Full, Short & Survey Papers
Aims and Scope
EG VCBM<http://vcbm.org>, the Eurographics Workshop on Visual Computing for Biology
and Medicine, is an annual event addressing the state of the art in visual computing
research with a strong focus on applications in biology and medicine. It provides an
interdisciplinary forum for experts (researchers and practitioners) from visualization,
visual analytics, computer graphics, image processing, computer vision, human computer
interaction, as well as experts from biology and medicine, jointly working on next
generation visual computing solutions for medicine, healthcare and the biotechnology
sector.
This year's workshop (already the 12th VCBM since its foundation in 2008) will be held
from September 22 to September 23, 2022, in Vienna, Austria. We currently hope to have an
on-site event at which people can meet in person in Vienna.
EG VCBM solicits the submission of original, application-oriented research papers that
advance the fusion of visual computing methods within medicine and biology. All papers
(full papers as well as short papers) should focus on a well-defined biological/medical
problem, and demonstrate a significant innovation or improvement in visual computing.
Suggested topics for full and short papers include, but are not limited to:
* Visual computing solutions for medical applications like radiology, surgery,
pathology, cardiology, nephrology, neurology, etc., including medical education.
* Visual computing solutions for applications that support biomedical research in
systems biology, *omics research, molecular pathology, neuroanatomy, biomedical imaging,
etc.
* The use of virtual reality and augmented reality in biomedical applications (e.g.,
for surgical procedures, molecular visualization, rehabilitation and therapy).
* Visualization approaches for data from new or challenging imaging modalities (e.g.,
real-time ultrasound, CyTOF, Spectroscopy, layer fMRI).
* Visual computing solutions in the context of the virtual physiological human.
* Visual computing solutions that support new approaches for modeling and simulation
in computational medicine and biology.
* Visual analytics for big data (e.g, from behavioral biology or epidemiology) or for
explainable artificial intelligence (AI) for biology and medicine.
* Visualization techniques and applications addressing biological data on all scales
(e.g., sequence and structure data, multivariate/spatial omics data, phylogenetic data,
biological networks and pathways, or biological ontologies).
* Solutions for the modeling and simulation of biological systems.
* Biological/medical workflows or processes for the interdisciplinary collaboration
between biology/medicine and visualization.
In addition to that, we solicit:
* Survey papers on visual computing in biology and medicine.
Information for Authors
In addition to full-length papers, there will again be a short papers track and a survey
track, encouraging scientific contributions from an even more diverse group of researchers
and practitioners. All VCBM 2022 papers (full, short, and surveys) will be peer-reviewed
and will appear in the Eurographics Digital Library.
We encourage the use of digital videos to support all submissions, particularly if part
of, or all of the work covers interactive techniques. Please use only the most common
video codecs such as MP4 H.264 to maximize the chances that the reviewers can view it.
* Full Papers: We do not impose strict maximum lengths for submitted papers to the
full papers track. However, it is unusual for papers to exceed 10 pages (in CGF LaTeX
style<https://conferences.eg.org/vcbm2022/wp-content/uploads/sites/18/20…
including all images and references). Papers should only be as long as their content would
justify. Reviewers might rate a submission lower if it is perceived as being unnecessarily
long or might recommend it for a short paper, instead. Authors are encouraged to use
supplementary material, such as videos or executable programs to provide extra content.
The authors of the best papers (usually the best three papers) are invited to submit an
extended version of their work to Computer Graphics Forum (CGF), provided that their work
fits into the scope of CGF.
* Short Papers: Short papers describe a more focused and concise research contribution
and are likely to have a smaller - yet significant - scope of contribution. Potential
examples include the presentation of initial results from novel ongoing research projects
or the exploration of new application areas. Short papers draw from the same list of
topics as full papers. Their length is limited to a total of 5 pages (in CGF LaTeX
style<https://conferences.eg.org/vcbm2022/wp-content/uploads/sites/18/20…
including all images and references).
* Surveys: We do not impose strict maximum lengths for submitted papers to the survey
track. However, it is unusual for surveys to exceed 20 pages (in CGF LaTeX
style<https://conferences.eg.org/vcbm2022/wp-content/uploads/sites/18/20…
including all images and references). Authors are encouraged to use supplementary
material, such as videos, to provide extra content.
VCBM 2022 will also feature a
poster<https://conferences.eg.org/vcbm2022/posters/>
and an image contest program, the details of which will be announced in a separate call.
Submission Instructions
Papers can be submitted using the Eurographics SRM conference management
system<https://srmv2.eg.org/COMFy/Conference/VCBM_2022>22>.
Important Dates
* EXTENDED Paper submission deadline (full, short and survey papers): July 10, 2022
* Author notification: August 12, 2022
* Camera-ready deadline: August 26, 2022
* Workshop: September 22 - September 23, 2022