Summer School on Virtual Humans
CLIPE’s 1st training workshop - Summer School on Virtual Humans - is scheduled to take
place in Cyprus from the 13th until the 17th of September 2021!
The workshop’s aim is to provide an overview of the latest developments in technology and
applications in the field of virtual characters. The workshop will be held in Adams Beach
Hotel in Ayia Napa but it will be a hybrid event, giving the opportunity to participants
to join the workshop online.
The first four days of the workshop will be open to researchers that do not participate in
the CLIPE project, but still find the workshop of interest to them. You can find the
program here
(
https://www.clipe-itn.eu/news/training-workshop-1%3A-summer-school-on-virtu…)
We can allow a limited number of remote participants, researchers specialising in the
field of virtual humans. If you are interested to join the workshop online, please send us
your name, affiliation and webpage at info(a)clipe-itn.eu <mailto:info@clipe-itn.eu> .
Registration to the workshop is free.
About CLIPE
CLIPE is a Marie Curie Training Network (
https://www.clipe-itn.eu/) that addresses the
core challenges of designing new techniques to create and control interactive virtual
characters, benefiting from opportunities open by the wide availability of emergent
technologies in the domains of human digitization and displays, as well as recent
progresses of artificial intelligence.
CLIPE aspires to train the new generation of researchers in these techniques, looking at
the area holistically. The training and research programme is based on a
multi-disciplinary and cross-sectoral philosophy, bringing together industry and academia
experts and focusing on both technical and transversal skills development.
The CLIPE network consists of universities/research centers and industrial partners.
Universities & Research Centres: University of Cyprus; Universitat Politecnica de
Catalunya; INRIA; University College London; Trinity College Dublin; Max Planck Institute
for Intelligent Systems; KTH Royal Institute of Technology in Stockholm; Ecole
Polytechnique; Silversky3d Ltd.
Industrial Partners: Treedy’s ; Amazon; British Broadcasting Corporation, Golaem and
Ubisoft.
This project has received funding from the European Union’s Horizon 2020 research and
innovation programme under the Marie Skłodowska-Curie grant agreement No 860768