Conference topics
-----------------
Conference topics
include (but are not limited to):
- Global illumination
methods
- Monte Carlo techniques
- Finite element techniques
-
Sampling, filtering, and anti-aliasing
- Shadows and visibility
- Human
perception and error measures
- Texture models, analysis, and synthesis
-
Image-based methods
- Sensing for graphics
- Point-based rendering
-
New rendering hardware and new uses of existing hardware
- Real-time
rendering and real-time ray tracing
- Systems and software architecture for
rendering
- Virtual/augmented reality and interactive systems
- Rendering
dynamic/animated environments
- Non-photorealistic rendering
We
welcome short papers (max. 6 pages) as well as full papers (max. 12
pages).
The presentation format will allow for ample discussion
time. Only electronic
submissions will be accepted.
Conference web site
-------------------
International program
committee
-------------------------------
Timo
Aila
(SF)
Kavita
Bala
(US)
Philippe Bekaert (BE)
Per
Christensen (US)
Oliver
Deussen (DE)
Fredo
Durand
(US)
Ph?lip
Dutre
(BE)
Aaron Hertzmann
(CA)
Nicolas Holzschuch (FR)
Jan
Kautz
(US)
Alexander Keller
(DE)
Hendrik Lensch
(US)
Dani Lischinski
(IS)
Marcus
Magnor (DE)
Steve
Marschner (US)
Wojciech
Matusik (US)
Ann
McNamara
(IR)
Karol Myszkowski
(DE)
Sumanta Pattanaik (US)
Fabio
Pellacini (US)
Matt
Pharr
(US)
Ravi Ramamoorthi (US)
Eric
Reinhard
(UK)
Szymon Rusikiewicz (US)
Peter-Pike
Sloan (US)
Marc
Stamminger (DE)
Laszlo
Szirmay-Kalos (HU)
Nicolas
Tsingos (FR)
Bruce
Walter
(US)
Greg
Ward
(US)
Keynote speakers
----------------
* Petri Nordlund, Bitboys
* Shree Nayar, Columbia
University
Important Dates
---------------
Electronic abstract
submission deadline:
April 10
(Mon)
Electronic paper submission
deadline:
April 13 (Thu)
Author
notification:
May 17
(Wed)
Camera-ready copy
deadline:
May 24
(Wed)
Symposium dates:
June
26-June 28, 2006 (Mon-Wed)
Note: this year there is very little
time between acceptance
notification and the due date for camera ready copies
of the
paper. This is due to restrictions imposed by the publisher. We
will
therefore have to strictly enforce all
deadlines.