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Web3D Games 2007 - CALL FOR PAPERS

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Workshop held in conjunction with Web3D 2007: the 12th International Conference on 3D Web Technology

15-18 April 2007

 University of Perugia, Umbria, ITALY

 Web site of the symposium: http://www.web3d.org/web3d2007/

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Web 3D games
 
Web-based 3D games are having an increasing social and economic impact and since this field is covering large areas of computer science research it has gained growing interest from the scientific community, as well. 
The workshop aims at involving researchers, developers, and stakeholders in order to provide a forum fostering interdisciplinary collaboration and cooperation between academia and industry by pinpointing and discussing state of the art and future technologies, theories, tools and scenarios of use, that are related to Web 3D games. Both research and applications papers are of interest to the workshop.

Topics of interest include but are not limited to:
o Content and character modeling
o Character design
o Tools, platforms and systems for games and Virtual reality
o Advanced user interaction (hw and sw)
o Graphics, rendering and visualization (level of detail, textures, lighting, etc.)
o 3D sound
o Tools and methods for web-game design (e.g. supporting architectures, quality of service, scalability, etc.)
o Tools and metrics for game design evaluation
o Artificial Intelligence techniques
o Interactive narratives
o Intelligent agents and gamebots
o Multi-user management
o Distributed gaming architectures
o Mobile and pervasive gaming
o Virtual Collaborative Worlds
o Games modding
o User studies
o Social and human aspects of games
o Game applications and typologies
 
 
Authors are invited to submit their work for review by the international Program Committee.
Submissions (in PDF format, and according to the ACM templates: http://www.acm.org/sigs/pubs/proceed/template.html) have to be submitted to the following adddress: w3Dg2007@elios.unige.it, and, in copy: info@elios.unige.it.
The papers (3-page short paper, 6-page full paper) must be innovative and contribute to the advancement of technologies for web-3D games. The main criteria for the review process will be: originality, technical quality, clarity of presentation, and in its relevance to the field.
 
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Workshop chairs:
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Alessandro De Gloria, University of Genoa
Richard Bartle, University of Essex
Brunhild Bushoff, SAGASnet
 
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Programme Committee:
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Giancarlo Bo, Giunti Labs, Italy
Craig Lindley, Gotland University, Sweden
Matija Marolt, University of Ljubljana, Slovenia
Mark H. Overmars, Utrecht, the Netherlands
Volker Paelke, Leibniz Universität Hannover, Germany
Matthias Rauterberger, Technical University of Eindhoven, the Netherlands
Stefanos Vrochidis ITI - Thessaloniki, Greece
 
 
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Important dates
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Full Papers submission deadline:
March 16, 2007
Short Papers submission deadline:
March 16, 2007
 
Accepted papers will appear in the Workshop Proceedings.
 
For any inquiries on the symposium technical program, please write to w3Dg2007@elios.unige.it