The Expressive Symposium explores the capacity of computer graphics,
animation, and computational media to be used in artistic, aesthetic, and
creative ways. The field can be seen as encompassing problems in expressive
understanding, expressive communication, and expressive interaction:
* Expressive understanding integrates aspects of computer science,
philosophy, psychology, and the fine, applied, and performing arts,
investigating theoretical approaches that further our understanding of
aesthetic evaluation, perception and meaning.
* Expressive communication focuses on imagery and motion, which is
expressive rather than
* photorealistic, although it may incorporate realistic elements.
* Expressive interaction explores models, algorithms, and technologies
for sketch-based and XR interfaces, particularly classifying and recognizing
hand-drawn shapes as a way to create or edit digital models, text,
mathematics, or 3D shapes.
Expressive 2025 ( <http://expressive.graphics/2025/>
http://expressive.graphics/2025/) will take place in London, UK, on May 12th
2025 - co-located with Eurographics 2025.
Expressive 2025 will host an exhibition for artworks, posters, and
demonstration projects, where artistic pieces, computational demonstrations,
and posters will be featured side-by-side. This category focuses on recent
research and creative activities at the intersection of arts and sciences.
We are open to any work and research related to the Expressive 2025
conference topics. The authors of accepted works will be invited to present
their work (as posters or interactive demo sessions) through a panel
discussion at the main Expressive 2025 conference. Accepted works will be
archived through the <https://diglib.eg.org/> Eurographics Digital Library
and will be made available in the ACM Digital Library.
All submissions should be between 2 and 4 pages, written in English,
including a title page with an abstract, keywords, and a bibliography. The
required LaTeX template is available
<https://srmv2.eg.org/COMFy/Conference/Expressive_WICED_2025> from the SRM
system. Submissions should provide a clear description of the work and the
process. Posters and demos will be demonstrated and/or displayed at the
conference venue. Authors of accepted works in all areas of submitted work
are encouraged to demonstrate their work; creating a separate submission for
a poster and a demo is unnecessary if they refer to the same project.
All submissions must be made through the
<https://srmv2.eg.org/COMFy/Conference/Expressive_WICED_2025> Eurographics
SRM conference submission site. If you have any questions, please feel
welcome to contact the Posters and Demos chairs Daniel Berio and Alexandre
Bruckert at posters(a)expressive.graphics <mailto:posters@expressive.graphics>
.
Important dates:
Paper submission deadline
February 03, 2025
Final decision notification
March 03, 2025
Camera-ready submission
March 31, 2025
(All deadlines are at 23:59:59 UTC/GMT)
Submission topics
Posters, demos and digital/physical artworks, exploring techniques related
to (but not limited to):
* Analysis and modeling of creative behavior (AI, A-life)
* Simulation of natural media, traditional styles, and novel artistic
styles
* Analysis of image style and saliency (paintings, photographs,
others)
* Visualization techniques Simplification and abstraction techniques
(e.g., sketching, indication)
* Empirically-based metrics of aesthetic attributes
* Applied visual perception
* Interaction techniques (e.g., sketch, gestural, multi-touch,
multi-modal)
* Sketch-parsing, classification, and recognition
* Novel interfaces for art creation, modeling, control, sketch input,
etc.
* Study designs and methodologies for evaluating and validating
sketch-based systems, aesthetic metrics, visual communication systems, etc.
* Advanced rendering techniques (e.g., volumetric, GPU, mobile,
multi-modal)
* Applications in special domains, e.g., Medicine, Geology, Biology,
Sociology, Cultural Heritage
* Sketch-based information retrieval
* Stylistic or aesthetic aspects of character animation and simulated
physics
* Accounts of real productions (e.g., animated films, digital art) or
applications in software products (e.g., modeling, visualization,
presentation software)
* Visual composition Design, rendering, and evaluation of layouts for
text and presentation graphics
* Example-based style transfer
* Deep learning and neural networks for expressive rendering (e.g.,
neural style transfer)
* Temporal and spatial coherence
* Aesthetic evaluation and stylistic rendering of visual effects such
as motion blur, depth of field, and lighting
* Non-traditional camera models
* Generative Adversarial Networks (GANs)
* AI-assisted modeling, animation, and generation of 2D/3D content
* AI-enhanced visual effects and generative art
General Co-chairs
- Marc CHRISTIE - University of Rennes 1, Rennes, France
- Fotis LIAROKAPIS - CYENS Centre of Excellence, Cyprus
Program Co-chairs
- Chiara Eva CATALANO - CNR IMATI, Genova, Italy
- Amal Dev PARAKKAT - Telecom Paris, Institut Polytechnique de Paris, France
Posters & Demo Co-chairs
- Daniel BERIO - GOLDSMITHS, London, UK
- Alexandre BRUCKERT - University of Nantes, France
Publicity Chair
- Mona ZAVICHI, INESC, Lisboa, Portugal
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For any inquiries, please contact the organiszers at
* General chairs and Program chairs:
<mailto:general@expressive.graphics> general(a)expressive.graphics
* Arts chairs: <mailto:arts@expressive.graphics>
arts(a)expressive.graphics
* Poster + Demo chair: <mailto:posters@expressive.graphics>
posters(a)expressive.graphics