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CALL FOR PAPERS
The 2017 ACM SIGGRAPH Conference on Motion in Games 2017 (MIG)
November 8-10, 2017, Barcelona, Spain
http://mig2017.virvig.eu/
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The 10th ACM International Conference on Motion in Games will take place in
Barcelona, Spain from November 8-10, 2017 and will be hosted by UPC
(Universitat Politècnica de Catalunya). MIG is sponsored by ACM and held in
cooperation with Eurographics.
Motion plays a crucial role in interactive applications, such as VR, AR, and
video games. Characters move around, objects are manipulated or move due to
physical constraints, entities are animated, and the camera moves through
the scene. Even the motion of the player nowadays is used as input to such
interactive systems.
Motion is currently studied in many different areas of research, including
graphics and animation, game technology, robotics, simulation, computer
vision, and also physics, psychology, and urban studies. Cross-fertilization
between these communities can considerably advance the state-of-the-art in
the area.
The goal of the Motion in Games conference is to bring together researchers
from this variety of fields to present their most recent results, to
initiate collaborations, and to contribute to the establishment of the
research area. The conference will consist of regular paper sessions, poster
presentations, and as well as presentations by a selection of
internationally renowned speakers in all areas related to interactive
systems and simulation. The conference includes entertaining cultural and
social events that foster casual and friendly interactions among the
participants.
Important dates:
PAPERS:
Paper submission: July 14th, 2017
Paper notification: August 28th, 2017
Camera-ready: Sept 11th, 2017
POSTERS:
Poster submission: Sept 4th, 2017
Poster notification: Sept 11th, 2017
Conference chair
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Nuria Pelechano, Virvig, UPC, Spain
Program Chairs
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Carol OSullivan, Trinity College Dublin, Ireland
Julien Pettré, Inria, France
Paper Publication:
All of the accepted regular papers will be archived in the EG and ACM
digital libraries. The top 10% papers will be selected for publication in a
special section of the Elseviers Computers & Graphics
(
https://www.journals.elsevier.com/computers-and-graphics/ ).
Topics of Interest
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The relevant topics include (but are not limited to):
Animation Systems
Animation Algorithms and Techniques
Character Animation
Behavioral Animation
Facial Animation
Particle Systems
Simulation of Natural Environments
Natural Motion Simulation
Virtual Humans
Physics-based Motion
Crowd Simulation
Path Planning
Navigation and Way-finding
Flocking and Steering Behaviour
Camera Motion
Object Manipulation
Motion Capture Techniques
Motion Analysis and Synthesis
Gesture Recognition
Interactive Narrative
All papers will be reviewed carefully by the International Program Committee
members through a double blind process, with at least 4 reviewers per paper.
Papers
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We invite submissions of original, high-quality papers in any of the topics
of interest (see below). Each submission should be 7-10 pages in length for
the long papers or 4-6 pages for the short papers, and will be reviewed by
an international program committee for technical quality, novelty,
significance, and clarity. All of the accepted regular papers will be
archived in the EG and ACM digital libraries. All submissions will be
considered for Best Paper Awards. Best Paper, Best Student Paper, and Best
Presentation awards will be conferred during the conference.
The top 10% papers will be selected for a special issue in the
Computer&Graphics journal (5 year impact factor: 1.089)
Posters
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Two types of work can be submitted directly for poster presentation: (1)
Work that has been published elsewhere but is of particular relevance to the
MIG community can be submitted as a poster. This work and the venue in
which it was published should be identified in the abstract. (2) Work that
is of interest to the MIG community but is not yet mature enough to appear
as a long paper.
Posters will not appear in the official MIG proceedings but will appear in
an online database for distribution at author's discretion.
Accepted papers will be presented at the conference during oral sessions, or
as posters during a poster session. Best Paper and Best Student Paper awards
will be conferred during the conference.
Submission
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Papers should be formatted using the SIGGRAPH formatting guidelines
(sigconf):
http://www.acm.org/publications/proceedings-template
and will be submitted through the ACM SIS system: more information to come
soon.