Full, Short & Survey Papers
Aims and Scope
EG VCBM, the Eurographics Workshop on Visual Computing for Biology and
Medicine, is an annual event addressing the state of the art in visual
computing research with a strong focus on applications in biology and
medicine. It provides an interdisciplinary forum for experts
(researchers and practitioners) from visualization, visual analytics,
computer graphics, image processing, computer vision, human computer
interaction, as well as experts from biology and medicine, jointly
working on next generation visual computing solutions for medicine,
healthcare and the biotechnology sector.
This year’s workshop (already the 12th VCBM since its foundation in
2008) will be held from September 22 to September 23, 2022, in Vienna,
Austria. We currently hope to have an on-site event at which people can
meet in person in Vienna.
EG VCBM solicits the submission of original, application-oriented
research papers that advance the fusion of visual computing methods
within medicine and biology. All papers (full papers as well as short
papers) should focus on a well-defined biological/medical problem, and
demonstrate a significant innovation or improvement in visual computing.
Suggested topics for full and short papers include, but are not limited
to:
Visual computing solutions for medical applications like radiology,
surgery, pathology, cardiology, nephrology, neurology, etc., including
medical education.
Visual computing solutions for applications that support biomedical
research in systems biology, *omics research, molecular pathology,
neuroanatomy, biomedical imaging, etc.
The use of virtual reality and augmented reality in biomedical
applications (e.g., for surgical procedures, molecular visualization,
rehabilitation and therapy).
Visualization approaches for data from new or challenging imaging
modalities (e.g., real-time ultrasound, CyTOF, Spectroscopy, layer
fMRI).
Visual computing solutions in the context of the virtual
physiological human.
Visual computing solutions that support new approaches for modeling
and simulation in computational medicine and biology.
Visual analytics for big data (e.g, from behavioral biology or
epidemiology) or for explainable artificial intelligence (AI) for
biology and medicine.
Visualization techniques and applications addressing biological data
on all scales (e.g., sequence and structure data, multivariate/spatial
omics data, phylogenetic data, biological networks and pathways, or
biological ontologies).
Solutions for the modeling and simulation of biological systems.
Biological/medical workflows or processes for the interdisciplinary
collaboration between biology/medicine and visualization.
In addition to that, we solicit:
Survey papers on visual computing in biology and medicine.
Information for Authors
In addition to full-length papers, there will again be a short papers
track and a survey track, encouraging scientific contributions from an
even more diverse group of researchers and practitioners. All VCBM 2022
papers (full, short, and surveys) will be peer-reviewed and will appear
in the Eurographics Digital Library.
We encourage the use of digital videos to support all submissions,
particularly if part of, or all of the work covers interactive
techniques. Please use only the most common video codecs such as MP4
H.264 to maximize the chances that the reviewers can view it.
Full Papers: We do not impose strict maximum lengths for submitted
papers to the full papers track. However, it is unusual for papers to
exceed 10 pages (in CGF LaTeX style including all images and
references). Papers should only be as long as their content would
justify. Reviewers might rate a submission lower if it is perceived as
being unnecessarily long or might recommend it for a short paper,
instead. Authors are encouraged to use supplementary material, such as
videos or executable programs to provide extra content. The authors of
the best papers (usually the best three papers) are invited to submit an
extended version of their work to Computer Graphics Forum (CGF),
provided that their work fits into the scope of CGF.
Short Papers: Short papers describe a more focused and concise
research contribution and are likely to have a smaller – yet significant
– scope of contribution. Potential examples include the presentation of
initial results from novel ongoing research projects or the exploration
of new application areas. Short papers draw from the same list of topics
as full papers. Their length is limited to a total of 5 pages (in CGF
LaTeX style including all images and references).
Surveys: We do not impose strict maximum lengths for submitted
papers to the survey track. However, it is unusual for surveys to exceed
20 pages (in CGF LaTeX style including all images and references).
Authors are encouraged to use supplementary material, such as videos, to
provide extra content.
VCBM 2022 will also feature a poster and an image contest program, the
details of which will be announced in a separate call.
Submission Instructions
Papers can be submitted using the Eurographics SRM conference management
system.
Important Dates
Paper submission deadline (full, short and survey papers): July 1,
2022
Author notification: August 12, 2022
Camera-ready deadline: August 26, 2022
Workshop: September 22 – September 23, 2022
All deadlines are at 23:59 CET (UTC+1).
Sincerely,
the Full Paper Co-Chairs of EG VCBM 2022,
Renata G. Raidou (TU Wien, Austria)
Björn Sommer (Royal College of Art, United Kingdom)
Torsten Kuhlen (RWTH Aachen, Germany)
Michael Krone (University of Tübingen, Germany)
together with the Short Paper Co-Chairs of EG VCBM 2022,
Thomas Schultz (University of Bonn, Germany)
Hsiang-Yun Wu (Pölten University of Applied Sciences, Austria)