Call for Papers

 

ACM SIGGRAPH / Eurographics Symposium on Computer Animation 2020

 

Due to the COVID-19 pandemic, The 19th annual Symposium on Computer Animation (SCA) will be held as a virtual conference during its original dates: August 24-26 2020. While the symposium dates are unchanged from the original call, the submission deadlines have been pushed back by a month in order to accommodate the delay that the authors may incur during the pandemic (see below the new detailed deadline schedule).

 

SCA is the premier forum for innovations in the software and technology of computer animation. It unites researchers and practitioners working on all aspects of time-based phenomena. Our focused, intimate gathering, with a single track program and emphasis on community interaction, makes SCA the best venue to exchange research results, get inspired, and set up collaborations. We would have loved to see you in Montreal!, but as this is not possible we will do our best to provide a unique and engaging virtual-conference experience.

 

We invite submission of original, high-quality papers on computer animation, broadly defined as computation dealing with time-varying phenomena. Each submission will be refereed on the basis of technical quality, novelty, significance, and clarity.

All accepted papers will be published in the journal Computer Graphics Forum.

We invite work on a broad range of topics, including:

 

* 2D, 3D, and N-D animation systems

* autonomous characters

* clothing animation and simulation

* expressive motion / communication

* facial animation

* group and crowd behavior

* intuitive interfaces for creating and editing animations

* mathematical foundations of animation

* methods of control and artistic direction of simulations

* machine-learning techniques for animation

* nature in motion (natural phenomena, plants, clouds, …)

* new time-based art forms on the computer

* novel time-varying phenomena

* perceptual metrics and foundations of animation

* physical realism / measuring the real world for animation

* physical simulation

* fluid animation

* planning / learning / optimization for animation

* real-time and interactive methods

* camera control methods for computer animation

* sound and speech for animation

as well as on related problems in robotics, game development, human-computer interaction, simulation, visualization, computer vision, and others.

 

 

Important Dates (all dates are 2020 at 23:59 UTC))

 

 

Title and Abstract Submission: June 4

Paper Submission: June 7

Paper Notification: July 24

Paper Revised Version: August 1

Approval of the revision: August 13

Paper Final Notification: August 15

Camera-ready Paper: August 23

Symposium: August 24-26