We would like to let you know that we have extended the deadline for poster

submissions to Friday, September 13, 2013. The reviewer's feedback will be sent

on September 20, 2013.

 

Best regards,

Jan Ondrej

MIG 2013 Poster Chair

 

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                         CALL FOR POSTERS

 

 The 2013 ACM SIGGRAPH Conference on Motion in Games 2013 (MIG)

 

November 7-9, 2013, Dublin, Ireland

Submission Deadline: September 13, 2013

Notification: September 20, 2012

 

            http://www.scss.tcd.ie/conferences/MIG2013/

====================================================================

 

The Sixth International Conference on Motion in Games (MIG) will be hosted

in the historic city of Dublin, Ireland from November 7-9,

2013. MIG 2013 will be held in cooperation with Eurographics and, for the

first time this year, it will be sponsored by ACM SIGGRAPH.

 

Games have become a very important medium for education, therapy and

entertainment. Motion plays a crucial role in computer games.

Characters move around, objects are manipulated or move due to

physical constraints, entities are animated, and the camera moves

through the scene. Even the motion of the player is used as input to

games. Motion is currently studied in many different areas of

research, including graphics and animation, game technology, robotics,

simulation, computer vision, and also physics, psychology, and urban

studies.  Cross-fertilization between these communities can

considerably advance the state-of- the-art in the area. The goal of the

Motion in Games conference is to bring together researchers from this

variety of fields to present their most recent results, to

initiate collaborations, and to contribute to the establishment of the

research area. The conference will consist of regular paper sessions,

poster presentations, as well as presentations by a selection of

established researchers in areas related to games and simulation. The

conference program will also include cultural and social events that

foster casual and friendly interactions among the participants.

 

We invite submissions of poster abstracts to the MIG poster session. Two 

types of work can be submitted for poster presentation:

 

 1. Work that has been published elsewhere but is of particular

    relevance to the MIG community can be submitted as a poster.  This

work and the venue in which it was published should be identified in

the abstract.

 

 2. Work that is of interest to the MIG community but is not yet

    mature enough to appear as a short or long paper.

 

Poster abstract submissions should be no more than one page in 

length and should follow the ACM SIGGRAPH formatting guidelines. 

Poster abstract should be submitted using the MIG online submission 

system. Accepted posters are not formal publications and will not 

appear in the official MIG proceedings but will appear in an online 

database for distribution at author's discretion. 

 

The relevant topics include (but are not limited to):

 

Animation Systems

Animation Algorithms and Techniques

Character Animation

Behavioral Animation

Facial Animation

Particle Systems

Simulation of Natural Environments

Natural Motion Simulation

Virtual Humans

Physics-based Motion

Crowd Simulation

Path Planning

Navigation and Way-finding

Flocking and Steering Behavior

Camera Motion

Object Manipulation

Motion Capture Techniques

Motion Analysis and Synthesis

Gesture Recognition

 

 

MIG online submission system:

 https://www.easychair.org/conferences/?conf=mig2013

ACM SIGGRAPH formatting guidelines.

 http://www.siggraph.org/publications/acmsiggraph.zip