PhD research position
with the Computer Graphics and Virtual Reality Group
at the University of Bremen, Germany
Job Description:
The work in this position will comprise research on 3D geometric algorithms,
virtual reality, and 3D visualization techniques. In many of the application
areas we are currently working on (e.g., space mission simulation or
operating rooms), efficient collision detection, penetration computation,
and collision handling algorithms are important enabling technologies. In
addition, visualization and interaction techniques are necessary for
providing good understanding of the progress and the results of the
simulation. Often, both the visualization and the interaction take place in
3D virtual environments.
The work will comprise the design and development of those techniques and
algorithms, in collaboration with a small team working already on various
interactive and VR simulator projects.
The tasks will also comprise a small amount of help with teaching in the
computer science program (e.g., as teaching assistant).
More information can be found at
<http://cgvr.informatik.uni-bremen.de/jobs.shtml>
http://cgvr.informatik.uni-bremen.de/jobs.shtml