Call for Papers: Eurographics Workshop on Intelligent Cinematography and Film Editing (WICED'2017).

 

http://wiced.inria.fr/

 

NEW EXTENDED DEADLINE: February 24.

NEW TRACK for INVITED TALKS: Send one page abstract.

 

The expressive use of virtual cameras, mise-en-scene, lighting and editing (montage)  within 3D synthetic environment shows great promise to extend the communicative power  of film and video into the artificial environments of interactive games and virtual worlds.

 

At the same time, recent advances in computer vision-based object, actor and action recognition make it possible to envision novel re-cinematography (re-lighting, re-framing) and automatic  editing of live-action video.

 

The workshop series is intended to bridge the gap between the two areas and confront research being performed in both domains.

 

One common area of active research is the representation and

understanding of the story to be told and its relation to its communicative goals. Another area  is the extension of traditional film grammar towards more immersive and interactive experiences,  and the emergence of virtual reality and augmented reality movie making.

 

This one-day workshop aims to bring together researchers and industrial experts working in all  aspects of digital cinematography and film editing in their respective fields, including 3D graphics, artificial intelligence, computer vision, visualization, interactive narrative,  cognitive

and perceptual psychology, computational linguistics, computational aesthetics and visual effects.

 

Drawing upon cutting edge research and technologies regarding both the production and comprehension  of cinematographic art-work, the workshop seeks to offer a glimpse of the future of cinematography  and film editing, as well as a forum for discussion of outstanding research issues.

 

The 6th edition of the workshop will take place at Villa Lumiere, 25 rue du Premier Film, in Lyon, France on April 24, 2017, immediately before Eurographics 2017. The workshop will include a visit  of the Lumiere Museum, which honours the contribution to filmmaking by Auguste and Louis Lumière

- inventors of the cinématographe and fathers of the cinema.

 

==========

Submission

==========

 

Researchers should submit one of:

 

•Regular paper (max 8 pages) reporting new work or new ideas in a relevant research area.

•Short paper (max 4 pages) describing work in progress or a vision of the near term future of intelligent cinematography.

•NEW:Invited paper (1 page abstract) reporting relevant work already published in other venues.

 

Submission information will be updated on the workshop site

http://wiced.inria.fr/

 

Proceedings of the workshop will be published by EG Publishing in the EG Digital Library.

 

=================

Topics of interest

=================

 

•             Camera path planning and visibility

•             Interactive and automatic camera control

•             Automatic video editing

•             Movie pre-vizualization

•             Game cinematics, cinematic replays, and machinima

•             Virtual reality and augmented reality movie making

•             Immersive and interactive cinema

•             Natural user interfaces for cinematography and editing

•             Expressive performance of virtual characters

•             Cognitive models of film perception

•             Automatic video analysis of movies

•             Re-cinematography, re-lighting and re-framing

•             Computer-assisted multi-camera production

•             Evaluation methodologies and user experience

•             Analysis of film style

 

===============

Important Dates

===============

 

Paper submission (EXTENDED DEADLINE):  February 24, 2017.

Notification to authors: March 10, 2017.

Camera-ready deadline: March 24, 2017.

Workshop held: April 24, 2017.

 

 

====================

Organizing committee

====================

The international workshop series is supervised by a steering committee composed of Magy Seif  El-Nasr (Northeastern University), R. Michael Young (NC State University), Joseph Magliano  (Northern Illinois University), Paolo Burelli (Aalborg University Copenhagen), Arnav Jhala  (UC Santa Cruz), and Remi Ronfard (Inria Grenoble).

 

 

 

This 6th edition of the workshop is co-organized by William Bares (College of Charleston,  South Carolina, USA), Vineet Gandhi (IIIT, Hyderabad), Quentin Galvane (Technicolor R&D, France)  and Rémi Ronfard (Inria, France).

 

Program chairs

 

•William Bares, College of Charleston, Charleston, SC, USA (bareswh@cofc.edu)

•Rémi Ronfard, INRIA / LJK, France (remi.ronfard@inria.fr)

 

Program committee (tentative)

 

•John Bateman, University of Bremen (bateman@uni-bremen.de)

•Paolo Burelli, Aalborg University Copenhagen, Denmark (pabu@itu.dk)

•Peter Carr, Disney Research, Pittsburgh (peter.carr@disneyresearch.com)

•Brad Cassell, NC State University, USA (bacassel@ncsu.edu)

•Yun-Gyung Cheong, ITU Copenhagen, Denmark (ygcheong@gmail.com,aimecca@gmail.com)

•Marc Christie, U. Rennes and INRIA, France (marc.christie@irisa.fr)

•Michael Gleicher, University of Wisconsin, Madison, USA (gleicher@cs.wisc.edu)

•Arnav Jhala, North Carolina State University, USA (ahjhala@ncsu.edu)

•Tsai-yen Li (National Cheng Chi University) (li@nccu.edu.tw)

•Henry Lowood, Stanford University, USA (lowood@stanford.edu)

•Joseph Magliano, Northern Illinois University, USA (jmagliano@niu.edu)

•Roberto Ranon, University of Udine, Italy (roberto.ranon@uniud.it)

•Magy Seif  El-Nasr, Northeastern University (magy@northeastern.edu)

•I-Cheng Yeh (Yuan Ze University) (ichenyeh@saturn.yzu.edu.tw)

•Michael Young, University of Utah, USA (young@cs.utah.edu)