The Eurographics Symposium on Rendering 2022 will take place from July 4th
to July 6th, 2022, hosted by Charles University in Prague. This 33nd event
continues the series of highly successful Eurographics Symposia and
Workshops on Rendering.
This year, EGSR features two paper submission tracks: the Research Track and
the Industry Track.
All accepted research papers will be presented at EGSR 2022 and archived in
the Eurographics digital library. Furthermore, a selection of them will be
published in an issue of the Computer Graphics Forum (CGF) journal, based on
both the recommendations of the reviewers and the outcome of a second cycle
of review.
The industry track provides an accessible venue for getting out ideas that
have found practical use in industry and could impact the future of
rendering research, but might not meet the standards/expectations of
scientific evaluation expected in formal research papers. These papers will
be curated by the paper co-chairs and will be presented in the conference
along with the traditional research papers.
Topics of interest
We invite original contributions that advance the state-of-the-art in topics
related, but not limited, to:
* Physically-based rendering and global illumination
* Monte Carlo sampling, reconstruction, and integration
* Real-time rendering, including ray tracing, acceleration structures, and
GPU algorithms
* Rendering software systems
* Specialized rendering hardware systems
* Inverse and differentiable rendering
* Image processing for rendering and compositing, such as denoising,
matting, deblurring, colorization
* Image manipulation, such as warping, inpainting, relighting
* Machine learning for rendering, rendering for machine learning
* Deep generative models of image synthesis
* Neural representation for rendering
* Material and scattering models
* Acquisition, modeling, and fabrication of geometry, appearance, and
illumination
* Color science, spectral modeling and rendering
* Face and human capture and rendering
* Computational photography, optics, and displays
* Image-based rendering (IBR), lightfields
* Expressive/Non-Photorealistic rendering (NPR)
* Vector graphics and other non-pixel-based rendering formats
* Procedural modeling, texturing, and simulation
* Augmented/virtual/mixed reality, including rendering, input, and output
technologies
* Human perception on rendering
* Scientific visualization, e.g. large-scale data visualization and volume
rendering
* Audio/sound rendering
How to Submit Your Work
Please submit your work using the SRM online submission system.
https://srmv2.eg.org/COMFy/Conference/SR_2022 The submission should use the
EGSR 2022 LaTeX template available on SRM.
Important dates (All times are midnight, 23:59 UTC)
* Abstract deadline: April 8th
* Papers deadline: April 15th
* Reviews released to authors: May 18th
* Rebuttals due: May 24th
* Author notification: June 7th
* Final papers due: June 20th
* Conference: July 4th - July 6th
Program chairs
Abhijeet Ghosh, Imperial College London
Li-Yi Wei, Adobe Research
Conference chair
Alexander Wilkie, Charles University
More detailed information including important dates, review process, and
topics of interest can be found under the official CFP
<https://egsr.eu/2022/call-for-papers/>
https://egsr.eu/2022/call-for-papers/.