PhD Position "Optimising 3D Light Transport" at Delft University of
Technology
Job description
Controlling light in an environment is a difficult task, since many aspects
such as materials, light sources, and arrangement have to be considered. The
main objective of our work is to produce novel, interactive solutions for
high-performance light transport computations and accompanying visual
analysis. We will investigate practical aspects, such as efficient
ray-tracing solutions, and search for a theoretical understanding of the
underlying methodologies to derive controllable tradeoffs between accuracy
and performance. To this extent, we will address the problem from various
angles. First, we opt for new hierarchical approaches and alternative
representations for visibility and transport queries. We recently presented
compact and compressed scene representations and intend to adapt their use
to light transport. Here, we will also focus on alternative representations
of material properties, which are a key ingredient for an efficient and
accurate multi-scale light transport. Secondly, we intend to explore
efficient use of multi-core environments and progressive rendering
solutions. The candidate will have access to a dedicated computer cluster
environment. Third, we want to build upon recent signal reconstruction
techniques to minimise the computational cost of the overall process.
Finally, we will develop specialised techniques to support light transport
analysis and facilitate scene setups.
Requirements
We are looking for a candidate who meets the following requirements:
. You are a talented and enthusiastic researcher.
. You have experience with or a strong background in computer graphics,
high-performance computing, and image processing.
. Preferably you have a Master degree in Computer Science, (Applied)
Mathematics, (Applied) Physics or Electrical Engineering.
. You have excellent programming skills and experience (e.g. C++, OpenGL).
. You have good communication skills and the attitude to participate
successfully in the work of a multidisciplinary research team.
. You are creative, ambitious, hardworking and persistent.
. You have a good command of the English language (knowledge of Dutch is not
required).
Application
In all correspondences, please refer to the vacancy number EWI2016.20. For
more information about this position, please contact Prof. Elmar Eisemann,
e-mail: E.Eisemann(a)TUDelft.nl cc:P.Bauszat@tudelft.nl. To apply, please send
a detailed CV together with a letter of motivation, list of grades and (if
applicable) published material in English, and two references to the above
contact emails. The application deadline is the 20th of July, starting date
is end of the year/beginning of next year based on the availability of the
candidate.
For more information on the Computer Graphics Group at Delft University of
Technology, please visit graphics.tudelft.nl