Job: Researcher at Fraunhofer IGD, Darmstadt (Germany)
================================
Applications are invited for the position of a Researcher at the Visual
Computing System Technologies (VCST) group at Fraunhofer IGD in Darmstadt,
Germany.
The primary field of work will be high-performance, hardware-accelerated 3D
graphics on the Web.
Applicants should have a degree in computer science or related disciplines
and excellent academic records. Experience in graphics programming (for
example, with OpenGL or DirectX) is required, experience with 3D Web
technology is a plus. German language skills are required.
The Visual Computing System Technologies Group of Fraunhofer IGD develops
and maintains successful industry-strength 3D graphics software, such as
InstantReality (http://instantreality.org) or X3DOM (http://x3dom.org).
Fraunhofer IGD, being one of the worlds leading institutes for applied
research in the field of Visual Computing, offers an excellent working
environment, a competitive salary, as well as great opportunities for
further training and education. Obtaining a PhD is possible in cooperation
with the Technical University of Darmstadt.
Applications, via mail or e-mail, should be sent to:
Frau Marion Christ
E-Mail-Adresse: marion.christ(a)igd.fraunhofer.de
Tel.: +49 6151 155-124
Fax.: +49 6151 155-196
Fraunhofer-Institut für Graphische Datenverarbeitung IGD
Marion Christ
Visual Computing System Technologies
Fraunhoferstr. 5
64283 Darmstadt
Application Deadline: February 15, 2015
<http://www.igd.fraunhofer.de> http://www.igd.fraunhofer.de
Reference Number: IGD-2014-19
Please find below the original job posting and description (in German) here:
<https://recruiting.fraunhofer.de/Vacancies/18664/Description/1>
https://recruiting.fraunhofer.de/Vacancies/20826/Description/1
================================
===============================================
Eurographics Symposium on Rendering
June 24-26, 2015
Darmstadt, Germany
http://egsr2015.gcc.tu-darmstadt.de/
===============================================
CALL FOR PAPERS
Eurographics Symposium on Rendering 2015 will take place in Darmstadt,
Germany, from June 24 to June 26, 2015. This 26th event continues the series
of highly successful Eurographics Symposia and Workshops on rendering.
This year brings some changes to the submission process: the introduction of
a second "Experimental Ideas & Implementations" track in addition to the
traditional EGSR papers track (the "CGF track"). Authors have the choice of
submitting their work to either the CGF track, the experimental track, or
both.
The CGF submission track will remain as is, and continue the long tradition
of disseminating state-of-the-art academic results in rendering and related
fields. The papers in this track will be, as before, published as an issue
of Computer Graphics Forum after a full peer review, including a rebuttal
and a 2nd review cycle.
In addition, EGSR 2015 introduces a new "Experimental Ideas &
Implementations" conference papers track. Its explicit goal is to solicit
submissions that describe either exciting ideas that are not (yet) validated
according to the high academic standard of the CGF track, or interesting
implementation details for known algorithms in industry-scale uses. In
particular, requirements on comparisons to related work, citations, and
quality of results are relaxed in exchange for the key questions: is the
idea stimulating and interesting? Would it spark discussion and give
valuable insights to the rendering community? Papers in this track will
undergo full double-blind peer review using its own review form, and be
published in the EGSR conference proceedings series, but not the CGF
journal. There is no rebuttal or 2nd review cycle. As per common practice,
the authors have the possibility to build on top of the conference paper,
add comparisons and validation, and submit the work to a journal later.
Please see below for FAQ regarding the new track.
For both tracks, we are looking for work that shapes the future of rendering
and related fields. In particular, we encourage submission in the related
topics of appearance modeling, computational displays, fabrication, and
hardware architectures.
Neither papers track has a fixed maximum limit on the number of pages.
However, submissions over 12 pages in length will be treated as exceptional
cases, and length must always be in proportion to contribution.
Core conference topics include (but are not limited to):
Global illumination
Real-time and offline rendering
Acquisition, modeling, and manipulation of light transport & appearance
Realistic, non-photorealistic, 2D, and 3D image processing & synthesis
Mathematical techniques for image synthesis
Computational photography/optics/displays
Software and hardware systems/architectures for rendering
Audio/sound rendering
We hope to see you and your work in Darmstadt!
Jaakko Lehtinen
Derek Nowrouzezahrai
EGSR 2015 papers chairs
IMPORTANT DATES
===============================================
Abstract deadline Wednesday Apr 1
Papers deadline Sunday Apr 5
Reviews due Sunday May 3
Rebuttal due Wednesday May 6 (for CGF track only)
Author notification Thursday May 14
Final papers due Thursday May 21
Final notification Sunday May 24 (for CGF track only)
All times are 23:59 (midnight) UTC.
FREQUENTLY ASKED QUESTIONS
about the Experimental Ideas & Implementations Track
===============================================
Q: What's the process with the extended journal version?
A: Once you have a paper accepted in the new track and published in the
conference proceedings, many journals, CGF included, apply the rule by which
adding 30% new material and addressing any major issues that preclude
journal publication qualifies the revised paper for consideration in the
journal. The authors should indicate the nature of the submission in a cover
letter.
In addition, the EGSR papers committee and CGF editors may, at their
discretion, invite select papers from the Experimental Ideas &
Implementations track to a fast-track second review cycle in Computer
Graphics Forum.
Q: Why would I submit to both tracks?
A: Should the committee decide your paper is not, in the form it was
submitted, suitable for the CGF track, it then has the option of accepting
it to the Experimental Ideas & Implementations track. You, the author, get a
paper, valuable feedback, visibility for your ideas, and the possibility of
later extending your work into a journal paper.
However, if you feel your contribution clearly falls within the scope of the
Experimental Ideas & Implementations track but not the CGF track, please
only submit to the the former. This makes the job of the reviewers and the
committee easier, which is of particular importance because the review
schedule is tight.
Q: What if my paper includes interesting system and implementation details
but less algorithmic or mathematical novelty?
A: We would love to consider your work for the Experimental Ideas &
Implementations track!
Q: What if I have an intriguing idea but I have no idea if it works or not,
or it only works in a certain special case?
A: We would love to consider your paper for the Experimental Ideas &
Implementations track! Come present it and we'll all talk about it together.
Q: Are Experimental Ideas & Implementations papers presented in separate
sessions?
A: No. In the spirit of promoting new and interesting ideas, all papers will
be presented alongside in sessions that fit their topic.
=================================================================
*PAPER DEADLINE EXTENDED*
=================================================================
E G P G V 2015
Eurographics Symposium on Parallel Graphics and Visualization
25 - 26 May, Cagliari, Sardinia, Italy
*** EGPGV 2015 - Call for Papers ***
Welcome to the 15th EGPGV, the Eurographics Symposium on
Parallel Graphics and Visualization. The event will take place
on May 25 - 26 in Cagliari, island of Sardinia, Italy.
The Symposium will be held in conjunction with EuroVis 2015.
*** NOTE: there are two tracks for this year's symposium, full papers
and visualization showcase short papers ***
The importance of parallel computing is increasing rapidly with the
ubiquitous availability of multi-core CPUs, GPUs, and cluster systems.
Computationally demanding and data-intensive applications in graphics
and visualization are strongly affected by this trend and require novel
efficient parallel solutions. The aim of this symposium is to foster the
exchange of experiences and knowledge exploiting and defining new trends
in parallel graphics and visualization.
The proceedings of the EGPGV Symposium will be published in the
Eurographics Proceedings Series and in the Eurographics Digital Library.
Focusing on parallel computing, the symposium seeks papers on graphics
and visualization techniques, data structures, algorithms, and systems for:
* large-data
* clusters
* (multi-)GPU computing, and heterogeneous, hybrid architectures
* out-of-core
* hybrid distributed and shared memory architectures
* grid and cloud environments
In particular the symposium topics include:
* computationally and data intensive rendering
* scientific visualization (volume rendering, flow and tensor
visualization)
* information visualization and visual analytics
* simulations for virtual environments (physics-based animation,
collision detection, acoustic)
* mesh processing, level-of-detail, and geometric methods
* visual computing (image- and video-based rendering, image processing
and exploitation, segmentation)
* scheduling, memory management and data coherence
* large and high resolution displays, virtual environments
* scientific, engineering, and industrial applications
Full papers are expected to be eight to ten (8-10) pages in length, with
the final length appropriate to the contribution of the paper. Papers
should be submitted using the Eurographics Conference style
<https://srmv2.eg.org/COMFy/Conference/PGV_2015/GetConferenceFile?fileID=614
6>
(https://srmv2.eg.org/COMFy/Conference/PGV_2015/GetConferenceFile?fileID=614
6).
Please use this linked version, which contains the correct details for
EGPGV.
The expected schedule is as follows:
* Full Paper Due: *extended* February 20, 2015
* Author Notification: March 27, 2015
* Camera-Ready Paper Due: April 8, 2015
The best paper will be invited to submit an extended version to IEEE
Transactions on Visualization and Computer Graphics (TVCG).
Scientific Visualization Showcase
This year we present a new track for EGPGV 2015, which provides a forum
for the year's most instrumental movies in parallel graphics and
visualization. Finalists will compete for the Best Visualization Award,
and each finalist will present his or her movie during a dedicated
session at EGPGV '15 in a 10-minute presentation. Movies are judged
based on how their movie illuminates science, by the quality of the
movie, and for innovations in the process used for creating the movie.
The accepted submissions will appear as short papers in the symposium
proceedings.
Review and selection process:
Submission should include "Visualization Showcase:" at the beginning of
the paper title. Submissions needed to include a movie (up to 150MB in
size) and a short paper (up to 4 pages including references). The short
paper should describe the scientific story conveyed by the movie, how
the visualization helps scientific discovery, and the
"state-of-the-practice" information behind making the movie. The short
paper should be submitted using the Eurographics Conference style
<https://srmv2.eg.org/COMFy/Conference/PGV_2015/GetConferenceFile?fileID=614
6>
(https://srmv2.eg.org/COMFy/Conference/PGV_2015/GetConferenceFile?fileID=614
6).
Please use this linked version, which contains the correct details for
EGPGV.
Each submission will be peer reviewed by the EGPGV Paper Chairs.
Criteria for revision include:
1. Compelling visualization
2. Visualizing data involving parallel graphics and/or visualization in
a significant way (e.g., data size, parallel processing, parallel
rendering)
3. Meaningful and compelling science story
4. Description of visualization techniques necessary to accomplish the
movie
The expected schedule is as follows:
* Showcase Submission Due: February 28, 2015
* Author Notification: March 27, 2015
* Camera-Ready Paper Due: April 8, 2015
We welcome submissions to EuroVA 2015, taking place in Cagliari, Sardinia
May 25-26, 2015. Submission deadline is Wednesday February 18th 2015.
EuroVA 2015 ( <http://eurova.org/> www.eurova.org) is the sixth
international Eurovis workshop on visual analytics held in Europe and
continues the successes of the previous editions, held in Bordeaux, Bergen,
Vienna, Leipzig and Swansea.
Visual Analytics is the science of analytical reasoning supported by
interactive visual techniques, which requires interdisciplinary science
integrating techniques from visualization and computer graphics, statistics
and mathematics, data management and knowledge representation, data analysis
and machine learning, cognitive and perceptual sciences, and more.
The workshop will accept a range of paper types, including technique,
system, application, evaluation and theory papers in the area of Visual
Analytics. One of our goals this year is to promote and advance the
combination and integration of visualization and analytics methods for the
purpose of problem solving in a variety of application domains including
engineering, business, public policy, biology and medicine, security, etc.
Henceforth we are arranging a special issue on "Visual Analytic
Applications", planned for publication in Information Visualization, Sage.
Selected best papers of this workshop will be invited to submit a longer
version of their work to this forthcoming special issue.
EuroVA will be held on May 25-26, 2015 in Cagliari Sardinia, as a workshop
of the annual <http://www.eurovis2015.it/> EuroVis 2015 Conference.
Submitted papers will be evaluated by the international program committee.
The EuroVA 2015 program will include a keynote talk and short paper
presentations from authors of accepted papers.
TOPICS of interest include but are not limited to:
* Visual representations and interaction techniques
* Visual analysis processes and workflows
* Data management and knowledge representation
* Visual analytics data provenance, and management of analytic processes
* Mathematical foundations of visual analytics
* Data analysis and machine learning
* Cognitive and perceptual aspects of visual analytics
* Infrastructure
* Collaborative visual analytics
* Analytical reasoning, human analytic discourse, sensemaking
* Evaluation of Visual Analytics systems, techniques or processes
* Applications, as far as they are strictly related to visual analytics.
IMPORTANT DATES
Short Paper submission deadline: Wednesday 18th February, 2015
Notification of acceptance: March 20th, 2015
EuroVA workshop: May 25th-26th, 2015
SHORT PAPERS SUBMISSION GUIDELINES
Short papers, 4 pages in length + 1 extra page for references (maximum) must
be prepared using the EuroVis formatting guidelines (size of fonts,
illustrations, etc.). The formatting guidelines can be found on the EuroVis
website ( <http://www.eurovis2015.it/for-submitters/author-guidelines>
http://www.eurovis2015.it/for-submitters/author-guidelines).
Authors of accepted short papers will give an oral presentation. At least
one author of an accepted paper must register and participate in the
workshop. The EuroVA 2015 Conference Proceedings will be published by the
Eurographics Association, and be stored on the Eurographics Digital Library.
WORKSHOP CHAIRS
Jonathan C. Roberts - Bangor University, UK
Enrico Bertini - NYU Polytechnic School of Engineering
Rhif Elusen Gofrestredig 1141565 - Registered Charity No. 1141565
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============================================================================
============================
D I G I T A L H E R I T A G E 2 0 1 5
The 2015 International Congress on
Digital Heritage
28 September - 2
October 2015, Granada, Spain
CALL FOR PAPERS
http://www.digitalheritage2015.org/
Full Papers Deadline
for Submission - 29th March
============================================================================
============================
DigitalHeritage is the international event for those working on information
technology for heritage. A "federated" world congress of the leading
international societies, organizations, and events around IT for heritage,
DigitalHeritage 2015 will bring together for the second time, VSMM,
Eurographics GCH, Arqueológica 2.0, Archaeovirtual, and special events from
CAA, CIPA, Space2Place, ICOMOS ICIP, and more, all in one venue with a
prestigious joint publication. A groundbreaking public display of cutting
edge digital heritage projects will also grace the conference venue at
Granada's Alhambra and Parque de las Ciencias.Following the successful
format of the first DigitalHeritage in 2013, the conference will have a
single call for papers and a coordinated scientific review process across
all the federating events.
We are seeking original, innovative and previously unpublished contributions
in theoretical or applied Digital Heritage areas. All papers will be
double-blind peer-reviewed by at minimum 3 referees from the International
Scientific Committee. Every submission will have at least one technical and
one cultural reviewer to ensure a rich diversity of accepted works spanning
both technology and the humanities. All submissions will be reviewed for
originality, significance, clarity, impact, and soundness. Digital Heritage
2015 is composed of a number of parallel tracks, including full and short
papers, special sessions (tutorials, workshops and panels), exhibitions, and
special events.
SUBMISSIONS
===========
Since this is a joint World Congress, you need to submit only once to be
considered for the integrated joint proceedings of all affiliated events. We
remind that we will have a single review process and publication.
Each submission shall indicate the specific Digital Heritage 2015 Theme (see
below) that is more relevant.
You may submit to participate in DigitalHeritage in one of several ways:
PAPERS
Full (8-page properly formatted paper via EasyChair)
Short (4-page properly formatted paper via EasyChair). Short papers can be
presented as oral presentations or posters.
Note that papers not considered ready for full publication may be redirected
as posters.
SPECIAL SESSIONSWorkshop/Tutorial/Panel (up to 4-page overview via
EasyChair)
EXPO
Exhibit (up to 4-page overview via EasyChair)
See the following sections for submission details and deadlines.
SUBMISSION PROCEDURE
====================
All submissions will need to be submitted by means of EasyChair that is
accessible through
https://www.easychair.org/conferences/?conf=digitalheritage2015
FULL AND SHORT PAPERS
---------------------
Submitted manuscripts should not exceed 8 pages for long papers (including
figures, tables and references) and 4 pages for short paper presentations.
Authors should select a single scientific Theme for each submission.
The two best papers on each theme will be invited to submit an extended
version of the paper to a an International Journal including:
- ACM Journ. on Computing and Cultural Heritage - JOCCH
(http://jocch.acm.org/)
- Journal of Cultural Heritage (Elsevier,
http://www.journals.elsevier.com/journal-of-cultural-heritage/)
- Digital Applications in Archaeology and Cultural Heritage - DAACH
(Elsevier,
http://www.journals.elsevier.com/digital-applications-in-archaeology-and-cul
tural-heritage/)
Short papers will be presented at the event by either an oral presentation
or by means of a poster and e-posters presentation. Authors of a short paper
should indicate the preferred way of presentation (Oral or Poster).
As the conference adopts a double-blind reviewing process, authors must
ensure that any information that links authors or co-authors, e.g.
affiliations, contact details, e-mails, to the paper are removed on the
paper for the first submission step. Registration details on easyChair
should remain at place.Full and Short papers must be formatted in IEEE
double column, single space format, A4 page. The word style or the LaTeX
template can be downloaded from the IEEE site.
SPECIAL SESSIONS
----------------
Special Sessions will include: Tutorials, Workshops and Panels
For a Special Session proposal to be considered for acceptance at Digital
Heritage 2015, the proposed topic needs to be a presentation of teaching
objectives (tutorials), contributions to the state-of-the-art, new
initiatives or an emerging area in one of the core themes of the conference.
The topic should be timely and significantly important to the audience, and
the speakers need to convey compelling information about it.
Tutorials should be planned as half-day or full-day, at introductory,
intermediate or advanced levels, and could cover any theme among the entire
spectrum of topics of the Conference. They could focus vertically on
technology, or could demonstrate its potential for creative applications.
Tutorials are intended to show what can be done, but even more importantly,
how this is done and what kind of tools can be used to do it. While
proposing a tutorial, authors should consider that tutorial attendees come
from diverse backgrounds, ranging from research and development to
education, curatorship and applications.
Proposals for Workshops and Panels will be judged by the ability to bring
together key researchers from the CH as well as ICT domains, aiming at
introducing a new area to the overall community, to further develop it, and
to help establishing a larger research community beyond that area. Special
session proposals covering multi-disciplinary areas are particularly
encouraged, as well as those proposals regarding common challenges, e.g.
(and not restricted to) Methods in Archaeology, Museums and Technology, etc.
Special Session submissions (up to 4 A4-pages) should contain the following
information:
- A title and brief description of the content or topic and its relevance to
the DH community (not more than 1,500 words);
- Full contact information for all tutorial instructors or workshop leaders,
including a one-paragraph statement of their research interests and areas of
expertise;
- A short CV for each presenter, participant or authors who have agreed to
participate with their results to the session
- A description of target audience and expected number of participants
(based, if possible, on past experience);
- Any special requirements for technical support.Additionally, Tutorial
proposals should include:
- A brief outline showing that the core content can be covered in a half day
(approximately 3 hours, plus breaks).
In exceptional cases, full-day tutorials may be supported as well.
Workshop proposals must include:
- The intended length and format of the workshop and the forecasted number
of attendees;
- A proposed budget (as DH workshops are expected to be self-financing).
CONFERENCE THEMES
=================
While planning your submission(s), take into account that Digital Heritage
2015 will focus around five Heritage Themes:
Digitization and Acquisition
-----------------------------
Photogrammetry & image-based modeling
3D scanning & digitization (laser, structured light, motion capture, etc.)
Remote sensing and Aerial Laser Scanning (ALS)
GNSS (GPS, GLONASS, Galileo)
Advanced 2Ddocument scanning
Low-cost & gaming 3D input
Ultra-high resolution & HDR photography
Terahertz, Infrared, UV & X-ray imaging
Advanced sensors research
Heritage diagnostics
Computer Graphics and Interaction
----------------------------------
Immersive and Active/Passive stereo-displays
Augmented displays
Real + virtual worlds (mixed/augmented reality)
Virtualization of other senses (touch, taste, smell, sound)
Haptic & Multimodal interaction
Distributed VR
Local/remote rendering
Innovative interaction systems
Tools for Storytelling and Serious Games
Tools for multimedia or museums installations
Usability, effectiveness and interface design
Visual simulation of materials
Emerging visualization technologies
Analysis and Interpretation
----------------------------
Historic Document Analysis
Remote Sensing Analysis (including visible, multispectral and radar
images)
Finite element, structural and other analyses
3D modeling (CAD-based and reality-based
Building Information Modeling (BIM)
Virtual Reconstruction Issues
Realism and Interpretation in CH
3D, multimedia and GIS repositories, platforms, & info systems
Digital Curation and Museology
Virtual GIS and Mapping tools
Integrated interpretation of diagnostic sensors
Theory, Methodologies, Preservation and Standards
--------------------------------------------------
Metadata Handling & Management
Digital libraries
Heritage Commons
Cultural Analytics
Heritage at Risk
Cognitive Sciences and Interaction
Digital Humanities
Text Markup / Analysis
Born digital content issues
Digital Rights Management
Trusted digital repositories / OAIS
Institutional Repositories
Semantic Web in CH
New Economical Models for Digital Heritage
Long term storage and persistence
Requirements and policies for Preservation
Data formats and compression for preservation
Digital Heritage Projects and Application. Integrated solutions and best
practices in:
----------------------------------------------------------------------------
----------
Virtual documentation
Virtual heritage conservation
Virtual restoration
Virtual archaeology
Virtual museums
Virtual Exhibitions
Serious Games for heritage
Collaborative environments
Internet technologies and social media
Digital documentation for conservation
DIGITAL HERITAGE EXPO
=====================
The community is invited to submit proposals for installations,
applications, digital artworks, or technical demos to build up the Digital
Heritage Expo at DH2015. During this important international event,
dedicated spaces for Virtual Archaeology, Virtual Museums and Digital Art
will provide an additional forum to showcase project results and present
applications. Spaces will be provided by the Science Museum and will be
accessible and open not only to the conference participants but to also to
the public. Best showcases and projects will be selected by the scientific
committee, and will be assigned space and visibility within the exhibition
area. Applications and artworks must be finished and submitted by the
deadlines defined in this call. Submissions should not exceed 4 A4-pages
(including images, references, etc.) addressing the scope of the exhibition
themes and highlight innovation (cultural/technological), impact (cognitive,
artistic, communicative), novelty of the approach, and typology of the
installation/application, of the contents and of the interactive system.
Submissions might be complemented by supplementary visual material.
VISUAL MATERIAL
===============
Paper submissions, Applications, Exhibitions & Showcases are encouraged to
submit visual materials, promotional videos or multimedia presentations that
demonstrate and describe the results of the scientific work, project, or
exhibitor showcase. Visual Materials will be required by the scientific
committee for the selection of the best working results to be awarded. A
dedicated upload area will be provided for final paper submission.
SUBMISSION REGULATIONS
======================
Submissions will be administratively rejected without review if it is found
that:
1. The submission violates the IEEE & EG Policy and Procedures on
Plagiarism.
2. The submission is a dual submission; that is, if the submission is
simultaneously under review for any other conference or publication.
3. Electronic files have been submitted that have been designed to have side
effects other than presenting the submitted work to reviewers and committee
members (for example, a "phone home" script).
4. It appears that the paper contains material for which the submitters have
not secured the necessary copyrights.
IMPORTANT DATES
================
Full Papers
Deadline for Submission 29th March
Notification of Acceptance 7th June
Camera Ready Receipt 15th July
Short Papers
Deadline for Submission 17th May
Notification of Acceptance 30th Jun
Camera Ready Receipt 15th July
Tutorials
Deadline for Submission 29th
March
Notification of Acceptance 30th May
Camera Ready Receipt 15th July
Workshops
Deadline for Submission 29th
March
Notification of Acceptance 30th May
Camera Ready Receipt 15th July
Panels
Deadline for Submission 29th
March
Notification of Acceptance 30th May
Camera Ready Receipt 15th July
Digital Heritage Expo
Deadline for Submission 3rd May
Notification of Acceptance 17th June
Camera Ready Receipt 15th July
INTERNATIONAL PROGRAMME COMMITTEE
IPC CHAIRS
Gabriele Guidi Polytechnic of Milan (Italy) Roberto
Scopigno Italian National Research Council (Italy)
THEME CHAIRS
Digitization and Acquisition - Fabio Remondino (Italy)
Analysis and Interpretation - Juan Barceló (Universidad
Autónoma de Barcelona, Spain)
Theory, Methodologies, Preservation and Standards - Luciana
Duranti (Univ. British Columbia, Canada)
Digital Heritage Projects and Applications - Susan Hazan
(Israeli Museum, Israel)
**************************************************************
EUROGRAPHICS 2015
**************************************************************
36rd Annual Conference of the European Association for Computer Graphics
May 4th to 8th, 2015 in Zurich, Switzerland
<http://www.eurographics2015.ch> http://www.eurographics2015.ch
The Eurographics Conference 2015 (EG15) will be held in Zurich from May 4th
to 8th and take place at the renown Kongresshaus. The conference showcases
the newest advances in the state of the art in Computer Graphics and keeps
researchers, developers, educators and practitioners up to date. EG15 is
organized by the University of Zurich and ETH Zurich.
* The REGISTRATION IS NOW OPEN! The discounted 'Early-bird' rates are now
available until March 13th, 2015.
For details and the online registration see:
<http://www.eurographics2015.ch/registration>
http://www.eurographics2015.ch/registration
* The TECHNICAL PROGRAM will include a wealth of technical novelties and
developments in computer graphics. Additionally, a number of specialized
co-located events will complete the scientific and technical offers
preceding and during EG15.
The detailed program will be availabel before the conference starts at:
<http://www.eurographics2015.ch/program>
http://www.eurographics2015.ch/program
* FURTHER INFORMATION
Full details about EG15 can be found through the conference web site at:
<http://www.eurographics2015.ch> http://www.eurographics2015.ch
For any additional questions, please dont hesitate to contact us at
<mailto:info@eurographics2015.ch> info(a)eurographics2015.ch.
The Conference Chairs
Renato Pajarola, University of Zürich, Switzerland
Markus Gross, ETH Zürich, Switzerland
================================================
Apologies if you receive multiple copies of this Call for Papers
Please forward this mail to anyone interested
================================================
Call for Papers
CGI'15
24-26 June 2015
Strasbourg, France
Computer Graphics International is one of the oldest and true international
conference in Computer Graphics and one of the five most important ones
worldwide. It is an essential yearly meeting where academics present their
latest models and technologies, and explore new trends and ideas. In
previous years, it had been held in many different places worldwide - UK,
Germany, Australia, and many other nations in Europe, Asia, and America.
Computer Graphics International (CGI) 2015, the 32nd annual conference will
take place on June 24-26, 2015 in Strasbourg, France. The city of
Strasbourg is located in the center of Europe, at the crossroads of France,
Germany and Switzerland. The conference will be organized by the Computer
Graphics and Geometry Group of ICube Laboratory (CNRS/Université de
Strasbourg).
Accepted full-length papers will be published in the Visual Computer
journal. Authors of accepted short papers will be invited to submit an
extended version of their work to Visual Computer; these papers will follow
a fast track review process.
TOPICS
We invite original contributions that advance the state-of-the-art
in topics related, but not limited to:
- Graphics Systems Architecture
- Human Computer Interaction
- Rendering Techniques
- Virtual and Augmented Reality
- Shape and Surface Modeling
- Physically Based Modeling and Simulation
- Scientific Visualization
- Data Compression for Graphics
- Medical Imaging
- Computational and Discreet Geometry
- Multimedia and Web Graphics
- Image Based Rendering
- Graphics Toolkits
- Computational Photography
- Computer Animation
- Visual Analytics
- Shape and Image Retrieval
- Sketch Based Modeling
- 3D PrintingSurface and Volume Deformation
- Shape Analysis
- Graphics Hardware
- Parallel Systems and GPU
- Natural Phenomena
- Interactive Techniques
The selected 35 best full papers will appear as journal papers in the
special issue of the leading international journal The Visual Computer by
Springer Verlag publisher, and will be presented orally at the conference.
The scientific program of the conference will also include short papers and
posters.
IMPORTANT DATES
FULL PAPERS
Paper submission: Feb. 15th 2015
Paper notification: Mar. 18th 2015
Camera ready papers due: Apr. 8th 2015
SHORT PAPERS/POSTERS
Paper submission: Apr. 24th 2015
Paper notification: May 12th 2015
Camera ready papers due: May 22th 2015
FOR MORE INFORMATION
<http://cgi2015.unistra.fr/index.html> http://cgi2015.unistra.fr/index.html
COMMITTEE
Conference chairs: Hyewon SEO, Victor OSTROMOUKHOV
Program chairs: Nadia MAGNENAT-THALMANN, Frederic CORDIER
Local organization: IGG, ICube Laboratory (CNRS/Université de Strasbourg)
General: Rémi ALLEGRE, Basile SAUVAGE, Hyewon SEO
Image coordination and publicity: Arash HABIBI
Technical support and administration: Olivier GENEVAUX
Relations with national and european institutions: Dominique BECHMANN
Apologies for cross postings.
CALL FOR PAPERS, POSTERS, TUTORIALS AND WORKSHOPS
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20th International Conference on 3D Web Technology (Web3D 2015)
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Sponsored by ACM SIGGRAPH, Web3D Consortium, EDF, NVIDIA, Technological
Education Institute of Crete, and Region of Crete. In cooperation with
EUROGRAPHICS.
Date: June 18-21, 2015
Location: Heraklion, Crete, Greece
Webpage: <http://web3d2015.web3d.org/> http://web3d2015.web3d.org/
Important Deadlines:
March 16, 2015 - Paper Submission Deadline April 01, 2015 - Workshop,
Tutorial and Poster Submission Deadline
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The 20th International Conference on 3D Web Technology (Web3D2015) will
address an extensive range of research topics related to Web-based 3D
Graphics. These topics include research on simulation and training using
Web3D, enabling technology of web-aware, interactive 3D graphics from mobile
devices up to high-end immersive environments, and the use of ubiquitous
multi-media across a wide range of applications and environments from:
. Cultural Heritage
. Telemedicine (eHealth)
. Transportation
. Industry
. Manufacturing
. Education (eLearning)
. Tourism
. Gaming
. Creativity and Digital Art
. Public Sector (eGovernment)
For the 2015 edition, we welcome works addressing the emerging opportunities
and research of portable, integrated information spaces over the web
including, but not limited to:
. Scalable and interoperable representations and modeling methods for
complex geometry, structure, and behaviors.
. 3D similarity search and matching, 3D search interfaces, and sketch-based
approaches.
. Visualization and exploration of 3D object repositories.
. Scientific and medical visualization, medical simulation and training.
. 3D content creation, analysis tools and pipelines, and 3D classification.
. Generative and example-based shape modeling and optimization.
. 3D digitization.
. Streaming and rendering of large-scale models, animations, and virtual
worlds.
. 3D compression and model optimization.
. Collaborative operation and distributed virtual environments.
. Web-wide human-computer interaction and 3D User Interfaces.
. 3D City Models & Web3D, Geo-visualization.
. Mixed and Augmented Reality, including standardization aspects.
. Web3D and associated APIs, toolkits, and frameworks.
. Novel Web3D interaction paradigms for mobile/handheld applications.
. Agents, animated humanoids, and complex reactive characters.
. Interactive Web 3D applications in all applications and sectors.
. Script algorithms and programming for lightweight Web3D.
. Networking transmission over mobile Internet . 3D engine and cloud gaming.
. Data analysis and intelligent algorithms for big Web3D data.
. Web3D technologies for sustainable energy and power systems applications.
Call for Papers
------------------
We welcome the submission of papers presenting original work in Web3D
research and application on the topics including but not limited to as
described above. All submissions will be peer-reviewed for quality and
contribution by the conference International Program Committee. In
collaboration with the Editor-in-Chief of Graphical Models, the best papers
of Web3D 2015 will be invited to submit their extended versions for
publication in a forthcoming special issue of the journal after an
additional review cycle.
Authors are invited to submit full papers (up to 9 pages, including figures
and references) or short papers (up to 4 pages, including figures and
references) in PDF format via the Submission Site at
<http://web3d2015.web3d.org/papers.html>
http://web3d2015.web3d.org/papers.html. Papers must be formatted using the
document templates for conferences sponsored by ACM SIGGRAPH (please refer
to <http://www.siggraph.org/learn/instructions-authors>
http://www.siggraph.org/learn/instructions-authors).
Poster Submission Instructions
------------------
Web3D 2015 offers a timely venue to present and discuss new web 3D research
through a forum that encourages graphical presentation, demonstration and
active engagement with participants. We particularly encourage contributions
that take advantage of the nature of the poster space to present and raise
awareness of the work in effective and imaginative ways. Submissions will be
reviewed by the Program Committee for contribution and interest to
conference topics. For more information, please see the poster submission
instructions at <http://web3d2015.web3d.org/posters.html>
http://web3d2015.web3d.org/posters.html.
Tutorial and Workshop Submission Instructions
------------------
Tutorials on specific related topics and panels on challenging areas are
encouraged. As in previous years, Web3D 2015 will also feature a number of
co-located Workshop sessions. The series of Workshops and Tutorials are
intended to provide a forum for researchers and practitioners from both the
Web and 3D graphics communities to discuss and exchange positions on current
and emergent 3D Web topics.
For more details about Workshop proposals:
http://web3d2015.web3d.org/workshops.html
For more details about Tutorial Sessions:
<http://web3d2015.web3d.org/tutorials.html>
http://web3d2015.web3d.org/tutorials.html
Important Dates
------------------
March 16, 2015 - Paper Submission Deadline April 01, 2015 - Workshop
Submission deadline April 01, 2015 - Tutorial Submission Deadline April 01,
2015 - Poster Submission Deadline April 19, 2015 - Paper Notification April
20, 2015 - Tutorial Notification April 29, 2015 - Camera-ready Papers
May 10, 2015 - Early conference registration Jun 01, 2015 - Regular
conference registration
Contact Information
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Program Chairs
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Dr. Jinyuan Jia, Tongji University, China Dr. Felix G. Hamza-Lup, Armstrong
State University, USA Dr. Tobias Schreck, University of Konstanz, Germany
Tutorial Chair
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Dr. Tobias Alexander Franke, Fraunhofer IGD, Germany
Workshop Chairs
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Sandy Ressler, National Institute of Standards and Technology, USA David
Catuhe, Microsoft, USA
General Chairs
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Dr. Athanasios G. Malamos, Technological Educational Institute of Crete,
Greece Christophe Mouton, EDF, France
Steering Committee
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Don Brutzman, Naval Postgraduate School, United States Nicholas F. Polys,
Virginia Tech, United States
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Full papers will handled through Elsevier COMPUTERS AND GRAPHICS (CAG)
reviewing system.
Use <http://ees.elsevier.com/cag> http://ees.elsevier.com/cag for
submissions High Quality Papers Will be Published in a Special Section of
CAG.
Remaining accepted papers to be published on ACM Digital Library
Important dates:
Paper submission: February 8
First Decision: March 8
Revised version due: March 15
Final decision: March 22
Camera ready papers due: March 29, 2015