Conference topics
-----------------
Conference topics include (but are not limited to):
- Global illumination methods
- Monte Carlo techniques
- Finite
element techniques
- Sampling, filtering, and anti-aliasing
- Shadows and
visibility
- Human perception and error measures
- Texture models,
analysis, and synthesis
- Image-based methods
- Sensing for graphics
-
Point-based rendering
- New rendering hardware and new uses of existing
hardware
- Real-time rendering and real-time ray tracing
- Systems and
software architecture for rendering
- Virtual/augmented reality and
interactive systems
- Rendering dynamic/animated environments
-
Non-photorealistic rendering
We welcome short papers (max. 6 pages) as well as full papers (max.
12
pages). The presentation format will allow for ample discussion
time.
Only electronic submissions will be accepted.
Conference web site
International program committee co-chairs
International program committee
Timo
Aila
(SF)
Kavita
Bala
(US)
Philippe Bekaert (BE)
Per
Christensen (US)
Oliver
Deussen (DE)
Fredo
Durand
(US)
Phílip
Dutre
(BE)
Aaron Hertzmann
(CA)
Nicolas Holzschuch (FR)
Jan
Kautz
(US)
Alexander Keller
(DE)
Hendrik Lensch
(US)
Dani Lischinski
(IS)
Marcus
Magnor (DE)
Steve
Marschner (US)
Wojciech
Matusik (US)
Ann
McNamara
(IR)
Karol Myszkowski
(DE)
Sumanta Pattanaik (US)
Fabio
Pellacini (US)
Matt
Pharr
(US)
Ravi Ramamoorthi (US)
Eric
Reinhard
(UK)
Szymon Rusikiewicz (US)
Peter-Pike
Sloan (US)
Marc
Stamminger (DE)
Laszlo
Szirmay-Kalos (HU)
Nicolas
Tsingos (FR)
Bruce
Walter
(US)
Greg
Ward
(US)
Organizing chairs
Keynote speakers
* Petri Nordlund, Bitboys
* Shree Nayar,
Columbia University
Important Dates
Electronic abstract submission
deadline:
April 10
(Mon)
Electronic paper submission
deadline:
April 13 (Thu)
Author
notification:
May 17
(Wed)
Camera-ready copy
deadline:
May 24
(Wed)
Symposium dates:
June
26-June 28, 2006 (Mon-Wed)
Note: this year there is very little time between
acceptance
notification and the due date for camera ready copies of
the
paper. This is due to restrictions imposed by the publisher. We
will
therefore have to strictly enforce all
deadlines.