Journal of Computer Animation and Virtual Worlds

(CAVW) published by Wiley. Similar plans have been made for the 2013 meeting.

 

Important Dates:

Paper deadline: July 9, 2013

Notification: Aug 19, 2012

Conference: Nov 7-9, 2012

 

Organization and Contact Info:

Conference Chair

Rachel McDonnell (Trinity College Dublin)

 

Program Chairs

Victor Zordan (UC Riverside)

Nathan Sturtevant (University of Denver)

 

Poster Chair

Jan Ondrej (Trinity College Dublin)

 

Email Contacts:

Paper and program related inquiries: mig2013@easychair.org  All other inquiries: info@motioningames.org

 

General conference URL and related links:

https://www.scss.tcd.ie/conferences/MIG2013/

http://mig2012.inria.fr

 

Past year's proceedings and program committee:

http://mig2012.inria.fr