ICIR2024 - IEEE 3rd International Conference on Intelligent Reality

 

University of Coimbra

4-6 December 2024

 

http://icir.isr.uc.pt

 

Call for Papers

 

Dear colleagues, we are very pleased to invite you to submit your latest research results, developments, and ideas to the IEEE 3rd International Conference on Intelligent Reality (ICIR2024), which will be held at the University of Coimbra, Portugal, from December 5th to 6th, 2024.

 

After two previous successful events that were held exclusively online due to pandemic restrictions, this 3rd edition will be the first on a face to face format. It offers to the participants an opportunity to present their recent works and to take part in technical sessions, workshops, exhibition sessions, and thematic visits in the UNESCO World Heritage city of Coimbra.

 

The IEEE 3rd  International Conference on Intelligent Reality – is organised by the IEEE Digital Realities Technical Community, which in turn resulted from an IEEE Future Directions initiative sponsored by the following IEEE Organizational Units: IEEE Consumer Technology Society, IEEE Council on RFID, IEEE Electronics Packaging Society, IEEE Engineering in Medicine and Biology Society, IEEE Reliability Society,  IEEE Robotics and Automation Society, and IEEE Standards Association.

 

The IEEE 3rd International Conference on Intelligent Reality (ICIR 2024) aims at identifying the challenges and opportunities inherent in deploying intelligent tools and interactive disruptive technologies into immersive environments. It provides a forum for leading researchers, industry professionals, and standards experts to share their research findings and ideas.

 

Intelligent Reality (IR) advances human adoption of integrated Augmented, Virtual, and Mixed Reality (AR/VR/MR), with Artificial Intelligence (AI) and Machine Learning, Digital Twins, IoT, Robotics, Blockchain, Wearables, 5G, Internet of Everything, etc. It integrates AI-accelerated workflows, complex simulations, advanced visualizations, real-time analytics, and many other components to fuse the physical world with digital spaces, thus, enabling humans and machines to co-exist and leverage each other’s strengths.

 

Authors are invited to submit original contributions on, but not limited to, the following areas and topics:

 

Implementation of Emerging Technologies in Intelligent Reality

Metaverse

Development and implementation of AI techniques and algorithms to support Intelligent Reality

Integrating AI/ML/Wearables/IoT/Internet of Everything/Robotics and other relevant disruptive technologies into Immersive Environments

Converging real with virtual worlds

Intelligent Reality environments encompassing real and artificial agents and elements

Machine Learning and AI Interaction, Interoperability and Communication between Virtual Objects and the Real World

Telepresence, Teleoperation, collaboration, and social interactions

Web3, blockchain, decentralized computing

3D Models, Digital Avatars, Holograms, and limitations

Multimodal and Multisensory Interfaces

 

Intelligent Reality Science and Foundations

Advanced Analytical Models

Efficient neural network inference Engines, Transfer Learning

Innovative Rendering Models

Data interpretation and Explainability

Evaluation Metrics and Methodologies

Novel Quality Models

Usability, UX, Quality of Experience

User-Centred Design, User Interaction

New Standards

 

Intelligent Reality Technology and Infrastructure

Neural Network Compression

Point Cloud Data Extraction, Compression

Immersive Visual Media: Omnidirectional, 360º, 3DoF, 6DoF, etc.

Spatial Audio, 3D Surround Sounds

Geometric Modelling and Design

Advances in Olfactory Technologies

Sensor Fusion

Visual Analytics

Rendering Techniques

System Architectures, Design, and Deployment

Software Techniques and Architectures

 

Hardware, Accelerators, and Devices for Intelligent Reality

AR Glasses, VR Headsets, other AR/VR/MR/XR Form-Factors, other Smart Devices

Sensor technology in actuators, tactile, haptic, etc. for IR applications

Network on Chip, System on Chip, Programmable Chip

FPGA/CGRA/GPU/etc. accelerators for IR applications

Programming models and platforms for accelerators

Robotics – collaborative, humanoid, industrial, swarm robotics and their convergence with XR and combined applications in various real-life domains

IoT and Internet of Everything

Machine Vision, data capture, point cloud generation for IR applications

 

Intelligent Reality Applications and Services

Arts, Games, Leisure, Sports, and Entertainment

E-commerce, Retail, Real Estate

Geospatial & Urban Planning

Tourism and Travel

Education, Simulation, and Training

Serious Games, Healthcare, Medicine, Therapy

Transportation, Automotive, Aerospace

Finance

Manufacturing and Maintenance

Industrial, Military, Emergency Response

Communication and Collaboration

Manufacturing and Occupational Safety

Advertising & Marketing

Government, Public Sector and Society in General

Workforce continuous professional development-CPD (upskilling, reskilling)

 

Security, Ethics, Privacy, and Trust in Intelligent Reality

Research in Security, Privacy, Integrity, and Ethics and its importance in Intelligent Reality

Techniques and Models for Fairness, Diversity, Transparency, and Interpretability/Explainability

Experimental Studies of Fairness, Diversity, Inclusivity Accountability, and Transparency

Personal Obfuscation Technology

Fake and Misinformation Detection in IR

Methods and approaches for algorithmic explainability in intelligent reality environments

User Studies for Perception of Fairness, Accountability, and Transparency in Intelligent Reality environments

Trade-offs between Transparency and Privacy

Intrusion, Anomaly, Threat Detection

Novel Threats, Attacks, Mitigations

Social Connection and Concerns in Intelligent Reality

 

 

Important Dates

Full (8 pages) / Short (4 pages) Papers:

Submission Due: October 4, 2024

Authors’ Notification:  October 16, 2024

Camera-ready Version: October 28, 2024

 

Demonstrators (2 pages) :

Submission Due: October 4, 2024

Authors’ Notification: October 18, 2024

Camera-ready Version: October 28, 2024