Jobs: Tenure Track Assistant Professor or Associate Professor in Computer Graphics

https://candidate.hr-manager.net/ApplicationInit.aspx/?cid=1307&departmentId=18971&ProjectId=161322&MediaId=5&SkipAdvertisement=false

 

We invite applications for a position as Tenure Track Assistant Professor or Associate Professor in Visual Computing, Computer Graphics and Animation. The position is to be filled by 1 November 2024 or as soon as possible thereafter, subject to negotiation.

We are looking for an innovative researcher with intellectual curiosity to strengthen and complement the research profile of the department within Visual Computing or Computer Graphics and Animation. Research areas of interest concerns computer animation, computer graphics, and geometry processing in a broad sense. This includes but is not limited to data-driven character animation, neural geometry processing, inverse rendering, and real-time rendering. Candidates are expected to publish in premier venues within Computer Graphics including but not limited to SIGGRAPH, SCA, EG, ACM TOG, CGF, IEEE TVCG, CHI, and GDC.

 

The position offers opportunities to teach and build a research team in a thriving environment with strong connections to Danish computer gaming industry, robotics and research and applications in extended reality (XR). A priori, the researcher will join the IMAGE research section, but the section affiliation will be negotiated in the hiring process.

 

As a tenure-track assistant professor, you will primarily focus on research, publishing and scientific communication, and research-based teaching. To a limited extent the position may also include other tasks. As an Associate Professor, you will focus on both your own research and advancing the broader field of research. Other responsibilities include assessment tasks, grant applications, and research management, such as supervision and training of research fellows and other staff. You will also teach, supervise bachelor and master students, prepare, and participate in examinations, and fulfill other tasks requested by the department.

 

Members of the IMAGE section teaches at both the bachelor and master levels in computer science. The researcher may be part of teaching fundamental topics of computer graphics, game programming, computational geometry (geometry processing), and further development in an advanced curriculum in computer graphics and animation.

 

We value interdisciplinary research and teaching and are actively involved in several cross-faculty research projects and educational programs. As a successful applicant, you should therefore be interested in facilitating cross-disciplinary interactions both within the Department of Computer Science and across the university, as well as internationally. You are also expected to be open to conducting interdisciplinary teaching, including courses for students with a non-technical background, e.g., health sciences.

 

Best regards

 

Kenny Erleben

Professor, University of Copenhagen, Denmark