The 38th International Conference on Computer Animation and Social Agents (CASA 2025) will be held on June 4-6, 2025, in Strasbourg, France. The conference is organized by the <https://en.unistra.fr/> University of Strasbourg and the <https://icube.unistra.fr/en> ICube laboratory. Founded in Geneva in 1988 under the name of Computer Animation (CA) by the Computer Graphics Society (CGS), CASA is the oldest international conference in computer animation and social agents in the world.
In the past few years, CASA has been held in Europe, Asia, North America, and Australia. CASA 2025 will provide a great opportunity to interact with leading experts, share your own work, and educate yourself through exposure to the research of your peers from around the world.
This year, the conference will be in HYBRID format. Authors will have the option to present their paper either in person or online.
IMPORTANT DATES
* Submission deadline: March 5, 2025
* Preliminary Notification to Authors: April 15, 2025
* Revised papers submission deadline for CAVW journal: May 5, 2025
* Final Notification of CAVW Journal: May 15, 2025
* Author Registration: May 18 (final deadline)
PAPER SUBMISSION
We invite submissions of research papers on a broad range of topics, including but not limited to Computer Animation, Embodied Agents, Social Agents, Virtual and Augmented Reality, and Visualization (see below for a detailed list). This year, we particularly welcome papers in the following domains: AI image generation, AI video generation, AI music generation, AI storytelling, and AI applications in VR.
Submitted papers will be reviewed by the program committee and papers of high quality will be referred for publication in the Computer Animation and Virtual Worlds (CAVW, Impact Factor: 0.9) journal published by Wiley. The papers accepted as is or with minor revisions will be in a special issue. Those requiring major revision will be given a chance to resubmit and reviewed again by the conference PC for acceptance in a subsequent issue of CAVW. The rest will be either rejected or recommended for publication in conference proceedings. Authors will have to register and present the papers at the conference either onsite or online.
SCOPE AND LIST OF TOPICS
CASA invites submissions on a broad range of topics, including but not limited to:
Computer Animation
* Motion Control
* Motion Capture & Retargeting
* Path Planning
* Physics-based Animation
* Vision-based Techniques for Animation
* Behavioral Animation
* Deformation
* Facial Animation
* Image-based Animation
* AI Storytelling
* AI Visual Generator
* Group and Crowd Simulation
* Modeling Natural Phenomena
* Deep Learning based Animation
* Fluid Animation
* Multi-scale Models
* Animation Compression & Transmission
* Machine Learning for Animation
* Advanced Multimodal Models
* Game-based Learning
Virtual Worlds
* Humanoid and social robots
* User studies on AI or robots acceptance
* Machine Learning for VR and AR
* Artificial Agents in Virtual Reality
* Mixed and Augmented Reality
* Population Generation for Virtual Worlds
* Virtual Cities
* Virtual Humans and Avatars
* Anthropometric Virtual Human Models
* Digital Clones
* VR Health Applications
* Shared Virtual Environments
* Semantics & Ontologies for Animation in VR
* AI applications in VR and AR experiences
* Anthropometric Virtual Human Models
* Metaverse
* 3D Telepresence
* Haptics
* Locomotion and Navigation
* Presence and Immersion
* Cultural Heritage Applications
* Social Agents
WEBSITE: <https://casa2025.sciencesconf.org/> https://casa2025.sciencesconf.org/
CONFERENCE CO-CHAIRS
* Frederic Cordier (University of Haute-Alsace, France)
* Kun Zhou (Zhejiang University, China)
* Nadia Magnenat-Thalmann (MIRALab--University of Geneva, Switzerland)
PROGRAM CO-CHAIRS
* Christos Mousas (Purdue University, United States)
* Hyewon Seo (CNRS--University of Strasbourg, France)
* Daniel Thalmann (École Polytechnique Fédérale de Lausanne, Switzerland)
INTERNATIONAL COORDINATOR
* Bin Sheng (Shanghai Jiao Tong University)
PUBLICITY CHAIR
* Xiaosong Yang (Bournemouth University, UK)
ORGANIZATION CHAIR
* Hadrien Courtecuisse (CNRS--University of Strasbourg, France)
==================================================
SPANISH COMPUTER GRAPHICS CONFERENCE (CEIG'25)
<https://eurographics.es/CEIG25> https://eurographics.es/CEIG25
June 2-4, 2025, Jaén.
==================================================
==================================================
ORGANIZATION
==================================================
Conference chair: Juan Carlos Torres (UGR)
Honorary chair: Francisco Ramón Feito (UJA)
Program chairs: Olatz Iparraguirre (Ceit, Unav) and Oscar Argudo (UPC)
Local organisation (UJA): Juan Manuel Jurado and Juan Roberto Jimenez
==================================================
SCOPE AND OBJECTIVES
==================================================
The Spanish Computer Graphics Conference aims to be the discussion forum for
researchers and professionals of computer graphics and visualization in
Spain. We also welcome submissions from foreign research groups that would
like to show their works with the Spanish community and foster international
collaborations. It is expected that attendees will be able to present their
latest advances in all areas of Computer Graphics. It is also intended to be
the place where new lines of research in development, ideas aimed at
achieving greater incorporation of Computer Graphics in education, and
developments in the field of ICT are discussed.
Topics of interest include (but are not limited to):
Aerial imagery and geospatial vision
Applied perception
Collaborative and distributed visualization
Computational geometry
Computational photography
Computer animation
Computer graphics applications
Computer graphics and education
Computer vision
Digital image processing
Generative AI
Geometric modelling
Geometry processing
Graphics hardware and parallelism
Graphics standards
Haptic devices
Human-Computer Interaction
Information visualization
Machine learning applied to Graphics, Vision and Visualization
Natural phenomena simulations
Non-photorealistic and expressive visualization
Photogrammetry and 3D reconstruction
Photorealistic rendering
Pose reconstruction and tracking
Procedural modelling
Scene understanding
Virtual humans and artificial life
Virtual, augmented and mixed reality
Videogames, serious games and e-Sports
Volumetric modelling and visualization
We want to highlight the possibility of sending educational or industrial
submissions, which can be an interesting option for all those who wish to
attend the conference but cannot do so in the research track due to
contractual reasons.
==================================================
IMPORTANT DATES
(the different modalities are explained below)
==================================================
Full papers
-----------------------------------------
February 14, 2025: Deadline for submitting presentation summaries.
February 21, 2025: Deadline for sending the full version of the papers.
March 28, 2025: Notification to authors.
April 28, 2024: Deadline for sending final versions of accepted papers*.
*Papers selected to be submitted for the Computer and Graphics journal will
need to proceed with the submission process before, April 18th.
Short papers
-----------------------------------------
March 21, 2025: Deadline for submitting short paper summaries.
March 28, 2025: Deadline for submission of the full version of the short
papers.
April 30, 2025: Notification to authors.
May 9, 2025: Deadline for sending final versions of accepted short papers.
Posters
-----------------------------------------
April 11, 2025: Deadline for sending posters.
April 30, 2024: Notification to authors.
TFG/TFM
-----------------------------------------
April 11, 2025: Deadline for submitting TFG/TFM.
April 30, 2025: Notification to authors.
Presentations of papers already published
-----------------------------------------
April 11, 2025: Deadline for submitting already published papers.
April 30, 2024: Notification to authors.
Render Contest
-----------------------------------------
May 9, 2025: Deadline for sending renders.
May 16, 2024: Notification to authors.
==================================================
AWARDS
==================================================
In this edition, the following prizes will be awarded:
** Best full paper presentation
** Best full paper presentation included in COMPUTERS & GRAPHICS
** Best short paper
** Best poster
** Best image render
** Best TFG/TFM (Eurographics Spanish Chapter award)
** Best thesis (Eurographics Spanish Chapter award)
==================================================
PARTICIPATION MODALITIES
==================================================
All submissions will be done through CMT platform at the following link
<https://cmt3.research.microsoft.com/CEIG2025/>
https://cmt3.research.microsoft.com/CEIG2025/ by selecting the corresponding
track
FULL PAPERS
---------------------------------------
Submission: research papers with a maximum length of 10 pages.
Contributions in this modality must present research, practice and
experience, and original applications. This year, all full papers must be
written in English. During the conference, one of the authors of the paper
will give an oral presentation to explain the details of the selected work.
This presentation can be in English or Spanish, although the slides should
be in English. The review process is double-blind, so the submitted paper
must be anonymous, eliminating all direct references or indirectly to the
authors or their affiliation.
Those papers that reviewers highlight for their quality may be selected for
publication in the Computers & Graphics journal, as a special section.
Following reviewers' advice, the final selection will be made by the Program
Chairs and an associate Editor from the journal. These articles will be
subject to an additional review cycle before being accepted for final
journal publication.
Accepted papers not published in Computers & Graphics will be included, by
default, in the CEIG'25 Conference Proceedings. These proceedings will be
published in OpenAccess format in the Eurographics Digital Library (EG
Digital Library), with a DOI. Authors may decide not to appear in the
conference proceedings (see below*).
SHORT PAPERS
---------------------------------------
Submission: papers with a maximum length of 4 pages.
This modality will present recent results, work in progress, and new ideas.
Accepted short papers will be included, by default*, in the CEIG'25
Conference Proceedings, in OpenAccess format in the Eurographics Digital
Library (EG Digital Library), with a DOI. During the conference, one of the
authors of the paper will give an oral presentation to explain the details
of the selected work, which will be shorter than the presentations of the
full papers.
*ABSTRACT WITH PRESENTATION MODALITY:
---------------------------------------
Submission: as Full or Short papers, selecting abstract with presentation
during the submission process.
As in previous editions, authors may decide that their paper (title and
abstract) appears in the program and is presented like any other, but it
does not appear in the official proceedings. This can be especially useful
for work in progress that authors want to submit to another conference or
journal later. The authors will have a presentation session in which
attendees will be able to ask questions and suggest improvements for the
final version of the article, in addition to benefiting from a complete and
identical review cycle to that received by the rest of the papers sent to
the CEIG.
ALREADY PUBLISHED PAPERS
---------------------------------------
Submission: abstract and reference to the original work (in original
format).
CEIG is a meeting point for the Computer Graphics community in Spain.
Therefore, the presentation of recent quality papers already published in
other conferences or journals is invited. These articles will appear in the
program and will have an oral presentation like the rest of the CEIG papers,
but they will not appear in the official proceedings of the conference.
POSTERS
---------------------------------------
Submission: one or two-page summary
This modality addresses works that present recent results, work in progress,
new ideas, and other projects that may be of interest to the general
community, but which are too speculative or incomplete to result in a paper
presentation. The works presented as posters can be original, already
published works, academic projects (Bachelor/Master/PhD Thesis) or
industrial projects both finalized or in progress. In addition to the
original content, a QR code can be added to link to a video demonstrating
the work. We also encourage participants to showcase interactive
demonstrations during the poster session, whenever possible.
The objective of this modality is to enhance the dissemination and
visibility of the works. This modality is an open space for a more informal
discussion among the participants of the conference. This year, as a
novelty, special emphasis is placed on the participation of both academic
(universities) and non-academic profiles (companies or research centres
working on the themes of the conference).
Accepted posters will be exhibited during all the conference days. There
will be a fast-forward session on the first day to shortly introduce the
posters, and afterwards, there will be a special session during the
conference where the authors will be able to present the details of the
poster in-situ to the conference attendees.
BEST TFG/TFM AWARD
---------------------------------------
Submission: one or two-page summary + TFG/TFM report + representative image
of the work.
Final Degree Projects (Bachelor's or Master's thesis, TFG/TFM) related to
the scope of the conference that have been defended in 2024 (calendar year)
may be submitted. A committee will select the best work in each category,
which will be published in a special section on the conference website. The
best Bachelors thesis may be presented as a short paper, while the best
Masters thesis maybe be presented as a full paper, if the authors so wish.
BEST THESIS PRIZE
---------------------------------------
Doctoral theses related to the conference's field and defended in 2024
(calendar year) may be submitted. A one-page summary of the thesis must be
submitted, along with the three publications considered most relevant that
are a direct result of the thesis, the thesis in PDF format (preferably a
link to an open-access publication repository), and the CV of the thesis
author. The application may be submitted by the author of the work or any of
their supervisors. Applications must be submitted by email to
<mailto:premios@eurographics.es> premios(a)eurographics.es. A committee will
select the best work in each category, which will be published in a special
section on the conference website. The authors of the awarded works will
receive free registration to the CEIG and will have time at the conference
for their presentation, as determined in the program.
"RENDER CONTEST
---------------------------------------
Submission: image and a brief explanation (maximum 1 page).
Participants are invited to submit a computer-generated image along with a
brief description of its creation process. The image should showcase
creativity and technical skill, drawing inspiration from computer graphics
and visualization. The accompanying explanation should detail the methods,
tools, and inspiration behind the image, not exceeding one page in length.
The program chairs will validate that submitted entries conform to the topic
and rules of the contest and confirm the participation to the authors.
During the conference a committee will evaluate the works based on visual
quality, originality, and the clarity of the explanation. The winning image
will be featured on the conference website. This is a great opportunity to
gain recognition for your creative work within the computer graphics
community.
Participants are encouraged to draw inspiration from existing competitions
such as CGF Cover Contest: <https://www.eg.org/wp/cover-contest/>
https://www.eg.org/wp/cover-contest/
==================================================
PROGRAM COMMITTEE
==================================================
The program committee will be announced shortly on the conference website.
Dear Colleagues,
The UK Chapter of the Eurographics Association annual Computer Graphics and Visual Computing (CGVC) conference 2025 will be hosted by Liverpool John Moores University.
Please see the attached cfp and the website listed below, for more information.
https://cgvc.org.uk/CGVC2025/
We look forward to receiving your submission and welcoming you at Liverpool in September 2025.
Best regards,
Prof. Abdennour El Rhalibi
Liverpool John Moores
________________________________
Important Notice: Liverpool John Moores University was established as a Higher Education Corporation under section 121 of the Education Reform Act 1988. Further information about Liverpool John Moores University can be found at https://www.ljmu.ac.uk/about-us The information in this email and any attachments is for the sole use of the intended recipient(s). If you are not an intended recipient, or a person responsible for delivering it to an intended recipient, you should delete it from your system immediately without disclosing its contents elsewhere and advise the sender by returning the email or by telephoning a number contained in the body of the email. No responsibility is accepted for loss or damage arising from viruses or changes made to this message after it was sent and the recipient must ensure that the email (and attachments) are virus free. The views contained in this email are those of the author and not necessarily those of Liverpool John Moores University. We will use the personal data information provided by you to respond to your email. For information about how we process personal data and monitor communications please see our Privacy Notice. https://www.ljmu.ac.uk/legal/privacy-and-cookies
EUROGRAPHICS 2025 - Call for Posters
For its 46th edition, the EUROGRAPHICS 2025 conference will showcase
innovative research in Computer Graphics and related areas. Authors are
invited to submit proposals for poster presentations of recent results, work
in progress, new ideas, and other smaller projects which may be of interest
to the general community, but which are still too speculative, incomplete or
not of sufficient extent to warrant a (full or short) paper. We encourage
submissions from all areas related to computer graphics, such as rendering,
modeling, visualization, perception, animation, simulation, virtual reality,
and imaging. Submissions from computer vision and machine learning areas are
also invited to the Posters track. The Posters track provides young
researchers, especially postgraduate students, with valuable opportunities
to receive feedback from other researchers and engage in stimulating
discussions.
One or more authors of accepted posters are expected to be physically
present at the conference, to discuss their work and answer questions during
the poster session. Accepted posters and the final papers will be included
in the digital media with the proceedings and other material.
EUROGRAPHICS 2025 will be hosted in London, UK on May 12th-16th, 2025.
Important Dates:
- March 7, 2025 Poster submission deadline
- March 24, 2025 Poster notification
- April 7, 2025 Camera-ready 2-page paper, final pdf of the poster due
- May 12, 2025 Conference starts in London, UK
All deadlines are at 23:59 UTC.
More information is available at:
https://eg25.cs.ucl.ac.uk/main/callforposters.html
Eurographics 2025 Poster Chairs, chairs-eg2025posters(at)eg(dot)org
Zahra Montazeri, The University of Manchester, United Kingdom
Tobias Günther, Friedrich-Alexander-Universität Erlangen-Nürnberg, Germany
The Eurographics Symposium on Parallel Graphics and Visualization (EGPGV)
aims to foster the exchange of experiences and knowledge on leveraging and
defining new trends in parallel graphics and visualization. This area is
important due to the widespread availability of multi-core CPUs, GPUs, and
cluster systems. Computationally demanding and data-intensive applications
in graphics and visualization are strongly affected by this trend and require
novel, efficient parallel solutions.
EGPGV 2025 will take place on June 2, 2025, and will be co-located with
EuroVis 2025, held June 2 to June 6, 2025, in Luxembourg City, Luxembourg.
The proceedings of EGPGV will be published in the Eurographics Proceedings
Series and the Eurographics Digital Library.
EGPGV seeks papers on graphics and visualization that involve parallel
computing and/or focus on very large data sets. Papers on techniques,
data structures, algorithms, systems, and applications are welcomed.
Parallel computing includes high-performance computing and cloud
environments, (multi-)GPU computing and heterogeneous, hybrid
architectures, and shared and/or distributed memory architectures.
Further, papers focused on processing very large data sets (either for
visualization or graphics) are welcomed, even if they do not have a
particular focus on parallelism.
Typical Symposium Topics:
- Computationally and data-intensive rendering
- Scientific visualization (e.g., volume, flow, and tensor visualization)
- Machine learning as applied to parallel graphics, visualization,
and/or large data analytics
- Information visualization and visual analytics
- In situ analytics and in situ visualization
- Out-of-core processing of large data sets for visualization or graphics
- Simulations for virtual environments (physics-based animation,
collision detection, acoustics)
- Mesh processing, level-of-detail, and geometric methods
- Visual computing (image- and video-based rendering, image processing
and exploitation, segmentation)
- Scheduling, memory management, and data coherence
- Parallelization approaches and algorithms, such as MapReduce
- Database-related methods, algorithms or approaches, and query-based
visualization
- Advanced hardware for data handling or visualization
- Large and high-resolution displays, virtual environments
- Scientific, engineering, and industrial applications
- Data analytics on large scientific data sets
In general, appropriate topics for the symposium fall into one of four
categories:
1. Parallel graphics
2. Rendering of very large data sets
3. Parallel visualization and analytics
4. Processing of large data sets for visualization or analytics
Submission Types:
- Full Papers (8 to 10 pages) in Eurographics format (+1 page for references)
- Short Papers (up to 4 pages) in Eurographics format (+1 page for references)
Important Dates:
- Abstract Deadline: February 3, 2025
- Submission Deadline: February 7, 2025
If you would like more information, please don't hesitate to contact
the Program Co-Chairs via papers(a)egpgv.org.
EGPGV 2025 Leadership:
- Symposium Chair: Guido Reina, University of Stuttgart, Germany
- Program Co-Chair: Silvio Rizzi, Argonne National Laboratory, USA
- Program Co-Chair: Charles Gueunet, Kitware, France
Dear all,
We would like to inform you all that the deadline for posters/demos/artworks
submission has been extended to February 20th.
Please see the full call as follows
-------------------------------------
The Expressive Symposium explores the capacity of computer graphics,
animation, and computational media to be used in artistic, aesthetic, and
creative ways. The field can be seen as encompassing problems in expressive
understanding, expressive communication, and expressive interaction:
* Expressive understanding integrates aspects of computer science,
philosophy, psychology, and the fine, applied, and performing arts,
investigating theoretical approaches that further our understanding of
aesthetic evaluation, perception and meaning.
* Expressive communication focuses on imagery and motion, which is
expressive rather than
* photorealistic, although it may incorporate realistic elements.
* Expressive interaction explores models, algorithms, and technologies
for sketch-based and XR interfaces, particularly classifying and recognizing
hand-drawn shapes as a way to create or edit digital models, text,
mathematics, or 3D shapes.
Expressive 2025 ( <http://expressive.graphics/2025/>
http://expressive.graphics/2025/) will take place in London, UK, on May 12th
2025 - co-located with Eurographics 2025.
Expressive 2025 will host an exhibition for artworks, posters, and
demonstration projects, where artistic pieces, computational demonstrations,
and posters will be featured side-by-side. This category focuses on recent
research and creative activities at the intersection of arts and sciences.
We are open to any work and research related to the Expressive 2025
conference topics. The authors of accepted works will be invited to present
their work (as posters or interactive demo sessions) through a panel
discussion at the main Expressive 2025 conference. Accepted works will be
archived through the <https://diglib.eg.org/> Eurographics Digital Library
and will be made available in the ACM Digital Library.
All submissions should be between 2 and 4 pages, written in English,
including a title page with an abstract, keywords, and a bibliography. The
required LaTeX template is available
<https://srmv2.eg.org/COMFy/Conference/Expressive_WICED_2025> from the SRM
system. Submissions should provide a clear description of the work and the
process. Posters and demos will be demonstrated and/or displayed at the
conference venue. Authors of accepted works in all areas of submitted work
are encouraged to demonstrate their work; creating a separate submission for
a poster and a demo is unnecessary if they refer to the same project.
All submissions must be made through the
<https://srmv2.eg.org/COMFy/Conference/Expressive_WICED_2025> Eurographics
SRM conference submission site. If you have any questions, please feel
welcome to contact the Posters and Demos chairs Daniel Berio and Alexandre
Bruckert at posters(a)expressive.graphics <mailto:posters@expressive.graphics>
.
Important dates:
Paper submission deadline
February 20, 2025
Final decision notification
March 03, 2025
Camera-ready submission
March 31, 2025
(All deadlines are at 23:59:59 UTC/GMT)
Submission topics
Posters, demos and digital/physical artworks, exploring techniques related
to (but not limited to):
* Analysis and modeling of creative behavior (AI, A-life)
* Simulation of natural media, traditional styles, and novel artistic
styles
* Analysis of image style and saliency (paintings, photographs,
others)
* Visualization techniques Simplification and abstraction techniques
(e.g., sketching, indication)
* Empirically-based metrics of aesthetic attributes
* Applied visual perception
* Interaction techniques (e.g., sketch, gestural, multi-touch,
multi-modal)
* Sketch-parsing, classification, and recognition
* Novel interfaces for art creation, modeling, control, sketch input,
etc.
* Study designs and methodologies for evaluating and validating
sketch-based systems, aesthetic metrics, visual communication systems, etc.
* Advanced rendering techniques (e.g., volumetric, GPU, mobile,
multi-modal)
* Applications in special domains, e.g., Medicine, Geology, Biology,
Sociology, Cultural Heritage
* Sketch-based information retrieval
* Stylistic or aesthetic aspects of character animation and simulated
physics
* Accounts of real productions (e.g., animated films, digital art) or
applications in software products (e.g., modeling, visualization,
presentation software)
* Visual composition Design, rendering, and evaluation of layouts for
text and presentation graphics
* Example-based style transfer
* Deep learning and neural networks for expressive rendering (e.g.,
neural style transfer)
* Temporal and spatial coherence
* Aesthetic evaluation and stylistic rendering of visual effects such
as motion blur, depth of field, and lighting
* Non-traditional camera models
* Generative Adversarial Networks (GANs)
* AI-assisted modeling, animation, and generation of 2D/3D content
* AI-enhanced visual effects and generative art
General Co-chairs
- Marc CHRISTIE - University of Rennes 1, Rennes, France
- Fotis LIAROKAPIS - CYENS Centre of Excellence, Cyprus
Program Co-chairs
- Chiara Eva CATALANO - CNR IMATI, Genova, Italy
- Amal Dev PARAKKAT - Telecom Paris, Institut Polytechnique de Paris, France
Posters & Demo Co-chairs
- Daniel BERIO - GOLDSMITHS, London, UK
- Alexandre BRUCKERT - University of Nantes, France
Publicity Chair
- Mona ZAVICHI, INESC, Lisboa, Portugal
----------------------------------------------------------------------------
----------------------------------------------
For any inquiries, please contact the organizers at
* General chairs and Program chairs:
<mailto:general@expressive.graphics> general(a)expressive.graphics
* Arts chairs: <mailto:arts@expressive.graphics>
arts(a)expressive.graphics
* Poster + Demo chair: <mailto:posters@expressive.graphics>
posters(a)expressive.graphics
Dear all,
We would like to inform you all that the deadline for the full paper submission has been extended to February 10th.
Please see the full call for papers as follows
-------------------------------------
The Expressive+Wiced 2025 ( <http://expressive.graphics/2025/> http://expressive.graphics/2025/) will take place in London, UK, on May 12th 2025 - co-located with Eurographics 2025.
The Expressive Symposium explores the capacity of computer graphics, animation, and computational media to be used in artistic, aesthetic, and creative ways. The field can be seen as encompassing problems in expressive understanding, expressive communication, and expressive interaction:
* Expressive understanding integrates aspects of computer science, philosophy, psychology, and the fine, applied, and performing arts, investigating theoretical approaches that further our understanding of aesthetic evaluation, perception and meaning.
* Expressive communication focuses on imagery and motion, which is expressive rather than photorealistic, although it may incorporate realistic elements.
* Expressive interaction explores models, algorithms, and technologies for sketch-based and XR interfaces, particularly classifying and recognizing hand-drawn shapes as a way to create or edit digital models, text, mathematics, or 3D shapes.
Paper submissions are invited across the broad range of areas covered by Expressive. We welcome papers in several categories:
* Research: New algorithms, scientific studies, analysis, or data (i.e., traditional academic papers). Research papers must contain novel results that substantially contribute to the field.
* Production: Candid discussion of creating a work (e.g., film, image, game) or developing a tool (e.g., paint or CAD program, software library). We are equally interested in papers on using existing techniques combined in novel ways or their application in a new or unusual context.
* Creative: Descriptions of original creative projects or analyses of expressive techniques used in artworks, performances, or computational design projects. Creative papers should highlight artistic innovation, and we encourage artists submitting to the Expressive 2025 Art Exhibition also to submit a creative paper describing their project.
* Meta: Research statements that do not contain new results, e.g.: grand challenges, position papers, evaluation standards, surveys, and primers on art/aesthetics/psychophysics for a computer science audience. We welcome papers that discuss the challenges of bridging computational expression across disciplines.
Submissions can also overlap more than one of these categories.
At Expressive 2025, the Technical Papers program will have two integrated paper tracks: Journal (Elsevier Computers & Graphics) and Conference.
The papers can be submitted through:
- Elsevier Computers and Graphics submission portal (Link: <https://www.editorialmanager.com/cag/default.aspx> https://www.editorialmanager.com/cag/default.aspx - Note: please select VSI: Expressive Media 2025). After reviews, the best papers will be retained for publication in the C&G journal, while other high-quality papers that do not reach the C&G bar will be redirected to the conference paper track. The submitted papers must be anonymous and formatted according to the C&G guidelines. There is no strict page limit, but the length should justify the contribution.
- SRM submission system (Link: <https://srmv2.eg.org/COMFy/Conference/Expressive_WICED_2025> https://srmv2.eg.org/COMFy/Conference/Expressive_WICED_2025) - The papers submitted through SRM will only be considered for the conference track. The conference proceedings will be made available online via Eurographics Digital Library. They will also be archived in the ACM Digital Library. The submitted papers must be anonymous and formatted in the template given here: <https://srmv2.eg.org/COMFy/Conference/Expressive_WICED_2025/GetConferenceFi…> https://srmv2.eg.org/COMFy/Conference/Expressive_WICED_2025/GetConferenceFi…
Important dates:
- Paper submission deadline: February 10, 2025
- First review notification (Possible outcomes: Conditionally accepted as a journal paper, Accepted as a conference paper, Reject): March 03, 2025
- Revised paper submission deadline (for Conditionally accepted journal papers): March 17, 2025
- Second review notification: March 31, 2025
- Camera-ready submission April 12, 2025
If you have any questions, please feel welcome to contact the Program chairs, Chiara Eva Catalano and Amal Dev Parakkat, at chairs-expressive2025(a)eg.org <mailto:chairs-expressive2025@eg.org>
Submission topics Topics include but are not limited to:
* Analysis and modelling of creative behaviour (AI, A-life)
* Simulation of natural media, traditional styles, and novel artistic styles
* Analysis of image style and saliency (paintings, photographs, others)
* Visualisation techniques, Simplification and Abstraction techniques (e.g., sketching, indication)
* Empirically-based metrics of aesthetic attributes
* Applied visual perception
* Interaction techniques (e.g., sketch, gestural, multi-touch, multi-modal, XR)
* Sketch-parsing, classification, and recognition
* Novel interfaces for art creation, modelling, control, sketch input
* Study designs and methodologies for evaluating and validating sketch-based systems, aesthetic metrics, visual communication systems
* Advanced rendering techniques (e.g., volumetric, GPU, mobile, multi-modal)
* Applications in special domains, e.g., Medicine, Geology, Biology, Sociology, Cultural Heritage
* Sketch-based information retrieval
* Stylistic or aesthetic aspects of character animation and simulated physics
* Accounts of real productions (e.g., animated films, digital art) or applications in software products (e.g., modelling, visualisation, presentation software)
* Visual composition design, rendering, and evaluation of layouts for text and presentation graphics
* Example-based style transfer
* Deep learning and neural networks for expressive rendering (e.g., neural style transfer)
* Temporal and spatial coherence
* Aesthetic evaluation and stylistic rendering of visual effects such as motion blur, depth of field, and lighting
* Non-traditional camera models
* Generative Adversarial Networks (GANs)
* AI-assisted modelling, animation, and generation of 2D/3D content
* AI-enhanced visual effects and generative art
General Co-chairs
Marc CHRISTIE - University of Rennes 1, Rennes, France
Fotis LIAROKAPIS - CYENS Centre of Excellence, Cyprus
Program Co-chairs
Chiara Eva CATALANO - CNR IMATI, Genova, Italy
Amal Dev PARAKKAT - Telecom Paris, Institut Polytechnique de Paris, France
Posters & Demo Co-chairs
Daniel BERIO - GOLDSMITHS, London, UK
Alexandre BRUCKERT - University of Nantes, France
Publicity Chair
Mona ZAVICHI, INESC, Lisboa, Portugal
--
Warm Regards
Amal Dev PARAKKAT,
Assistant Professor in Computer Graphics,
LTCI - Telecom Paris,
Institut Polytechnique de Paris
<https://perso.telecom-paristech.fr/parakkat/> perso.telecom-paristech.fr/parakkat/
Dear Colleagues,
With the recent deadlines, you may have very nice images. Please remember to submit your nicest image for the Computer Graphics Forum Cover Contest (see http://vcg.isti.cnr.it/cgf/index.php for rules and past winners).
We are looking for the cover image to appear in all 2025 issues of the Computer Graphics Forum. It should be a striking picture demonstrating creative and/or innovative use of computer graphics technology.
Please upload your exciting and visually appealing image from one of your latest research work through the following online form: http://vcg.isti.cnr.it/cgf/ (), February 1st at the latest. We will then organize a vote among the associate editors (former and current ones) for selecting the best cover image.
We are looking forward to your submissions!
Pierre Alliez and Michael Wimmer
CGF Editors in Chief
(*) A big thanks to Federico Ponchio for implementing the web site.
EUROGRAPHICS 2025 - Education Papers
Call for papers
Deadline: Feb 21, 2025
The scope of the track includes topics in education concerned with computer graphics and related areas, relevant teaching/classroom experience, as well as assignments for use in these subject areas. We invite authors to submit papers, panels and outstanding student projects specifically related but not limited to the following topics:
- Teaching Computer Graphics courses to diverse audiences and levels.
- Teaching related areas such as Visualisation, Animation, VR/AR/XR, 3D printing, and Game Development.
- Designing and teaching face-to-face, online and hybrid courses in the above mentioned areas.
- Enabling and exploiting visual tools and techniques to teach in other disciplines.
- Promoting undergraduate research in Computer Graphics.
**Timeline**
All following deadlines are at 23:59 UTC.
(Fri) Feb 21, 2025: Submission deadline
(Fri) Mar 21, 2025: Notification to authors
(Fri) April 11, 2025: Camera-ready
(Mon–Fri) May 12–16, 2025: Conference in London
**Submission Format**
We invite authors to submit their contributions that fall into one of the following categories:
1. Regular papers [max. 8 pages]
Describe the experience of educators in the fields listed above, bringing ideas on how to make the education process more engaging, efficient, and interesting, attracting students to further research work, discussing innovative opportunities, etc. Whenever possible, we encourage authors to provide evidence of their effectiveness.
2. (Catching) assignments [max. 4 pages]
Explain real assignments, providing examples of handouts and starter codes and examples of student works. Explanations and descriptions of when and how to implement and facilitate the assignments in a semester (e.g., orchestration details) are highly recommended. Describing the assessment method is also suggested. Authors may provide all relevant artifacts as supplementary materials during submission and agree to provide access to them online upon acceptance.
3. Outstanding student projects (individual or group) [max. 2 pages]
Describe the learning context for the project and show how the student(s) brought creativity to their work. Upon acceptance, authors are expected to demonstrate the project during their presentation. All papers and supplementary material will be published in the Eurographics Digital Library.
**Submission Details**
Anonymous submissions must be formatted according to the Eurographics Author’s guidelines: <https://srmv2.eg.org/COMFy/Conference/EG_2025EDU/GetConferenceFile?fileID=1…> https://srmv2.eg.org/COMFy/Conference/EG_2025EDU/GetConferenceFile?fileID=1…
Submissions will be made electronically through the Eurographics Submission and Review Management (SRMv2) system and are subject to a review process: <https://srmv2.eg.org/COMFy/Conference/EG_2025EDU> https://srmv2.eg.org/COMFy/Conference/EG_2025EDU
**Contact**
Karina Rodriguez Echavarria, University of Brighton, United Kingdom
Rafael Kuffner dos Anjos, University of Leeds, United Kingdom
Email: chairs-eg2025edu(a)eg.org <mailto:chairs-eg2025edu@eg.org>
>> Apologies for duplicates, if any <<
>> 33. conference WSCG 2025 - Prague/Pilsen, Czech Republic <<
>> Please, resend to your colleagues <<
Dear colleague,
I would like to invite you to the annual WSCG conference
* WSCG 2025 - 33. International Conference on Computer Graphics, Visualization and Computer Vision 2025
(celebrating 50 years of Computer Graphics in Pilsen - the city, where BEER was born)
www.wscg.cz <http://www.wscg.cz> OR www.wscg.eu <http://www.wscg.eu> - WEB pages updated
to be held in Prague/Pilsen, Czech Republic (as usual for the last 32 years)
in May 26-29, 2025
Co-Chairs
prof. Vaclav Skala, University of West Bohemia, Pilsen, Czech Republic
prof. Nadia Magnenat-Thalmann, University of Geneva/MIRALab, Geneva, Switzerland
Dr. Hon. Causa, U. of Ottawa, and U. of Hannover
Keynote speakers
Gianmarco Cherchi, University of Cagliari, Cagliari, Italy
- Robust Hexahedral Meshing with Grid-based Approaches - Abstract
Other agreements pending
Submission dates: Full/short/poster paper: February 2025
submission open already
Conference will be held in the HYBRID mode, however physical presence is strongly preferred.
Recent papers are available in the Digital Repository
* http://wscg.zcu.cz/DL/wscg_DL.htm
* Accepted papers are published in the Computer Science Research Notes [CSRN], ISSN 2464-4617
and the best selected papers are published in the Journal of WSCG, ISSN 1213-6972
Each paper has an individual DOI registered with http://www.doi.org
Indexed by Scopus etc. and with individual DOI for each paper.
* Recent Keynote speakers can be found in
* http://wscg.zcu.cz/Keynotes/keynote.htm
* Register your contact at the submission server
* http://wscgreg.zcu.cz
to be kept updated (there will be no CfP sent)
Research collaboration proposal is welcome.
Maybe that our recent related research results might be of your interest.
Related PDFs of our research results are available at:
* http://afrodita.zcu.cz/~skala/publications.htm
Feel free to contact me at:
* skala(a)kiv.zcu.cz <mailto:skala@kiv.zcu.cz> - in research oriented questions
* WSCGconf(a)gmail.com <mailto:WSCGconf@gmail.com> - WSCG related questions
Yours
prof. Vaclav Skala
WSCG organizer since 1992
annually held in Pilsen, Czech Republic
www.VaclavSkala.eu <http://www.VaclavSkala.eu>
c/o University of West Bohemia
Pilsen, Czech Republic