Open Position with the Computer Graphics and Virtual Reality Group Bremen
Post-graduate research position (full-time) with the SFB/TR 8 Spatial
Cognition / Department for Mathematics and Computer Science at the
University of Bremen, Germany, to be filled as soon as possible
Project I8-[DextrousSpace] -
Dextrous Spatial Interactive Manipulation of Virtual Objects Salary is
according to the German Federal pay scale (TV-L 13, gross salary approx.EUR
40,000 p.a., supported by the German Research Foundation (DFG)).
Project Description:
The Computer Graphics and Virtual Reality group is seeking a researcher for
scientific work on natural and direct interaction methods in virtual
environments.
The successful candidate will be expected to take over responsibility for
and perform both theoretical research and practical development towards a
PhD degree.
Research areas will be novel virtual interaction methods, physically-based
simulation, and geometric acceleration data structures. One goal of the work
is to develop realistic, real-time, direct spatial manipulation methods, in
particular those that involve dextrous manipulations using virtual hands and
other metaphors. Major challenges are the real-time requirements, numerical
robustness, and physical plausibility. Another goal are 3D virtual system
control methods. As part of your work you will present your results at
internationally visible venues.
About us:
The position offers great opportunities for collaboration with other members
of the Collaborative Research Center on Spatial Cognition, a vibrant
research environment where a broad range of activities related to space and
cognition are being pursued(ranging from robotics to neuro-informatics to
psychology).
The successful candidate will be working with a dynamic, friendly, and
helpful team of computer graphics researchers. Our research group is part of
the school of computer science at University of Bremen. Our university is a
mid-sized university with about 20,000 students, offering a broad range of
fringe benefits such as sports facilities, cultural activities, and daycare.
Qualifications:
Candidates should have an excellent Master's degree or equivalent in
computer science or mathematics, or related disciplines such as physics,
etc. Ideally, you have specialized in real-time computer graphics or
physically-based simulation, and you have good knowledge about applied
mathematical methods and parallel programming. Required skills are solid
experience in C++ software development, and a good command of English
(reading/writing/speaking). In addition, the successful candidate will be
highly self-motivated, passionate about their work, and have good ability to
work both independently and in a team in a multidisciplinary environment.
Conditions of employment:
The position is available for a period of 1.5 years. Upon successful
completion, the position can be prolonged (with different funding) for
another 3-year period, under the condition of job release.
As the University of Bremen intends to increase the proportion of female
employees in science, women are particularly encouraged to apply. In case of
equal personal aptitudes and qualification, disabled persons will be given
priority. Applicants with a migration background are welcome.
How to Apply & What to Do in Case of Questions:
Applications should comprise a cover letter, complete CV, degree
certificates (including list of courses and grades), names and contact
details of at least two referees, and other credentials if any (e.g.,
recommendation letters, publications, etc.). Please address questions about
the position and send your application (preferably by email) to:
Prof. Dr. Gabriel Zachmann, zach at cs.uni-bremen.de Application deadline:
September 12, 2013 (or until a suitable candidate is found).
G. Zachmann
SFB/TR 8 Spatial Cognition
University of Bremen
Bibliothekstr. 1
28359 Bremen / Germany. For a paper-based application, please make sure to
only send document copies as all received application material will be
destroyed after the selection process.