CfP: Eurographics 2014 - Education Track
We are seeking high quality, original contributions for conference
presentation and publication in the Eurographics 2014 education track
(http://eg2014.unistra.fr/html/submitters/education_papers.html).
This year the scope of the education track includes:
* Papers and panels on topics in education in computer graphics and computer
graphics in education;
* Tips and Techniques: borrowing from one of the most lively features of the
SIGCSE conference, we invite short presentations of effective teaching tips
and techniques for focused computer graphics course content; and
* Outstanding student projects: we invite instructors to present outstanding
student computer graphics projects and describe the course context for them.
Education Track Papers should give significant new insight or experience
that increases student learning and that instructors can take into the
classroom or lab. Proposals for Panels should state the problem to be
discussed and include a short statement from proposed panelists. Notes on
Teaching Tips & Techniques should describe proven concrete ways to engage
student interest or present difficult topics. Notes on Outstanding Student
Projects should describe the learning context for the project and show how
the student brought individual creativity to the work.
We invite submissions related to, but not limited to, the following topics:
* teaching computer graphics in various curricula, including computer
science, engineering, and the arts;
* designing curricula for computer graphics and related disciplines (e.g.,
image processing, computer vision, computer animation and video games);
* promoting undergraduate research in computer graphics;
* creating educational programs combining computer graphics with other
disciplines;
* exploiting visual tools and techniques to teach in other disciplines;
* teaching the mathematical foundations of computer graphics and related
disciplines.
Anonymous submissions of up to 8 pages for education papers or up to 2 pages
for notes on teaching tips & techniques or outstanding student projects need
to be formatted according to the Eurographics Author's guidelines.
Electronic submission details:
https://srmv2.eg.org/COMFy/Conference/EG_2014EDU
For any question concerning education paper submissions please contact the
education programme co-chairs: educationchairs(a)eg.org
Submission deadline: 23:59GMT, Friday, 6th December 2013
Notification of review results: 17th January 2014
Education Papers Co-Chairs:
Jean-Jacques Bourdin, Université Paris 8, France
Joaquim Jorge, Universidade Técnica de Lisboa, Portugal
Eike Anderson, Bournemouth University, UK
-----------------------------------------------------------
Eurographics Workshop on 3D Object Retrieval 2014 (3DOR'14)
-----------------------------------------------------------
A co-event of Eurographics 2014
April 6, 2014 in Strasbourg, France
http://3dor2014.ensea.fr/
# Important dates
December 15, 2013: Paper submissions due
February 14, 2014: Notification of acceptance
February 21, 2014: Camera-ready papers
April 6, 2014: Workshop takes place
# 3D Object Retrieval Workshop Series
3D object representations have become an integral part of modern computer
graphics applications, such as computer-aided design, game development and
film production. At the same time, 3D data have become very common in
various domains such as computer vision, computational geometry, molecular
biology and medicine.
Indeed, the rapid evolution in graphics hardware and software, in particular
the availability of low cost 3D scanners and modeling tools, has greatly
facilitated 3D model acquisition, creation, and manipulation, giving the
opportunity to a large user community to experience applications using 3D
models. As the number of 3D models is growing rapidly, the problem of
creating new 3D models has shifted to the problem of searching for existing
3D models. Thereupon, the development of efficient search mechanisms is
required for the effective retrieval of 3D objects from large repositories.
The aim of the 3DOR Workshop series is to stimulate researchers from
different fields such as Computer Vision, Computer Graphics, Machine
Learning, Cognitive Science and Human-Computer Interaction who work on the
common goal of 3D object retrieval, to present state-of-the-art work in the
field. This will provide a cross-fertilization ground that will stimulate
discussions on the next steps in this important research area.
3DOR 2014 will be the seventh workshop in this series and will take place on
April 6, 2014 in Strasbourg (France), one day before Eurographics 2014.
# Call for Papers, Posters and System Demonstrations
Authors are invited to submit original and unpublished research and
practical applications in all areas of 3D Object Retrieval. Submissions are
invited in the form of full and short papers, as well as poster and system
presentations. Further information about paper format and submission will be
available on the workshop website soon.
Suggested topics include, but are not limited to:
- 3D object similarity and matching
- 3D object classification, indexing, and mining
- Similarity of non-rigid shapes
- Feature extraction, decomposition, and segmentation
- Multi-level representations for matching and retrieval
- Partial and many-to-many matching
- Matching under uncertainty and noise
- Semantics-driven 3D object retrieval and classification
- Sketch-based retrieval
- Query interfaces and search modalities
- Benchmarking issues
- Relevance feedback methods
- Active learning
- Generative / Discriminative approaches in 3D object
categorization
- Applications in Multimedia, CAD, and Games industry
- Applications in Biometrics, e-Science, e-Learning, Medicine,
Biology, and Cultural Heritage
- Multimedia Information Retrieval
This year's workshop will also feature the 7th Shape Retrieval Evaluation
Contest (SHREC'2014). A separate call for participation will be issued.
It is planned to have extended versions of selected papers from the Workshop
appearing, after a further review, in a special issue of an international
journal. Selected papers from previous workshops appeared in special issues
of The Visual Computer (TVC) journal.
# Organization
Workshop Chairs
Jean-Philippe Vandeborre, Télécom Lille / LIFL, France
Hedi Tabia, ENSEA-ETIS, France
Programme Chairs
Remco Veltkamp, Utrecht University, NL
Benjamin Bustos, University of Chile, Chile
Programme Committee
Ceyhun B. Akgül,Vistek-ISRA Vision, Istanbul, Turkey
Yiannis Aloimonos, UMIACS, USA
Halim Benhabiles, ESIGELEC Rouen, France
Mohamed Ben Salah, University of Alberta, Canada
Stefano Berretti, University of Florence, Italy
Silvia Biasotti, IMATI-CNR, Italy
Michael Bronstein, Università della Svizzera Italiana, Switzerland
Umberto Castellani, University of Verona, Italy
Petros Daras, Informatics and Telematics Institute, Greece
Alberto Del Bimbo, University of Florence, Italy
Bianca Falcidieno, IMATI-CNR, Italy
Alfredo Ferreira, Technical University of Lisbon, Portugal
Daniela Giorgi, ISTI-CNR, Italy
Afzal Godil, National Institute of the Standards and Technology, USA
Yosi Keller, Bar-Ilan University, Israel
Ron Kimmel, Technion, Israel
Hamid Laga, University of South Australia, Australia
Guillaume Lavoué, INSA Lyon, France
Niloy Mitra, University College of London, UK
Georgios Papaioannou, AUEB, Greece
David Picard, ETIS-ENSEA, France
Ioannis Pratikakis, IIT / NCSR 'Demokritos', Greece
William Regli, Drexel University, USA
Marcos Rodrigues, University of Sheffield, UK
Raif M. Rustamov, Stanford University, USA
Nickolas S. Sapidis, University of Western Macedonia, Greece
Dietmar Saupe, University of Konstanz, Germany
Tobias Schreck, University of Konstanz, Germany
Ariel Shamir, Efi Arazi School of Computer Science, the Interdisciplinary
Center, Herzliya, Israel
Michela Spagnuolo, IMATI-CNR, Italy
Theoharis Theoharis, NTNU, Norway / University of Athens, Greece
Oliver van Kaick, Tel Aviv University, Israel
Hazem Wannous, University Lille1 / LIFL, France
Stefanie Wuhrer, Saarland University, Germany
Further details at: http://3dor2014.ensea.fr/
Short Papers
Authors are invited to submit proposals for short presentations of recent
results, work in progress, and new ideas. Accepted papers will be published
in the Short Papers digital media proceedings. We encourage submissions from
all areas related to computer graphics, such as rendering, modeling,
visualization, animation, simulation, virtual reality, computer vision, and
imaging.
Authors of accepted papers will be expected to present their work as an oral
presentation at the conference. The submission deadline for short papers is
23:59GMT, Friday, 06/Dec/2013.
Submission Details
Submitted papers must be anonymous, up to 4 pages in length, and formatted
according to the Eurographics Author's guidelines. Submissions will be made
electronically through the Eurographics Submission and Review Management
(SRM) [https://srmv2.eg.org/COMFy/Conference/EG_2014S] system
For any question concerning short papers submissions please contact the
short papers co-chairs: <mailto:shortpaperchairs-eg2014@eg.org>
shortpaperchairs-eg2014(a)eg.org.
Notification of the outcome of the review process will be on Tuesday,
29/Jan/2013.
Short Papers Co-Chairs
Eric Galin, LIRIS - Université Lyon 2, France
Michael Wand, Utrecht University, Germany
Max Planck Institute for Informatics
The Max Planck Institute for Informatics, as the coordinator of the Max
Planck Center for Visual Computing and Communication (MPC-VCC), invites
applications for
Junior Research Groups Leaders
in the Max Planck Center for Visual Computing and Communication
The Max Planck Center for Visual Computing and Communications offers young
scientists in information technology the opportunity to develop their own
research program addressing
- important problems in areas such as
- image communication
- computer graphics
- geometric computing
- imaging systems
- computer vision
- human machine interface
- distributed multimedia architectures
- multimedia networking
- visual media security
The center includes an outstanding group of faculty members at Stanford's
Computer Science and Electrical Engineering Departments, the Max Planck
Institute for Informatics, and Saarland University.
The program begins with a preparatory 1-2 year postdoc phase (Phase P) at
the Max Planck Institute for Informatics, followed by a two-year appointment
at Stanford University (Phase I) as a visiting assistant professor, and then
a position at the Max Planck Institute for Informatics as a junior research
group leader (Phase II). However, the program can be entered flexibly at
each phase, commensurate with the experience of the applicant.
Applicants to the program must have completed an outstanding PhD. Exact
duration of the preparatory postdoc phase is flexible, but we typically
expect this to be about 1-2 years. Applicants who completed their PhD in
Germany may enter Phase I of the program directly. Applicants for Phase II
are expected to have completed a postdoc stay abroad and must have
demonstrated their outstanding research potential and ability to
successfully lead a research group.
Reviewing of applications will commence on 01 Jan 2014. The final deadline
is 31 Jan 2014. Applicants should submit their CV, copies of their school
and university reports, list of publications, reprints of five selected
publications, names of 3-5 references, a brief description of their previous
research and a detailed description of the proposed research project
(including possible opportunities for collaboration with existing research
groups at Saarbrücken and Stanford) to:
Prof. Dr. Hans-Peter Seidel
Max Planck Institute for Informatics,
Campus E 1 4, 66123 Saarbrücken, Germany;
Email: mpc-vcc(a)mpi-inf.mpg.de
The Max Planck Center is an equal opportunity employer and women are
encouraged to apply.
Additional information is available on the website http://www.mpc-vcc.org
One post-doctoral researcher and one Ph.D. position are available at the
Technical University Munich in the area of uncertainty and ensemble
visualization.
The Technical University of Munich currently has a research focus on
uncertainty visualization via an ERC advanced grant of R. Westermann on this
subject. A particular emphasis lies on the efficient handling and visual
exploration of high resolution scalar and vector valued ensemble fields,
resulting from numerical simulations or measurements. It is an area that has
found wide spread use in other research domains such as fluid mechanics,
meteorology, stochastical mechanics, geophysics and mathematics.
Research areas include, but are not limited to, visual mapping of
uncertainty, brushing and linking for uncertainty visualization, uncertain
features in scalar and vector field, uncertain topology, visualization
systems for ensemble data, uncertainty propagation in numerical simulations.
If you are interested in applying, you should have a background in 3D data
visualization and graphics and in particular in the underlying math ,
have experience implementing C/C++ algorithms (and possibly using graphics
APIs such as OpenGL), and you should be excited to work on state-of-the-art
research in the visualization area. Good English skills are also a plus. For
the post-doctoral position, you should have a strong publication record in
visualization, or a related discipline such as mechanics, applied physics or
math.
This is a full time position, with payment and benefits according to the
German public service employment levels (TV-L E13, 100%). To apply, please
send your CV to the address below. Also, if you have questions, simply send
a mail to:
Rüdiger Westermann
Email: <mailto:westermann@tum.de> westermann(a)tum.de
Phone: <tel:%2B49%20%280%2989%20289%2019484> +49 (0)89 289 19456
<http://wwwcg.in.tum.de/group/persons/westermann.html>
http://wwwcg.in.tum.de/group/persons/westermann.html
-----------------------------------------------------------
Eurographics Workshop on 3D Object Retrieval 2014 (3DOR'14)
-----------------------------------------------------------
A co-event of Eurographics 2014
April 6, 2014 in Strasbourg, France
http://3dor2014.ensea.fr/
# Important dates
December 15, 2013: Paper submissions due
February 14, 2014: Notification of acceptance
February 21, 2014: Camera-ready papers
April 6, 2014: Workshop takes place
# 3D Object Retrieval Workshop Series
3D object representations have become an integral part of modern computer
graphics applications, such as computer-aided design, game development and
film production. At the same time, 3D data have become very common in
various domains such as computer vision, computational geometry, molecular
biology and medicine.
Indeed, the rapid evolution in graphics hardware and software, in particular
the availability of low cost 3D scanners and modeling tools, has greatly
facilitated 3D model acquisition, creation, and manipulation, giving the
opportunity to a large user community to experience applications using 3D
models. As the number of 3D models is growing rapidly, the problem of
creating new 3D models has shifted to the problem of searching for existing
3D models. Thereupon, the development of efficient search mechanisms is
required for the effective retrieval of 3D objects from large repositories.
The aim of the 3DOR Workshop series is to stimulate researchers from
different fields such as Computer Vision, Computer Graphics, Machine
Learning, Cognitive Science and Human-Computer Interaction who work on the
common goal of 3D object retrieval, to present state-of-the-art work in the
field. This will provide a cross-fertilization ground that will stimulate
discussions on the next steps in this important research area.
3DOR 2014 will be the seventh workshop in this series and will take place on
April 6, 2014 in Strasbourg (France), one day before Eurographics 2014.
# Call for Papers, Posters and System Demonstrations
Authors are invited to submit original and unpublished research and
practical applications in all areas of 3D Object Retrieval. Submissions are
invited in the form of full and short papers, as well as poster and system
presentations. Further information about paper format and submission will be
available on the workshop website soon.
Suggested topics include, but are not limited to:
- 3D object similarity and matching
- 3D object classification, indexing, and mining
- Similarity of non-rigid shapes
- Feature extraction, decomposition, and segmentation
- Multi-level representations for matching and retrieval
- Partial and many-to-many matching
- Matching under uncertainty and noise
- Semantics-driven 3D object retrieval and classification
- Sketch-based retrieval
- Query interfaces and search modalities
- Benchmarking issues
- Relevance feedback methods
- Active learning
- Generative / Discriminative approaches in 3D object
categorization
- Applications in Multimedia, CAD, and Games industry
- Applications in Biometrics, e-Science, e-Learning, Medicine,
Biology, and Cultural Heritage
- Multimedia Information Retrieval
This year's workshop will also feature the 7th Shape Retrieval Evaluation
Contest (SHREC'2014). A separate call for participation will be issued.
It is planned to have extended versions of selected papers from the Workshop
appearing, after a further review, in a special issue of an international
journal. Selected papers from previous workshops appeared in special issues
of The Visual Computer (TVC) journal.
# Organization
Workshop Chairs
Jean-Philippe Vandeborre, Télécom Lille / LIFL, France
Hedi Tabia, ENSEA-ETIS, France
Programme Chairs
Remco Veltkamp, Utrecht University, NL
Benjamin Bustos, University of Chile, Chile
Programme Committee
Ceyhun B. Akgül,Vistek-ISRA Vision, Istanbul, Turkey
Yiannis Aloimonos, UMIACS, USA
Halim Benhabiles, ESIGELEC Rouen, France
Mohamed Ben Salah, University of Alberta, Canada
Stefano Berretti, University of Florence, Italy
Silvia Biasotti, IMATI-CNR, Italy
Michael Bronstein, Università della Svizzera Italiana, Switzerland
Umberto Castellani, University of Verona, Italy
Petros Daras, Informatics and Telematics Institute, Greece
Alberto Del Bimbo, University of Florence, Italy
Bianca Falcidieno, IMATI-CNR, Italy
Alfredo Ferreira, Technical University of Lisbon, Portugal
Daniela Giorgi, ISTI-CNR, Italy
Afzal Godil, National Institute of the Standards and Technology, USA
Yosi Keller, Bar-Ilan University, Israel
Ron Kimmel, Technion, Israel
Hamid Laga, University of South Australia, Australia
Guillaume Lavoué, INSA Lyon, France
Niloy Mitra, University College of London, UK
Georgios Papaioannou, AUEB, Greece
David Picard, ETIS-ENSEA, France
Ioannis Pratikakis, IIT / NCSR 'Demokritos', Greece
William Regli, Drexel University, USA
Marcos Rodrigues, University of Sheffield, UK
Raif M. Rustamov, Stanford University, USA
Nickolas S. Sapidis, University of Western Macedonia, Greece
Dietmar Saupe, University of Konstanz, Germany
Tobias Schreck, University of Konstanz, Germany
Ariel Shamir, Efi Arazi School of Computer Science, the Interdisciplinary
Center, Herzliya, Israel
Michela Spagnuolo, IMATI-CNR, Italy
Theoharis Theoharis, NTNU, Norway / University of Athens, Greece
Oliver van Kaick, Tel Aviv University, Israel
Hazem Wannous, University Lille1 / LIFL, France
Stefanie Wuhrer, Saarland University, Germany
Further details at: http://3dor2014.ensea.fr/
One post-doctoral researcher and one Ph.D. position are available at the
Technical University of Munich in the area of physically-based animations of
complex materials for games and movies.
The Technical University of Munich currently has a new research focus on
computer games and digital effects. A particular emphasis lies on the
efficient simulation of complex materials, such as deformable bodies,
fracture and fluid effects. It is an area that has found wide spread use in
the movie industry, but many challenges remain to employ these techniques in
games, and to use increase usability of the simulations.
While the program will focus on fundamental research topics, industry
relevance is likewise a strong focus. Especially the area of computer games
so far is a challenging field for expensive simulations due to the strict
time and resource constraints. The goal of this program is to push the
boundaries of complex physics simulations for interactive applications.
Research areas include, but are not limited to, data-driven algorithms and
machine-learning approaches, efficient parallel solvers, accurate
discretizations and procedural modeling of physical phenomena.
If you are interested in applying, you should have a strong background in
numerical algorithms, have experience implementing C/C++ algorithms, and you
should be excited to work on state-of-the-art research in the CG area. Good
English skills are also a plus. For the post-doctoral position, you should
have a strong publication record in computer graphics, or a related
discipline such as computer vision, applied physics or numerical math.
This is a full time position, with payment and benefits according the German
public service employment levels (TV-L E13, 100%). To apply, please send
your CV to the address below. Also, if you have questions, simply send a
mail to:
Nils Thuerey
Email: <mailto:nils.thuerey@tum.de> nils.thuerey(a)tum.de
Phone: <tel:%2B49%20%280%2989%20289%2019484> +49 (0)89 289 19484
<http://wwwcg.in.tum.de/group/persons/thuerey.html>
http://wwwcg.in.tum.de/group/persons/thuerey.html
On our website:
<http://wwwcg.in.tum.de/group/joboffers/phd-position.html>
http://wwwcg.in.tum.de/group/joboffers/phd-position.html
<http://wwwcg.in.tum.de/group/joboffers/post-doc-position.html>
http://wwwcg.in.tum.de/group/joboffers/post-doc-position.html
================================================================
Two Postdoctoral Position at University of Bath:
the ACQUISITION of URBAN ASSETS
and TOTAL SCENE MODELLING.
Salary: Starting from £30,424, rising to £36,298
Duration of contract: 3 years.
Closing date: 25th November, or until appointment, whichever is sooner.
----------------------------------------------------------------
OAK: Outdoor Asset Capture.
The University of Bath and University College London are engaged in joint
research designed to address core Computer Science issues
raised by the needs of the creative industries -- the film, games, and
broadcast sectors in particular.
Six internationally known industrial leaders are involved through an
advisory panel.
The purpose of the OAK project is to enable these industries to easily use
images and video to acquire models of outdoor objects
and locations, in urban, semi-urban, and natural environments. These models
must be editable and controllable by creative users.
We plan to acquire assets at a range of scales from a few millimetres
through the kilometres, from bark to trees to forests.
There are now two post-doctoral vacancies open in relation to this work.
One of these positions deals with ACQUISITION, MODELLING AND EDITING OF
URBAN ASSETS such as buildings and street furniture.
The key here is to acquire such models from images and video such that new
instances, not in the source images, can be created.
The other is TOTAL SCENE MODELLING, that is using procedural methods to
build new large scale scenes populated with outdoor dynamic assets at all
scales.
This will require developing new ways for artists to generate and control
data-driven models acquired from all of OAK.
Successful candidates will join a strong team already engaged in
the OAK project. They must be able to demonstrate an excellent publication
record at least one of Computer Vision, Computer Graphics, Machine Learning.
They will be able to work both alone and as part of a multi-site team. They
will be able to engage with researchers in relevant industries via our
industrial advisory panel.
Candidates are encourage to contact us before applying.
Those interested in ACQUISITION, MODELLING AND EDITING OF URBAN ASSETS are
directed towards Dr Darren Cosker (dpc(a)cs.bath.ac.uk).
Those interested in TOTAL SCENE MODELLING are directed towards Prof. Phil
Willis (pjw(a)cs.bath.ac.uk) or Prof. Brian Wyvill (b.wyvill(a)bath.ac.uk).
The OAK project is led by Dr Peter Hall, who will answer questions on either
vacancy and the project as a whole (pmh(a)cs.bath.ac.uk).
Formal applications must be made through Bath official website.
Apply for TOTAL SCENE MODELLING:
www.bath.ac.uk/jobs/Vacancy.aspx?ref=VH1753R
Apply for ACQUISITION of URBAN ASSETS:
www.bath.ac.uk/jobs/Vacancy.aspx?ref=VH1750R
Closing date: 25th November, or until appointment, whichever is sooner.
For full details on full papers, workshop proposals, survey papers, short
papers, and co-located events, please visit the EuroVis 2014 web page:
http://eurovis.swansea.ac.uk/
With this call for papers, we invite the active participation in EuroVis
2014 with the presentation of high-quality visualization research. EuroVis
2014 will be held in Swansea, Wales, UK, June 9-13, 2013. This is the
very first time the event is located in historic Wales.
EuroVis 2014 is the 16th annual scientific gathering on visualization
jointly organized by the Eurographics Working Group on Data Visualization
and the IEEE Visualization and Graphics Technical Committee. Based on the
continued growth and success of the event, EuroVis will be a conference for
the third time. Co-located with EuroVis 2014 are EuroVA, The EuroGraphics
Workshop on Visual Analytics and The EuroGraphics Symposium on Parallel
Graphics and Visualization (EGPGV). Further co-located workshops and
event are forthcoming.
Full Papers accepted for EuroVis 2014 are published in a special issue of
Computer Graphics Forum, the International Journal of the Eurographics
Association, after a two-stage peer-reviewing process. Submissions should
be 9 pages (at most), excluding references, and 10 pages (at most), in
total.
For papers that have previously been reviewed for other venues and have
been rejected or withdrawn, the authors can provide a cover letter
describing
the changes they have made to comply with reviewers' comments and requests.
This procedure is strongly recommended and it is meant to improve the
efficiency of the reviewing process but does not imply reviewer continuity.
The cover letter is submitted as an 'Additional Material'.
Papers may be submitted as technique, systems, application, evaluation or
theory papers, but these classifications may be changed during the review
process. For a brief discussion of the different types of paper, please
consult the guidelines on the conference web page.
Important Dates
Full Paper Abstracts: November 29, 2013
Full Papers: December 6, 2013
First Round Review Notification: Feb. 14, 2014
Deadline for Revised Submissions: Mar. 14, 2014
For the very first time, EuroVis also solicits Workshop proposals
and survey papers. Please see the conference web page for suggested
topics for research papers, more details on Workshop proposals,
a description of survey papers and short papers.
EuroVis 2014 Paper Co-Chairs
Penny Rheingans, University of Maryland, Baltimore County, United States
Heidrun Schumann, University of Rostock, Germany
Hamish Carr, University of Leeds, United Kingdom
Paper Co-Chair E-mail: eurovis-papers(a)swansea.ac.uk
EuroVis 2014 Conference Chairs,
Min Chen, Oxford University, UK
Robert S Laramee, Swansea University, UK
Workshop on Monday, April 7th, 2014
Immersive Learning and Education
Immersion pour lapprentissage et léducation
Immersion für Bildung und Lernen
Call for Paper
In the wake of the EUROGRAPHICS 2014 annual international conference
(http://eg2014.unistra.fr/) organized by the IGG team « Informatique
Géométrique et Graphique »
of the ICube laboratory (University of Strasbourg,
http://icube.unistra.fr/), the Immersive Learning
and Education workshop (http://eg2014.unistra.fr/workshop/ILaE/) will be
held, with the support
of the Eveil3D (http://www.eveil-3d.eu/) <http://www.eveil-3d.eu/)2> 2.
This workshop's objective is to provide a meeting place for researchers
interested in learning in
virtual environments. All aspects of learning are welcome. The topics of
interest include (but are
not limited to):
immersive and 3D interaction
serious games and gaming
learning scenarios
langage education
memorization techniques
An extented abstract of 5000 signs (plus a bibliography) is expected for
each talk proposal (max. 30
min. with debate). Admissible languages are french, german, and english.
Deadlines
Call for Paper: October 2013
Proposal Deadline: 21th December 2013
Acceptation: 15th Febuary 2014
Contact : Gerald Schlemminger, scientific director of the projet EVEIL-3D,
professor :
gerald.schlemminger(a)wanadoo.fr
Chair : Dominique Bechmann, professeure des universités :
bechmann(a)unistra.fr
2 Le projet EVEIL-3D est cofinancé par lUnion Européenne via le Fonds
Européen de Développement Régional
(FEDER), dans le cadre du programme INTERREG IV - Rhin Supérieur.