CALL FOR PAPERS: SHAPE MODELING INTERNATIONAL (SMI) 2024

https://smiconf.github.io/2024/

 

 

Shape Modeling International (SMI) provides an international forum for the dissemination of new mathematical theories and computational techniques for modeling, simulating and processing digital representations of shapes and their properties to a community of researchers, developers, students, and practitioners across a wide range of fields. Conference proceedings will be published in a Special Issue of Computer & Graphics Journal, Elsevier. Papers presenting original research are sought in all areas of shape modeling and its applications.

This year SMI will be held in Detroit, Michigan, USA, from July 12th to 14th, 2024.

SMI also participates in the Replicability Stamp Initiative, an additional recognition for authors who are willing to go one step further, and in addition to publishing the paper, provide a complete open-source implementation. For more details, check the SMI2024 website.

 

 

IMPORTANT DATES SMI 2024  (23:59 UTC/GMT):

 

Abstract submission: March 25, 2024

Full paper submission: March 29, 2024  

First review notification: May 6, 2024

Revised papers: May 20, 2024

Second review notification: June 10, 2024

Camera ready full papers due: June 24, 2024

Conference: July 12-14, 2024

 

 

SUBMISSION:

 

Papers should present previously unpublished, original results that are not simultaneously submitted elsewhere. The SMI conference will use a double-blind review process. Consequently, all submissions must be anonymous. All papers should be submitted using the easychair website. Submissions should be formatted according to the style guidelines for the Computers & Graphics Journal and should not exceed 12 pages, including figures and references. We strongly recommend using the LaTeX template to format your paper. We also accept papers formatted by MS Word according to the style guidelines for Computers & Graphics. The file must be exported to a pdf file for the first round of submission. For format details, please refer to the Computers & Graphics Journal Guide for Authors.

 

 

SMI CONFERENCE CHAIRS:

 

Hui Huang                 Shenzhen University, China

Raphaëlle Chaine          University of Lyon, France

Jing Hua                  Wayne State University, USA

 

 

SMI TECHNICAL PAPERS CHAIRS:

 

Georges-Pierre Bonneau    University of Grenoble-Alpes, France

Tao Ju                    Washington University in St Louis, USA

Zichun Zhong              Wayne State University, USA

 

 

SMI COMMUNICATION CHAIRS:

 

Ergun Akleman             Texas A&M University, USA

Silvia Biasotti           CNR-IMATI, Italy

Yang Liu                  Microsoft Research Asia, China

 

 

LIST OF TOPICS (non restrictive):

 

Curves and surfaces

Implicit surfaces

Triangle and polygonal meshes

Parametric and procedural models

Acquisition and reconstruction

Compression and streaming

Healing and resampling

Segmentation

Medial and skeletal representations

Correspondence and registration

Feature extraction and classification

Shape analysis and synthesis

3D retrieval

Shape statistics

Exploration of shape collections

Shape transformation and deformation

Behaviour and animation models

Computational topology

Learning techniques for shape modeling

Geometric deep learning

Digital fabrication and 3D printing

Simulation

3D Digital Twins

Interactive modeling, design and editing

Sketching and 3D input modalities

AR/VR environments

Semantics of shapes

Shape modeling applications (product design, biomedicine, GIS, geoscience, art, education and training, cultural heritage, gaming, and others)

 

 

SCULPT:

 

The SCULPT track: “Shape Creation Using Layouts, Programs, & Technology” is focused on original research on the theory and practice of shape design, sculpting, and architecture. It includes the physical realization of the envisioned shapes via tentative mock-up constructions, sketching, computer-aided modeling, constructivist assembly of parts, or 3D printing. The presented work may have an underlying algorithmic or mathematical basis and address the inverse process of obtaining a clean CAD model from a given physical artifact.

 

Papers should clearly describe how interesting geometrical shapes have been conceived, modeled, and optimized. Such papers should inspire readers to use similar approaches to create additional interesting shapes. We also invite you to submit your original work for exhibition at the SCULPT event, where we will showcase the theory and practice of shape design, sculpting, and architecture. Accepted works will be digitally showcased in the exhibition section of SCULPT 2024. Review criteria for Virtual Exhibition include (1) Mathematical content; (2) Aesthetic appeal; (3) Medium; (4) Craftsmanship; (5) Innovation and originality; and (6) Artist statement and artwork description.

 

We also invite you to submit your original work for exhibition at the SCULPT event, where we will showcase the theory and practice of shape design, sculpting, and architecture. Accepted works will be digitally showcased in the exhibition section of SCULPT 2024. Review criteria include: (1) Mathematical content (This is a mathematically sophisticated audience.)

Aesthetic appeal (This is admittedly highly subjective.) (2) Medium (Various media will make for a more dynamic exhibit.) (3) Craftsmanship (The level of skill and effort that goes into making an effective presentation of the idea.) (4) Innovation and originality (Pushing mathematical art in new directions.) (5) Artist statement and artwork description (Written statements should be clear and on point.)

 

All SCULPT dates will be announced later.

 

 

SCULPT Steering Committee:

 

Ergun Akleman                Texas A&M University, TX, USA

Negar Kalantar               California School of Arts, CA, USA

Robert Fathauer              Tessellations, AZ, US

Oleg Frayazinov              Bournemouth University, UK

Carlo Sequin                 UC Berkeley, CA, USA