Full-day Workshop on Visual Analytics in Healthcare (VAHC)
============================================
(In conjunction with IEEE VIS 2025)
Website: www.visualanalyticshealthcare.org
CALL FOR PAPERS
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The submission deadline is June 30, 2025, creating an opportunity to showcase late-breaking research results on Visual Analytics in Healthcare.
We encourage a diverse range of submissions and demonstrations from academia, healthcare organizations, and industry in any of the short paper types listed below:
- Application/Research papers (format: “6+1”)
- System Demonstration papers (format “2+1”)
- Posters (format: “2+1” extended abstract and A0 poster)
- **NEW FOR THIS YEAR** Grand Challenge (position) paper(format “2+1”)
The 2025 Workshop on Visual Analytics (VA) in Healthcare (VAHC 2025) is the 16th annual workshop that provides an opportunity for participants to discuss state-of-the-art interactive visual data analysis techniques and review how such techniques can be applied to healthcare data. Moreover, recent advancements in Artificial Intelligence (AI), generative AI, and other emerging technologies have led to a growing and evolving need in healthcare VA. These technologies can be leveraged to enhance AI explainability and improve human data analysis through AI-driven reasoning. The primary objective of the workshop is to bring together leading VIS designers, VA researchers, medical experts, and visionaries to discuss: a) interactive data visualization techniques that can be applied to healthcare data, b) areas of healthcare that need more attention from visualization and visual data analysis, and c) emerging research trends, visualization techniques, software applications, benchmarks, and open datasets. The workshop will enable presenters to showcase their ongoing work through oral presentation and system demonstrations. In past years, both demonstrations of prototype and production visual analytics software have been particularly well received, and paper submitters are encouraged to submit a companion demo proposal.
TOPICS AND SCOPE:
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We welcome discussions on the use of VA approaches, interaction design, statistical methods, AI, explainable AI, and ML applied to healthcare data analysis. Participants may address the needs of various user groups, including (but not limited to) patients, clinical researchers, epidemiologists, public health analysts, physicians, hospital-based quality assurance officers, and insurance claim analysts.
The 2025 Workshop on Visual Analytics in Healthcare will cover a range of topics on the design, implementation, deployment, evaluation, and abstraction of VA methods, including (but not limited to):
- Applications of visual analytics to:
- Clinical care
- Multi-omic datasets
- Patient-generated health data
- Digital and mobile health, and digital twins
- Patient- and consumer-related methods:
- Understanding of patient/health consumer behavior and experience
- Personalized healthcare and health management
- Patient education, empowerment, and quality of life
- Clinician-patient communication
- VA-machine intelligence for healthcare data visualization
- Human-centered AI for health decision-making
- Human-AI collaboration and modern mixed initiatives
- Equitable and ethical AI for healthcare analytics
- Explainable and interpretable AI
- Large-language model workflow integrations
- Public health data
- Epidemiology and disease surveillance
- Health behavior and lifestyle studies
- Health systems and policy evaluation
- Longitudinal and genetic studies
- Global health inequality and development tracking
IDENTIFYING GRAND CHALLENGES
---------------------------------------
After 15 years of VAHC workshops at both IEEE VIS and American Medical Informatics Association (AMIA), several special journal issues, the founding of a formal VIS Working Group within the AMIA, and a substantial collection of papers, VAHC has helped lead the way toward advancing the use of visualization and VA within health domains. Yet, over the same time period, many forces have emerged to transform the health informatics ecosystem: a worldwide pandemic, the proliferation of mobile devices and sensors, the emergence of AI, and the rise of large population electronic health data resources, to name a few. At VAHC 2025, we will include a Grand Challenges session where we will work to integrate the expertise of present and past authors, panelists, audience, and committees to shape a common set of grand challenges for this field, in this era. To support this, we introduce a separate track for short position papers. We aim to collaboratively publish a Grand Challenges article using workshop outcomes to help guide future research.
PAPER SUBMISSION AND FORMAT GUIDELINES:
---------------------------------------
We will accept short papers with up to six pages plus one page of references (6+1).
We encourage a diverse range of submissions and demonstrations from academia, healthcare organizations, and industry in any of the short paper types listed below:
- Application/Research papers (format: “6+1”)
- System Demonstration papers (format “2+1”)
- Posters (format: “2+1” extended abstract and A0 poster)
- (**NEW FOR THIS YEAR**) Grand Challenge (position) paper(format “2+1”)
All accepted types of submissions will have the chance for an oral presentation.
Demonstrations: Every system demonstration paper may be accompanied by a video submission.
All material will be submitted via the Precision Conference System (PCS), and a link will be announced at a later date.
For all submissions, please use the VGTC conference style template:
https://tc.computer.org/vgtc/publications/journal/
Contact vahc.sig at gmail.com if you have any questions for the chairs, while contact vahc.paperschairs at gmail.com to get in touch with the paper chairs for any questions about the submission process.
BEST PAPERS:
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VAHC assigns Best Paper and Honorable Mention awards, expressed by certificates and recognition on the VAHC workshop website. We plan to invite authors of high-quality papers to submit a revised and extended version to an internationally recognized scientific journal. More details will be disclosed in the next weeks, as the submission deadline approaches.
IMPORTANT DATES*:
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- Deadline for submission: **June 30, 2025**
- Notification of acceptance: **July 31, 2025**
- Camera-ready papers due: **August 17 2025**
- VAHC 2025 workshop: **November 2nd or 3rd, 2025**
*All deadlines are due at 23:59 Anywhere on Earth (AoE) on the date indicated.
JOIN OUR MAILING LIST:
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Visit http://www.visualanalyticshealthcare.org to join our mailing list.
GENERAL CHAIR
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Alessio Arleo TU Eindhoven
ORGANIZERS
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Renata Raidou TU Wien
Gabriela Morgenshtern University of Zurich
PAPER CHAIRS
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Velitchko Filipov TU Wien
Robert Laramee University of Nottingham
Roy Ruddle University of Leeds
Jana Sedlakova University of Zurich
STEERING COMMITTEE:
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Jürgen Bernard University of Zurich
Annie T. Chen University of Washington
David Gotz UNC-Chapel Hill
Danny T.Y. Wu UNC-Chapel Hill
Dear Colleague,
19th International Conference on Computer-Aided Design and Computer Graphics (CAD/Graphics 2025)
August 19-21, 2025, Yantai, China
Website: https://cadgraphics2025.sdtbu.edu.cn/
CFP: https://cadgraphics2025.sdtbu.edu.cn/info/10433/85932.htm
Submissions Website: https://cmt3.research.microsoft.com/CADGraphics2025/
We welcome you to participate in the 19th International Conference on Computer-Aided Design and Computer Graphics (CAD/Graphics 2025), which will take place in Yantai, China, August 19-21, 2025. CAD/Graphics is a biennial international conference that has been held since 1989 and is affiliated with the China Computer Federation (CCF). It provides an ideal forum for international researchers and developers to exchange new ideas on computer-aided design, computer graphics, and visualization.
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Topics
CAD/Graphics 2025 welcomes original work in theory and applications of CAD and computer graphics. Topics to be covered in this conference include, but are not limited to, the following:
● 3D Printing and Computational Fabrication
● Bio-CAD and Nano-CAD
● Computational Photography
● Computer Animation
● Computer Graphics Systems and Hardware
● Deep Learning for Graphics
● Design Computing and Arts
● Geometric Computing for Robotics
● Geometric, Solid and Heterogeneous Modeling
● Geometry Processing
● Image and Video Processing
● Image-based Modeling and Rendering
● Integration of CAD/CAE/CAM
● Interactive Techniques
● Rendering and Inverse Rendering
● Virtual Reality and Augmented Reality
● Visualization
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Important Dates
● Full Paper Submission: May 11, 2025
● First-round Review Notifications: June 9, 2025
● Revised Version Submission: June 22, 2025
● Approval of the Revision: July 6, 2025
● Camera-ready Paper Submission: July 12, 2025
● Conference Date: August 19-21, 2025
All deadlines are at 23:59 GMT.
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Submission
Full papers in English containing original and unpublished results are solicited. The anonymity policy of prepublications (e.g., arXiv, institutional tech reports, etc.) is the same as SIGGRAPH 2025. Specifically, archiving the submission (as a way to get a timestamp) as an institutional tech report or a preprint on arXiv or a similar service before or after the submission deadline is allowed. However, one should not state anywhere that the submission is under review for CAD/Graphics. In particular, it should not include the submission ID or use the CAD/Graphics conference format (this refers to conference name, copyright, etc., not to the choice of fonts, margins, or column layout).
Submissions Website: https://cmt3.research.microsoft.com/CADGraphics2025/
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Publication
Submitted papers will be reviewed by the program committee. All accepted research papers will be presented at CAD/Graphics 2025, either as journal papers published in a special issue of the Computers and Graphics journal and the Visual Informatics journal or as conference papers published in the conference proceedings (Springer LNCS, indexed by EI).
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Committees
Honorary Conference Chairs
Shimin Hu, Tsinghua University
Joaquim Jorge, University of Lisbon
Conference Chairs
Seungyong Lee, Pohang University of Science and Technology
Hans-Peter Seidel, Max Planck Institute for Informatics
Kun Zhou, Zhejiang University
Program Chairs
Wei Chen, Zhejiang University
Ying He, Nanyang Technological University
Nobuyuki Umetani, The University of Tokyo
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Contact
If you have any questions, please send an email to cadgraphics2025pc(a)sdtbu.edu.cn <mailto:cadgraphics2025pc@sdtbu.edu.cn> .
3DOR Call for Papers
The Eurographics 2025 Symposium on 3D Object Retrieval (3DOR
<https://3dor.cs.ucl.ac.uk/> ) is the dedicated workshop series for methods,
applications and benchmark-based evaluation of 3D object retrieval,
classification, and similarity-based object processing. In 2025, the 3DOR
will be organized as a Symposium with the ambition to attract a larger
number of participants. The symposium also includes the 2025 edition of the
3D Shape Retrieval Challenge (SHREC) <https://www.shrec.net/> , keynotes,
project presentations, and a social and networking event. Accepted full
papers will be published in Computers & Graphics Journal (Elsevier), and
accepted short papers will appear in the Eurographics Digital Library.
Symposium Chair
Niloy Mitra <http://www0.cs.ucl.ac.uk/staff/n.mitra/index.html> , University
College London and Adobe Research
Program Chairs
Ioannis Pratikakis <https://utopia.duth.gr/~ipratika/> , Democritus
University of Thrace
Remco Veltkamp <https://webspace.science.uu.nl/~veltk101/> , Utrecht
University
Paul Guerrero <https://paulguerrero.net/> , Adobe Research
Important Dates
May 12, 2025
Submission deadline for full papers for review
May 23, 2025
1st review done, first stage decision on acceptance/rejection
June 13, 2025
1st revision due
June 27, 2025
2nd stage of reviews complete, decision on acceptance, rejection, or
acceptance as short paper
July 4, 2025
Final version submission
July 7, 2025
Final decision on acceptance or rejection
August 2025
Publication online in Computers & Graphics Journal
September 4-5, 2025
Presentation at the Eurographics 2025 Symposium on 3D Object Retrieval
Authors are invited to submit original and unpublished research and
application papers addressing all areas of 3D/4D Object Retrieval.
State-of-the-art papers on specific topics of interest are particularly
welcome. Submissions are invited in the form of full papers and short
papers. Full papers will be peer-reviewed by a two-stage review process and
published as a special section of the Computers & Graphics Journal
(Elsevier). Short papers will follow a one-stage review process and will
appear in the Eurographics Digital Library.
Suggested topics include, but are not limited to:
* 3D shape analysis
* 3D shape similarity and matching
* 3D mesh sequence retrieval
* 3D mobile media retrieval
* 3D search in large scale data
* 3D object classification, indexing, and mining
* Similarity of non-rigid shapes
* Shape correspondence
* 3D shape decomposition, and segmentation
* Partial, part-in-whole, and many-to-many matching
* Matching under uncertainty and noise
* Semantics-driven 3D object retrieval and classification
* Sketch-based 3D retrieval
* Query interfaces and search modalities
* Benchmarking issues
* Deep learning for 3D shape retrieval
* Generative/discriminative approaches in 3D object categorisation
* Visual Analytics for 3D similarity assessment
* Applications in all areas relevant to 3D/4D objects, including
multimedia and information systems, CAD, architecture, games, biometrics,
e-science, e-learning, medicine, biology, and cultural heritage, among
others.
REMINDER: Submission Deadline Approaching, 1st of MAY !
as part of in colocation with the
You are cordially invited to contribute to the
4th Digital Heritage World Congress and Expo (DH2025)
organised in
Siena (Italy), from September 8 to 13, 2025
DH2025 (https://digitalheritage2025.unisi.it/digital-heritage/) welcomes
presentations of new research, projects, demonstrations and applications
that demonstrate how computer graphics and other digital technologies are
impacting cultural heritage research, preservation and dissemination and
promoting sustainable cultural tourism. Specific sessions will be organised
to seek new challenges and projects involving different stakeholders of the
Heritage ecosystem. Hence, interdisciplinary and multidisciplinary
approaches are particularly welcome to the event. A groundbreaking public
exhibition of cutting-edge digital heritage projects will also be set up.
Following the successful format of the previous editions, the conference
will have a single call for papers and a coordinated scientific review
process.
The 30th International Conference on 3D Web Technology,
<https://web3d.siggraph.org/2025/> Web3D 2025 will take place as of 9 - 10
September 2025, is the major annual event for the 3D Web community,
sponsored by the <https://www.web3d.org/> Web3D Consortium. This year's
conference will be co-located with <https://digitalheritage2025.unisi.it/>
Digital Heritage 2025
Location
In 2025 the Congress is organised in Siena (Italy), one of the most
important cities in mediaeval Europe. The whole city, with its iconic Piazza
del Campo, was devised as a work of art that blends into the surrounding
landscape.
Objectives
We are seeking original, innovative and previously unpublished contributions
in theoretical or applied Digital Heritage domains. All papers will have a
blind peer review by the International Programme Committee (IPC). The IPC
seeks for every submission at least one "digital" and one
"heritage" reviewer to ensure a rich diversity of accepted works spanning
both technology and humanities. All submissions will be reviewed for
originality, significance, clarity, impact, and soundness. Each submission
shall indicate the specific Digital Heritage 2025 Track that is relevant to
the submission (see below "Tracks and Special Sessions"). You can submit
full or short papers, special sessions (tutorials, workshops and panels),
and exhibitions (follow dedicated "call for exhibits").
Types of Contributions
The event seeks different types of contributions, that will be published in
the EG DL, including:
Scientific Results
Full Research papers: original and innovative research (max. 10 pages incl.
refs.)
Short Papers: research activities, applications or projects (max. 4 pages
inc. refs.)
Posters / Demo: overview of activities or national/international
Interdisciplinary projects (2 pages inc. refs)
Special Scientific and Policy Sessions
Workshop (2-pages incl. bibliography) forum for researchers and
practitioners to discuss and exchange positions on current and emergent
topics;
Tutorial (2-pages incl. bibliography) presentation of technological
solutions and methods for students and professionals;
Panel (2-pages incl. bibliography) high level discussion session with
experts on key challenges.
EXPO* (template is provided):
Exhibition description (up to 2-pages incl. bibliography)
* a separate "call4expo" is launched including all specific details.
Web3D** (template is provided by ACM,
<https://web3d.siggraph.org/2025/call-for-papers/submission-guidelines/>
Submission Guidelines - Web3D 2025 | Siena - Italy):
Please, follow the submission guidelines on the web3D web page.
Topics
Contributions are solicited within the following topics (but not limited
to):
1. Documentation, Preservation, Monitoring and Restoration track:
Heritage impact assessment Inventory for heritage management
Cultural heritage and archives
Heritage management planning
Endangered heritage
Natural risk management
Climate change mitigation
Long term archiving/storage
Intangible heritage
Rehabilitation of historical buildings
Digital publishing and Philology
Digital Technologies for Restoration&Monitoring
2. Policy, Standards, Ethics and Education:
Ethical use of AI technologies
Requirements and policies SDG for heritage
Cultural tourism
Education and training
Sociology and User studies
Neuroscience and cognitive psychology in DH
Sustainability
Metadata
Archives accessibility and reproduction rights
Public use of History digital society
Heritage & tourism sustainability
Citizen science for heritage
Cultural heritage and local identity
3. Infrastructures, Dataspace and international projects track
Collaborative cloud for Cultural Heritage
Connecting infrastructures
Best practices
Digital transformation
Digital Archives and Digital Libraries
Digital accessibility Heritage cybersecurity Blockchain and NFT
4. Acquisition and Digitization track
Photogrammetry and Computer Vision
Laser scanning and active sensors
AI-based methods
Multimodal data
Remote sensing
Historical data processing
Materials and colours
Reflectance modelling
Neural Rendering Techniques (NeRF)
Generative AI for Cultural Heritage and Design
Massive digitization
5. Analysis and Interpretation track
Data fusion
Multi-temporal data analysis
Multi-modal analysis
Semantic enrichment
Point cloud segmentation and classification
Object detection finite element modelling
Scan2BIM GIS and spatial analyses
BIM and Digital Twin for Cultural Heritage
Ontologies Diagnostic analysis
6. Visualisation and Interaction track
Web-based interactive solutions
Virtual, Augmented, Mixed, Extended Reality Hybrid Experiences,
Hybrid Museums Interfaces Serious Games,
Applied Games and Gamification
Virtual technologies for museums,
Virtual Museums
Advanced image-based rendering techniques
Design UX / UI Haptic and HCI for heritage
Simulations Digital born art Cultural creativity
Submission dates
____________________________________________________________________________
_____________________
IMPORTANT DATES Deadline
Notification Camera Ready
Workshops/Panels/Round Tables 15.04.2025 01.05.2025
15.06.2025 01.07.2025
Tutorials 15.04.2025
01.05.2025 15.06.2025 01.07.2025
Exhibits 01.04.2025
01.05.2025 01.06.2025
Full Papers (10p) 15.04.2025
01.05.2025 15.06.2025 01.07.2025
Short Papers (4p) 15.04.2025
01.05.2025 15.06.2025 01.07.2025
Poster (2p) 15.04.2025
01.05.2025 15.06.2025 01.07.2025
* a separate call is launched by DH2025
** a separate call is launched by web3D ( <https://web3d.siggraph.org/2025/>
Web3D 2025 | Siena - Italy)
Journal Publications
Works with a high innovation potential will receive a proposal to prepare an
extended manuscript of their contribution (or extended version in case of
Full Papers) to be submitted to a scientific journal.
Following last years' events, DH25 aims at establishing dedicated agreements
with leading journals, e.g. ACM JOCCH Journal
<https://dl.acm.org/journal/jocch> , Elsevier DAACH
<https://www.sciencedirect.com/journal/digital-applications-in-archaeology-a
nd-cultural-heritage> , MDPI Heritage
<https://www.mdpi.com/journal/heritage> or Elsevier JCH
<https://www.sciencedirect.com/journal/journal-of-cultural-heritage> . More
information will be published as soon as the agreements are in place.
Dear Colleagues
We would like to announce that the Full Paper submission deadline for the 2025 Eurographics Symposium on Visual Computing in Biology and Medicine has been extended by one week. New timeline is as follows:
== Important Dates (full papers and survey papers) ==
* Abstract submission (EXTENDED): May 9th, 2025
* Submission deadline (EXTENDED): May 9th, 2025
* Author notification (1st cycle): June 6th, 2025
* Revision due (1st cycle): July 4th, 2025
* Author notification (2nd cycle): August 1st, 2025
* Minor Revision due (2nd cycle): August 22nd, 2025
* Final notification: September 5th, 2025
* Camera-ready deadline: September 26th, 2025
* Workshop: October 2nd & 3rd, 2025
All deadlines are at 23:59 AoE (Anywhere on Earth).
== Aims and Scope ==
Work presented at the Eurographics Workshop on Visual Computing for Biology and Medicine EG VCBM [http://vcbm.org/ <http://vcbm.org/>] should reflect the state of the art in visual computing and its applications in biology and medicine. VCBM’s scope encompasses all aspects of visual computing research, technological development, and practices in medicine and life sciences. Relevant topics include the acquisition, processing, visualization, and interpretation of image data in biology and medicine, and the visual analysis and communication of life science data.
== Submission types for VCBM 2025 ==
Submissions for this year’s meeting include short, full, and survey papers. Please see the previous Computers & Graphics special issue [https://www.sciencedirect.com/special-issue/10S5T4911MR <https://www.sciencedirect.com/special-issue/10S5T4911MR>] and previous EG VCBM proceedings [https://diglib.eg.org/handle/10.2312/463 <https://diglib.eg.org/handle/10.2312/463>] for examples of published papers. We encourage authors to provide supporting information in the form of video and other media. The deadline for full and survey paper submissions is May 2, 2025. Please note that this is one month earlier than in previous years. Furthermore, all accepted full papers and surveys will be featured in a special issue of the journal Computers & Graphics (C&G), necessitating a significantly advanced submission deadline. Full Papers should describe original, application-oriented research that advances the fusion of visual computing methods within medicine and biology. Accepted work will focus on a well-defined biological or medical problem and demonstrate significant innovation or improvement in visual computing. Surveys are long-form submissions addressing new and emerging topics in visual computing, biology, and medicine.
== Topics ==
All aspects relating to the development, application, and practices of visual computing in the life sciences are relevant to the meeting. These include:
* Visual computing solutions designed for use by medical, biomedical, and biological practitioners, researchers, and educators.
* The use of eXtended Reality (e.g., for surgical procedures, molecular visualization, rehabilitation, and therapy).
* Approaches for processing, visual analysis, and communication of data from new or challenging modalities (e.g., real-time ultrasound, CyTOF, Spectroscopy, layer fMRI, single-cell and spatial-omics, environmental monitoring).
* Visual computing approaches incorporating artificial intelligence (AI) and explainable AI (XAI). Including but not limited to XAI methods and approaches designed for clinical support on individual and cohort electronic health records
* Visual computing solutions that support new approaches for modeling and simulation with applications in medicine and biology.
* Workflows and processes leveraging visual computing to facilitate interdisciplinary collaboration in biology and medicine.
* Visualization and visual storytelling methods designed to communicate healthcare data to patients and laymen, supporting diagnoses interpretation and doctor-patient relationship
We encourage the use of digital videos to support all submissions. Please use only the most common video codecs, such as MP4 H.264, to maximize the chances that the reviewers can view them.
== Full Papers ==
We do not impose strict maximum lengths for submitted papers to the full papers track. However, it is unusual for papers to exceed 10 pages (in C&G LaTeX style [1], including all images and references). Papers should only be as long as their content justifies. Reviewers might rate a submission lower if it is perceived as being unnecessarily long or might recommend it for a short paper instead. Authors are encouraged to use supplementary material, such as videos or executable programs, to provide extra content. Authors have to anonymize their submissions. Please follow the instructions [2] in the guide for authors of Computers & Graphics.
[1] https://mirrors.ctan.org/macros/latex/contrib/elsarticle.zip <https://mirrors.ctan.org/macros/latex/contrib/elsarticle.zip>
[2] https://www.sciencedirect.com/journal/computers-and-graphics/publish/guide-… <https://www.sciencedirect.com/journal/computers-and-graphics/publish/guide-…>
== Surveys ==
We do not impose strict maximum lengths for papers submitted to the survey track. However, it is unusual for surveys to exceed 20 pages (in C&G LaTeX style [3], including all images and references). Authors are encouraged to use supplementary material, such as videos, to provide extra content. Authors have to anonymize their submissions. Please follow the instructions [3] in the guide for authors of Computers & Graphics.
[3] https://mirrors.ctan.org/macros/latex/contrib/elsarticle.zip <https://mirrors.ctan.org/macros/latex/contrib/elsarticle.zip>
[4] https://www.sciencedirect.com/journal/computers-and-graphics/publish/guide-… <https://www.sciencedirect.com/journal/computers-and-graphics/publish/guide-…>
== Short Paper & Posters ==
EG VCBM 2025 will also feature a short paper track and a poster and demos program, the details of which are announced in a separate call [5].
[5] https://conferences.eg.org/vcbm2025/contribute/short-papers/ <https://conferences.eg.org/vcbm2025/contribute/short-papers/>
== Submission Instructions ==
Full and survey papers must be submitted using the Editorial Manager for Computers & Graphics [6]. Please note that, in contrast to previous years, we are introducing a mandatory abstract submission (similar to EuroVis or VIS conferences) where the authors are required to submit the paper abstract one week prior to the submission deadline. For abstract submission, the SRM [7] system needs to be used. This means you have to use two systems for your submission: SRM for abstract submission and Editorial Manager for Computers & Graphics for full paper submission. The same applies to Surveys. Instructions regarding the submission process can be found on our website [8]. We remark that submitting a paper without prior abstract submission will lead to desk rejection.
[6] https://www.editorialmanager.com/cag/default.aspx <https://www.editorialmanager.com/cag/default.aspx>
[7] https://srmv2.eg.org/COMFy/ <https://srmv2.eg.org/COMFy/>
[8] https://conferences.eg.org/vcbm2025/contribute/full-survey-papers/ <https://conferences.eg.org/vcbm2025/contribute/full-survey-papers/>
Sincerely,
the Full Paper Co-Chairs of EG VCBM 2025,
Alessio Arleo (Eindhoven University of Technology, The Netherlands)
Jan Byška (Masaryk University, Czech Republic)
Monique Meuschke (University of Magdeburg, Germany)
We received requests to extend the submission deadline due to a conflict
with the Easter holiday. After careful consideration, we have now agreed to
extend the deadline to 24th April, 2025. We are looking forward to your
contribution to the workshop.
AniNex - The 6th Workshop on Next Generation Computer Animation Techniques
<https://casa2025.sciencesconf.org/resource/page/id/5>
https://casa2025.sciencesconf.org/resource/page/id/5
The sixth edition of the AniNex workshop will be held in conjunction with
the 38th International Conference on Computer Animation and Social Agents
(CASA 2025), which will take place between 2-4 June 2025, in Strasbourg,
France.
The workshop aims to disseminate state-of-the-art research on all aspects of
computer animation, including multidisciplinary approaches with industrial
applications. Through presentations and a poster session, the event will
showcase the latest advancements in AI and computer animation, serving as a
platform for discussions on the future of these technologies while fostering
collaboration among participants.
Call for Papers/Posters
We invite abstract submissions (up to two pages) for the poster track and
full paper submissions (up to ten pages) for the oral presentation track.
Topics of interest include but are not limited to:
. Machine learning and its applications in computer graphics, including
computer vision, motion data retrieval and analysis, facial expression and
emotion modelling, information visualisation;
. Application of natural language processing for computer graphics and
computer games;
. Advances in physically based animation, fluid simulation, deformation
modelling, collision handling, natural environment modelling, GPU-based
modelling and simulation, and rendering;
. Virtual reality and augmented reality applications, including hardware and
software support, and novel human-computer interaction design and
application;
. Other advanced computer animation techniques.
Submission documents must be anonymous (they should not contain author
names). The paper submission format follows the same guidelines as the
conference, and templates are available via the following links: LaTeX
template [LaTex], or MS Word template [Microsoft Word].
All accepted full papers will be included in the conference proceedings
(LNCS). Furthermore, selected papers will be invited for publication in two
journals: Computer Animation and Virtual Worlds and Computers & Graphics.
Please submit your submission here (AniNex Workshop):
<https://easychair.org/my/conference?conf=casa2025>
https://easychair.org/my/conference?conf=casa2025
Important Dates
Submission Deadline: 24 April 2025*
Notification of Acceptance: 15 May 2025
Workshop Date: 3 June 2025
*Due to several requests and overlap with the Easter holiday period, the
submission deadline is extended to April 24, 2025.
Organising Committee
Prof Jian Chang, Bournemouth University, UK
Dr Anil Bas, Bournemouth University, UK
Prof Shihui Guo, Xiamen University, China
Prof Jian Jun Zhang, Bournemouth University, UK
During the workshop, the Centre for Applied Creative Technologies (CfACTs)
will host an introductory session. Working with industry, CfACTs Fellows
apply their research cross-sectorally, including but not limited to computer
animation, visual effects (VFX), computer vision, visualisation, healthcare,
retail and assistive technology.
This workshop is partially funded by the EU H2020 Marie Skłodowska-Curie
COFUND Scheme (CfACTs 900025) and the Bournemouth University Research
Capacity Transformation Fund.
CfACTs draws upon the academic excellence of the Faculty of Media &
Communication, including the National Centre for Computer Animation, the
Faculty of Science & Technology and the Faculty of Health & Social Sciences
at Bournemouth University, UK. For more information, please visit:
<https://www.bournemouth.ac.uk/cfacts-research>
https://www.bournemouth.ac.uk/cfacts-research
GD 2025: 2nd CALL FOR PAPERS
The 33rd International Symposium on Graph Drawing and Network Visualization (GD 2025)
September 24-26, 2025, Norrköping, Sweden
https://graphdrawing.github.io/gd2025/
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PDF version: https://graphdrawing.github.io/gd2025/assets/pdfs/Call_for_Papers-2025.pdf
HTML version: https://graphdrawing.github.io/gd2025/pages/cfp/
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IMPORTANT DATES
- Abstract submission deadline: June 3
- Paper submission deadline: June 10
- Author notification: July 23
- Poster submission deadline: August 22
- Poster notification: September 1
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*Graph Drawing* is concerned with the geometric representation of graphs and constitutes the algorithmic core of *Network Visualization*. Graph Drawing and Network Visualization are motivated by applications for which it is crucial to visually analyze and interact with relational datasets. Application areas include data science, social sciences, web computing, information systems, life sciences, geography, business intelligence, information security, and software engineering.
Graph Drawing has been the main annual conference in this area for more than 30 years. Its focus is on combinatorial and algorithmic aspects of graph drawing, their experimental evaluation, as well as the design of network visualization systems and interfaces. Researchers and practitioners working on any aspects of graph drawing and network visualization are invited to contribute papers and posters and to participate in the symposium as well as the graph drawing contest.
GD 2025 will be held in Norrköping, Sweden, on September 24-26, 2025 with a reception on the evening of September 23. A preconference PhD school will take place September 22-23, 2025. GD 2025 is designed to be held on-site. It is expected that regular papers are presented on site by one of the authors. To address the global challenges and as an offer for authors who are unable to attend we allow for a limited number of remote presentations, as further explained below.
The code of conduct for the GD conference can be found at http://graphdrawing.org/safetoc.html
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PAPERS
We invite authors to submit papers describing original research of theoretical or practical significance to graph drawing and network visualization. To promote a balanced coverage of the field, GD has two distinct tracks, and papers submitted to one track will not compete with papers submitted to the other track. Regular papers must be submitted explicitly to one of the two tracks. However, all program committee members may review papers from either track.
*TRACK 1:* Combinatorial and algorithmic aspects
This track is mainly devoted to *fundamental theoretical graph drawing advances*, such as combinatorial and algorithmic aspects. We aim at covering a diverse set of topics, which for this track includes (but is not limited to):
- Design and analysis of graph drawing algorithms
- Geometric and topological graph theory
- Computational topology of graphs on surfaces
- Graph representations
- Geometric advances and computing in graph drawing
- Combinatorics and optimization in graph drawing
*TRACK2 :* Experimental, applied, and network visualization aspects
This track is mainly devoted to the *practical aspects of graph drawing*, such as experimental evaluations of graph drawing related algorithms, the development and/or evaluation of related libraries and tools, or systems and interfaces in different application areas. We aim at covering a diverse set of topics, which for this track includes (but is not limited to):
- Engineering of graph drawing algorithms and network visualization systems
- Interfaces, methods, and high-quality tools for interacting with graphs and networks
- Benchmarks and experimental studies in the context of graph drawing and network visualization
- Cognitive studies on network visualization aesthetics and user interaction
- Visualization of networks in real world applications
- Machine learning methods in graph drawing & network visualization
- Graph drawing & network visualization for AI explainability
Authors of accepted papers in this track are encouraged to show a demo of their software/system during the poster session.
*SHORT PAPERS*
In addition to the above two tracks, there will be a separate track for short papers. Here we welcome smaller and less elaborate contributions on relevant topics. Papers in this category will be assigned a shorter time for presentation during the conference.
*REMOTE PRESENTATIONS*
For authors who cannot present their paper in person we offer the possibility for remote presentation, which must be declared at submission time. Authors of accepted papers in this category have to register for the conference. Papers in this category are evaluated and selected by the program committee by applying the same high standards as for the other tracks. In addition, the authors have to submit a recording of their presentation two weeks after the submission of the paper. The remote submission chair can influence the score of papers in this track based on the quality of the recorded talk and even reject submissions if the quality of the recorded talk is inappropriate. There is a limit of six remote presentations.
*POSTERS & CONTEST*
Submissions of posters on graph drawing, network visualization, and related areas are solicited. The poster session will provide a forum for the communication of late-breaking research results (which may also appear elsewhere) to the GD community. Authors of posters should prepare an abstract that must be submitted together with the poster itself. Each submission will thus consist of two pdf files (the abstract and the poster).
Details about the traditional *Graph Drawing Contest*, which is held at the conference, are provided at the website <https://mozart.diei.unipg.it/gdcontest/2025/>.
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RULES FOR SUBMISSION
Results that have been previously published (or are scheduled for publication) in another conference proceedings or journal, as well as simultaneous submissions of results to other conferences with published proceedings or journals are not permitted, except for poster submissions. With the exception of remote presentations, each paper or poster must be presented at the conference by an author, otherwise the paper can be excluded from publication in the proceedings.
ChatGPT and similar large language models may be used to improve the paper’s language, but its use should be mentioned as a footnote and the authors remain responsible for the full paper. In particular, the unattributed use of any such tools in the creation of the paper’s scientific content is forbidden.
*SUBMISSION FORMAT*
The proceedings will be published in the LIPIcs <https://www.dagstuhl.de/en/publishing/series/details/lipics> series. To facilitate the process, submissions have to be prepared in accordance with the LIPIcs author instructions <https://submission.dagstuhl.de/series/details/LIPIcs#author>, the page provides links to the LIPIcs class file along with an example and detailed author instructions. For the submission, the use of the LaTeX class file gd-lipics-v2.cls <https://graphdrawing.github.io/gd2025/assets/template/gd-lipics-v2.cls> is requested. The class file is a wrapper around the standard LIPIcs class and implements line counting, see CG-linecount.pdf <https://www.computational-geometry.org/guidelines/linecount_2022_09_19.pdf> for details. Submissions must not exceed the following limits:
- 500 lines for full papers,
- 225 lines for short papers,
- 80 lines for posters’ abstracts.
The above limits do not include front matter (title, authors, and affiliations), references, or appendices. The class files provide line counting which should be accurate in most cases. Authors should avoid substantial amounts of text in unnumbered lines.
In addition, the main content of the paper must not exceed the following page limits excluding references:
- 15 pages for long papers,
- 7 pages for short papers,
- 3 pages posters’ abstracts.
The claims of full and short papers should be fully substantiated. If this information does not fit within the line limit, the authors should include it in a clearly marked appendix, whose length is not constrained and which the reviewers may read at their own discretion. For poster submissions, no appendix is expected.
We also encourage authors to avoid "et al." in citations in favor of an equal mention of the surnames of all authors. For references with few authors, it is recommended to name all of them; if the number of authors is large, consider writing "(It is shown that) X [#]" or "The authors in [#] show that X" instead of "A et al. [#] show that X".
*PAPER SUBMISSION, PROCEEDINGS AND SPECIAL ISSUE*
Papers should be submitted electronically via Easychair <https://easychair.org/conferences/?conf=gd2025>. The proceedings will be published in the *Leibniz International Proceedings in Informatics (LIPIcs)* series and are available open access. Selected papers from Track 1 and Track 2 will be invited for submission to a special issue of the *Journal of Graph Algorithms and Applications (JGAA)*. The authors of two selected papers in Track 2 will be invited to submit a substantially extended and enhanced version of their work to *IEEE Transactions on Visualization and Computer Graphics (TVCG)*. A special TVCG papers session at the Graph Drawing conference will also feature regular TVCG papers. Further details can be found at https://www.computer.org/digital-library/journals/tvcg/tvcg-partners-with-c…
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LIGHTWEIGHT DOUBLE-BLIND REVIEW PROCESS
The review process of regular and short papers will be handled in a lightweight double-blind mode. This means that authors are not allowed to reveal their identity in the submitted paper, but are free to disseminate draft versions of the paper prior to the conference and to give talks on the topic as they normally would. In particular, the submitted paper should not contain the authors’ names, affiliations, and email addresses. References to their own related work are allowed, as long as the supporting text maintains anonymity (e.g., using sentences in the third person). Members of the Program Committee will not have the identity of the authors of any paper revealed to them during the entire review process. To handle conflicts of interest effectively, authors will be required to declare conflicts of interest with PC members when they submit their paper.
Poster submissions will be evaluated by the Program Committee in a single-blind mode. In particular, the submitted abstract should contain the authors’ names, affiliations, and email addresses.
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AWARDS
For each of the two tracks, the Program Committee of GD 2025 will bestow a Best Paper Award. In addition, to recognize the effort of participants to present their work and to prepare their posters in a clear and elegant way, there will be a Best Presentation Award and a Best Poster Award voted on by the GD 2025 attendees.
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ORGANIZING COMMITTEE
Andreas Kerren, Linköping University, Sweden (general co-chair)
Kostiantyn Kucher, Linköping University, Sweden (general co-chair)
Claudio Linhares, Linnaeus University, Sweden (PhD school chair)
Nico Reski, Linköping University, Sweden (Decision Arena chair)
Zeyang Huang, Linköping University, Sweden (web chair)
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PROGRAM COMMITTEE
Alessio Arleo, TU Eindhoven, Netherlands
Michael Bekos, University of Ioannina, Greece
Markus Chimani, University of Osnabrück, Germany
Éric Colin de Verdière, CNRS, LIGM, Marne-la-Vallée, France
Giordano Da Lozzo, Roma Tre University, Italy
Sara Di Bartolomeo, TU Wien, Austria
Vida Dujmovic, University of Ottawa, Canada (program co-chair)
Henry Förster, TU Munich, Germany
Fabrizio Frati, Roma Tre University, Italy
Robert Ganian, TU Wien, Austria
Daniel Gonçalves, CNRS & University of Montpellier, France
Siddharth Gupta, BITS Pilani, K K Birla Goa Campus, India
Thekla Hamm, TU Eindhoven, Netherlands
Takayuki Itoh, Ochanomizu University, Japan
Philipp Kindermann, Trier University, Germany
Stephen Kobourov, TU Munich, Germany
Kostiantyn Kucher, Linköping University, Sweden
Silvia Miksch, TU Wien, Austria
Fabrizio Montecchiani, University of Perugia, Italy (program co-chair)
Pat Morin, Carleton University, Canada
Tamara Mchedlidze, Utrecht University, Netherlands
Giacomo Ortali, University of Perugia, Italy
Sergey Pupyrev, Meta, USA
Marcus Schaefer, DePaul University, USA
Raphael Steiner, ETH Zurich, Switzerland
Andrew Suk, University of California San Diego, USA
Antonios Symvonis, National Technical University of Athens, Greece
Csaba D. Tóth, CSU Northridge, USA
Torsten Ueckerdt, Karlsruhe Institute of Technology, Germany
Pavel Valtr, Charles University, Czech Republic
Tatiana von Landesberger, University of Cologne, Germany
Meirav Zehavi, Ben-Gurion University, Israel
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CONTEST COMMITTEE
Sara Di Bartolomeo, University of Konstanz, Germany
Fabian Klute, UPC Barcelona, Spain (chair)
Debajyoti Mondal, University of Saskatchewan, Canada
Jules Wulms, TU Eindhoven, Netherlands
Dear colleagues,
The Special Section on Recent Advances in Graphics and Interaction, in the Computers & Graphics Journal, is a specialized track for paper submission to ICGI 2025, the International Conference on Graphics and Interaction 2025, promoted by the Eurographics Portuguese Chapter. The conference started in the late 80's as a small symposium and has grown in importance each year.
This Special Section seeks high-quality, original research for a limited number of accepted works to enrich the conference's main program and is dedicated to the latest research on interaction techniques, computer graphics, and their applications, including software, hardware, visualization, and games. It covers the areas of Computer Graphics, Image Processing, Computer Vision, Information Visualization, and Human-Computer Interaction, as well as related fields such as Virtual and Augmented Reality, Modelling, Rendering, and Digital Arts.
Papers submitted to this track are expected to present particularly mature and novel research results and will be peer-reviewed by at least three experts according to the standards of Computers & Graphics. Authors of accepted papers will have to present their work at ICGI 2025 (https://gpcg.pt/icgi2025/).
In preparing your submission, please follow the submission guidelines for the Computers & Graphics Journal, as detailed in the instructions for authors available at https://www.editorialmanager.com/cag/. Ensure that you read and follow the instructions carefully before uploading your submission. Please select "VSI: RAGI 2025" in the "Article Type" step in the submission process.
Important Dates
Submission system opens: May 12, 2025
Submission Due: May 30, 2025
First Decision: Within four weeks of submission
Revised Papers Due: Defined on the notification
Final Decision: September 8, 2025
Guest Editors
José Creissac Campos (University of Minho | HASLab/INESC TEC)
Tomás Alves (Iscte-IUL, BRU-Iscte)
Alan Chalmers (University of Warwick)
Best regards,
José, Tomás, and Alan
The 24th annual ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA) will take place in Vancouver Canada from August 8 to August 10.
https://computeranimation.org/instructions.html
The deadline for poster submission is June 15, 2025 (23:59 AoE)
SCA is the premier forum for innovations in the software and technology of computer animation. It unites researchers and practitioners working on all aspects of time-based phenomena. Our focused, intimate gathering, with a single track program and emphasis on community interaction, makes SCA the best venue to exchange research results, get inspired, and set up collaborations. We invite submission of original, high-quality papers and posters on computer animation, broadly defined as computation dealing with time-varying phenomena.
The conference topics include:
● 2D, 3D, and N-D animation systems
● Autonomous agents
● Clothing animation and simulation
● Computational design of animated systems
● Expressive motion / communication
● Generative and morphable models
● 3D and 4D motion modeling
● Learned character control
● Facial animation
● Feature learning of motions, faces, body shapes and hand gestures
● Foundation models for animation
● Group and crowd behavior
● Interactive computer graphics
● Intuitive interfaces for creating and editing animations
● Mathematical foundations of animation
● Methods of control and artistic direction of simulations
● Machine learning techniques for animation
● Multimodal techniques for animation
● Modeling and simulation of natural phenomena
● Nature in motion (natural phenomena, plants, clouds, etc.)
● New time-based art forms on the computer
● Novel time-varying phenomena
● Perceptual metrics of animation
● Physical realism / measuring the real world for animation
● Physical simulation
● Fluid animation and simulation
● Planning / learning / optimization for animation
● Real-time and interactive methods
● Camera control methods for computer animation
● Sound and speech for animation
● More
As in previous years, the poster session will be part of the SCA program. However, the poster abstracts will not be included in the conference proceedings, thus providing more freedom for the authors to decide if they want to upload the posters as a timestamp or not. Note that as usual, a SCA poster does not preclude subsequent publication of a complete paper on the same topic by the same authors (however, a SCA poster by other authors is considered prior art and should be cited as such).
Poster abstracts should be sent to the poster chair Alexandre Mercier-Aubin at alexandre.mercier-aubin(a)etsmtl.ca
Submissions must be camera-ready, with author names and affiliations listed. The review process will be single-blind.
Poster abstract submissions should consist of a PDF paper according to the ACM article format. Submissions are permitted to be up to two pages in length, written and presented in English.
Supplementary material such as videos may also be submitted electronically and will be made available to reviewers. All supplementary materials must be submitted as a single zip file (size up to 500MB).
Registration:
To meet the cost of the conference, one full registration is required for each accepted paper and poster.
See you at SCA in Vancouver,
Alexandre Mercier-Aubin
SCA 2025 Posters Chair