VCBM 2024 Call for Full Papers
We are happy to announce that the annual Eurographics Symposium on Visual Computing for
Biology and Medicine (EG VCBM) will be hosted by the Otto-von-Guericke University
Magdeburg, Germany, on September 19/20, 2024.
Call for Full Papers, Survey Papers, and Tutorials
We are happy to announce that for the first time in the history of VCBM, all accepted full
papers and survey papers will be published as journal publications in Computers and
Graphics!
Aims and Scope
Work presented at the Eurographics Workshop on Visual Computing for Biology and Medicine
(EG VCBM) should reflect the state of the art in visual computing and its applications in
biology and medicine. VCBM’s scope encompasses all aspects of visual computing research,
technological development, and practices in medicine and life sciences. Relevant topics
include both the acquisition, processing, visualization and interpretation of image data
in biology and medicine and the visual analysis and communication of life science data.
Submission types for VCBM 2024
Submissions for this year’s meeting include original papers, survey papers, and tutorial
sessions. Please see previous EG VCBM’s proceedings for examples of published papers. We
encourage authors to provide supporting information in the form of videos and other media.
The deadline for full paper submissions is May 3, 2024. Please note that this is one month
earlier than in previous years. Furthermore, all accepted full papers and surveys will be
featured in a special issue of the journal Computer & Graphics (C&G),
necessitating the significantly advanced submission deadline this year.
Full Papers should describe original, application-oriented research that advances the
fusion of visual computing methods within medicine and biology. Accepted work will focus
on a well-defined biological or medical problem, and demonstrate significant innovation or
improvement in visual computing.
Surveys are long-form submissions addressing new and emerging topics in visual computing
and biology and medicine.
Tutorials are didactic or hands-on sessions lasting one or two hours and delivered during
the conference. They should enable participants to learn how to use new tools or
techniques or gain practical experience with domain-specific data.
Topics
All aspects relating to the development, application and practices of visual computing in
the life sciences are relevant to the meeting. These include:
■ Visual computing solutions designed for use by medical, biomedical, and biological
practitioners, researchers and educators.
■ The use of eXtended Reality (e.g., for surgical procedures, molecular visualization,
rehabilitation, and therapy).
■ Approaches for processing, visual analysis, and communication of data from new or
challenging modalities (e.g., real-time ultrasound, CyTOF, Spectroscopy, layer fMRI,
single-cell and spatial-omics, environmental monitoring).
■ Visual computing approaches incorporating artificial intelligence (AI) and explainable
AI.
■ Visual computing solutions that support new approaches for modeling and simulation with
application in medicine and biology.
■ Workflows and processes leveraging visual computing to facilitate interdisciplinary
collaboration in biology and medicine.
We encourage the use of digital videos to support all submissions. Please use only the
most common video codecs, such as MP4 H.264, to maximize the chances that the reviewers
can view them.
■ Full Papers: We do not impose strict maximum lengths for submitted papers to the full
papers track. However, it is unusual for papers to exceed 10 pages (in C&G LaTeX style
including all images and references). Papers should only be as long as their content would
justify. Reviewers might rate a submission lower if it is perceived as being unnecessarily
long or might recommend it for a short paper, instead. Authors are encouraged to use
supplementary material, such as videos or executable programs to provide extra content.
Authors may choose to anonymize their submissions, but this is not required.
■ Surveys: We do not impose strict maximum lengths for papers submitted to the survey
track. However, it is unusual for surveys to exceed 20 pages (in C&G LaTeX style,
including all images and references). Authors are encouraged to use supplementary
material, such as videos, to provide extra content. Authors may choose to anonymize their
submissions, but this is not required.
■ Tutorials: A brief description of the topic, an outline of the contents of the tutorial,
and a request for duration (e.g., one/two hours). The maximum is one page, excluding
references. Authors may not anonymize their submissions. Please send your tutorial
description to <mailto:tutorial_vcbm24@isg.cs.ovgu.de>
tutorial_vcbm24(a)isg.cs.ovgu.de until May 3, 2024.
EG VCBM 2024 will also feature a short paper track, a poster, and an image contest
program, the details of which will be announced in a separate call.
Submission Instructions
Full and survey papers must be submitted using the Editorial Manager for Computers &
Graphics. When logged in, select 'Submit New Manuscript' and then select 'VSI:
EG VCBM 2024' as the article type.
Important Dates
Full Papers
■ Paper submission deadline (full, survey papers, and tutorials): May 3, 2024
■ Author notification: May 31, 2024
■ Revision due (1st cycle): June 21, 2024
■ Author notification: July 19, 2024
■ Minor Revision due (2nd cycle): August 9, 2024
■ Final notification: August 23, 2024
■ Camera-ready deadline: September 13, 2024
■ Workshop: September 19 & 20, 2024
All deadlines are at 23:59 CET (UTC+1).
Sincerely,
the Full Paper Co-Chairs of EG VCBM 2024,
■ Monique Meuschke (University of Magdeburg Germany)
■ James Procter (University of Dundee, United Kingdom)
■ Thomas Höllt (TU Delft, The Netherlands)
VCBM 2024 Call for Short Papers
We are happy to announce that the annual Eurographics Symposium on Visual Computing for
Biology and Medicine (EG VCBM) will be hosted by the Otto-von-Guericke University
Magdeburg, Germany, on September 19/20, 2024.
Call for Short Papers
Aims and Scope
Work presented at the Eurographics Workshop on Visual Computing for Biology and Medicine
(EG VCBM) should reflect the state of the art in visual computing and its applications in
biology and medicine. VCBM’s scope encompasses all aspects of visual computing research,
technological development, and practices in medicine and life sciences. Relevant topics
include both the acquisition, processing, visualization and interpretation of image data
in biology and medicine and the visual analysis and communication of life science data.
Submission types for VCBM 2024
Submissions for this year’s meeting include original papers (full and short) survey
papers, and tutorial sessions. Please see previous EG VCBM’s proceedings for examples of
published papers. We encourage authors to provide supporting information in the form of
videos and other media. The deadline for short paper submissions is June 21, 2024. All EG
VCBM 2024 short papers will be peer-reviewed and will appear in the Eurographics Digital
Library.
Short Papers should describe original, application-oriented research that advances the
fusion of visual computing methods within medicine and biology. Accepted work will focus
on a well-defined biological or medical problem, and demonstrate significant innovation or
improvement in visual computing.
Topics
All aspects relating to the development, application and practices of visual computing in
the life sciences are relevant to the meeting. These include:
■ Visual computing solutions designed for use by medical, biomedical, and biological
practitioners, researchers and educators.
■ The use of eXtended Reality (e.g., for surgical procedures, molecular visualization,
rehabilitation, and therapy).
■ Approaches for processing, visual analysis, and communication of data from new or
challenging modalities (e.g., real-time ultrasound, CyTOF, Spectroscopy, layer fMRI,
single-cell and spatial-omics, environmental monitoring).
■ Visual computing approaches incorporating artificial intelligence (AI) and explainable
AI.
■ Visual computing solutions that support new approaches for modeling and simulation with
application in medicine and biology.
■ Workflows and processes leveraging visual computing to facilitate interdisciplinary
collaboration in biology and medicine.
We encourage the use of digital videos to support all submissions. Please use only the
most common video codecs, such as MP4 H.264, to maximize the chances that the reviewers
can view them.
Short papers describe a more focused and concise research contribution and are likely to
have a smaller – yet significant – scope of contribution. Potential examples include the
presentation of initial results from novel ongoing research projects or the exploration of
new application areas. Short papers draw from the same list of topics as full papers.
Their length is limited to a total of 5 pages (in CGF LaTeX style including all images and
references). Authors may choose to anonymize their submissions, but this is not required.
EG VCBM 2024 will also feature a poster and an image contest program, the details of which
will be announced in a separate call.
Submission Instructions
Papers can be submitted using the Eurographics SRM conference management system.
Instructions regarding the submission process can be found here.
Important Dates
Short papers
■ Short paper submission deadline: June 21, 2024
■ Author notification: July 19, 2024
■ Camera-ready deadline: August 9, 2024
■ Final notification: August 23, 2024
■ Workshop: September 19 & 20, 2024
All deadlines are at 23:59 CET (UTC+1).
Sincerely,
the Short Paper Co-Chairs of EG VCBM 2024,
■ Laura Garrison (University of Bergen, Norway)
■ Daniel Jönsson (Linköping University, Sweden)