Dear All,
We would like to announce the extension of the submission deadline for CGVC
2021 to Friday, 18 June 2021 (the original deadline was 4 June 2021).
We will hold this year's CGVC paper and poster sessions online. We plan to
host an in-person social event (as the Covid situation allows).
The submission is now open at
<https://srmv2.eg.org/COMFy/Conference/CGVC_2021>
https://srmv2.eg.org/COMFy/Conference/CGVC_2021, where you can find the
latex template under ‘Instructions’.
As previous years, selected papers will be invited to submit to a special
issue of Journal Computers (
<https://www.mdpi.com/journal/computers/special_issues/CGVC_2021>
https://www.mdpi.com/journal/computers/special_issues/CGVC_2021)
Regards,
Martin Turner and Kai Xu
CGVC 2021 PC chairs
Call for Papers: CGVC 2021
(deadline extended to Friday, 18 June)
CGVC 2021, hosted by the University of Lincoln (UK), is the 39th annual
computer graphics, visualization, and visual computing conference organized
by the Eurographics UK Chapter. The objective of Computer Graphics & Visual
Computing (CGVC) is to foster greater exchange between visual computing
researchers and practitioners, to welcome more researchers and industry
partners in the UK, Europe, and beyond into this rapidly growing area of
research. CGVC's scope includes all areas of visual computing, and a
steadily more wide-spread visibility that achieves a more wide-spread
impact.
Submission Deadline: 4th June 2021 18 June 2021
Notification of Acceptance: 23rd July 2021
Camera Ready: 6th August
Conference
(online & in-person): 8-10 September 2021
More info: <https://cgvc.org.uk/CGVC2021/>
https://cgvc.org.uk/CGVC2021/
Submission site: <https://srmv2.eg.org/COMFy/Conference/CGVC_2021>
https://srmv2.eg.org/COMFy/Conference/CGVC_2021
Call for Papers
We welcome contributions in the form of full papers, short papers, viewpoint
papers and extended abstracts (posters). Submissions are optionally single-
or double-blind: authors may choose whether to anonymize their submission or
not. Reviewers’ identities are not revealed.
Full Papers
A full paper submission is upto 8 pages describing completed research, plus
1 page of references only. Papers are refereed by members of the EGUK
programme committee. Authors of accepted papers are expected to give a
20-minute presentation at the conference. Accepted papers will appear in the
Eurographics digital library and will serve as full paper publications.
Short Papers
The purpose of short papers is to present late-breaking results, work-in
-progress, and follow-up extensions or evaluations of existing methods.
Short papers will be peer-reviewed in a one-stage process by an
international programme committee. They will be electronically archived and
are fully citable publications. Submissions for the short paper track should
be at most 4 pages, with an additional page allowed for references. Accepted
short papers will be presented orally at the conference in (approximately)
12-15 minute presentations.
Viewpoint Papers
CGVC also features a viewpoint paper track (also known as position paper)
which enables researchers a new possibility to publish their ideas.
Viewpoints articles offer detailed technical opinions on trends in visual
computing or reports on how visual computing has contributed to the
comprehension of data or phenomena. We encourage discussions of challenges
or limitations in today's methods and areas of potential new research
topics. We are also interested in application discussions that focus on the
physical, life or social sciences, engineering, or commerce, for example, or
related to the process of visual computing in general. We encourage an
emphasis on lessons learned from practical experience for application
discussions, particularly where visual computing has been employed in a
real, working environment. Viewpoint papers are submitted with author names
and affiliations. Accepted viewpoint papers will be electronically archived,
are fully citable publications and will be presented orally at the
conference in (approximately) 12-15 minute presentations.
Extended Abstracts / Posters
The purpose of this track is to present late-breaking results, work in
progress, and follow-up extensions or evaluations of existing methods. In
particular, it provides young researchers, especially postgraduate students,
with valuable opportunities to receive feedback from other researchers, and
engage in stimulating discussions. The poster track will be managed by the
co-chair team and the International Programme Committee (IPC). We solicit
poster submissions in the form of an extended abstract of at most 2 pages
(with an additional page allowed for references only). Posters will be
peer-reviewed in a one-stage process. Accepted posters, size A1 recommended,
will be presented at the poster viewing session of the conference.
In addition to directly submitted posters, some submissions to the full,
short and viewpoint paper tracks, that are not accepted for publication but
are deemed suitable, will be offered an opportunity to be presented as
posters. Such submissions will not require an additional review process.
Traditionally, the materials in a poster/sketch can be reused later by the
original authors for a more extensive publication (i.e., a full paper) with
more detailed content and mature results. This should not be considered as
self-plagiarism. However, as posters/sketches are citable, researchers are
encouraged to acknowledge novel ideas and results presented in
posters/sketches. A poster may describe a piece of work in any aspect of
visual computing. For posters, we particularly encourage a summary report of
collaborative projects, work-in-progress, and application case studies.
Accepted abstracts do not appear in the Eurographics digital library. An
extended abstract and industrial project abstract are not considered as a
paper publication, instead being similar to a SIGGRAPH one‐page sketch or
to a conference poster without an associated paper. As such, presenting an
extended abstract at this conference has no effect on your ability to
publish a fuller version of the same work in another venue.
Topics include, but are not limited to:
Computer Graphics
Visualization
Computer Vision
Virtual Reality
Visual Analytics
Visual Data Science
Computer Animation
Computer-based Arts and Entertainment
Image processing
Acquisition and Reconstruction Techniques
Graphics Architectures and Acceleration Hardware
Medical Imaging
Multimedia Visualisation
Computer Games
Rendering Techniques
Scientific Visualisation and Big Data
Information Visualization and Visual Analytics
Geospatial Visualisation
Augmented Reality and Collaborative Environments
Mobile Apps and Interactive Devices
Human Computer Interaction, Robotics, and Haptics
Modelling Methods
Location
We will hold this year's CGVC paper and poster sessions online. We plan to
host an in-person social event (as the Covid situation allows).