Organised by the University of Wolverhampton, UK, in association with
the University of Louisville and the IEEE TCSIM Computer Society.
Welcome to CGAMES USA 2010. The International Computer Games
Conference, now in its 10th year, is acknowledged as one of the leading research
conferences devoted to advancing the theory and practice of computer games
development.
www.cgamesusa.com.
The International Conference on Computer Games: AI, Animation, Mobile,
Educational & Serious Games organised by The University of Wolverhampton,
UK, is one of the leading research conferences devoted to the advancement of the
theory and practice of games development. It brings together an international
community of experts to discuss the state-of-the-art in computer games research,
perspectives of future developments and innovative applications relevant to
games development and related areas. Past conferences have attracted hundreds of
participants from the industry and the academia from around the globe
www.cgames.org.
The main aim of the conference is to bring together researchers, games
developers, sound, graphics, video, and animation developers, education and
training industry from around the world to exchange ideas on design methods,
research and development, and development methodologies that are beneficial to
the computer games industry and the academia. For each event the theme has been
chosen to reflect the major changes in the way in which digital games are
developed and played.
We hope that you will plan to join us in Louisville, Kentucky in July
2010.
For more information and enquires, please contact the conference
administrator:
Ms Monica Chauhan:
M.Chauhan@wlv.ac.uk.
ProgrammeRegistration and reception
begin on the evening of 28th July 2010.
The following 2 days are all day
sessions and the conference dinner is normally held on the second of these two
days. The final day is a half-day session.
HotelThe Galt House Hotel, Louisville is
located on the waterfront. It offers a magnificent view of the Ohio River and is
within walking distance of many attractions in downtown Louisville. Guests need
to ask for group name CGAMES USA 2010.
Galt House
ReservationsWeb site:
http://www.galthouse.com/
Conference rate:
RIVUE TOWER: $116
single or double
SUITE TOWER: $139 single or double
There are two
conference rooms for sessions and a separate room for the breaks. All conference
rooms are in the hotel.
Call For Papers
You are invited to submit a paper on
any topic related to computer games design, development and education, and
particularly papers covering the use of AI for modelling and programming
"believable characters", mobile games, multiplayer on-line, educational and
serious games. We strongly encourage the submission of papers related to the
design and the experiments of original type of games, in particular in the
fields of serious games, ubiquitous, mobile, cross media platforms and massively
multiplayer on line games.
Technical
Program
The conference will
cover, but is not restricted to, the following topics.
- Tools and systems for Games and Virtual Reality
- Games platforms, toolkits, mechanics, frameworks, engines, APIs
and libraries, and middleware, Scripting engines
- Game interfaces (input devices, speech,
gestures)
- Content generation tools (modelling, texturing, animation, motion
capture, sound, level designer)
- Game AI
- Neural networks, genetic algorithms, Finite State Machines, fuzzy
logics, rule-based AI, probability systems, Bayesian techniques, path
finding, potential functions, flocking
- Learning, adaptation and evolution
- Believable characters, models, agent architecture, memory, game
bots
- Game AI for research and simulation
- Simulation, Graphics & Visualisation
- Immersive Environments, virtual environments, virtual reality,
augmented reality, mixed reality
- Real-time rendering and shaders
- Procedural generation (particles, textures, objects, terrains,
worlds)
- Game Physics, NURBS, skeletal animation, facial animation
- Level-Of-Detailing, image-based rendering, photo
realism
- Serious Games and Games for Research
- Edutainment, games for education and training, learning &
teaching aids, technology-supported learning, simulations, developments and
applications
- Disaster Management, crowd simulation, crime scene investigation,
medical training, security, situation awareness, games-based therapy, games
for science
- Social and Humanities Aspects of Games
- Gender in games, violence, and pervasive
gaming
- The Player
- Games and society
- Gaming communities
- Online, Multi-user, and Mobile Games, and
Security
- Games for mobile, handheld, and connected
systems
- MUDs, MMOGs, MMORPGs
- Game Security
- Future Games
- Generative/Procedural content development (characters, models,
music, worlds)
- Physics-based games
- Emergence in Games
- Mixed-Reality and Augmented Reality for
Games
- Alternate Genres
- Future Games Interfaces: Touch, Multi-Point
UI
- Inclusive Areas:
- Interactive robots and toys, virtual
Pets
- Game Design
- Games genres
- Level design
- Adaptable interactive
interfaces
- Game Images
- Visual aesthetics
- Animation, Graphics, and
Visualization
- Sound & Music
- Sound design
- Music composition
Special Sessions: Proposals for organising special
sessions should be sent to any one of the programme chairs.
Important Dates
First call for papers: 1 February
2010
Paper Submission Deadline: 1 June 2010
Notification of Paper
Acceptance: 1 July 2010
Final Paper Submission: 10 July 2010
Author
Registration: 10 July 2010
Conference Dates: 28 July - 31 July 2010
Papers received after this deadline will not appear
in the Proceedings.
Authors are expected to register at the earliest convenience. Authors
are required to present at the conference. Papers will only be included in the
proceedings if the registration fee is paid.
Best Paper
Awards
The best papers will receive an Award and are refereed for
possible inclusion in the International Journal of Intelligent Games &
Simulation.
Student registration will be at a reduced rate. Poster
and/or demos of their work are encouraged for companies present at the
conference.
Companies wishing to hire exhibition space for
marketing/recruitment purposes are invited to contact the organisers.
Registration and payment in advance is required from all
authors.