===============================================================
EuroVis 2025 Call for Short Papers
<https://www.eurovis2025.lu/for-submitters/call-for-short-papers>
https://www.eurovis2025.lu/for-submitters/call-for-short-papers
===============================================================
Submission deadline: February 19, 2025 AoE (Wednesday)
Submission via: <https://new.precisionconference.com/submissions>
https://new.precisionconference.com/submissions
EuroVis short papers present late-breaking results, work in progress,
follow-up extensions, or evaluations of existing methods. Short papers may
cover all areas of visualization and describe more focused and concise
research contributions and are likely to have a smaller yet still
significant scope of contribution than full papers. Short papers draw from
the same paper types as full papers, as well as the same list of suggested
topics. The following descriptive examples may be helpful in understanding
what kinds of submissions may be suitable for short papers:
- A new visualization approach and sufficient evidence of its utility.
- Incremental improvements or variations of known approaches and their
convincing evaluation.
- An extensive evaluation of existing techniques or systems.
- Well-proven counter examples that enhance our understanding of the
strengths, weaknesses, and limitations of existing visualizations.
- Discussions or reflections - potentially controversial - of current
visualization practice that substantially advance our understanding of
visualization.
- A new implementation approach that has demonstrably resolved a significant
technical issue.
- A new methodology for designing or studying visualization systems that has
demonstrable benefits for the EuroVis community.
- Novel practical applications of established visualization techniques and
evidence of their usefulness.
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Important Dates
---------------
Submission deadline: February 19, 2025 (Wednesday)
Acceptance notification: April 2, 2025 (Wednesday)
Camera-ready version: April 23, 2025 (Wednesday)
First day of conference: June, 2, 2025 (Monday)
All deadlines are AoE (anywhere on Earth) on the date indicated.
Due to the very tight conference schedule, no deadline extension can be
expected this year.
-----------------------
Submission Instructions
-----------------------
Submissions for the short paper track should be at most 4 pages in CGF latex
style, with an additional page allowed for references. Contributions must be
written and presented in English. Please use the
"EGauthorGuidelines-eurovis25-short" template from the following archive:
<https://www.eurovis2025.lu/fileadmin/files/egPublStyle-EuroVis_full-short-s
tars-posters-edu_2025.zip>
https://www.eurovis2025.lu/fileadmin/files/egPublStyle-EuroVis_full-short-st
ars-posters-edu_2025.zip
Short papers are to be submitted using the Precision Conference System
(PCS):
<https://new.precisionconference.com/submissions>
https://new.precisionconference.com/submissions
Please select Society: Eurographics, Conference/Journal: EuroVis 2025,
Track: EuroVis 2025 Short Papers.
For detailed paper preparation and submission instructions, please refer to
the submission guidelines here:
<https://www.eurovis2025.lu/for-submitters/call-for-short-papers>
https://www.eurovis2025.lu/for-submitters/call-for-short-papers
Submissions must be original works that have not been published previously
in any conference proceedings, magazine, journal, or edited book.
Submissions should clearly discuss their novel and significant contributions
and place them in the context of prior art in the field. Authors should
highlight how their contributions differ from previous work and advance the
state of the art in visualization.
Concurrent, plagiarized, and AI-generated submissions will be desk-rejected.
All valid short paper submissions will be peer-reviewed by an international
program committee in a one-stage, single-blind process. The complete list of
authors must be provided when submitting a short paper so that conflicts of
interest can be avoided during the reviewer assignment. Adding further
authors after the acceptance of a paper is not possible.
All accepted short papers will be assigned a DOI, are electronically
archived, and appear in the Eurographics digital library as fully citable
open-access publications. At least one author of an accepted paper must
register and attend the conference to present the work. The EuroVis 2025
conference will be held in Luxembourg City, Luxembourg, from June 2 to 6.
For more information, visit <https://eurovis.org/> https://eurovis.org/.
-------------------
Short Papers Chairs
-------------------
Mennatallah El-Assady, ETH Zürich, Switzerland
Alvitta Ottley, Washington University in St. Louis, United States of America
Christian Tominski, University of Rostock, Germany
For any questions concerning short paper submissions please contact the
short paper chairs at: shortpapers(at)eurovis.org.
Dear colleagues,
We would like to invite you to contribute to:
*******************************************************************************
VisGap - The Gap between Visualization Research and Visualization Software
(co-located with EuroVis 2025) June 2nd, 2025, Luxembourg City, Luxembourg
*******************************************************************************
Over the years, many visualization methods and tools have been developed and published by the visualization research community. However, most of these are prototypes and never reach a state that can be reliably used by the target audience, e.g., domain scientists. Also, availability of these prototypes as source code or at least as executables is still the exception rather than the norm. The VisGap workshop aims to shed light on this gap between research and practical applicability, examine the obstacles every researcher faces, and propose solutions to overcome this problem as a community.
VisGap'25 aims to gather experts from all over the visualization community in order to advance the way our field works with software, sustains software, and values the effort our members put into developing said software. The scope of VisGap also includes reproducibility and replicability. Both are cornerstones of the scientific method and essential for building trust in visualizations and increasing their acceptance, ultimately fostering adoption in the wild. We also explicitly solicit contributions about visualization systems and tools, and their employment in research and practice.
We solicit papers with 4-8 pages, with one additional page allowed for references. All submissions must be original works that have not been published previously in any conference proceedings, magazine, journal, or edited book, or must present a substantial extension of previous work (at least 30%).
*** NEW this year *** We solicit extended abstracts of up to 2 pages (plus an additional page for references). The abstracts can present research ideas, projects, opinions, or a collection of problems. All accepted abstracts will be invited to give a lightning talk.
Papers and extended abstracts must be submitted through PCS (https://new.precisionconference.com/). All submissions will undergo a single-blind, single-stage peer review process. Accepted papers and extended abstracts will be published by the Eurographics Association, and be stored in the Eurographics Digital Library. At least one author of each accepted paper must register and participate in the VisGap'25 workshop to present their work.
Topics include, but are not limited to:
- Requirements for successful visualization in applications in general
- Domain-specific requirements for visualizations
- Reflections on the research community and the visualization software ecosystem
- Incentives and funding for developing/maintaining visualization research software
- Legal requirements (e.g., licensing, certification) for visualizations in applications
- Case studies of (un)successful visualization solutions in applications
- Requirements for novel visualization libraries
- Verification and validation in visualization (applications)
- Reproducibility of visualizations
Important Dates
*******************************************************************************
Paper Submission Deadline: March 11, 2025
Extended Abstract (Lightning talk) Submission Deadline: April 11, 2025
Notification of Acceptance (Papers & Lightning talks): April 18, 2025
Workshop Date: June 02, 2025
More info:
https://visgap.gitlab.io/visgap25/
Organizers and Contact
*******************************************************************************
Christina Gillmann, Fraunhofer FIT, Germany
Michael Krone, Stuttgart University of Applied Sciences, Germany
Guido Reina, University of Stuttgart, Germany
Thomas Wischgoll, Wright State University, Dayton, USA
If you have any questions, please contact us:
mailto: visgap(a)googlegroups.com
Best regards,
Christina Gillmann, Michael Krone, Guido Reina, Thomas Wischgoll
VisGap'25 Organizing Committee
The Expressive Symposium explores the capacity of computer graphics,
animation, and computational media to be used in artistic, aesthetic, and
creative ways. The field can be seen as encompassing problems in expressive
understanding, expressive communication, and expressive interaction:
* Expressive understanding integrates aspects of computer science,
philosophy, psychology, and the fine, applied, and performing arts,
investigating theoretical approaches that further our understanding of
aesthetic evaluation, perception and meaning.
* Expressive communication focuses on imagery and motion, which is
expressive rather than
* photorealistic, although it may incorporate realistic elements.
* Expressive interaction explores models, algorithms, and technologies
for sketch-based and XR interfaces, particularly classifying and recognizing
hand-drawn shapes as a way to create or edit digital models, text,
mathematics, or 3D shapes.
Expressive 2025 ( <http://expressive.graphics/2025/>
http://expressive.graphics/2025/) will take place in London, UK, on May 12th
2025 - co-located with Eurographics 2025.
Expressive 2025 will host an exhibition for artworks, posters, and
demonstration projects, where artistic pieces, computational demonstrations,
and posters will be featured side-by-side. This category focuses on recent
research and creative activities at the intersection of arts and sciences.
We are open to any work and research related to the Expressive 2025
conference topics. The authors of accepted works will be invited to present
their work (as posters or interactive demo sessions) through a panel
discussion at the main Expressive 2025 conference. Accepted works will be
archived through the <https://diglib.eg.org/> Eurographics Digital Library
and will be made available in the ACM Digital Library.
All submissions should be between 2 and 4 pages, written in English,
including a title page with an abstract, keywords, and a bibliography. The
required LaTeX template is available
<https://srmv2.eg.org/COMFy/Conference/Expressive_WICED_2025> from the SRM
system. Submissions should provide a clear description of the work and the
process. Posters and demos will be demonstrated and/or displayed at the
conference venue. Authors of accepted works in all areas of submitted work
are encouraged to demonstrate their work; creating a separate submission for
a poster and a demo is unnecessary if they refer to the same project.
All submissions must be made through the
<https://srmv2.eg.org/COMFy/Conference/Expressive_WICED_2025> Eurographics
SRM conference submission site. If you have any questions, please feel
welcome to contact the Posters and Demos chairs Daniel Berio and Alexandre
Bruckert at posters(a)expressive.graphics <mailto:posters@expressive.graphics>
.
Important dates:
Paper submission deadline
February 03, 2025
Final decision notification
March 03, 2025
Camera-ready submission
March 31, 2025
(All deadlines are at 23:59:59 UTC/GMT)
Submission topics
Posters, demos and digital/physical artworks, exploring techniques related
to (but not limited to):
* Analysis and modeling of creative behavior (AI, A-life)
* Simulation of natural media, traditional styles, and novel artistic
styles
* Analysis of image style and saliency (paintings, photographs,
others)
* Visualization techniques Simplification and abstraction techniques
(e.g., sketching, indication)
* Empirically-based metrics of aesthetic attributes
* Applied visual perception
* Interaction techniques (e.g., sketch, gestural, multi-touch,
multi-modal)
* Sketch-parsing, classification, and recognition
* Novel interfaces for art creation, modeling, control, sketch input,
etc.
* Study designs and methodologies for evaluating and validating
sketch-based systems, aesthetic metrics, visual communication systems, etc.
* Advanced rendering techniques (e.g., volumetric, GPU, mobile,
multi-modal)
* Applications in special domains, e.g., Medicine, Geology, Biology,
Sociology, Cultural Heritage
* Sketch-based information retrieval
* Stylistic or aesthetic aspects of character animation and simulated
physics
* Accounts of real productions (e.g., animated films, digital art) or
applications in software products (e.g., modeling, visualization,
presentation software)
* Visual composition Design, rendering, and evaluation of layouts for
text and presentation graphics
* Example-based style transfer
* Deep learning and neural networks for expressive rendering (e.g.,
neural style transfer)
* Temporal and spatial coherence
* Aesthetic evaluation and stylistic rendering of visual effects such
as motion blur, depth of field, and lighting
* Non-traditional camera models
* Generative Adversarial Networks (GANs)
* AI-assisted modeling, animation, and generation of 2D/3D content
* AI-enhanced visual effects and generative art
General Co-chairs
- Marc CHRISTIE - University of Rennes 1, Rennes, France
- Fotis LIAROKAPIS - CYENS Centre of Excellence, Cyprus
Program Co-chairs
- Chiara Eva CATALANO - CNR IMATI, Genova, Italy
- Amal Dev PARAKKAT - Telecom Paris, Institut Polytechnique de Paris, France
Posters & Demo Co-chairs
- Daniel BERIO - GOLDSMITHS, London, UK
- Alexandre BRUCKERT - University of Nantes, France
Publicity Chair
- Mona ZAVICHI, INESC, Lisboa, Portugal
----------------------------------------------------------------------------
----------------------------------------------
For any inquiries, please contact the organiszers at
* General chairs and Program chairs:
<mailto:general@expressive.graphics> general(a)expressive.graphics
* Arts chairs: <mailto:arts@expressive.graphics>
arts(a)expressive.graphics
* Poster + Demo chair: <mailto:posters@expressive.graphics>
posters(a)expressive.graphics
The Expressive+Wiced 2025 ( <http://expressive.graphics/2025/> http://expressive.graphics/2025/) will take place in London, UK, on May 12th 2025 - co-located with Eurographics 2025.
The Expressive Symposium explores the capacity of computer graphics, animation, and computational media to be used in artistic, aesthetic, and creative ways. The field can be seen as encompassing problems in expressive understanding, expressive communication, and expressive interaction:
* Expressive understanding integrates aspects of computer science, philosophy, psychology, and the fine, applied, and performing arts, investigating theoretical approaches that further our understanding of aesthetic evaluation, perception and meaning.
* Expressive communication focuses on imagery and motion, which is expressive rather than photorealistic, although it may incorporate realistic elements.
* Expressive interaction explores models, algorithms, and technologies for sketch-based and XR interfaces, particularly classifying and recognizing hand-drawn shapes as a way to create or edit digital models, text, mathematics, or 3D shapes.
Paper submissions are invited across the broad range of areas covered by Expressive. We welcome papers in several categories:
* Research: New algorithms, scientific studies, analysis, or data (i.e., traditional academic papers). Research papers must contain novel results that substantially contribute to the field.
* Production: Candid discussion of creating a work (e.g., film, image, game) or developing a tool (e.g., paint or CAD program, software library). We are equally interested in papers on using existing techniques combined in novel ways or their application in a new or unusual context.
* Creative: Descriptions of original creative projects or analyses of expressive techniques used in artworks, performances, or computational design projects. Creative papers should highlight artistic innovation, and we encourage artists submitting to the Expressive 2025 Art Exhibition also to submit a creative paper describing their project.
* Meta: Research statements that do not contain new results, e.g.: grand challenges, position papers, evaluation standards, surveys, and primers on art/aesthetics/psychophysics for a computer science audience. We welcome papers that discuss the challenges of bridging computational expression across disciplines.
Submissions can also overlap more than one of these categories.
At Expressive 2025, the Technical Papers program will have two integrated paper tracks: Journal (Elsevier Computers & Graphics) and Conference.
The papers can be submitted through:
- Elsevier Computers and Graphics submission portal (Link: <https://www.editorialmanager.com/cag/default.aspx> https://www.editorialmanager.com/cag/default.aspx - Note: please select VSI: Expressive Media 2025). After reviews, the best papers will be retained for publication in the C&G journal, while other high-quality papers that do not reach the C&G bar will be redirected to the conference paper track. The submitted papers must be anonymous and formatted according to the C&G guidelines. There is no strict page limit, but the length should justify the contribution.
- SRM submission system (Link: <https://srmv2.eg.org/COMFy/Conference/Expressive_WICED_2025> https://srmv2.eg.org/COMFy/Conference/Expressive_WICED_2025) - The papers submitted through SRM will only be considered for the conference track. The conference proceedings will be made available online via Eurographics Digital Library. They will also be archived in the ACM Digital Library. The submitted papers must be anonymous and formatted in the template given here: <https://srmv2.eg.org/COMFy/Conference/Expressive_WICED_2025/GetConferenceFi…> https://srmv2.eg.org/COMFy/Conference/Expressive_WICED_2025/GetConferenceFi…
Important dates:
- Paper submission deadline: February 03, 2025
- First review notification (Possible outcomes: Conditionally accepted as a journal paper, Accepted as a conference paper, Reject): March 03, 2025
- Revised paper submission deadline (for Conditionally accepted journal papers): March 17, 2025
- Second review notification: March 31, 2025
- Camera-ready submission April 12, 2025
If you have any questions, please feel welcome to contact the Program chairs, Chiara Eva Catalano and Amal Dev Parakkat, at chairs-expressive2025(a)eg.org <mailto:chairs-expressive2025@eg.org>
Submission topics Topics include but are not limited to:
* Analysis and modelling of creative behaviour (AI, A-life)
* Simulation of natural media, traditional styles, and novel artistic styles
* Analysis of image style and saliency (paintings, photographs, others)
* Visualisation techniques, Simplification and Abstraction techniques (e.g., sketching, indication)
* Empirically-based metrics of aesthetic attributes
* Applied visual perception
* Interaction techniques (e.g., sketch, gestural, multi-touch, multi-modal, XR)
* Sketch-parsing, classification, and recognition
* Novel interfaces for art creation, modelling, control, sketch input
* Study designs and methodologies for evaluating and validating sketch-based systems, aesthetic metrics, visual communication systems
* Advanced rendering techniques (e.g., volumetric, GPU, mobile, multi-modal)
* Applications in special domains, e.g., Medicine, Geology, Biology, Sociology, Cultural Heritage
* Sketch-based information retrieval
* Stylistic or aesthetic aspects of character animation and simulated physics
* Accounts of real productions (e.g., animated films, digital art) or applications in software products (e.g., modelling, visualisation, presentation software)
* Visual composition design, rendering, and evaluation of layouts for text and presentation graphics
* Example-based style transfer
* Deep learning and neural networks for expressive rendering (e.g., neural style transfer)
* Temporal and spatial coherence
* Aesthetic evaluation and stylistic rendering of visual effects such as motion blur, depth of field, and lighting
* Non-traditional camera models
* Generative Adversarial Networks (GANs)
* AI-assisted modelling, animation, and generation of 2D/3D content
* AI-enhanced visual effects and generative art
General Co-chairs
Marc CHRISTIE - University of Rennes 1, Rennes, France
Fotis LIAROKAPIS - CYENS Centre of Excellence, Cyprus
Program Co-chairs
Chiara Eva CATALANO - CNR IMATI, Genova, Italy
Amal Dev PARAKKAT - Telecom Paris, Institut Polytechnique de Paris, France
Posters & Demo Co-chairs
Daniel BERIO - GOLDSMITHS, London, UK
Alexandre BRUCKERT - University of Nantes, France
Publicity Chair
Mona ZAVICHI, INESC, Lisboa, Portugal
--
Dear colleague,
We are writing to remind you that the first SGP 2025 papers deadline is in three weeks. We encourage you to submit your geometry processing work to this deadline: if you do, you will be notified of the acceptance decision on <canary:event?ts=763747205.00> March 15th, leaving you with almost one month to resubmit your revised work to our second deadline of <canary:event?ts=766080005.00> April 11th (if rejected), and with over three months to apply for a visa to present your work at the conference (if accepted). Please find the call for papers below.
The Eurographics Symposium on Geometry Processing (SGP) 2025 will be held in Bilbao (Basque Country / Spain) <canary:event?ts=772992005.00> on 30 June - 4 July, 2025. The SGP graduate school will offer tutorials taught by leading experts <canary:event?ts=772992005.00> on 30 June - 1 July. Conference website: https://sgp2025.my.canva.site/
Call for papers
Important Changes from past years: new, visa-friendly deadline in mid-February. Details below
SGP is the premier venue for disseminating research ideas and cutting-edge results in geometry processing. In this research area, concepts from mathematics, computer science, and engineering are developed and applied to offer insights into and to design efficient algorithms for acquisition, modeling, analysis, manipulation, simulation, and other types of processing of 3D models and shape collections.
We invite submissions related to, but not limited to, the following topics:
* Acquisition and reconstruction
* Analysis and fabrication for 3D printing
* Architectural geometry
* Computational geometry
* Differentiable rendering
* Discrete differential geometry
* Exploration of shape collections
* Geometry and topology data structures and representations
* Geometry compression
* Geometric deep learning
* Geometric representations for machine learning
* Geometry processing applications
* Interactive techniques
* Meshing and remeshing
* Multiresolution modeling
* Multimodal shape processing
* Neural shape representations
* Point cloud acquisition and processing
* Processing of massive geometric datasets
* Shape analysis and synthesis
* Simulation and animation
* Smoothing, filtering, and denoising
* Surface and volume parameterization and deformation
Dataset Papers
SGP encourages submission of dataset papers to the technical papers program. Geometric datasets play a critical role in evaluating the behavior of geometric algorithms, and in recent years they have provided challenging examples that have driven the field forward. We seek papers that build on this success by providing, documenting, and discussing datasets with larger, more challenging examples than those seen before—or datasets that capture new challenges in geometry processing.
The SGP proceedings will appear as a regular electronic issue of Computer Graphics Forum, the International Journal of the EUROGRAPHICS Association. The journal status of the proceedings requires a two-stage review process with conditional acceptance after the first round and final acceptance based on the revised submissions.
[NEW THIS YEAR] For its 2025 edition, SGP uses a double deadline format to provide more researchers with enough time to obtain a visa to attend the conference without penalizing authors who may want to submit to our usual mid-Spring deadline. Authors who choose to submit by the first deadline will receive a notification of acceptance in mid March, and can readily register to the conference and apply for a visa. A paper submitted to the first deadline and rejected can be resubmitted to the second one. All accepted papers will appear in the same Computer Graphics Forum special issue, independently of the deadline they were submitted by.
The new timeline is as follows:
First (visa-friendly) round of submissions
- Abstract submission: <canary:event?ts=760381205.00> Feb 4, 2025 (recommended)
- Paper submission: <canary:event?ts=760640405.00> Feb 7, 2025
- Notification of acceptance: <canary:event?ts=763747205.00> March 15, 2025
- Revised version due: <canary:event?ts=764956805.00> March 29, 2025
- Camera ready due: <canary:event?ts=765561605.00> April 5, 2025
Second (traditional) round of submissions
- Abstract submission: <canary:event?ts=765820805.00> April 8, 2025 (recommended)
- Paper submission: <canary:event?ts=766080005.00> April 11, 2025
- Notification of acceptance: <canary:event?ts=769104005.00> May 16, 2025
- Revised version due: <canary:event?ts=770313605.00> May 30, 2025
- Camera ready due: <canary:event?ts=770918405.00> June 6, 2025
- Graduate School <canary:event?ts=772992005.00> : Jun 30 - Jul 1
- Conference: <canary:event?ts=773164805.00> Jul 2 - Jul 4
All deadlines are at <canary:event?ts=758764745.00> 23:59 UTC/GMT.
Paper submission via the Submission and Review Management (SRMv2) system: https://srmv2.eg.org/COMFy/Conference/SGP2025_FP1
Awards and Recognitions
Following its traditions, SGP 2025 will attribute three best paper awards, a software award recognising the authors of an open-source software that has greatly influenced the field, and a data set award designed to acknowledge the suppliers of high quality datasets used in geometry processing. In addition, SGP may provide papers with the reproducibility stamp to recognise the effort of researchers who, in addition to publishing their paper at SGP 2025, provide a complete open-source implementation of their algorithm.
Contacts
Marco Attene, Technical Program Co-Chair, marco.attene(a)ge.imati.cnr.it <mailto:marco.attene@ge.imati.cnr.it>
Silvia Sellán, Technical Program Co-Chair, silviasellan(a)cs.columbia.edu <mailto:silviasellan@cs.columbia.edu>
New Post-Doctoral Position Opening
The Interactive Graphics and Simulation (IGS) Group, at University
of Innsbruck, Austria, invites applications for the position of a
full-time post-doctoral researcher.
We are seeking a highly-qualified individual with interest and skill
in fields related to the research themes of the IGS group. This could
include, but is not limited to: medical training systems, virtual/
augmented reality, physically-based simulation, computer haptics.
Candidates should have earned a doctoral degree in a relevant field
(Computer Science, Applied Mathematics, Mechatronics, or other related
areas), possess a publication record commensurate with experience,
and have demonstrated strengths in some of the interest domains of
the IGS group, as outlined above. Knowledge and experience in
programming in C/C++ is sought, as well as a good level in English,
both written and spoken. Experience in teaching and project management
is a benefit.
The search is open immediately (application deadline January 30,
2025). The position is offered for a duration of up to three years,
on the level of non-permanent university research staff. Applications
can be submitted online:
https://lfuonline.uibk.ac.at/public/karriereportal.details?asg_id_in=14722
Applications comprise a motivation letter, research outline,
curriculum vitae with a publication list, URLs to 2-3 selected
publications (online only), contact information of at least three
references, and scans of relevant degree documents.
Please feel free to get in contact in case of questions:
Prof. Dr. Matthias Harders
Department of Computer Science
University of Innsbruck
Austria
matthias.harders(a)uibk.ac.at <mailto:matthias.harders@uibk.ac.at>
http://igs.uibk.ac.at/
We are looking forward to hearing from you.
The 38th International Conference on Computer Animation and Social Agents (CASA 2025) will be held on June 4-6, 2025, in Strasbourg, France. The conference is organized by the University of Strasbourg and the ICube laboratory. Founded in Geneva in 1988 under the name of Computer Animation (CA) by the Computer Graphics Society (CGS), CASA is the oldest international conference in computer animation and social agents in the world.
In the past few years, CASA has been held in Europe, Asia, North America, and Australia. CASA 2025 will provide a great opportunity to interact with leading experts, share your own work, and educate yourself through exposure to the research of your peers from around the world.
IMPORTANT DATES
* Submission: February 8, 2025
* Notification of acceptance: April 10, 2025
* Camera ready: April 30, 2025 (23:59 GMT)
* Author registration: May 8, 2025
* Conference: June 2-4, 2025
PAPER SUBMISSION
We invite submissions of research papers on a broad range of topics, including but not limited to Computer Animation, Embodied Agents, Social Agents, Virtual and Augmented Reality, and Visualization (see below for a detailed list). This year, we particularly welcome papers in the following domains: AI image generation, AI video generation, AI music generation, AI storytelling, and AI applications in VR.
Submitted papers will be reviewed by the program committee and papers of high quality will be referred for publication in the Computer Animation and Virtual Worlds (CAVW, Impact Factor: 0.9) journal published by Wiley. The papers accepted as is or with minor revisions will be in a special issue. Those requiring major revision will be given a chance to resubmit and reviewed again by the conference PC for acceptance in a subsequent issue of CAVW. The rest will be either rejected or recommended for publication in conference proceedings. Authors will have to register and present the papers at the conference either onsite or online.
SCOPE AND LIST OF TOPICS
CASA invites submissions on a broad range of topics, including but not limited to:
Computer Animation
* Motion Control
* Motion Capture & Retargeting
* Path Planning
* Physics-based Animation
* Vision-based Techniques for Animation
* Behavioral Animation
* Deformation
* Facial Animation
* Image-based Animation
* AI Storytelling
* AI Visual Generator
* Group and Crowd Simulation
* Modeling Natural Phenomena
* Deep Learning based Animation
* Fluid Animation
* Multi-scale Models
* Animation Compression & Transmission
* Machine Learning for Animation
* Advanced Multimodal Models
* Game-based Learning
Virtual Worlds
* Artificial Agents in Virtual Reality
* Mixed and Augmented Reality
* Population Generation for Virtual Worlds
* Virtual Cities
* Virtual Humans and Avatars
* Anthropometric Virtual Human Models
* Digital Clones
* VR Health Applications
* Shared Virtual Environments
* Semantics & Ontologies for Animation in VR
* AI applications in VR and AR experiences
* Anthropometric Virtual Human Models
* Metaverse
* 3D Telepresence
* Haptics
* Locomotion and Navigation
* Presence and Immersion
* Cultural Heritage Applications
* Social Agents
WEBSITE: https://casa2025.sciencesconf.org/
CONFERENCE CO-CHAIRS
* Frederic Cordier (University of Haute-Alsace, France)
* Kun Zhou (Zhejiang University, China)
* Nadia Magnenat-Thalmann (MIRALab--University of Geneva, Switzerland)
PROGRAM CO-CHAIRS
* Christos Mousas (Purdue University, United States)
* Hyewon Seo (CNRS--University of Strasbourg, France)
* Daniel Thalmann (École Polytechnique Fédérale de Lausanne, Switzerland)
PUBLICITY CHAIR
* Xiaosong Yang (Bournemouth University, UK)
ORGANIZATION CHAIR
* Hadrien Courtecuisse (CNRS--University of Strasbourg, France)
Dear Colleagues,
The Visualization Cluster<https://www.tue.nl/en/research/research-groups/data-science/visualization> at TU Eindhoven seeks an enthusiastic researcher and educator: Assistant Professor in User-Centered Visualization/ Visual Analytics <https://jobs.tue.nl/en/vacancy/assistant-professor-in-usercentered-visualiz…>
Do you have a special interest in user-centered design, interaction, and/or immersive experiences of data visualization and visual analytics? Are you fascinated by the foundations and applications of visualization?
If this sounds like you, we encourage you to apply and join our team!
Best regards,
Anna
Anna Vilanova
Professor Visual Analytics
Department of Mathematics and Computer Science
[cid:image001.png@01DB6381.3FD6E2E0]
T +31 (0)40 247 8333
a.vilanova(a)tue.nl<mailto:a.vilanova@tue.nl>
De Zaale, Metaforum MF 6.077
PO Box 513, 5600 M Eindhoven
VisGames: Workshop on Visualization Play, Games, and Activities
This is the first EuroVis Workshop on Visualization Play, Games, and Activities that is collocated with the EuroVis 2025 conference.
Website: https://visgames2025.netlify.app/
Our mission is to advance data visualization games and playful activities as dynamic tools for communication, co-creation, and collaborative problem-solving in interdisciplinary environments and contexts. This workshop will showcase innovative uses of data visualization games beyond education, emphasizing their potential to enrich dialogue, build shared understanding, and inspire creative solutions in real-world contexts.
The half-day workshop will feature an opening and fast-forward session, two hands-on World Café-style sessions for exploring submitted visualization games, and a reflection session for discussing experiences and concluding the workshop.
Important Dates
All deadlines are at 11:59 pm (23:59) AoE Anywhere on Earth (AoE)
March 14, 2025: Extended Abstract
April 16, 2025: Author Notification (before early bird registration for EuroVis)
May 2, 2025: Camera Ready (4 weeks prior to conference)
Workshop Goals and Scope of Topics
With this workshop, we aim to:
* Demonstrate visualization games (e.g., card games, digital games, etc.) and engage with the audience by playing the games at the conference, in a World Café setting.
* Publish extended abstract (2--6 pages in the VisGames template format). Further, we intend to publish games on the online blog Nightingale, run by the Data Visualization Society.
* Curate a repository for collecting and sharing visualization games for diverse audiences (e.g., children/adult learning, data journalists/data scientists/computer scientists/designers) in different scenarios (e.g., onsite, online, hybrid).
* Create a discussion platform to create new game or activity ideas, exchange experiences, best practices, and challenges while developing visualization games.
Workshop Topics
The following topics fall within the scope of the workshop, but we encourage broader contributions.
* Games supporting Storytelling, Idea Generation, decision-making, stakeholder engagement, visualization design evaluation, etc.
* Visualization activities
* Serious games
* Digital games (e.g., mobile, web, video games, etc.)
* Analog games (e.g., board games, card games, etc.)
* Educational games
* Gamification approaches
Submission Guidelines and Reviewing Process
The workshop’s extended abstract will be peer-reviewed by at least two PC members and one workshop organizer.
The maximum length for submitted extended abstract to the VisGames workshop is 2-6 pages (in Computer Graphics Forum (CGF) style, including all images and acknowledgements, excluding references).
Submissions must be made using the Computer Graphics Forum style, using the conference LaTeX template for workshops.
Please find more information on our workshop website: https://visgames2025.netlify.app/
Dear colleagues,
The *EuroVis PhD Award* recognizes outstanding dissertations in academic research and development covering topics relevant to visualization. The intent of this award is to recognize excellent young researchers in their early career and to highlight visualization research.
Eligibility:
All dissertations by PhD researchers from the European visualization community (e.g., through contributions to the EuroVis conference) that were defended and awarded a doctoral degree between Jan 1, 2023 and Dec 31, 2024 are eligible for the 2025 competition.
Submission:
The PhD researcher’s advisor should nominate the candidate using this online form:
https://www.eg.org/wp/eurographics-awards-programme/eurovis-phd-award/nomin…
The nomination package must include:
- A nomination letter written by the advisor including the name, email address, CV and publication list of the candidate, the dates when the dissertation was defended and when the degree was awarded, and a one-page summary of the significance of the dissertation.
- The PDF of the dissertation (or a download link).
- Optional additional letters of recommendation can also be attached.
Deadline for nominations is January 31, 2025. See also https://www.eg.org/wp/eurovis-phd-award/
Aligned with the Eurographics PhD Award, the awardees of the EuroVis PhD Award will be offered the opportunity to publish the state of the art section of their thesis as a STAR in the Computer Graphics Forum Journal.
Feel free to contact me through eurovis-phd-award(a)eg.org<mailto:eurovis-phd-award@eg.org> in case of questions.
Best regards
Anna Vilanova (committee chair)
Anna Vilanova
Professor Visual Analytics
Department of Mathematics and Computer Science
[cid:image001.png@01DB61DA.1C460FC0]
T +31 (0)40 247 8333
a.vilanova(a)tue.nl<mailto:a.vilanova@tue.nl>
De Zaale, Metaforum MF 6.077
PO Box 513, 5600 M Eindhoven