Call for Short Papers and Posters 

CGI 2018 

Bintan Island, Indonesia, 11-14 June, 2018

Organized by the Computer Graphics Society (CGS)

In cooperation with ACM SIGGRAPH and EUROGRAPHICS

 

Computer Graphics International is one of the oldest international annual conferences in Computer Graphics and one of the most important ones worldwide, founded by the Computer Graphics Society (CGS). It is a yearly meeting where academics present their latest algorithms, models and technologies, and explore new trends and ideas on various computer graphics topics. Since 1983 it has been held in numerous different cities worldwide including Geneva, Tokyo, Yokohama, Sydney, Boston, Singapore and many different countries in Europe, Asia, Australia and North & South America. CGI'18, the 35th annual conference will take place on June 11th – June 14th 2018 in beautiful Bintan Island, Indonesia, an-hour ferry ride from Singapore Changi Airport.

 

For more information, please visit the CGI 2018 website http://www.cgs-network.org/cgi18/.

 

 

IMPORTANT DATES

Conference, Tutorials and Workshops           June 11 14, 2018

 

Full Papers

Submission deadline             February 06, 2018 Due to numerous demands, the deadline has been extended to February 13, 2018 Closed

Paper notification                  March 20, 2018

Camera-ready                        April 03, 2018

                       

Short Papers/Posters

Submission deadline             March 20, 2018

Paper notification                  April 20, 2018

Camera-ready                        May 04, 2018

 

 

 

PUBLICATION

The scientific program of the conference will include full papers and short papers. Accepted full papers will be published in the Visual Computer Journal (impact factor 1.468) by Springer-Verlag. Accepted short papers will be included in the conference proceedings to be published online in the ACM Digital Library. 

 

 

KEYWORDS

We invite original contributions that advance the state-of-the-art in topics related to:

 

Rendering Techniques

Geometric Computing

Virtual and Augmented Reality

Shape and Surface Modeling

Physically Based Modeling

Computer Vision for Computer Graphics

Scientific Visualization

Data Compression for Graphics

Medical Imaging

Computation Geometry

Image Based Rendering

Computational Photography

Computer Animation

Visual Analytics

Shape Analysis and Image Retrieval

Volume Rendering

Solid Modelling

Geometric Modelling

Computational Fabrication

Image Processing

3D Reconstruction

Global Illumination

Graphical Human-Computer Interaction

Human Modelling

Image Analysis

Saliency Methods

Shape Matching

Sketch-based Modelling

Robotics and Vision

Stylized Rendering

Textures

Pattern Recognition

Machine Learning for Graphics