ICAT-EGVE 2018 Call For Papers
The ICAT-EGVE 2018 conference will be held November 7th – 9th in Limassol, Cyprus. This
is the merger of the 28th International Conference on Artificial Reality and Telexistence
(ICAT 2018) and the 23rd Eurographics Symposium on Virtual Environments (EGVE 2018).
Together these are two of the oldest international conferences in the world on Artificial
Reality and Virtual Environments, and provide a unique opportunity for researchers,
developers, and users to share their experience and knowledge of Virtual Reality,
Augmented Reality, Mixed Reality and 3D User Interfaces. This is a great opportunity to
renew old friendships, make new ones, and experience all that Cyprus has to offer.
Limassol, a city counting centuries of history, is located between two of the most
renowned ancient kingdoms of the island, Amathus at the east and Kourion at the west.
“Lemessos” as it is called by locals, is one of the fastest growing modern metropolises in
Europe, with the most distinct project being the Limassol Marina. The beautiful coastline
now covers a 15 kilometers distance, lined with hotels and beach bars and cafes,
interspersed with eucalyptus groves and linked by a promenade popular with walkers and
joggers. For more information see
<http://icat-egve2018.rise.org.cy/about-limassol/> here. ICAT-EGVE 2018 is organized
by the newly established RISE Research Center. The Research center on Interactive media,
Smart systems and Emerging technologies (RISE) aims to become a Center of Excellence and a
hub across the three continents bordering Cyprus, facilitating thus the local scientific,
technological, and economic growth of the region. More information about the RISE Research
Center can be found <http://www.rise.org.cy/> here.
ICAT-EGVE 2018 seeks original, high-quality papers describing research, applications or
systems in all areas of Virtual Reality, Augmented Reality, Mixed Reality, Telexistence,
and 3D User Interfaces. Research papers should describe results that contribute to
advancements in the following areas:
● 3D interaction for VR/AR
● VR/AR systems and toolkits
● User studies and evaluation for VR/AR/MR
● Telexistence, Telepresence and Tele-immersion
● Haptics, audio, and other non-visual modalities
● Serious games and edutainment using VR/AR/MR
● Presence, cognition, and embodiment in VR/AR/MR
● Novel devices (both input and output) for VR, AR, MR, and haptics
● Multi-user and distributed VR, AR, tele-immersion and telepresence
● Immersive projection technologies and other advanced display technologies
Submissions in other related areas are welcome too.
Proceedings of ICAT-EGVE 2018 with accepted papers will be published in the Eurographics
Digital Library and indexed in the ACM Digital Library.
Submission
Full papers must be in English and not exceed eight (8) pages in length. Short papers must
be in English and not exceed four (4) pages in length. Both full and short papers should
be formatted using the <https://www.eg.org/wp/guidelines/> Eurographics format
<https://www.eg.org/wp/guidelines/> . A
<http://icat-egve2018.rise.org.cy/wp-content/uploads/2018/04/egPublStyle-ICAT-EGVE2018.zip>
sample
<http://icat-egve2018.rise.org.cy/wp-content/uploads/2018/04/egPublStyle-ICAT-EGVE2018.zip>
LaTeX document
<http://icat-egve2018.rise.org.cy/wp-content/uploads/2018/04/egPublStyle-ICAT-EGVE2018.zip>
and a
<http://icat-egve2018.rise.org.cy/wp-content/uploads/2018/04/icategve2018_word_template_sub.docx>
Word
<http://icat-egve2018.rise.org.cy/wp-content/uploads/2018/04/icategve2018_word_template_sub.docx>
template are available.
ICAT-EGVE uses a double-blind review process. Therefore, submissions should not contain
information that unnecessarily identifies the authors or their institutions or places of
work. All papers must be submitted electronically as PDF. Authors are encouraged to submit
videos to aid the program committee in the review of their submissions.
The submission tool can be found
<https://srmv2.eg.org/COMFy/Conference/ICAT-EGVE_2018> here.
The Call For Papers in PDF format is available
<http://www.cyprusconferences.org/icat-egve2018/CfP_ICAT-EGVE2018.pdf> here.
Note: Submissions should be original, unpublished work, and should not be in submission to
other venues concurrently. Any dual submissions will be rejected outright without review.
For each accepted paper a registration at the conference is needed and at least one of the
authors of each accepted paper is required to present their paper at the conference, for
the paper to be included in the proceedings.
Important Dates
● Paper submission: 20 July 2018 (all deadlines: 23:59 AoE)
● Notification of results: 7 September 2018
● Camera-ready version: 8 October 2018
● Conference: 7–9 November 2018
Please visit <http://icat-egve2018.rise.org.cy/call-for-papers/>
http://icat-egve2018.rise.org.cy/call-for-papers/ for the most up-to-date submission
instructions and deadlines.
Best Papers
The authors of the best papers (selected by the award committee) will be invited to submit
an extended version of their paper to either the Presence journal or the Computers and
Graphics journal.
Keynote Speakers
● Prof. Mel Slater, EVENT Lab, University of Barcelona
● Prof. Nadia Magnenat-Thalmann, MIRALab, University of Geneva & Nanyang
Technological University, Singapore
● Tracy Spaight, Director of Special Projects,
Wargaming.net
Contact
For matters related to paper submissions:
ICAT-EGVE 2018 Program Chairs: <mailto:chairs-icategve2018@eg.org>
chairs-icategve2018(a)eg.org
● Gerd Bruder, University of Central Florida, USA
● Shunsuke Yoshimoto, Osaka University, Japan
● Sue Cobb, University of Nottingham, UK
For general matters related to the conference:
ICAT-EGVE 2018 General Chairs: <mailto:generalchairs-icategve2018@eg.org>
generalchairs-icategve2018(a)eg.org
● Despina Michael-Grigoriou, Cyprus University of Technology & RISE Research
Centre, Cyprus
● Sabine Coquillart, INRIA, France
● Anthony Steed, University College London, UK & RISE Research Centre, Cyprus
● Andreas Lanitis, Cyprus University of Technology & RISE Research Centre,
Cyprus