ACM SIGGRAPH / Eurographics SCA ‘25
https://computeranimation.org/
The 24th annual Symposium on Computer Animation (SCA) will take place in
Vancouver, Canada from August 8-10 2025.
Important Dates
Submission Deadline (Papers): April 3, 2025
Notification of Conditional Acceptance: May 12, 2025
Revision Deadline (2nd review cycle): June 12, 2025
Journal Notification: June 30, 2025
Camera-ready due: July 10, 2025
Conference: August 8 to 10, 2025
All submission deadlines are 23:59 AoE timezone (Anywhere on Earth).
Submission website:
https://easychair.org/conferences/?conf=sca2025
About the Conference
SCA is the premier forum for presenting innovations on the theory,
software, and technology of computer animation. The conference is a focused
and intimate gathering of researchers and practitioners working on all
aspects of time-based phenomena. Its single track program features paper
sessions, poster presentations, panel discussions, and keynote talks. Plus
its emphasis on community interaction makes SCA the best venue to exchange
research results, get inspired, and initiate collaborations.
We invite submissions of original, high-quality papers on computer
animation, broadly defined as computation dealing with time-varying
phenomena. Papers will be submitted to the Proceedings of the ACM in
Computer Graphics and Interactive Techniques
<https://dl.acm.org/journal/pacmcgit> (PACMCGIT) journal and undergo two
rounds of review. Accepted papers will appear in the PACMCGIT issue on SCA
2025, and authors of accepted papers will present their work at the
conference.
Topics of Interest
We invite original work on a broad range of topics, including but not
limited to:
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2D, 3D, and N-D animation systems
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Autonomous agents
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Clothing animation and simulation
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Computational design of animated systems
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Expressive motion / communication
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Generative and morphable models
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3D and 4D motion modeling
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Learned character control
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Facial animation
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Feature learning of motions, faces, body shapes and hand gestures
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Foundation models for animation
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Group and crowd behavior
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Interactive computer graphics
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Intuitive interfaces for creating and editing animations
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Mathematical foundations of animation
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Methods of control and artistic direction of simulations
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Machine learning techniques for animation
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Multimodal techniques for animation
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Modeling and simulation of natural phenomena
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Nature in motion (natural phenomena, plants, clouds, etc.)
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New time-based art forms on the computer
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Novel time-varying phenomena
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Perceptual metrics of animation
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Physical realism / measuring the real world for animation
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Physical simulation
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Fluid animation and simulation
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Planning / learning / optimization for animation
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Real-time and interactive methods
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Camera control methods for computer animation
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Sound and speech for animation
... as well as related problems in robotics game development,
human-computer interaction, simulation visualization, and computer vision.
SCA welcomes all kinds of contributions that advance the field of computer
animation. This includes new and improved algorithms, but also:
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New datasets, or carefully and thoughtfully designed (collections of)
datasets based on previously available data
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Advanced practices in data collection and curation
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Benchmarks and benchmarking tools
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Perceptual studies
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Experimental studies
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Material measurements
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Systems
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Hardware
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Theoretical foundations
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New promising approaches that do not yet achieve state-of-the-art
performance
Technical Papers
We invite you to submit high-quality work on animation and simulation
broadly defined as computation dealing with time-varying phenomena. Each
submission will be reviewed by an international program committee for
technical quality, novelty, significance, and clarity.
Papers should be written and presented in English. There is no strict
maximum length for submitted papers. However, we recommend that research
papers be up to 16 pages (excluding references), and longer papers should
make a very significant contribution. Authors are encouraged to use
supplementary documents to provide extra content. A paper submission should
describe an original work of the authors. Authors must not use ideas or
content originating from others without properly crediting their original
sources. Optional supplemental material does not count towards this
suggested limit.
Supplementary material such as videos may also be submitted electronically
and will be made available to reviewers (size up to 500MB). Videos are
required for techniques involving motion or animation.
Submitted articles will receive two rounds of reviewing by at least three
(3) expert reviewers. Technical papers conditionally accepted in the first
round will undergo a second round of revision and review and, conditional
on final acceptance, will be published in the PACMCGIT
<https://dl.acm.org/journal/pacmcgit> issue on SCA 2025. There is no
rebuttal process.
Papers can be submitted via the EasyChair
<https://easychair.org/conferences/?conf=sca2025> website.
Paper Format
Research papers should be in ACM article format
<https://www.siggraph.org/preparing-your-content/author-instructions/> using
the ACM small trim journal size (“acmsmall”). For the review version,
please use the command:
\documentclass[acmsmall, screen, review, anonymous]{acmart}
Anonymous Submissions
Paper submissions must be anonymous and include the unique paper ID that
will be assigned upon creating a submission using the online system. The
review process is double-anonymous
<https://www.acm.org/publications/policies/peer-review>, so please remove
all personal data, such as author names and affiliation from all your
submission files.
Papers should not have previously appeared in, or be currently submitted
to, any other conference or journal. SCA follows the same anonymity policy
as SIGGRAPH <https://s2025.siggraph.org/anonymity-policy/>. Any case of
violation will be determined by the chairs and could result in a desk
rejection.
Awards
Best Paper Awards will be given to exceptional submissions on the cutting
edge of computer animation.
Presentations
The author(s) of accepted papers must also attend the conference and
present their work in-person. At least one (1) author from each accepted
paper must register for the conference.
Program Chairs
Lingjie Liu, University of Pennsylvania
Sheldon Andrews, École de Technologie Supérieure
Conference Chairs
Bo Zhu, Georgia Institute of Technology
Yin Yang, University of Utah