We are pleased to announce 15 PhD research positions within the MSCA-ITN-ETN CLIPE (Creating Lively Interactive Populated Environments)

CLIPE ( http://clipe-itn.eu/ ) is a Marie Sklodowska-Curie Innovative Training Network in the framework of Horizon 2020, starting on March 1st, 2020 with a four-year duration.  The network consists of 9 universities/research centers and 5 industrial partners.

 

The primary objective of CLIPE is to train a generation of innovators and researchers in the field of virtual characters simulation and animation. Advances in technology are pushing towards making VR/AR worlds a daily experience. Whilst virtual characters are an important component of these worlds, bringing them to life and giving them interaction and communication abilities requires highly specialized programming combined with artistic skills, and considerable investments: millions spent on countless coders and designers to develop video-games is a typical example. The research objective of CLIPE is to design the next-generation of VR-ready characters. CLIPE is addressing the most important current aspects of the problem, making the characters capable of:

- behaving more naturally;

- interacting with real users sharing a virtual experience with them;

-  being more intuitively and extensively controllable for virtual worlds designers.

To meet our objectives, the CLIPE consortium gathers some of the main European actors in the field of VR/AR, computer graphics, computer animation, psychology and perception. CLIPE also extends its partnership to key industrial actors of populated virtual worlds, giving students the ability to explore new application fields and start collaborations beyond academia.

 Starting date is by September 2020. For more information about the project can be found in the attached file, and in the project web site: http://clipe-itn.eu/